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57
README.md
57
README.md
@@ -1,16 +1,53 @@
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# gamer_updater
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# Gamer Updater
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A new Flutter project.
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A Flutter application for tracking game version updates via RSS feeds.<br>
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The idea is to track updates to games you might have previously played<br>
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To simply know how much you might be missing and whether you would have new content to look forward to
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## Getting Started
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This project is a starting point for a Flutter application.
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## Features
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A few resources to get you started if this is your first Flutter project:
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- Game version tracking
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- Automatic version checking through RSS feeds
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- Last played date tracking
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- Custom version regex patterns
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- Thumbnails!
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- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
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## Setup
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- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
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For help getting started with Flutter development, view the
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1. Clone repository
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[online documentation](https://docs.flutter.dev/), which offers tutorials,
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2. Install Flutter
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samples, guidance on mobile development, and a full API reference.
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3. Run `flutter pub get`
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4. Run `flutter run`
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## Usage
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Add games by providing:
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- Name
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- RSS feed URL
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- Version regex pattern
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- Optional game image
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## Example
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If we wanted to track the versions of Rimworld we would enter the rss feed as:
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https://store.steampowered.com/feeds/news/app/294100/?cc=HR&l=english
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And the version regex pattern as:
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`Update (\d+\.\d+\.\d+)`
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Seeing as their posts usually follow this convention:
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Update 1.5.4104 released
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...
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Update 1.4.3704 released
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In theory the rss link can be any link at all and the version regex can be anything at all<br>
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The regex is simply ran on the entirety of the contents of the get request to the rss link<br>
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Which means we can also simply search html<br>
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But it is not as reliable as the rss because of all the additional shit
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Currently the thumbnails must be manually added
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They can also be any image at all but the cards are designed to fit the thumbnails from the game update pages:
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BIN
git_static/screenshot.jpg
Normal file
BIN
git_static/screenshot.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 299 KiB |
BIN
git_static/thumbnails.png
Normal file
BIN
git_static/thumbnails.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 662 KiB |
@@ -55,10 +55,17 @@ class Game {
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throw Exception('No version found for $name');
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throw Exception('No version found for $name');
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}
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}
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actualVersion = version;
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actualVersion = version;
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try {
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// Some sites use weird ass dogshit fucking formats
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// We cannot really reliably parse every single one of them
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// So - fuck it
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lastUpdated =
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lastUpdated =
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parseRfc822Date(
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parseRfc822Date(
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response.headers['last-modified'] ?? '',
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response.headers['last-modified'] ?? '',
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).toIso8601String();
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).toIso8601String();
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} catch (e) {
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lastUpdated = DateTime.now().toIso8601String();
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}
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}
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}
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}
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}
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@@ -102,7 +109,7 @@ last_updated = excluded.last_updated
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static Future<Map<String, Game>> getAll() async {
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static Future<Map<String, Game>> getAll() async {
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final db = DB.db;
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final db = DB.db;
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final games = await db.rawQuery(
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final games = await db.rawQuery(
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'SELECT name, actual_version, last_played, rss_feed_url, version_regex, last_updated, image_data FROM games',
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'SELECT name, actual_version, last_played, rss_feed_url, version_regex, last_updated, image_data FROM games ORDER BY name',
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);
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);
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return games
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return games
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.map((e) => Game.fromMap(e))
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.map((e) => Game.fromMap(e))
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128
lib/main.dart
128
lib/main.dart
@@ -3,6 +3,7 @@ import 'package:gamer_updater/db.dart';
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import 'package:gamer_updater/game.dart';
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import 'package:gamer_updater/game.dart';
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import 'package:gamer_updater/widgets/new_game_card.dart';
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import 'package:gamer_updater/widgets/new_game_card.dart';
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import 'package:gamer_updater/widgets/game_card.dart';
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import 'package:gamer_updater/widgets/game_card.dart';
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import 'dart:async';
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void main() async {
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void main() async {
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await DB.init();
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await DB.init();
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@@ -54,6 +55,9 @@ class MyHomePage extends StatefulWidget {
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class _MyHomePageState extends State<MyHomePage> {
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class _MyHomePageState extends State<MyHomePage> {
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late Map<String, Game> games = {};
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late Map<String, Game> games = {};
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String searchQuery = "";
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final TextEditingController _searchController = TextEditingController();
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Timer? _debounce;
