Files
flutter-rimworld-modman/lib/mod_list.dart

476 lines
15 KiB
Dart

import 'dart:io';
import 'package:collection/collection.dart';
import 'package:rimworld_modman/logger.dart';
import 'package:rimworld_modman/mod.dart';
import 'package:xml/xml.dart';
class LoadOrder {
List<Mod> order = [];
final List<String> errors = [];
List<String> get loadOrder {
return order.map((mod) => mod.id).toList();
}
LoadOrder();
bool get hasErrors => errors.isNotEmpty;
}
class ModList {
String configPath = '';
String modsPath = '';
// O(1) lookup
Map<String, Mod> activeMods = {};
Map<String, Mod> mods = {};
ModList({this.configPath = '', this.modsPath = ''});
ModList copyWith({
String? configPath,
String? modsPath,
Map<String, Mod>? mods,
Map<String, bool>? activeMods,
}) {
final newModlist = ModList(
configPath: configPath ?? this.configPath,
modsPath: modsPath ?? this.modsPath,
);
newModlist.mods = Map.from(mods ?? this.mods);
newModlist.activeMods = Map.from(activeMods ?? this.activeMods);
return newModlist;
}
Stream<Mod> loadAvailable() async* {
final logger = Logger.instance;
final stopwatch = Stopwatch()..start();
final directory = Directory(modsPath);
if (!directory.existsSync()) {
logger.error('Error: Mods root directory does not exist: $modsPath');
return;
}
final List<FileSystemEntity> entities = directory.listSync();
// TODO: Count only the latest version of each mod and not all versions
final List<String> modDirectories =
entities.whereType<Directory>().map((dir) => dir.path).toList();
logger.info(
'Found ${modDirectories.length} mod directories (${stopwatch.elapsedMilliseconds}ms)',
);
for (final modDir in modDirectories) {
try {
final modStart = stopwatch.elapsedMilliseconds;
// Check if this directory contains a valid mod
final aboutFile = File('$modDir/About/About.xml');
if (!aboutFile.existsSync()) {
logger.warning('No About.xml found in directory: $modDir');
continue;
}
final mod = Mod.fromDirectory(modDir);
logger.info('Loaded mod from directory: ${mod.name} (ID: ${mod.id})');
if (mods.containsKey(mod.id)) {
logger.warning(
'Mod $mod.id already exists in mods list, overwriting',
);
final existingMod = mods[mod.id]!;
mods[mod.id] = Mod(
name: mod.name,
id: mod.id,
path: mod.path,
versions: mod.versions,
description: mod.description,
dependencies: mod.dependencies,
loadAfter: mod.loadAfter,
loadBefore: mod.loadBefore,
incompatibilities: mod.incompatibilities,
size: mod.size,
enabled: existingMod.enabled,
isBaseGame: existingMod.isBaseGame,
isExpansion: existingMod.isExpansion,
);
logger.info('Updated existing mod: ${mod.name} (ID: ${mod.id})');
} else {
mods[mod.id] = mod;
logger.info('Added new mod: ${mod.name} (ID: ${mod.id})');
}
final modTime = stopwatch.elapsedMilliseconds - modStart;
logger.info(
'Loaded mod from directory: ${mod.name} (ID: ${mod.id}) in $modTime ms',
);
yield mod;
} catch (e) {
logger.error('Error loading mod from directory: $modDir');
logger.error('Error: $e');
}
}
}
Stream<Mod> loadActive() async* {
final logger = Logger.instance;
final file = File(configPath);
logger.info('Loading configuration from: $configPath');
try {
final xmlString = file.readAsStringSync();
logger.info('XML content read successfully.');
final xmlDocument = XmlDocument.parse(xmlString);
logger.info('XML document parsed successfully.');
final modConfigData = xmlDocument.findElements("ModsConfigData").first;
logger.info('Found ModsConfigData element.');
final modsElement = modConfigData.findElements("activeMods").first;
logger.info('Found activeMods element.');
final modElements = modsElement.findElements("li");
logger.info('Found ${modElements.length} active mods.');
// Get the list of known expansions
final knownExpansionsElement =
modConfigData.findElements("knownExpansions").firstOrNull;
final knownExpansionIds =
knownExpansionsElement != null
? knownExpansionsElement
.findElements("li")
.map((e) => e.innerText.toLowerCase())
.toList()
: <String>[];
logger.info('Found ${knownExpansionIds.length} known expansions.');
// Clear and recreate the mods list
for (final modElement in modElements) {
final modId = modElement.innerText.toLowerCase();
// Check if this is a special Ludeon mod
final isBaseGame = modId == 'ludeon.rimworld';
final isExpansion =
!isBaseGame &&
modId.startsWith('ludeon.rimworld.') &&
knownExpansionIds.contains(modId);
final existingMod = mods[modId];
final mod = Mod(
name:
existingMod?.name ??
