Thumbnail management code cleanup

This commit is contained in:
Anton Kasyanov
2016-05-30 23:13:39 +03:00
parent 362fd0b8d4
commit 244a193e99
28 changed files with 1207 additions and 1115 deletions

View File

@@ -2,9 +2,6 @@ using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
using System.Globalization;
using EveOPreview.Configuration;
using EveOPreview.Thumbnails;
namespace EveOPreview.UI
{
@@ -312,7 +309,7 @@ namespace EveOPreview.UI
public event Action<ViewCloseRequest> FormCloseRequested;
public event Action ApplicationSettingsChanged;
public event Action ThumbnailsSizeChanged;
public event Action<IntPtr, Boolean> ThumbnailStateChanged;
public event Action<IntPtr> ThumbnailStateChanged;
public event Action ForumUrlLinkActivated;
#region UI events
@@ -343,8 +340,9 @@ namespace EveOPreview.UI
{
return;
}
selectedItem.IsDisabled = (e.NewValue == CheckState.Checked);
this.ThumbnailStateChanged?.Invoke(selectedItem.Id, e.NewValue == CheckState.Checked);
this.ThumbnailStateChanged?.Invoke(selectedItem.Id);
}
private void ForumLinkLabelClicked_Handler(object sender, LinkLabelLinkClickedEventArgs e)

View File

@@ -8,6 +8,8 @@ namespace EveOPreview.UI
public string Title { get; set; }
public bool IsDisabled { get; set; }
public void Show()
{
}

View File

@@ -1,24 +0,0 @@
using System;
namespace EveOPreview.UI
{
public class ThumbnailDescriptionViewFactory : IThumbnailDescriptionViewFactory
{
private readonly IApplicationController _controller;
public ThumbnailDescriptionViewFactory(IApplicationController controller)
{
this._controller = controller;
}
public IThumbnailDescriptionView Create(IntPtr id, string title)
{
IThumbnailDescriptionView view = this._controller.Create<IThumbnailDescriptionView>();
view.Id = id;
view.Title = title;
return view;
}
}
}

View File

@@ -0,0 +1,90 @@
namespace EveOPreview.UI
{
partial class ThumbnailOverlay
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.Windows.Forms.PictureBox OverlayAreaPictureBox;
this.OverlayLabel = new System.Windows.Forms.Label();
OverlayAreaPictureBox = new System.Windows.Forms.PictureBox();
((System.ComponentModel.ISupportInitialize)(OverlayAreaPictureBox)).BeginInit();
this.SuspendLayout();
//
// OverlayAreaPictureBox
//
OverlayAreaPictureBox.BackColor = System.Drawing.Color.Transparent;
OverlayAreaPictureBox.Cursor = System.Windows.Forms.Cursors.Hand;
OverlayAreaPictureBox.Dock = System.Windows.Forms.DockStyle.Fill;
OverlayAreaPictureBox.Location = new System.Drawing.Point(0, 0);
OverlayAreaPictureBox.Name = "OverlayAreaPictureBox";
OverlayAreaPictureBox.Size = new System.Drawing.Size(284, 262);
OverlayAreaPictureBox.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
OverlayAreaPictureBox.TabIndex = 0;
OverlayAreaPictureBox.TabStop = false;
OverlayAreaPictureBox.MouseUp += new System.Windows.Forms.MouseEventHandler(this.OverlayArea_Click);
//
// OverlayLabel
//
this.OverlayLabel.AutoSize = true;
this.OverlayLabel.Dock = System.Windows.Forms.DockStyle.Top;
this.OverlayLabel.Font = new System.Drawing.Font("Consolas", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.OverlayLabel.ForeColor = System.Drawing.Color.DarkGray;
this.OverlayLabel.Location = new System.Drawing.Point(0, 0);
this.OverlayLabel.Name = "OverlayLabel";
this.OverlayLabel.Size = new System.Drawing.Size(25, 13);
this.OverlayLabel.TabIndex = 1;
this.OverlayLabel.Text = "...";
//
// PreviewOverlay
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.Black;
this.ClientSize = new System.Drawing.Size(284, 262);
this.ControlBox = false;
this.Controls.Add(this.OverlayLabel);
this.Controls.Add(OverlayAreaPictureBox);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "ThumbnailOverlay";
this.ShowIcon = false;
this.ShowInTaskbar = false;
this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
this.Text = "PreviewOverlay";
this.TransparencyKey = System.Drawing.Color.Black;
((System.ComponentModel.ISupportInitialize)(OverlayAreaPictureBox)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label OverlayLabel;
}
}

View File

@@ -0,0 +1,36 @@
using System;
using System.Windows.Forms;
namespace EveOPreview.UI
{
public partial class ThumbnailOverlay : Form
{
private readonly Action<object, MouseEventArgs> _areaClickAction;
public ThumbnailOverlay(Action<object, MouseEventArgs> areaClickAction)
{
this._areaClickAction = areaClickAction;
InitializeComponent();
}
private void OverlayArea_Click(object sender, MouseEventArgs e)
{
this._areaClickAction(sender, e);
}
public void SetOverlayLabel(string label)
{
this.OverlayLabel.Text = label;
}
protected override CreateParams CreateParams
{
get
{
var Params = base.CreateParams;
Params.ExStyle |= (int)DwmApiNativeMethods.WS_EX_TOOLWINDOW;
return Params;
}
}
}
}