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@override
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@override
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void initState() {
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void initState() {
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@@ -61,13 +65,20 @@ class _MyHomePageState extends State<MyHomePage> {
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_refreshGames();
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_refreshGames();
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}
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}
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@override
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void dispose() {
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_searchController.dispose();
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_debounce?.cancel();
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super.dispose();
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}
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Future<void> _refreshGames() async {
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Future<void> _refreshGames() async {
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final games = await GameRepository.getAll();
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final games = await GameRepository.getAll();
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games.forEach((key, game) {
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games.forEach((key, game) {
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game.updateActualVersion().then((_) {
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game.updateActualVersion().then((_) {
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GameRepository.upsert(game);
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GameRepository.upsert(game);
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setState(() {
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setState(() {
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games[game.name] = game;
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this.games[game.name] = game;
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});
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});
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});
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});
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});
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});
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@@ -76,6 +87,24 @@ class _MyHomePageState extends State<MyHomePage> {
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});
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});
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}
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}
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List<Game> get filteredGames {
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if (searchQuery.isEmpty) {
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return games.values.toList();
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}
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return games.values.where((game) =>
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game.name.toLowerCase().contains(searchQuery.toLowerCase())
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).toList();
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}
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void _onSearchChanged(String value) {
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if (_debounce?.isActive ?? false) _debounce!.cancel();
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_debounce = Timer(const Duration(milliseconds: 100), () {
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setState(() {
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searchQuery = value;
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});
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});
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}
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@override
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@override
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Widget build(BuildContext context) {
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Widget build(BuildContext context) {
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return Scaffold(
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return Scaffold(
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@@ -86,23 +115,49 @@ class _MyHomePageState extends State<MyHomePage> {
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IconButton(icon: const Icon(Icons.refresh), onPressed: _refreshGames),
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IconButton(icon: const Icon(Icons.refresh), onPressed: _refreshGames),
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],
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],
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),
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),
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body: RefreshIndicator(
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body: Column(
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children: [
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Padding(
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padding: const EdgeInsets.all(8.0),
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child: TextField(
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controller: _searchController,
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decoration: InputDecoration(
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hintText: 'Search games...',
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prefixIcon: const Icon(Icons.search),
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suffixIcon: searchQuery.isNotEmpty
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? IconButton(
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icon: const Icon(Icons.clear),
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onPressed: () {
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_searchController.clear();
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setState(() {
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searchQuery = "";
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});
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},
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)
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: null,
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border: OutlineInputBorder(
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borderRadius: BorderRadius.circular(10),
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),
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),
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onChanged: _onSearchChanged,
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),
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),
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Expanded(
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child: RefreshIndicator(
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onRefresh: _refreshGames,
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onRefresh: _refreshGames,
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child: SingleChildScrollView(
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child: SingleChildScrollView(
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padding: const EdgeInsets.all(8),
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padding: const EdgeInsets.all(8),
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child: Column(
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child: Wrap(
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spacing: 8,
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runSpacing: 8,
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children: [
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children: [
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for (var i = 0; i < games.length + 1; i += 2)
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...filteredGames.map(
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Padding(
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(game) => SizedBox(
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padding: const EdgeInsets.only(bottom: 8),
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key: ValueKey(game.name),
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child: Row(
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width: (MediaQuery.of(context).size.width - 24) / 2,
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crossAxisAlignment: CrossAxisAlignment.start,
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child: GameCard(
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children: [
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key: ValueKey('card_${game.name}'),
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Expanded(
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game: game,
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child:
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i < games.length
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? GameCard(
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game: games.values.elementAt(i),
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onGameUpdated: (game) async {
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onGameUpdated: (game) async {
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game = await GameRepository.upsert(game);