(isBaseGame
? "RimWorld"
: isExpansion
? "RimWorld ${_expansionNameFromId(modId)}"
: modId),
id: existingMod?.id ?? modId,
path: existingMod?.path ?? '',
versions: existingMod?.versions ?? [],
description:
existingMod?.description ??
(isBaseGame
? "RimWorld base game"
: isExpansion
? "RimWorld expansion"
: ""),
dependencies: existingMod?.dependencies ?? [],
loadAfter:
existingMod?.loadAfter ??
(isExpansion ? ['ludeon.rimworld'] : []),
loadBefore: existingMod?.loadBefore ?? [],
incompatibilities: existingMod?.incompatibilities ?? [],
enabled: existingMod?.enabled ?? false,
size: existingMod?.size ?? 0,
isBaseGame: isBaseGame,
isExpansion: isExpansion,
);
if (mods.containsKey(modId)) {
logger.warning('Mod $modId already exists in mods list, overwriting');
}
mods[modId] = mod;
setEnabled(modId, true);
yield mod;
}
logger.info('Loaded ${modElements.length} mods from config file.');
} catch (e) {
logger.error('Error loading configuration file: $e');
throw Exception('Failed to load config file: $e');
}
}
void setEnabled(String modId, bool enabled) {
if (mods.containsKey(modId)) {
final mod = mods[modId]!;
mod.enabled = enabled;
if (enabled) {
activeMods[modId] = mod;
} else {
activeMods.remove(modId);
}
}
}
void enableAll() {
for (final mod in mods.values) {
setEnabled(mod.id, true);
}
}
void disableAll() {
for (final mod in mods.values) {
setEnabled(mod.id, false);
}
}
void enableMods(List<String> modIds) {
for (final modId in modIds) {
setEnabled(modId, true);
}
}
void disableMods(List<String> modIds) {
for (final modId in modIds) {
setEnabled(modId, false);
}
}
//LoadOrder loadRequired([LoadOrder? loadOrder]) {
// loadOrder ??= LoadOrder();
// final toEnable = <String>[];
// for (final modid in activeMods.keys) {
// loadDependencies(modid, loadOrder, toEnable);
// }
// for (final modid in toEnable) {
// setEnabled(modid, true);
// }
// return generateLoadOrder(loadOrder);
//}
LoadOrder generateLoadOrder([LoadOrder? loadOrder]) {
loadOrder ??= LoadOrder();
final logger = Logger.instance;
for (final mod in activeMods.values) {
for (final incomp in mod.incompatibilities) {
if (activeMods.containsKey(incomp)) {
loadOrder.errors.add(
'Incompatibility detected: ${mod.id} is incompatible with $incomp',
);
}
}
}
loadOrder.order.addAll(activeMods.values.toList());
loadOrder.order.sort((a, b) {
if (a.isBaseGame && !b.isBaseGame) return -1;
if (!a.isBaseGame && b.isBaseGame) return 1;
if (a.isExpansion && !b.isExpansion) return -1;
if (!a.isExpansion && b.isExpansion) return 1;
return b.size.compareTo(a.size);
});
Map<String, List<Mod>> relations = {};
for (int i = loadOrder.order.length - 1; i >= 0; i--) {
final mod = loadOrder!.order[i];
logger.info('Processing mod: ${mod.id}');
loadOrder = shuffleMod(mod, loadOrder, relations);
}
return loadOrder!;
}
// The point of relations and the recursive call is to handle the case where
// A mod depends on a mod that depends on another mod
// So we move our first mod A to after B
// But then we move B after C and A is no longer guranteed to be after B
// So we update it too just in case
// To make sure we have A B C
// Now it opens us to a stack overflow...
