eve-o preview -> eve-o-preview
lutris install script
This commit is contained in:
28
src/Eve-O-Mock/Properties/AssemblyInfo.cs
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28
src/Eve-O-Mock/Properties/AssemblyInfo.cs
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@@ -0,0 +1,28 @@
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using System;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Windows;
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[assembly: AssemblyTitle("EVE Online mock executable for the EVE-O-Preview project")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("EVE-O Mock")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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[assembly: ComVisible(false)]
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[assembly: ThemeInfo(
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ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
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//(used if a resource is not found in the page,
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// or application resource dictionaries)
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ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
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//(used if a resource is not found in the page,
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// app, or any theme specific resource dictionaries)
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)]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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[assembly: CLSCompliant(true)]
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@@ -12,8 +12,8 @@ namespace EveOPreview
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// So this dumb and non elegant approach is used
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sealed class ExceptionHandler
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{
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private const string EXCEPTION_DUMP_FILE_NAME = "EVE-O Preview.log";
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private const string EXCEPTION_MESSAGE = "EVE-O Preview has encountered a problem and needs to close. Additional information has been saved in the crash log file.";
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private const string EXCEPTION_DUMP_FILE_NAME = "EVE-O-Preview.log";
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private const string EXCEPTION_MESSAGE = "EVE-O-Preview has encountered a problem and needs to close. Additional information has been saved in the crash log file.";
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public void SetupExceptionHandlers()
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{
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@@ -41,7 +41,7 @@ namespace EveOPreview
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String exceptionMessage = exception.ToString();
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File.WriteAllText(ExceptionHandler.EXCEPTION_DUMP_FILE_NAME, exceptionMessage);
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MessageBox.Show(ExceptionHandler.EXCEPTION_MESSAGE, @"EVE-O Preview", MessageBoxButtons.OK, MessageBoxIcon.Error);
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MessageBox.Show(ExceptionHandler.EXCEPTION_MESSAGE, @"EVE-O-Preview", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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catch
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{
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@@ -5,7 +5,7 @@ namespace EveOPreview.Configuration.Implementation
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{
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class ConfigurationStorage : IConfigurationStorage
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{
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private const string CONFIGURATION_FILE_NAME = "EVE-O Preview.json";
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private const string CONFIGURATION_FILE_NAME = "EVE-O-Preview.json";
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private readonly IAppConfig _appConfig;
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private readonly IThumbnailConfiguration _thumbnailConfiguration;
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@@ -4,7 +4,7 @@
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<TargetFramework>net8.0-windows8.0</TargetFramework>
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<OutputType>WinExe</OutputType>
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<RootNamespace>EveOPreview</RootNamespace>
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<AssemblyName>EVE-O Preview</AssemblyName>
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<AssemblyName>EVE-O-Preview</AssemblyName>
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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<InstallFrom>Disk</InstallFrom>
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@@ -11,7 +11,7 @@ namespace EveOPreview
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{
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static class Program
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{
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private static string MUTEX_NAME = "EVE-O Preview Single Instance Mutex";
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private static string MUTEX_NAME = "EVE-O-Preview Single Instance Mutex";
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private static Mutex _singleInstanceMutex;
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@@ -9,7 +9,7 @@ namespace EveOPreview.Services.Implementation
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{
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#region Private constants
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private const string DEFAULT_PROCESS_NAME = "ExeFile";
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private const string CURRENT_PROCESS_NAME = "EVE-O Preview";
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private const string CURRENT_PROCESS_NAME = "EVE-O-Preview";
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#endregion
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#region Private fields
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@@ -686,7 +686,7 @@ namespace EveOPreview.Services
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return false;
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}
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// Check whether the currently active window belongs to EVE-O Preview itself
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// Check whether the currently active window belongs to EVE-O-Preview itself
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private bool IsMainWindowActive(IntPtr windowHandle)
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{
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return (this._processMonitor.GetMainProcess().Handle == windowHandle);
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@@ -105,7 +105,6 @@ namespace EveOPreview.Services.Implementation
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{
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cmd = "-c \"wmctrl -a \"\"" + windowName + "\"\"\"";
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}
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System.Diagnostics.Process.Start("/bin/bash", cmd);
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}
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@@ -186,7 +186,7 @@ namespace EveOPreview.View
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TitleMenuItem.Enabled = false;
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TitleMenuItem.Name = "TitleMenuItem";
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TitleMenuItem.Size = new System.Drawing.Size(151, 22);
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TitleMenuItem.Text = "EVE-O Preview";
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TitleMenuItem.Text = "EVE-O-Preview";
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//
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// SeparatorMenuItem
