Use capslock instead of scrollock and code format (sadly in one...)
This commit is contained in:
@@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<?xml version="1.0" encoding="utf-8"?>
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||||||
<configuration>
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<configuration>
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||||||
<startup>
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<startup>
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||||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/>
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||||||
</startup>
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</startup>
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||||||
</configuration>
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</configuration>
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||||||
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@@ -1,87 +1,88 @@
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|||||||
<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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||||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/>
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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||||||
<PropertyGroup>
|
<PropertyGroup>
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||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
<ProjectGuid>{2AC26899-8E27-4B96-85A9-C387186EAD27}</ProjectGuid>
|
<ProjectGuid>{2AC26899-8E27-4B96-85A9-C387186EAD27}</ProjectGuid>
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||||||
<OutputType>WinExe</OutputType>
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<OutputType>WinExe</OutputType>
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||||||
<RootNamespace>DD2Switcher</RootNamespace>
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<RootNamespace>DD2Switcher</RootNamespace>
|
||||||
<AssemblyName>DD2Switcher</AssemblyName>
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<AssemblyName>DD2Switcher</AssemblyName>
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||||||
<TargetFrameworkVersion>v4.8.1</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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||||||
<FileAlignment>512</FileAlignment>
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<FileAlignment>512</FileAlignment>
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||||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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||||||
<Deterministic>true</Deterministic>
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<Deterministic>true</Deterministic>
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||||||
<LangVersion>9.0</LangVersion>
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<LangVersion>9.0</LangVersion>
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||||||
</PropertyGroup>
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<TargetFrameworkProfile />
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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</PropertyGroup>
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<PlatformTarget>x64</PlatformTarget>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<PlatformTarget>x64</PlatformTarget>
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||||||
<DebugType>full</DebugType>
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<DebugSymbols>true</DebugSymbols>
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||||||
<Optimize>false</Optimize>
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<DebugType>full</DebugType>
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||||||
<OutputPath>bin\Debug\</OutputPath>
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<Optimize>false</Optimize>
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||||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
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<OutputPath>bin\Debug\</OutputPath>
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||||||
<ErrorReport>prompt</ErrorReport>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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||||||
<WarningLevel>4</WarningLevel>
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<ErrorReport>prompt</ErrorReport>
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||||||
<Prefer32bit>false</Prefer32bit>
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<WarningLevel>4</WarningLevel>
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||||||
</PropertyGroup>
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<Prefer32bit>false</Prefer32bit>
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||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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</PropertyGroup>
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||||||
<PlatformTarget>x64</PlatformTarget>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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||||||
<DebugType>pdbonly</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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||||||
<Optimize>true</Optimize>
|
<DebugType>pdbonly</DebugType>
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||||||
<OutputPath>bin\Release\</OutputPath>
|
<Optimize>true</Optimize>
|
||||||
<DefineConstants>TRACE</DefineConstants>
|
<OutputPath>bin\Release\</OutputPath>
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||||||
<ErrorReport>prompt</ErrorReport>
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
<WarningLevel>4</WarningLevel>
|
<ErrorReport>prompt</ErrorReport>
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||||||
<Prefer32bit>false</Prefer32bit>
|
<WarningLevel>4</WarningLevel>
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||||||
</PropertyGroup>
|
<Prefer32bit>false</Prefer32bit>
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||||||
<ItemGroup>
|
</PropertyGroup>
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||||||
<Reference Include="System"/>
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<ItemGroup>
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||||||
<Reference Include="System.Core"/>
|
<Reference Include="System" />
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||||||
<Reference Include="System.Xml.Linq"/>
|
<Reference Include="System.Core" />
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||||||
<Reference Include="System.Data.DataSetExtensions"/>
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<Reference Include="System.Xml.Linq" />
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||||||
<Reference Include="Microsoft.CSharp"/>
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<Reference Include="System.Data.DataSetExtensions" />
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||||||
<Reference Include="System.Data"/>
|
<Reference Include="Microsoft.CSharp" />
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||||||
<Reference Include="System.Deployment"/>
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<Reference Include="System.Data" />
