Files
flutter-gamer-updater/lib/main.dart
2025-02-22 14:36:25 +01:00

83 lines
2.0 KiB
Dart

import 'package:flutter/material.dart';
import 'package:gamer_updater/db.dart';
import 'package:gamer_updater/game.dart';
void main() async {
await DB.init();
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Gamer Updater',
theme: ThemeData(
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
),
darkTheme: ThemeData(
brightness: Brightness.dark,
useMaterial3: true,
scaffoldBackgroundColor: Colors.black,
colorSchemeSeed: Colors.black,
highlightColor: Colors.deepPurple,
textTheme: TextTheme(
bodyLarge: TextStyle(fontSize: 22, fontWeight: FontWeight.bold),
bodyMedium: TextStyle(fontSize: 20),
bodySmall: TextStyle(fontSize: 16),
),
),
themeMode: ThemeMode.system,
home: const MyHomePage(title: 'Gamer Updater'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
late List<Game> games = [];
@override
void initState() {
super.initState();
GameRepository.getAll().then((games) {
setState(() {
this.games = games;
});
for (var e in games) {
e.updateActualVersion();
GameRepository.upsert(e);
}
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(games.map((e) => e.name).join('\n')),
Text(games.map((e) => e.actualVersion).join('\n')),
],
),
),
);
}
}