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//
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@@ -1149,7 +1149,7 @@ namespace EveOPreview.View
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NameLabel.Name = "NameLabel";
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NameLabel.Size = new System.Drawing.Size(130, 20);
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NameLabel.TabIndex = 3;
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NameLabel.Text = "EVE-O Preview";
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NameLabel.Text = "EVE-O-Preview";
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//
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// DocumentationLink
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//
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@@ -1168,7 +1168,7 @@ namespace EveOPreview.View
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//
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this.NotifyIcon.ContextMenuStrip = this.TrayMenu;
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this.NotifyIcon.Icon = ((System.Drawing.Icon)(resources.GetObject("NotifyIcon.Icon")));
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this.NotifyIcon.Text = "EVE-O Preview";
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this.NotifyIcon.Text = "EVE-O-Preview";
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this.NotifyIcon.Visible = true;
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this.NotifyIcon.MouseDoubleClick += new System.Windows.Forms.MouseEventHandler(this.RestoreMainForm_Handler);
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//
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@@ -1195,7 +1195,7 @@ namespace EveOPreview.View
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this.Margin = new System.Windows.Forms.Padding(0);
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this.MaximizeBox = false;
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this.Name = "MainForm";
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this.Text = "EVE-O Preview";
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this.Text = "EVE-O-Preview";
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this.TopMost = true;
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this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.MainFormClosing_Handler);
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this.Load += new System.EventHandler(this.MainFormResize_Handler);
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66
src/eve-o-preview.yaml
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66
src/eve-o-preview.yaml
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game_slug: eve-online
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slug: test
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name: EVE Online
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version: test
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runner: linux
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script:
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files:
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- setup:
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filename: installer.exe
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url: https://launcher.ccpgames.com/eve-online/release/win32/x64/eve-online-latest+Setup.exe
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- eve-o-preview: EVE_O_PREVIEW
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- wine: https://github.com/Kron4ek/Wine-Builds/releases/download/10.0/wine-10.0-staging-amd64.tar.xz
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- winetricks: https://raw.githubusercontent.com/Winetricks/winetricks/refs/tags/20240105/src/winetricks
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- dotnet8: https://download.visualstudio.microsoft.com/download/pr/f1e7ffc8-c278-4339-b460-517420724524/f36bb75b2e86a52338c4d3a90f8dac9b/windowsdesktop-runtime-8.0.12-win-x64.exe
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game:
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exe: $GAMEDIR/launch.sh
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installer:
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- extract:
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file: wine
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dst: $GAMEDIR/runner-wine
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- extract:
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file: eve-o-preview
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dst: $GAMEDIR
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- chmodx: $winetricks
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- merge:
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src: setup
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dst: $GAMEDIR
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- write_file:
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file: $GAMEDIR/launch.sh
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content: |
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#!/usr/bin/env bash
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export WINEPREFIX="$GAMEDIR"
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# Disable esync to avoid a bug that causes high cpu usage
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export PROTON_NO_ESYNC=1
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cd "$GAMEDIR"
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# Start EVE-O in the background
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"./runner-wine/bin/wine" "./EVE-O Preview.exe" &
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# We start the launcher by calling the installer again because, otherwise, there is a Javascript exception when calling the actual executable. No idea why.
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"./runner-wine/bin/wine" "./installer.exe"
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- chmodx: $GAMEDIR/launch.sh
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- execute:
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disable_runtime: true # With runtime enabled, all certificate validations by winetricks fail
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description: Close EVE-O and the launcher after they open. Re-launch the game to install eve.
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command: |
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# Lutris is currently in a transition period where they are looking to support umu-launcher + proton fully
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# As a result, they have not released a new version of wine-ge in a long time, and wine-ge 8 is not working
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# with the latest version of EVE-O and their installer scripts don't support automatically using a non-wine-ge version of wine.
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# This script is a hacky workaround to use wine-staging 10 more easily with minimal user action until we can swap back to using a properly support proton-version
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set -e
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export WINE="$(pwd)/runner-wine/bin/wine"
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export WINEPREFIX="$GAMEDIR"
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# Begin installation
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"$winetricks" -q msdelta vkd3d vcrun2022 dxvk2030
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# Need to install dotnet8 with the actual installer because winetricks version is not working
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"$GAMEDIR"/runner-wine/bin/wine "$dotnet8"
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"$GAMEDIR/runner-wine/bin/wine" "EVE-O Preview.exe"
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"$GAMEDIR"/runner-wine/bin/wine "./installer.exe"
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# cleanup
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rm "$winetricks"
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rm "$dotnet8"
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