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||||||
<Reference Include="System.Drawing"/>
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<Reference Include="System.Deployment" />
|
||||||
<Reference Include="System.Net.Http"/>
|
<Reference Include="System.Drawing" />
|
||||||
<Reference Include="System.Windows.Forms"/>
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<Reference Include="System.Net.Http" />
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||||||
<Reference Include="System.Xml"/>
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<Reference Include="System.Windows.Forms" />
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||||||
</ItemGroup>
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<Reference Include="System.Xml" />
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||||||
<ItemGroup>
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</ItemGroup>
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||||||
<Compile Include="Form1.cs">
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<ItemGroup>
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||||||
<SubType>Form</SubType>
|
<Compile Include="Form1.cs">
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</Compile>
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<SubType>Form</SubType>
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<Compile Include="Form1.Designer.cs">
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</Compile>
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||||||
<DependentUpon>Form1.cs</DependentUpon>
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<Compile Include="Form1.Designer.cs">
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</Compile>
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<DependentUpon>Form1.cs</DependentUpon>
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<Compile Include="HotKeyManager.cs"/>
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</Compile>
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<Compile Include="Program.cs"/>
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<Compile Include="HotKeyManager.cs" />
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<Compile Include="Properties\AssemblyInfo.cs"/>
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<Compile Include="Program.cs" />
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<EmbeddedResource Include="Properties\Resources.resx">
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<Compile Include="Properties\AssemblyInfo.cs" />
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||||||
<Generator>ResXFileCodeGenerator</Generator>
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<EmbeddedResource Include="Properties\Resources.resx">
|
||||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<Generator>ResXFileCodeGenerator</Generator>
|
||||||
<SubType>Designer</SubType>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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||||||
</EmbeddedResource>
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<SubType>Designer</SubType>
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||||||
<Compile Include="Properties\Resources.Designer.cs">
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</EmbeddedResource>
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<AutoGen>True</AutoGen>
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<Compile Include="Properties\Resources.Designer.cs">
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||||||
<DependentUpon>Resources.resx</DependentUpon>
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<AutoGen>True</AutoGen>
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</Compile>
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<DependentUpon>Resources.resx</DependentUpon>
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<None Include="Properties\Settings.settings">
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</Compile>
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||||||
<Generator>SettingsSingleFileGenerator</Generator>
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<None Include="Properties\Settings.settings">
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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<Generator>SettingsSingleFileGenerator</Generator>
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||||||
</None>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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||||||
<Compile Include="Properties\Settings.Designer.cs">
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</None>
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||||||
<AutoGen>True</AutoGen>
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<Compile Include="Properties\Settings.Designer.cs">
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||||||
<DependentUpon>Settings.settings</DependentUpon>
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<AutoGen>True</AutoGen>
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||||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
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<DependentUpon>Settings.settings</DependentUpon>
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||||||
</Compile>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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||||||
</ItemGroup>
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</Compile>
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<ItemGroup>
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</ItemGroup>
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||||||
<None Include="App.config"/>
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<ItemGroup>
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</ItemGroup>
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<None Include="App.config" />
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||||||
<ItemGroup>
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</ItemGroup>
|
||||||
<Content Include="beep.wav"/>
|
<ItemGroup>
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||||||
</ItemGroup>
|
<Content Include="beep.wav" />
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/>
|
</ItemGroup>
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||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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||||||
</Project>
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</Project>
|
54
DD2Switcher/Form1.Designer.cs
generated
54
DD2Switcher/Form1.Designer.cs
generated
@@ -1,36 +1,36 @@
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namespace DD2Switcher {
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namespace DD2Switcher {
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partial class Form1 {
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partial class Form1 {
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/// <summary>
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/// <summary>
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||||||
/// Required designer variable.
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/// Required designer variable.