View File

@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="OverlayAreaPictureBox.GenerateMember" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>False</value>
</metadata>
</root>

View File

@@ -0,0 +1,70 @@
namespace EveOPreview.UI
{
partial class ThumbnailView
{
/// <summary>
/// Required designer variable.
/// </summary>
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.RenderAreaPictureBox = new System.Windows.Forms.PictureBox();
((System.ComponentModel.ISupportInitialize)(this.RenderAreaPictureBox)).BeginInit();
this.SuspendLayout();
//
// RenderAreaPictureBox
//
this.RenderAreaPictureBox.BackColor = System.Drawing.Color.Transparent;
this.RenderAreaPictureBox.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None;
this.RenderAreaPictureBox.Cursor = System.Windows.Forms.Cursors.Hand;
this.RenderAreaPictureBox.Dock = System.Windows.Forms.DockStyle.Fill;
this.RenderAreaPictureBox.Location = new System.Drawing.Point(0, 0);
this.RenderAreaPictureBox.Margin = new System.Windows.Forms.Padding(0);
this.RenderAreaPictureBox.Name = "RenderAreaPictureBox";
this.RenderAreaPictureBox.Size = new System.Drawing.Size(153, 89);
this.RenderAreaPictureBox.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.RenderAreaPictureBox.TabIndex = 0;
this.RenderAreaPictureBox.TabStop = false;
this.RenderAreaPictureBox.MouseLeave += new System.EventHandler(this.LostFocus_Handler);
this.RenderAreaPictureBox.MouseHover += new System.EventHandler(this.Focused_Handler);
this.RenderAreaPictureBox.MouseUp += new System.Windows.Forms.MouseEventHandler(this.ThumbnailActivated_Handler);
//
// ThumbnailView
//
this.AccessibleRole = System.Windows.Forms.AccessibleRole.None;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(153, 89);
this.ControlBox = false;
this.Controls.Add(this.RenderAreaPictureBox);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.SizableToolWindow;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.MinimumSize = new System.Drawing.Size(64, 64);
this.Name = "ThumbnailView";
this.Opacity = 0.1D;
this.ShowIcon = false;
this.ShowInTaskbar = false;
this.Text = "Preview";
this.TopMost = true;
this.Move += new System.EventHandler(this.Move_Handler);
this.Resize += new System.EventHandler(this.Resize_Handler);
((System.ComponentModel.ISupportInitialize)(this.RenderAreaPictureBox)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.PictureBox RenderAreaPictureBox;
}
}

