Files
flutter-rimworld-modman/lib/main.dart

334 lines
9.6 KiB
Dart

import 'package:flutter/material.dart';
import 'package:rimworld_modman/modloader.dart';
import 'dart:io';
// Global variable to store loaded mods for access across the app
late ModList modManager;
void main() {
// Initialize the mod manager
modManager = ModList(path: modsRoot);
// Start the app
runApp(const RimWorldModManager());
}
class RimWorldModManager extends StatelessWidget {
const RimWorldModManager({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'RimWorld Mod Manager',
theme: ThemeData.dark().copyWith(
primaryColor: const Color(0xFF3D4A59),
colorScheme: ColorScheme.fromSeed(
seedColor: const Color(0xFF3D4A59),
brightness: Brightness.dark,
),
scaffoldBackgroundColor: const Color(0xFF1E262F),
cardColor: const Color(0xFF2A3440),
appBarTheme: const AppBarTheme(
backgroundColor: Color(0xFF2A3440),
foregroundColor: Colors.white,
),
),
home: const ModManagerHomePage(),
);
}
}
class ModManagerHomePage extends StatefulWidget {
const ModManagerHomePage({super.key});
@override
State<ModManagerHomePage> createState() => _ModManagerHomePageState();
}
class _ModManagerHomePageState extends State<ModManagerHomePage> {
int _selectedIndex = 0;
final List<Widget> _pages = [
const ModListPage(),
const LoadOrderPage(),
const TroubleshootingPage(),
];
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('RimWorld Mod Manager')),
body: _pages[_selectedIndex],
bottomNavigationBar: BottomNavigationBar(
currentIndex: _selectedIndex,
onTap: (index) {
setState(() {
_selectedIndex = index;
});
},
items: const [
BottomNavigationBarItem(icon: Icon(Icons.extension), label: 'Mods'),
BottomNavigationBarItem(
icon: Icon(Icons.reorder),
label: 'Load Order',
),
BottomNavigationBarItem(
icon: Icon(Icons.build),
label: 'Troubleshoot',
),
],
),
);
}
}
// Page to display all installed mods with enable/disable toggles
class ModListPage extends StatefulWidget {
const ModListPage({super.key});
@override
State<ModListPage> createState() => _ModListPageState();
}
class _ModListPageState extends State<ModListPage> {
final List<Mod> _loadedMods = [];
bool _isLoading = false;
String _loadingStatus = '';
int _totalModsFound = 0;
bool _skipFileCount = true; // Skip file counting by default for faster loading
@override
Widget build(BuildContext context) {
return Scaffold(
body: _loadedMods.isEmpty && !_isLoading
? _buildEmptyState()
: _buildModList(),
);
}
Widget _buildEmptyState() {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Icon(Icons.extension, size: 64),
const SizedBox(height: 16),
Text('Mod List', style: Theme.of(context).textTheme.headlineMedium),
const SizedBox(height: 16),
Text(
'Ready to scan for RimWorld mods.',
style: Theme.of(context).textTheme.bodyLarge,
),
const SizedBox(height: 12),
Row(
mainAxisSize: MainAxisSize.min,
children: [
Checkbox(
value: _skipFileCount,
onChanged: (value) {
setState(() {
_skipFileCount = value ?? true;
});
},
),
const Text('Skip file counting (faster loading)'),
],
),
const SizedBox(height: 24),
ElevatedButton(
onPressed: _startLoadingMods,
child: const Text('Scan for Mods'),
),
],
),
);
}
Widget _buildModList() {
return Column(
children: [
if (_isLoading)
Padding(
padding: const EdgeInsets.all(16.0),
child: Column(
children: [
LinearProgressIndicator(
value:
_totalModsFound > 0
? _loadedMods.length / _totalModsFound
: null,
),
const SizedBox(height: 8),
Text(
_loadingStatus,
style: Theme.of(context).textTheme.bodyMedium,
),
],
),
),
Expanded(
child: ListView.builder(
itemCount: _loadedMods.length,
itemBuilder: (context, index) {
final mod = _loadedMods[index];
return Card(
margin: const EdgeInsets.symmetric(horizontal: 16, vertical: 4),
child: ListTile(
title: Text(mod.name),
subtitle: Text(
'ID: ${mod.id}\nSize: ${mod.size} files',
style: Theme.of(context).textTheme.bodySmall,
),
trailing: Icon(
Icons.circle,
color:
mod.hardDependencies.isNotEmpty
? Colors.orange
: Colors.green,
size: 12,
),
onTap: () {
// TODO: Show mod details
},
),
);
},
),
),
if (!_isLoading && _loadedMods.isNotEmpty)
Padding(
padding: const EdgeInsets.all(16.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Text('${_loadedMods.length} mods loaded'),
ElevatedButton(
onPressed: _startLoadingMods,
child: const Text('Reload'),
),
],
),
),
],
);
}
void _startLoadingMods() {
setState(() {
_loadedMods.clear();
_isLoading = true;
_loadingStatus = 'Scanning for mods...';
});
// First get the mod directories to know the total count
final directory = Directory(modsRoot);
if (directory.existsSync()) {
final List<FileSystemEntity> entities = directory.listSync();
final List<String> modDirectories =
entities.whereType<Directory>().map((dir) => dir.path).toList();
setState(() {
_totalModsFound = modDirectories.length;
_loadingStatus = 'Found $_totalModsFound mod directories. Loading...';
});
}
// Use the serial loading with our skipFileCount option
modManager
.load(skipFileCount: _skipFileCount)
.listen(
(mod) {
setState(() {
_loadedMods.add(mod);
_loadingStatus = 'Loaded ${_loadedMods.length}/$_totalModsFound mods...';
});
},
onError: (error) {
setState(() {
_isLoading = false;
_loadingStatus = 'Error loading mods: $error';
});
},
onDone: () {
setState(() {
_isLoading = false;
_loadingStatus = 'Completed! ${_loadedMods.length} mods loaded.';
// Sort mods by name for better display
_loadedMods.sort((a, b) => a.name.compareTo(b.name));
});
},
);
}
}
// Page to manage mod load order with dependency visualization
class LoadOrderPage extends StatelessWidget {
const LoadOrderPage({super.key});
@override
Widget build(BuildContext context) {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Icon(Icons.reorder, size: 64),
const SizedBox(height: 16),
Text('Load Order', style: Theme.of(context).textTheme.headlineMedium),
const SizedBox(height: 16),
Text(
'Manage your mod loading order with dependency resolution.',
style: Theme.of(context).textTheme.bodyLarge,
textAlign: TextAlign.center,
),
const SizedBox(height: 24),
ElevatedButton(
onPressed: () {
// TODO: Implement automatic load order sorting
},
child: const Text('Auto-sort Mods'),
),
],
),
);
}
}
// Page for troubleshooting problematic mods
class TroubleshootingPage extends StatelessWidget {
const TroubleshootingPage({super.key});
@override
Widget build(BuildContext context) {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Icon(Icons.build, size: 64),
const SizedBox(height: 16),
Text(
'Troubleshooting',
style: Theme.of(context).textTheme.headlineMedium,
),
const SizedBox(height: 16),
Padding(
padding: const EdgeInsets.symmetric(horizontal: 32.0),
child: Text(
'Find problematic mods with smart batch testing.',
style: Theme.of(context).textTheme.bodyLarge,
textAlign: TextAlign.center,
),
),
const SizedBox(height: 24),
ElevatedButton(
onPressed: () {
// TODO: Implement troubleshooting wizard
},
child: const Text('Start Troubleshooting'),
),
],
),
);
}
}