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game = await GameRepository.upsert(game);
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setState(() {
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setState(() {
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@@ -110,17 +165,17 @@ class _MyHomePageState extends State<MyHomePage> {
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});
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});
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},
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},
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onDelete: () async {
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onDelete: () async {
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await GameRepository.delete(
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await GameRepository.delete(game);
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games.values.elementAt(i),
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);
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setState(() {
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setState(() {
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games.remove(
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games.remove(game.name);
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games.values.elementAt(i).name,
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);
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});
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});
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},
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},
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)
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),
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: NewGameCard(
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),
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),
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SizedBox(
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width: (MediaQuery.of(context).size.width - 24) / 2,
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child: NewGameCard(
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onGameCreated: (game) async {
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onGameCreated: (game) async {
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game = await GameRepository.upsert(game);
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game = await GameRepository.upsert(game);
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setState(() {
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setState(() {
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@@ -129,38 +184,13 @@ class _MyHomePageState extends State<MyHomePage> {
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},
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},
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),
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),
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),
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),
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const SizedBox(width: 8),
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Expanded(
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child:
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i + 1 < games.length
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? GameCard(
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game: games.values.elementAt(i + 1),
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onGameUpdated: (game) async {
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game = await GameRepository.upsert(game);
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setState(() {
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games[game.name] = game;
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});
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},
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onDelete: () async {
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await GameRepository.delete(
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games.values.elementAt(i + 1),
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);
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setState(() {
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games.remove(
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games.values.elementAt(i + 1).name,
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);
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});
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},
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)
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: const SizedBox(), // Empty space for odd number of items
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),
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],
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],
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),
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),
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),
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),
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),
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),
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],
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],
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),
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),
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),
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),
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);
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);
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}
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}
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}
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}
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@@ -64,10 +64,10 @@ class _GameCardState extends State<GameCard>
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if (name.isNotEmpty) {
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if (name.isNotEmpty) {
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widget.onGameUpdated(
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widget.onGameUpdated(
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Game(
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Game(
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name: name,
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name: name.trim(),
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versionRegex: _versionRegexController.text,
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versionRegex: _versionRegexController.text,
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lastPlayed: _lastPlayedController.text,
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lastPlayed: _lastPlayedController.text.trim(),
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rssFeedUrl: _rssFeedUrlController.text,
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rssFeedUrl: _rssFeedUrlController.text.trim(),
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actualVersion: widget.game.actualVersion,
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actualVersion: widget.game.actualVersion,
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lastUpdated: widget.game.lastUpdated,
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lastUpdated: widget.game.lastUpdated,
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imageData: widget.game.imageData,
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imageData: widget.game.imageData,
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@@ -156,10 +156,10 @@ class _GameCardState extends State<GameCard>
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final imageBytes = await image.readAsBytes();
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final imageBytes = await image.readAsBytes();
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final updatedGame = await GameRepository.updateImage(
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final updatedGame = await GameRepository.updateImage(
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Game(
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Game(
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name: widget.game.name,
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name: widget.game.name.trim(),
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versionRegex: _versionRegexController.text,
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versionRegex: _versionRegexController.text,
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lastPlayed: _lastPlayedController.text,
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lastPlayed: _lastPlayedController.text.trim(),
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rssFeedUrl: _rssFeedUrlController.text,
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rssFeedUrl: _rssFeedUrlController.text.trim(),
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actualVersion: widget.game.actualVersion,
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actualVersion: widget.game.actualVersion,
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lastUpdated: widget.game.lastUpdated,
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lastUpdated: widget.game.lastUpdated,
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imageData: imageBytes,
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imageData: imageBytes,
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||||||
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Reference in New Issue
Block a user