View File

@@ -0,0 +1,282 @@
using System;
using System.Drawing;
using System.Windows.Forms;
namespace EveOPreview.UI
{
public partial class ThumbnailView : Form, IThumbnailView
{
#region Private fields
//private readonly IThumbnailManager _manager;
private readonly ThumbnailOverlay _overlay;
//private Size _baseSize;
//private Point _basePosition;
// This is pure brainless View
// Just somewhat more complex than usual
private bool _isThumbnailSetUp;
private DWM_THUMBNAIL_PROPERTIES _Thumbnail;
private IntPtr _ThumbnailHandle;
private int _currentWidth;
private int _currentHeight;
private int _currentTop;
private int _currentLeft;
#endregion
public ThumbnailView()
{
this.IsEnabled = true;
this.IsActive = false;
this.IsOverlayEnabled = false;
this._isThumbnailSetUp = false;
this._currentWidth = -1;
this._currentHeight = -1;
this._currentTop = -1;
this._currentLeft = -1;
InitializeComponent();
this._overlay = new ThumbnailOverlay(this.ThumbnailActivated_Handler);
}
public IntPtr Id { get; set; }
public string Title
{
get
{
return this.Text;
}
set
{
this.Text = value;
this._overlay.SetOverlayLabel(value);
}
}
public bool IsEnabled { get; set; }
public bool IsActive { get; set; }
public bool IsOverlayEnabled { get; set; }
public event Action<IntPtr> ThumbnailResized;
public event Action<IntPtr> ThumbnailMoved;
public event Action<IntPtr> ThumbnailFocused;
public event Action<IntPtr> ThumbnailLostFocus;
public event Action<IntPtr> ThumbnailActivated;
public new void Show()
{
base.Show();
if (this.IsOverlayEnabled)
{
this._overlay.Show();
this._overlay.TopMost = true;
}
else
{
this._overlay.Hide();
}
this.Refresh();
this.IsActive = true;
}
public new void Hide()
{
this.IsActive = false;
this._overlay.Hide();
base.Hide();
}
public new void Close()
{
this.IsActive = false;
this._overlay.Close();
base.Close();
}
// This method is used to determine if the provided Handle is related to client or its thumbnail
public bool IsKnownHandle(IntPtr handle)
{
return (this.Id == handle) || (this.Handle == handle) || (this._overlay.Handle == handle);
}
public void SetOpacity(double opacity)
{
this.Opacity = opacity;
}
public void SetWindowFrames(bool enable)
{
this.FormBorderStyle = enable ? FormBorderStyle.SizableToolWindow : FormBorderStyle.None;
}
public void SetTopMost(bool enableTopmost)
{
this.TopMost = enableTopmost;
this._overlay.TopMost = true;
}
public new void Refresh()
{
if (this._isThumbnailSetUp == false)
{
this.InitializeThumbnail();
}
bool sizeChanged = (this._currentWidth != this.ClientRectangle.Right) || (this._currentHeight != this.ClientRectangle.Bottom);
bool locationChanged = (this._currentLeft != this.Location.X) || (this._currentTop != this.Location.Y);
if (sizeChanged)
{
this._currentWidth = this.ClientRectangle.Right;
this._currentHeight = this.ClientRectangle.Bottom;
this._Thumbnail.rcDestination = new RECT(0, 0, this._currentWidth, this._currentHeight);
DwmApiNativeMethods.DwmUpdateThumbnailProperties(this._ThumbnailHandle, this._Thumbnail);
}
if (!(this.IsOverlayEnabled && (sizeChanged || locationChanged)))
{
return;
}
Size overlaySize = this.RenderAreaPictureBox.Size;
overlaySize.Width -= 2 * 5;
overlaySize.Height -= 2 * 5;
Point overlayLocation = this.Location;
this._currentLeft = overlayLocation.X;
this._currentTop = overlayLocation.Y;
overlayLocation.X += 5 + (this.Size.Width - this.RenderAreaPictureBox.Size.Width) / 2;
overlayLocation.Y += 5 + (this.Size.Height - this.RenderAreaPictureBox.Size.Height) - (this.Size.Width - this.RenderAreaPictureBox.Size.Width) / 2;
this._overlay.Size = overlaySize;
this._overlay.Location = overlayLocation;
}
#region GUI events
protected override CreateParams CreateParams
{
get
{
var Params = base.CreateParams;
Params.ExStyle |= (int)DwmApiNativeMethods.WS_EX_TOOLWINDOW;
return Params;
}
}
private void Move_Handler(object sender, EventArgs e)
{
this.ThumbnailMoved?.Invoke(this.Id);
}
private void Resize_Handler(object sender, EventArgs e)
{
this.ThumbnailResized?.Invoke(this.Id);
}
private void Focused_Handler(object sender, EventArgs e)
{
this.ThumbnailFocused?.Invoke(this.Id);
}
private void LostFocus_Handler(object sender, EventArgs e)
{
this.ThumbnailLostFocus?.Invoke(this.Id);
}
private void ThumbnailActivated_Handler(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
this.ThumbnailActivated?.Invoke(this.Id);
}
//if (e.Button == MouseButtons.Right)
//{
// // do smth cool?
//}
//if (e.Button == MouseButtons.Middle)
//{
// // do smth cool?
//}
}
#endregion
private void InitializeThumbnail()
{
this._ThumbnailHandle = DwmApiNativeMethods.DwmRegisterThumbnail(this.Handle, this.Id);
this._Thumbnail = new DWM_THUMBNAIL_PROPERTIES();
this._Thumbnail.dwFlags = DWM_TNP_CONSTANTS.DWM_TNP_VISIBLE
+ DWM_TNP_CONSTANTS.DWM_TNP_OPACITY
+ DWM_TNP_CONSTANTS.DWM_TNP_RECTDESTINATION
+ DWM_TNP_CONSTANTS.DWM_TNP_SOURCECLIENTAREAONLY;
this._Thumbnail.opacity = 255;
this._Thumbnail.fVisible = true;
this._Thumbnail.fSourceClientAreaOnly = true;
this._isThumbnailSetUp = true;
}
//private Hotkey _hotkey; // This field stores the hotkey reference
//public void RegisterShortcut(string shortcut)
//{
//if (String.IsNullOrEmpty(shortcut))
//{
// return;
//}
//KeysConverter converter = new KeysConverter();
//object keysObject = converter.ConvertFrom(shortcut);
//if (keysObject == null)
//{
// return;
//}
//Keys key = (Keys)keysObject;
//Hotkey hotkey = new Hotkey();
//if ((key & Keys.Shift) == Keys.Shift)
//{
// hotkey.Shift = true;
//}
//if ((key & Keys.Alt) == Keys.Alt)
//{
// hotkey.Alt = true;
//}
//if ((key & Keys.Control) == Keys.Control)
//{
// hotkey.Control = true;
//}
//key = key & ~Keys.Shift & ~Keys.Alt & ~Keys.Control;
//hotkey.KeyCode = key;
//hotkey.Pressed += Hotkey_Pressed;
//hotkey.Register(this);
//this._hotkey = hotkey;
//}
}
}

View File

@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
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<xsd:element name="metadata">
<xsd:complexType>
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<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
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<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>