Files
eve-signaler/app.go
PhatPhuckDave 13da1c8340 feat(app): implement character login and destination setting for multiple characters
This commit introduces several key features:

- **Multiple Character Support**: The application can now handle multiple logged-in EVE Online characters.
- **List Characters**: A new function `ListCharacters` allows retrieving a list of all authenticated characters.
- **Set Destination for All**: The `SetDestinationForAll` function enables setting a destination for all logged-in characters simultaneously.
- **UI Updates**: The frontend has been updated to display logged-in characters and to allow setting destinations for all characters.
- **Backend Refinements**: The ESI SSO logic has been improved to support refreshing tokens for multiple characters and to handle the new multi-character functionality.
- **Dependency Updates**: Dependencies have been updated to their latest versions.

chore: update go module dependencies
2025-08-09 19:30:51 +02:00

128 lines
3.3 KiB
Go

package main
import (
"context"
"errors"
"fmt"
"os"
"github.com/wailsapp/wails/v2/pkg/runtime"
)
// App struct
type App struct {
ctx context.Context
ssi *ESISSO
}
// NewApp creates a new App application struct
func NewApp() *App {
return &App{}
}
// startup is called when the app starts. The context is saved
// so we can call the runtime methods
func (a *App) startup(ctx context.Context) {
a.ctx = ctx
clientID := os.Getenv("EVE_SSO_CLIENT_ID")
if clientID == "" {
clientID = "5091f74037374697938384bdbac2698c"
}
redirectURI := os.Getenv("EVE_SSO_REDIRECT_URI")
if redirectURI == "" {
redirectURI = "http://localhost:8080/callback"
}
a.ssi = NewESISSO(clientID, redirectURI, []string{"esi-ui.write_waypoint.v1"})
}
// Greet returns a greeting for the given name
func (a *App) Greet(name string) string {
return fmt.Sprintf("Hello %s, It's show time!", name)
}
// StartESILogin begins the PKCE SSO flow and opens a browser to the EVE login page
func (a *App) StartESILogin() (string, error) {
if a.ssi == nil {
return "", errors.New("ESI not initialised")
}
url, err := a.ssi.BuildAuthorizeURL()
if err != nil {
return "", err
}
if err := a.ssi.StartCallbackServerAsync(); err != nil {
return "", err
}
runtime.BrowserOpenURL(a.ctx, url)
return url, nil
}
// ESILoginStatus returns a short status string of the active token/character
func (a *App) ESILoginStatus() string {
if a.ssi == nil {
return "not initialised"
}
st := a.ssi.Status()
if st.LoggedIn {
return fmt.Sprintf("logged in as %s (%d)", st.CharacterName, st.CharacterID)
}
return "not logged in"
}
// ESILoggedIn returns true if a valid access token is present
func (a *App) ESILoggedIn() bool {
if a.ssi == nil {
return false
}
return a.ssi.Status().LoggedIn
}
// SetDestination posts a waypoint to ESI to set destination
func (a *App) SetDestination(destinationID int64, clearOthers bool, addToBeginning bool) error {
if a.ssi == nil {
return errors.New("ESI not initialised")
}
return a.ssi.PostWaypoint(destinationID, clearOthers, addToBeginning)
}
// SetDestinationByName resolves a solar system name to ID and sets destination
func (a *App) SetDestinationByName(systemName string, clearOthers bool, addToBeginning bool) error {
if a.ssi == nil {
return errors.New("ESI not initialised")
}
id, err := a.ssi.ResolveSystemIDByName(a.ctx, systemName)
if err != nil {
return err
}
return a.ssi.PostWaypoint(id, clearOthers, addToBeginning)
}
// SetDestinationForAll resolves system name to ID and applies waypoint to all logged-in characters
func (a *App) SetDestinationForAll(systemName string, clearOthers bool, addToBeginning bool) error {
if a.ssi == nil {
return errors.New("ESI not initialised")
}
id, err := a.ssi.ResolveSystemIDByName(a.ctx, systemName)
if err != nil {
return err
}
return a.ssi.PostWaypointForAll(id, clearOthers, addToBeginning)
}
// ListCharacters returns all characters stored in the token DB
func (a *App) ListCharacters() ([]CharacterInfo, error) {
if a.ssi == nil || a.ssi.db == nil {
return nil, errors.New("ESI not initialised")
}
var tokens []ESIToken
if err := a.ssi.db.Find(&tokens).Error; err != nil {
return nil, err
}
list := make([]CharacterInfo, 0, len(tokens))
for _, t := range tokens {
list = append(list, CharacterInfo{CharacterID: t.CharacterID, CharacterName: t.CharacterName})
}
return list, nil
}