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||||||
/// </summary>
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/// </summary>
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||||||
private System.ComponentModel.IContainer components = null;
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private System.ComponentModel.IContainer components = null;
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|
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/// <summary>
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/// <summary>
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/// Clean up any resources being used.
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/// Clean up any resources being used.
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||||||
/// </summary>
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/// </summary>
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||||||
/// <param name="disposing">true if managed resources should be disposed;
|
/// <param name="disposing">true if managed resources should be disposed;
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||||||
/// otherwise, false.</param>
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/// otherwise, false.</param>
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||||||
protected override void Dispose(bool disposing) {
|
protected override void Dispose(bool disposing) {
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||||||
if (disposing && (components != null)) {
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if (disposing && (components != null)) {
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components.Dispose();
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components.Dispose();
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||||||
}
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}
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||||||
|
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base.Dispose(disposing);
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base.Dispose(disposing);
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}
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}
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|
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#region Windows Form Designer generated code
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#region Windows Form Designer generated code
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|
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/// <summary>
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/// <summary>
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||||||
/// Required method for Designer support - do not modify
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/// Required method for Designer support - do not modify
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||||||
/// the contents of this method with the code editor.
|
/// the contents of this method with the code editor.
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||||||
/// </summary>
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/// </summary>
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||||||
private void InitializeComponent() {
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private void InitializeComponent() {
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||||||
this.components = new System.ComponentModel.Container();
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this.components = new System.ComponentModel.Container();
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||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(800, 450);
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this.ClientSize = new System.Drawing.Size(800, 450);
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this.Text = "Form1";
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this.Text = "Form1";
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}
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}
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|
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||||||
#endregion
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#endregion
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}
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}
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||||||
}
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}
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@@ -1,7 +1,9 @@
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using System.Windows.Forms;
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using System.Windows.Forms;
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|
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namespace DD2Switcher {
