feat: Add system map to system view

Integrate a small, focused map of the system's region into the system view page, enabling navigation between systems.
This commit is contained in:
gpt-engineer-app[bot]
2025-06-14 15:32:25 +00:00
parent 98e260977c
commit 87fe01e281
3 changed files with 350 additions and 4 deletions

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@@ -0,0 +1,286 @@
import React, { useState, useRef, useCallback, useEffect, useMemo } from 'react';
import { useNavigate } from 'react-router-dom';
import { MapNode } from './MapNode';
import { Connection } from './Connection';
import { useQuery } from '@tanstack/react-query';
import { getSecurityColor } from '../utils/securityColors';
const pocketbaseUrl = `https://evebase.site.quack-lab.dev/api/collections/regionview/records`;
interface SolarSystem {
solarSystemName: string;
x: number;
y: number;
security: number;
signatures: number;
connectedSystems: string[];
}
interface Position {
x: number;
y: number;
}
interface ProcessedConnection {
key: string;
from: Position;
to: Position;
color: string;
}
interface RegionOverviewMapProps {
regionName: string;
currentSystem: string;
className?: string;
}
const fetchRegionData = async (regionName: string): Promise<SolarSystem[]> => {
const response = await fetch(`/${regionName}.json`);
if (!response.ok) {
throw new Error('Failed to fetch region data');
}
const systems = await response.json();
const regionSignatures = await fetch(`${pocketbaseUrl}?filter=(sysregion%3D'${regionName}')`);
const regionSignaturesJson = await regionSignatures.json();
if (regionSignaturesJson.items.length > 0) {
for (const systemSigs of regionSignaturesJson.items) {
const system = systems.find(s => s.solarSystemName === systemSigs.sysname);
if (system) {
system.signatures = systemSigs.sigcount;
}
}
}
return systems;
};
export const RegionOverviewMap: React.FC<RegionOverviewMapProps> = ({
regionName,
currentSystem,
className = ""
}) => {
const navigate = useNavigate();
const [viewBox, setViewBox] = useState({ x: 0, y: 0, width: 800, height: 600 });
const [isPanning, setIsPanning] = useState(false);
const [lastPanPoint, setLastPanPoint] = useState({ x: 0, y: 0 });
const [nodePositions, setNodePositions] = useState<Record<string, Position>>({});
const svgRef = useRef<SVGSVGElement>(null);
const { data: systems, isLoading } = useQuery({
queryKey: ['region-overview', regionName],
queryFn: () => fetchRegionData(regionName),
});
// Process connections
const processedConnections = useMemo(() => {
if (!systems || !nodePositions) return [];
const connections = new Map<string, ProcessedConnection>();
systems.forEach(system => {
system.connectedSystems?.forEach(connectedSystem => {
const connectionKey = [system.solarSystemName, connectedSystem].sort().join('-');
if (connections.has(connectionKey)) return;
const fromPos = nodePositions[system.solarSystemName];
const toPos = nodePositions[connectedSystem];
if (!fromPos || !toPos) return;
const toSystem = systems.find(s => s.solarSystemName === connectedSystem);
if (!toSystem) return;
const avgSecurity = (system.security + toSystem.security) / 2;
const connectionColor = getSecurityColor(avgSecurity);
connections.set(connectionKey, {
key: connectionKey,
from: fromPos,
to: toPos,
color: connectionColor
});
});
});
return Array.from(connections.values());
}, [systems, nodePositions]);
// Initialize positions and center on current system
useEffect(() => {
if (systems) {
const positions: Record<string, Position> = {};
systems.forEach(system => {
positions[system.solarSystemName] = {
x: system.x,
y: system.y
};
});
setNodePositions(positions);
// Find current system and center view on it
const currentSystemData = systems.find(s => s.solarSystemName === currentSystem);
if (currentSystemData) {
setViewBox({
x: currentSystemData.x - 200, // Center with some padding
y: currentSystemData.y - 150,
width: 400,
height: 300
});
}
}
}, [systems, currentSystem]);
const handleSystemClick = (systemName: string) => {
navigate(`/systems/${systemName}`);
};
const handleMouseDown = useCallback((e: React.MouseEvent) => {
if (!svgRef.current) return;
setIsPanning(true);
const rect = svgRef.current.getBoundingClientRect();
setLastPanPoint({
x: e.clientX - rect.left,
y: e.clientY - rect.top
});
}, []);
const handleMouseMove = useCallback((e: React.MouseEvent) => {
if (!isPanning || !svgRef.current) return;
const rect = svgRef.current.getBoundingClientRect();
const currentPoint = {
x: e.clientX - rect.left,
y: e.clientY - rect.top
};
const deltaX = (lastPanPoint.x - currentPoint.x) * (viewBox.width / rect.width);
const deltaY = (lastPanPoint.y - currentPoint.y) * (viewBox.height / rect.height);
setViewBox(prev => ({
...prev,
x: prev.x + deltaX,
y: prev.y + deltaY
}));
setLastPanPoint(currentPoint);
}, [isPanning, lastPanPoint, viewBox.width, viewBox.height]);
const handleMouseUp = useCallback(() => {
setIsPanning(false);
}, []);
const handleWheel = useCallback((e: React.WheelEvent) => {
e.preventDefault();
if (!svgRef.current) return;
const rect = svgRef.current.getBoundingClientRect();
const mouseX = e.clientX - rect.left;
const mouseY = e.clientY - rect.top;
const scale = e.deltaY > 0 ? 1.1 : 0.9; // Inverted: scroll down = zoom in
const newWidth = viewBox.width * scale;
const newHeight = viewBox.height * scale;
const mouseXInSVG = viewBox.x + (mouseX / rect.width) * viewBox.width;
const mouseYInSVG = viewBox.y + (mouseY / rect.height) * viewBox.height;
const newX = mouseXInSVG - (mouseX / rect.width) * newWidth;
const newY = mouseYInSVG - (mouseY / rect.height) * newHeight;
setViewBox({
x: newX,
y: newY,
width: newWidth,
height: newHeight
});
}, [viewBox]);
if (isLoading) {
return (
<div className={`bg-black/20 backdrop-blur-sm border border-purple-500/30 rounded-lg flex items-center justify-center ${className}`}>
<div className="text-white text-sm">Loading region map...</div>
</div>
);
}
return (
<div className={`bg-black/20 backdrop-blur-sm border border-purple-500/30 rounded-lg overflow-hidden ${className}`}>
<div className="p-2 border-b border-purple-500/30">
<h3 className="text-white text-sm font-semibold">{regionName} Region</h3>
<p className="text-purple-200 text-xs">Click systems to navigate</p>
</div>
<svg
ref={svgRef}
width="100%"
height="100%"
viewBox={`${viewBox.x} ${viewBox.y} ${viewBox.width} ${viewBox.height}`}
className="cursor-grab active:cursor-grabbing"
onMouseDown={handleMouseDown}
onMouseMove={handleMouseMove}
onMouseUp={handleMouseUp}
onMouseLeave={handleMouseUp}
onWheel={handleWheel}
>
<defs>
<filter id="glow-overview">
<feGaussianBlur stdDeviation="3" result="coloredBlur" />
<feMerge>
<feMergeNode in="coloredBlur" />
<feMergeNode in="SourceGraphic" />
</feMerge>
</filter>
</defs>
{/* Render connections */}
{processedConnections.map(connection => (
<Connection
key={connection.key}
from={connection.from}
to={connection.to}
color={connection.color}
/>
))}
{/* Render systems */}
{systems?.map((system) => (
<MapNode
key={system.solarSystemName}
id={system.solarSystemName}
name={system.solarSystemName}
position={nodePositions[system.solarSystemName] || { x: 0, y: 0 }}
onClick={() => handleSystemClick(system.solarSystemName)}
type="system"
security={system.security}
signatures={system.signatures}
/>
))}
{/* Highlight current system with a ring */}
{currentSystem && nodePositions[currentSystem] && (
<circle
cx={nodePositions[currentSystem].x}
cy={nodePositions[currentSystem].y}
r="15"
fill="none"
stroke="#a855f7"
strokeWidth="3"
strokeDasharray="5,5"
opacity="0.8"
>
<animateTransform
attributeName="transform"
attributeType="XML"
type="rotate"
from={`0 ${nodePositions[currentSystem].x} ${nodePositions[currentSystem].y}`}
to={`360 ${nodePositions[currentSystem].x} ${nodePositions[currentSystem].y}`}
dur="3s"
repeatCount="indefinite"
/>
</circle>
)}
</svg>
</div>
);
};

