Fix up bisect every which way
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@@ -116,6 +116,29 @@ void main() {
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result = troubleshooter.binaryBackward();
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expect(result.activeMods.length, equals(2));
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result = troubleshooter.binaryBackward();
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expect(result.activeMods.length, equals(1));
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},
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);
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test(
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'Bisect search should end up with half the mods every iteration until 1',
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() {
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final troubleshooter = ModListTroubleshooter(modList);
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var result = troubleshooter.binaryBackward();
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// Half of our initial 30
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expect(result.activeMods.length, equals(15));
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result = troubleshooter.binaryForward();
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// Half of our previous result
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expect(result.activeMods.length, equals(8));
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result = troubleshooter.binaryBackward();
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expect(result.activeMods.length, equals(4));
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result = troubleshooter.binaryForward();
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expect(result.activeMods.length, equals(2));
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result = troubleshooter.binaryBackward();
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expect(result.activeMods.length, equals(1));
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},
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