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namespace DD2Switcher {
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||||||
public partial class Form1 : Form {
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public partial class Form1 : Form {
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||||||
public Form1() { InitializeComponent(); }
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public Form1() {
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}
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InitializeComponent();
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||||||
|
}
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||||||
|
}
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||||||
}
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}
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@@ -4,109 +4,97 @@ using System.Threading;
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using System.Windows.Forms;
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using System.Windows.Forms;
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|
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namespace DD2Switcher {
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namespace DD2Switcher {
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public static class HotKeyManager {
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public static class HotKeyManager {
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||||||
private static volatile MessageWindow _wnd;
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private static volatile MessageWindow _wnd;
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||||||
private static volatile IntPtr _hwnd;
|
private static volatile IntPtr _hwnd;
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||||||
private static readonly ManualResetEvent _windowReadyEvent = new(false);
|
private static readonly ManualResetEvent _windowReadyEvent = new(false);
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||||||
|
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||||||
private static int _id;
|
private static int _id;
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||||||
|
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||||||
static HotKeyManager() {
|
static HotKeyManager() {
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||||||
var messageLoop =
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var messageLoop = new Thread(delegate() { Application.Run(new MessageWindow()); });
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||||||
new Thread(delegate() { Application.Run(new MessageWindow()); });
|
messageLoop.Name = "MessageLoopThread";
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||||||
messageLoop.Name = "MessageLoopThread";
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messageLoop.IsBackground = true;
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messageLoop.IsBackground = true;
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messageLoop.Start();
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messageLoop.Start();
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}
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||||||
}
|
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||||||
|
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||||||
public static event EventHandler<HotKeyEventArgs> HotKeyPressed;
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public static event EventHandler<HotKeyEventArgs> HotKeyPressed;
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|
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||||||
public static int RegisterHotKey(Keys key, KeyModifiers modifiers) {
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public static int RegisterHotKey(Keys key, KeyModifiers modifiers) {
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_windowReadyEvent.WaitOne();
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_windowReadyEvent.WaitOne();
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var id = Interlocked.Increment(ref _id);
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var id = Interlocked.Increment(ref _id);
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_wnd.Invoke(new RegisterHotKeyDelegate(RegisterHotKeyInternal), _hwnd, id,
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_wnd.Invoke(new RegisterHotKeyDelegate(RegisterHotKeyInternal), _hwnd, id, (uint)modifiers, (uint)key);
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(uint)modifiers, (uint)key);
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return id;
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return id;
|
}
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}
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||||||