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@@ -1,10 +1,20 @@
import { useParams, useNavigate } from "react-router-dom";
import { useQuery } from "@tanstack/react-query";
import SystemTracker from "@/components/SystemTracker";
import { RegionOverviewMap } from "@/components/RegionOverviewMap";
import { findSystemRegion } from "@/utils/systemRegionMapping";
const SystemView = () => {
const { system } = useParams();
const navigate = useNavigate();
const { data: regionName } = useQuery({
queryKey: ['system-region', system],
queryFn: () => findSystemRegion(system!),
enabled: !!system,
});
if (!system) {
navigate("/");
return null;
@@ -14,11 +24,35 @@ const SystemView = () => {
<div className="min-h-screen bg-gradient-to-br from-slate-900 via-slate-800 to-slate-900">
<div className="container mx-auto px-4 py-8">
<div className="text-center mb-8">
<h1 className="text-4xl font-bold text-white mb-2">Cosmic Region Navigator</h1>
<p className="text-slate-300">Viewing signatures for system: {system}</p>
<h1 className="text-4xl font-bold text-white mb-2">System: {system}</h1>
<p className="text-slate-300">Viewing signatures and regional overview</p>
</div>
<div className="grid grid-cols-1 lg:grid-cols-3 gap-6">
{/* Main content - signatures */}
<div className="lg:col-span-2">
<SystemTracker system={system} />
</div>
{/* Regional overview map */}
<div className="lg:col-span-1">
{regionName ? (
<RegionOverviewMap
regionName={regionName}
currentSystem={system}
className="h-96"
/>
) : (
<div className="bg-black/20 backdrop-blur-sm border border-purple-500/30 rounded-lg p-4 h-96 flex items-center justify-center">
<div className="text-center">
<div className="text-white text-sm">Loading region data...</div>
<div className="text-purple-200 text-xs mt-1">Finding system location</div>
</div>
</div>
)}
</div>
</div>
</div>
</div>
);
};

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// Utility to find which region a system belongs to
export const findSystemRegion = async (systemName: string): Promise<string | null> => {
// List of all region files we have
const regions = [
'Yasna Zakh', 'Molden Heath', 'Period Basis', 'The Bleak Lands',
'Cloud Ring', 'Paragon Soul'
];
for (const region of regions) {
try {
const response = await fetch(`/${region}.json`);
if (response.ok) {
const systems = await response.json();
const foundSystem = systems.find((s: any) => s.solarSystemName === systemName);
if (foundSystem) {
return region;
}
}
} catch (error) {
console.warn(`Failed to load region ${region}:`, error);
}
}
return null;
};