Files
eveship.fit.data/patches/damageProfile.yaml
Patric Stout 82a9749ae7 feat: move hard-coded attributes to YAML patches (#63)
This allows for easier modification of how attributes are calculated, and doesn't require a new dogma-engine for any attribute change.
2024-07-06 11:57:25 +00:00

36 lines
846 B
YAML

description: |
To calculate incoming damage, it is important to assume a type of damage you
will be receiving.
By default it is uniform: equal damage on all four resistances. But with
these attributes you can set the damage profile to be more specific.
NOTE: The total of these values should always be exactly one. If not, the
effective hitpoints will be incorrect.
attributes:
- new:
name: damageProfileEm
published: true
defaultValue: 0.25
highIsGood: true
stackable: true
- new:
name: damageProfileExplosive
published: true
defaultValue: 0.25
highIsGood: true
stackable: true
- new:
name: damageProfileKinetic
published: true
defaultValue: 0.25
highIsGood: true
stackable: true
- new:
name: damageProfileThermal
published: true
defaultValue: 0.25
highIsGood: true
stackable: true