|
|
||||||
public static void UnregisterHotKey(int id) {
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public static void UnregisterHotKey(int id) {
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_wnd.Invoke(new UnRegisterHotKeyDelegate(UnRegisterHotKeyInternal), _hwnd,
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_wnd.Invoke(new UnRegisterHotKeyDelegate(UnRegisterHotKeyInternal), _hwnd, id);
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id);
|
}
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}
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||||||
|
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private static void RegisterHotKeyInternal(IntPtr hwnd, int id,
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private static void RegisterHotKeyInternal(IntPtr hwnd, int id, uint modifiers, uint key) {
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uint modifiers, uint key) {
|
RegisterHotKey(hwnd, id, modifiers, key);
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RegisterHotKey(hwnd, id, modifiers, key);
|
}
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||||||
}
|
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|
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private static void UnRegisterHotKeyInternal(IntPtr hwnd, int id) {
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private static void UnRegisterHotKeyInternal(IntPtr hwnd, int id) {
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UnregisterHotKey(_hwnd, id);
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UnregisterHotKey(_hwnd, id);
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||||||
}
|
}
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|
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private static void OnHotKeyPressed(HotKeyEventArgs e) {
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private static void OnHotKeyPressed(HotKeyEventArgs e) {
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if (HotKeyPressed != null)
|
if (HotKeyPressed != null)
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HotKeyPressed(null, e);
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HotKeyPressed(null, e);
|
||||||
}
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}
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|
|
||||||
[DllImport("user32", SetLastError = true)]
|
[DllImport("user32", SetLastError = true)]
|
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private static extern bool RegisterHotKey(IntPtr hWnd, int id,
|
private static extern bool RegisterHotKey(IntPtr hWnd, int id, uint fsModifiers, uint vk);
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uint fsModifiers, uint vk);
|
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|
|
||||||
[DllImport("user32", SetLastError = true)]
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[DllImport("user32", SetLastError = true)]
|
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private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
|
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
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||||||
|
|
||||||
private delegate void RegisterHotKeyDelegate(IntPtr hwnd, int id,
|
private delegate void RegisterHotKeyDelegate(IntPtr hwnd, int id, uint modifiers, uint key);
|
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uint modifiers, uint key);
|
|
||||||
|
|
||||||
private delegate void UnRegisterHotKeyDelegate(IntPtr hwnd, int id);
|
private delegate void UnRegisterHotKeyDelegate(IntPtr hwnd, int id);
|
||||||
|
|
||||||
private class MessageWindow : Form {
|
private class MessageWindow : Form {
|
||||||
private const int WM_HOTKEY = 0x312;
|
private const int WM_HOTKEY = 0x312;
|
||||||
|
|
||||||
public MessageWindow() {
|
public MessageWindow() {
|
||||||
_wnd = this;
|
_wnd = this;
|
||||||
_hwnd = Handle;
|
_hwnd = Handle;
|
||||||
_windowReadyEvent.Set();
|
_windowReadyEvent.Set();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void WndProc(ref Message m) {
|
||||||
|
if (m.Msg == WM_HOTKEY) {
|
||||||
|
var e = new HotKeyEventArgs(m.LParam);
|
||||||
|
OnHotKeyPressed(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
base.WndProc(ref m);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void SetVisibleCore(bool value) {
|
||||||
|
// Ensure the window never becomes visible
|
||||||
|
base.SetVisibleCore(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void WndProc(ref Message m) {
|
public class HotKeyEventArgs : EventArgs {
|
||||||
if (m.Msg == WM_HOTKEY) {
|
public readonly Keys Key;
|
||||||
var e = new HotKeyEventArgs(m.LParam);
|
public readonly KeyModifiers Modifiers;
|
||||||
OnHotKeyPressed(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
base.WndProc(ref m);
|
public HotKeyEventArgs(Keys key, KeyModifiers modifiers) {
