Default namespace changed to EveOPreview
This commit is contained in:
2
Eve-O-Preview/Preview.Designer.cs
generated
2
Eve-O-Preview/Preview.Designer.cs
generated
@@ -1,4 +1,4 @@
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namespace PreviewToy
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namespace EveOPreview
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{
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{
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partial class Preview
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partial class Preview
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{
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{
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@@ -1,14 +1,8 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using System.Windows.Forms;
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using System.Runtime.InteropServices;
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using System.Diagnostics;
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using MovablePython;
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namespace PreviewToy
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namespace EveOPreview
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{
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{
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public partial class Preview : Form
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public partial class Preview : Form
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{
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{
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2
Eve-O-Preview/PreviewHandler.Designer.cs
generated
2
Eve-O-Preview/PreviewHandler.Designer.cs
generated
@@ -6,7 +6,7 @@ using System;
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using System.Windows.Forms;
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using System.Windows.Forms;
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using System.Diagnostics;
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using System.Diagnostics;
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namespace PreviewToy
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namespace EveOPreview
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{
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{
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partial class PreviewToyHandler
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partial class PreviewToyHandler
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{
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{
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@@ -14,7 +14,7 @@ using System.Linq;
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using System.IO;
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using System.IO;
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namespace PreviewToy
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namespace EveOPreview
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{
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{
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public partial class PreviewToyHandler : Form
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public partial class PreviewToyHandler : Form
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2
Eve-O-Preview/PreviewOverlay.Designer.cs
generated
2
Eve-O-Preview/PreviewOverlay.Designer.cs
generated
@@ -1,4 +1,4 @@
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namespace PreviewToy
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namespace EveOPreview
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{
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{
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partial class PreviewOverlay
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partial class PreviewOverlay
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{
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{
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@@ -8,7 +8,7 @@ using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using System.Windows.Forms;
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namespace PreviewToy
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namespace EveOPreview
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{
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{
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public partial class PreviewOverlay : Form
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public partial class PreviewOverlay : Form
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{
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{
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@@ -1,18 +1,17 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Windows.Forms;
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using System.Windows.Forms;
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namespace PreviewToy
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namespace EveOPreview
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{
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{
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static class Program
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static class Program
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{
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{
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/// <summary>The main entry point for the application.</summary>
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/// <summary>The main entry point for the application.</summary>
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[STAThread]
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[STAThread]
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static void Main()
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static void Main()
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{
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{
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Application.EnableVisualStyles();
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Application.EnableVisualStyles();
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Application.SetCompatibleTextRenderingDefault(true);
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Application.SetCompatibleTextRenderingDefault(true);
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Application.Run(new PreviewToyHandler());
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Application.Run(new PreviewToyHandler());
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}
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}
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}
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}
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}
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}
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6
Eve-O-Preview/Properties/Resources.Designer.cs
generated
6
Eve-O-Preview/Properties/Resources.Designer.cs
generated
@@ -1,14 +1,14 @@
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// <auto-generated>
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// <auto-generated>
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// This code was generated by a tool.
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.34014
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// Runtime Version:4.0.30319.42000
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//
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// the code is regenerated.
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// </auto-generated>
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// </auto-generated>
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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namespace PreviewToy.Properties {
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namespace EveOPreview.Properties {
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using System;
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using System;
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@@ -39,7 +39,7 @@ namespace PreviewToy.Properties {
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internal static global::System.Resources.ResourceManager ResourceManager {
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PreviewToy.Properties.Resources", typeof(Resources).Assembly);
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("EveOPreview.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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resourceMan = temp;
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}
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}
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return resourceMan;
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return resourceMan;
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6
Eve-O-Preview/Properties/Settings.Designer.cs
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6
Eve-O-Preview/Properties/Settings.Designer.cs
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@@ -1,18 +1,18 @@
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// <auto-generated>
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// <auto-generated>
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// This code was generated by a tool.
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.34014
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// Runtime Version:4.0.30319.42000
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//
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// the code is regenerated.
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// </auto-generated>
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// </auto-generated>
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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namespace PreviewToy.Properties {
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namespace EveOPreview.Properties {
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "12.0.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "14.0.0.0")]
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internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
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internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
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private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
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private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
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@@ -3,7 +3,7 @@ using System.Runtime.InteropServices;
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using System.Drawing;
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using System.Drawing;
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using System.Text;
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using System.Text;
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namespace PreviewToy
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namespace EveOPreview
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{
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{
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// Desktop Windows Manager APIs
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// Desktop Windows Manager APIs
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internal class DwmApi
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internal class DwmApi
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Reference in New Issue
Block a user