LoadOrder shuffleMod(
Mod mod,
LoadOrder loadOrder,
Map<String, List<Mod>> relations, [
Map<String, bool>? seen,
]) {
final logger = Logger.instance;
logger.info('Starting shuffleMod for mod: ${mod.id}');
// Prevent infinite loops
seen ??= <String, bool>{};
if (seen[mod.id] == true) {
logger.info('Mod ${mod.id} has already been seen, skipping.');
return loadOrder;
}
seen[mod.id] = true;
logger.info('Marking mod ${mod.id} as seen.');
for (final dependency in mod.dependencies) {
logger.info('Checking dependency: $dependency for mod ${mod.id}');
final depMod = mods[dependency];
if (depMod == null) {
loadOrder.errors.add(
'Missing dependency: ${mod.id} requires mod with ID $dependency',
);
logger.warning(
'Missing dependency: ${mod.id} requires mod with ID $dependency',
);
continue;
}
if (loadOrder.order.indexOf(mod) < loadOrder.order.indexOf(depMod)) {
logger.info('Reordering: ${mod.id} should come after ${depMod.id}');
loadOrder.order.removeAt(loadOrder.order.indexOf(mod));
loadOrder.order.insert(loadOrder.order.indexOf(depMod) + 1, mod);
relations[mod.id] = [...relations[mod.id] ?? [], depMod];
}
}
for (final loadAfter in mod.loadAfter) {
logger.info('Checking loadAfter: $loadAfter for mod ${mod.id}');
final loadAfterMod = mods[loadAfter];
if (loadAfterMod != null &&
loadOrder.order.indexOf(mod) <
loadOrder.order.indexOf(loadAfterMod)) {
final loadAfterIndex = loadOrder.order.indexOf(loadAfterMod);
// Mod is not loaded, we don't care about it
if (loadAfterIndex == -1) {
logger.warning(
'Missing loadAfter: ${mod.id} requires mod with ID $loadAfter',
);
continue;
}
logger.info(
'Reordering: ${mod.id} should come after ${loadAfterMod.id}',
);
loadOrder.order.removeAt(loadOrder.order.indexOf(mod));
loadOrder.order.insert(loadOrder.order.indexOf(loadAfterMod) + 1, mod);
relations[mod.id] = [...relations[mod.id] ?? [], loadAfterMod];
}
}
for (final loadBefore in mod.loadBefore) {
logger.info('Checking loadBefore: $loadBefore for mod ${mod.id}');
final loadBeforeMod = mods[loadBefore];
if (loadBeforeMod != null &&
loadOrder.order.indexOf(mod) >
loadOrder.order.indexOf(loadBeforeMod)) {
final loadBeforeIndex = loadOrder.order.indexOf(loadBeforeMod);
// Mod is not loaded, we don't care about it
if (loadBeforeIndex == -1) {
logger.warning(
'Missing loadBefore: ${mod.id} requires mod with ID $loadBefore',
);
continue;
}
logger.info(
'Reordering: ${mod.id} should come before ${loadBeforeMod.id}',
);
loadOrder.order.removeAt(loadOrder.order.indexOf(mod));
loadOrder.order.insert(loadOrder.order.indexOf(loadBeforeMod), mod);
relations[mod.id] = [...relations[mod.id] ?? [], loadBeforeMod];
}
}
for (final relatedMod in relations[mod.id] ?? []) {
logger.info('Recursively shuffling related mod: ${relatedMod.id}');
loadOrder = shuffleMod(relatedMod, loadOrder, relations, seen);
}
logger.info('Completed shuffleMod for mod: ${mod.id}');
return loadOrder;
}
List<List<String>> checkIncompatibilities(List<String> modIds) {
final incompatibilities = <List<String>>[];
for (final modId in modIds) {
final mod = mods[modId]!;
for (final incomp in mod.incompatibilities) {
if (modIds.contains(incomp)) {
incompatibilities.add([mod.id, incomp]);
}
}
}
return incompatibilities;
}
LoadOrder loadDependencies(
String modId, [
LoadOrder? loadOrder,
List<String>? toEnable,
Map<String, bool>? seen,
List<String>? cyclePath,
]) {
final mod = mods[modId]!;
loadOrder ??= LoadOrder();
toEnable ??= <String>[];
seen ??= <String, bool>{};
cyclePath ??= <String>[];
// Add current mod to cycle path
cyclePath.add(modId);
for (final dep in mod.dependencies) {
if (!mods.containsKey(dep)) {
loadOrder.errors.add(
'Missing dependency: ${mod.name} requires mod with ID $dep',
);
continue;
}
final depMod = mods[dep]!;
if (seen[dep] == true) {
// Find the start of the cycle
int cycleStart = cyclePath.indexOf(dep);
if (cycleStart >= 0) {
// Extract the cycle part
List<String> cycleIds = [...cyclePath.sublist(cycleStart), modId];
loadOrder.errors.add(
'Cyclic dependency detected: ${cycleIds.join(' -> ')}',
);
} else {
loadOrder.errors.add('Cyclic dependency detected: $modId -> $dep');
}
continue;
}
seen[dep] = true;
toEnable.add(depMod.id);
loadDependencies(
depMod.id,
loadOrder,
toEnable,
seen,
List.from(cyclePath),
);
}
return loadOrder;
}
LoadOrder loadRequired([LoadOrder? loadOrder]) {
loadOrder ??= LoadOrder();
final toEnable = <String>[];
for (final modid in activeMods.keys) {
loadDependencies(modid, loadOrder, toEnable);
}
for (final modid in toEnable) {
setEnabled(modid, true);
}
return generateLoadOrder(loadOrder);
}
}
String _expansionNameFromId(String id) {
final parts = id.split('.');
if (parts.length < 3) return id;
final expansionPart = parts[2];
return expansionPart.substring(0, 1).toUpperCase() +
expansionPart.substring(1);
}