|
||||||
|
Key = key;
|
||||||
|
Modifiers = modifiers;
|
||||||
|
}
|
||||||
|
|
||||||
|
public HotKeyEventArgs(IntPtr hotKeyParam) {
|
||||||
|
var param = (uint)hotKeyParam.ToInt64();
|
||||||
|
Key = (Keys)((param & 0xffff0000) >> 16);
|
||||||
|
Modifiers = (KeyModifiers)(param & 0x0000ffff);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void SetVisibleCore(bool value) {
|
[Flags]
|
||||||
// Ensure the window never becomes visible
|
public enum KeyModifiers { Alt = 1, Control = 2, Shift = 4, Windows = 8, NoRepeat = 0x4000 }
|
||||||
base.SetVisibleCore(false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public class HotKeyEventArgs : EventArgs {
|
|
||||||
public readonly Keys Key;
|
|
||||||
public readonly KeyModifiers Modifiers;
|
|
||||||
|
|
||||||
public HotKeyEventArgs(Keys key, KeyModifiers modifiers) {
|
|
||||||
Key = key;
|
|
||||||
Modifiers = modifiers;
|
|
||||||
}
|
|
||||||
|
|
||||||
public HotKeyEventArgs(IntPtr hotKeyParam) {
|
|
||||||
var param = (uint)hotKeyParam.ToInt64();
|
|
||||||
Key = (Keys)((param & 0xffff0000) >> 16);
|
|
||||||
Modifiers = (KeyModifiers)(param & 0x0000ffff);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[Flags]
|
|
||||||
public enum KeyModifiers {
|
|
||||||
Alt = 1,
|
|
||||||
Control = 2,
|
|
||||||
Shift = 4,
|
|
||||||
Windows = 8,
|
|
||||||
NoRepeat = 0x4000
|
|
||||||
}
|
|
||||||
}
|
}
|
@@ -6,289 +6,281 @@ using System.Runtime.InteropServices;
|
|||||||
using System.Windows.Forms;
|
using System.Windows.Forms;
|
||||||
|
|
||||||
namespace DD2Switcher {
|
namespace DD2Switcher {
|
||||||
internal static class Program {
|
internal static class Program {
|
||||||
private static int NumProc = 19;
|
private static int NumProc = 19;
|
||||||
private static Process[] windows = new Process[NumProc];
|
private static Process[] windows = new Process[NumProc];
|
||||||
private static int ActiveIndex = -1;
|
private static int ActiveIndex = -1;
|
||||||
|
|
||||||
private static readonly IntPtr defaultAffinity = new(0xFF000000);
|
private static readonly IntPtr defaultAffinity = new(0xFF000000);
|
||||||
private static readonly IntPtr fullAffinity = new(0xFFFFFFFF);
|
private static readonly IntPtr fullAffinity = new(0xFFFFFFFF);
|
||||||
|
|
||||||
[DllImport("user32.dll")]
|
[DllImport("user32.dll")]
|
||||||
public static extern IntPtr GetForegroundWindow();
|
public static extern IntPtr GetForegroundWindow();
|
||||||
|
|
||||||
[DllImport("user32.dll")]
|
[DllImport("user32.dll")]
|
||||||
public static extern bool SetForegroundWindow(IntPtr hWnd);
|
public static extern bool SetForegroundWindow(IntPtr hWnd);
|
||||||
|
|
||||||
[DllImport("user32.dll")]
|
[DllImport("user32.dll")]
|
||||||
private static extern short GetKeyState(int nVirtKey);
|
private static extern short GetKeyState(int nVirtKey);
|
||||||
|
|
||||||
[DllImport("kernel32.dll", SetLastError = true)]
|
[DllImport("kernel32.dll", SetLastError = true)]
|
||||||
[return:MarshalAs(UnmanagedType.Bool)]
|
[return:MarshalAs(UnmanagedType.Bool)]
|
||||||
static extern bool AllocConsole();
|
static extern bool AllocConsole();
|
||||||
|
|
||||||
[DllImport("user32.dll")]
|
[DllImport("user32.dll")]
|
||||||
private static extern void keybd_event(byte bVk, byte bScan, uint dwFlags,
|
private static extern void keybd_event(byte bVk, byte bScan, uint dwFlags, int dwExtraInfo);
|
||||||
int dwExtraInfo);
|
|
||||||
|
|
||||||
private static void CleanWindows() {
|
private static void CleanWindows() {
|
||||||
for (int i = 0; i < NumProc; i++) {
|
for (int i = 0; i < NumProc; i++) {
|
||||||
var window = windows[i];
|
var window = windows[i];
|
||||||
if (window == null)
|
if (window == null)
|
||||||
continue;
|
continue;
|
||||||
if (window.MainWindowHandle == IntPtr.Zero) {
|
if (window.MainWindowHandle == IntPtr.Zero) {
|
||||||
Console.WriteLine(
|
Console.WriteLine($"Window at index {i} has no main window, removing from tracked windows");
|
||||||
$"Window at index {i} has no main window, removing from tracked windows");
|
windows[i] = null;
|
||||||
windows[i] = null;
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void AdjustAffinities() {
|
|
||||||
CleanWindows();
|
|
||||||
for (int i = 0; i < NumProc; i++) {
|
|
||||||
var window = windows[i];
|
|
||||||
if (window == null)
|
|
||||||
continue;
|
|
||||||
if (i != ActiveIndex) {
|
|
||||||
try {
|
|
||||||
window.ProcessorAffinity = defaultAffinity;
|
|
||||||
} catch (Exception e) {
|
|
||||||
windows[i] = null;
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
var active = windows[ActiveIndex];
|
private static void AdjustAffinities() {
|
||||||
if (active != null) {
|
CleanWindows();
|
||||||
try {
|
for (int i = 0; i < NumProc; i++) {
|
||||||
active.ProcessorAffinity = fullAffinity;
|
var window = windows[i];
|
||||||
} catch (Exception e) {
