45 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| plugins {
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|     id("com.android.application")
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|     id("kotlin-android")
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|     // The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
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|     id("dev.flutter.flutter-gradle-plugin")
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| }
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| 
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| android {
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|     namespace = "com.example.gamer_updater"
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|     compileSdk = flutter.compileSdkVersion
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|     ndkVersion = flutter.ndkVersion
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| 
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|     compileOptions {
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|         sourceCompatibility = JavaVersion.VERSION_11
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|         targetCompatibility = JavaVersion.VERSION_11
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|     }
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| 
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|     kotlinOptions {
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|         jvmTarget = JavaVersion.VERSION_11.toString()
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|     }
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| 
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|     defaultConfig {
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|         // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
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|         applicationId = "com.example.gamer_updater"
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|         // You can update the following values to match your application needs.
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|         // For more information, see: https://flutter.dev/to/review-gradle-config.
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|         minSdk = flutter.minSdkVersion
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|         targetSdk = flutter.targetSdkVersion
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|         versionCode = flutter.versionCode
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|         versionName = flutter.versionName
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|     }
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| 
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|     buildTypes {
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|         release {
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|             // TODO: Add your own signing config for the release build.
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|             // Signing with the debug keys for now, so `flutter run --release` works.
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|             signingConfig = signingConfigs.getByName("debug")
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|         }
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|     }
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| }
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| 
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| flutter {
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|     source = "../.."
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| }
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