|
if (window == null)
|
||||||
windows[ActiveIndex] = null;
|
continue;
|
||||||
}
|
if (i != ActiveIndex) {
|
||||||
}
|
try {
|
||||||
}
|
window.ProcessorAffinity = defaultAffinity;
|
||||||
|
} catch (Exception e) {
|
||||||
|
windows[i] = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private static void AdjustPriorities() {
|
var active = windows[ActiveIndex];
|
||||||
CleanWindows();
|
if (active != null) {
|
||||||
for (int i = 0; i < NumProc; i++) {
|
try {
|
||||||
var window = windows[i];
|
active.ProcessorAffinity = fullAffinity;
|
||||||
if (window == null)
|
} catch (Exception e) {
|
||||||
continue;
|
windows[ActiveIndex] = null;
|
||||||
|
}
|
||||||
if (i != ActiveIndex) {
|
}
|
||||||
try {
|
|
||||||
window.PriorityClass = ProcessPriorityClass.Idle;
|
|
||||||
} catch (Exception e) {
|
|
||||||
windows[i] = null;
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
var active = windows[ActiveIndex];
|
private static void AdjustPriorities() {
|
||||||
if (active != null) {
|
CleanWindows();
|
||||||
try {
|
for (int i = 0; i < NumProc; i++) {
|
||||||
active.PriorityClass = ProcessPriorityClass.High;
|
var window = windows[i];
|
||||||
} catch (Exception e) {
|
if (window == null)
|
||||||
windows[ActiveIndex] = null;
|
continue;
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static Process GetForegroundProcess() {
|
if (i != ActiveIndex) {
|
||||||
var foregroundWindow = GetForegroundWindow();
|
try {
|
||||||
var process = Process.GetProcesses();
|
window.PriorityClass = ProcessPriorityClass.Idle;
|
||||||
Process foregroundProcess = null;
|
} catch (Exception e) {
|
||||||
foreach (var p in process)
|
windows[i] = null;
|
||||||
if (foregroundWindow == p.MainWindowHandle) {
|
}
|
||||||
foregroundProcess = p;
|
}
|
||||||
break;
|
}
|
||||||
}
|
|
||||||
|
|
||||||
if (foregroundProcess == null)
|
var active = windows[ActiveIndex];
|
||||||
return null;
|
if (active != null) {
|
||||||
return foregroundProcess;
|
try {
|
||||||
}
|
active.PriorityClass = ProcessPriorityClass.High;
|
||||||
|
} catch (Exception e) {
|
||||||
|
windows[ActiveIndex] = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private static Boolean ProcessTracked(int id) {
|
private static Process GetForegroundProcess() {
|
||||||
for (int i = 0; i < NumProc; i++) {
|
var foregroundWindow = GetForegroundWindow();
|
||||||
if (windows[i] != null && windows[i].Id == id) {
|
var process = Process.GetProcesses();
|
||||||
return true;
|
Process foregroundProcess = null;
|
||||||
}
|
foreach (var p in process)
|
||||||
}
|
if (foregroundWindow == p.MainWindowHandle) {
|
||||||
|
foregroundProcess = p;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
return false;
|
if (foregroundProcess == null)
|
||||||
}
|
return null;
|
||||||
|
return foregroundProcess;
|
||||||
|
}
|
||||||
|
|
||||||
private static void Track(Process process) {
|
private static Boolean ProcessTracked(int id) {
|
||||||
// First find the first null slot
|
for (int i = 0; i < NumProc; i++) {
|
||||||
int firstNullIndex = -1;
|
if (windows[i] != null && windows[i].Id == id) {
|
||||||
for (int i = 0; i < NumProc; i++) {
|
return true;
|
||||||
if (windows[i] == null) {
|
}
|
||||||
firstNullIndex = i;
|
}
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (firstNullIndex == -1) {
|
return false;
|
||||||
Console.WriteLine("No slots available for tracking");
|
}
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Compact the array by shifting non-null elements to the left
|
private static void Track(Process process) {
|
||||||
for (int i = firstNullIndex + 1; i < NumProc; i++) {
|
// First find the first null slot
|
||||||
if (windows[i] != null) {
|
int firstNullIndex = -1;
|
||||||
windows[firstNullIndex] = windows[i];
|
for (int i = 0; i < NumProc; i++) {
|
||||||
windows[i] = null;
|
if (windows[i] == null) {
|
||||||
firstNullIndex++;
|
firstNullIndex = i;
|
||||||
}
|
break;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Add the new process at the first null slot
|
if (firstNullIndex == -1) {
|
||||||
windows[firstNullIndex] = process;
|
Console.WriteLine("No slots available for tracking");
|
||||||
Console.WriteLine(
|
return;
|
||||||
$"Added {process.ProcessName} to tracked windows at index {firstNullIndex}");
|
}
|
||||||
}
|
|
||||||
|
|
||||||
// private static void TrackWows() {
|
// Compact the array by shifting non-null elements to the left
|
||||||
// CleanWindows();
|
for (int i = firstNullIndex + 1; i < NumProc; i++) {
|
||||||
// var processes = Process.GetProcesses().OrderBy(p => p.Id).ToList();
|
if (windows[i] != null) {
|
||||||
// foreach (var process in processes) {
|
windows[firstNullIndex] = windows[i];
|
||||||
// if (process.ProcessName == "UWow-64") {
|
windows[i] = null;
|
||||||
// Console.WriteLine($"Found UWow-64 at pid {process.Id}");
|
firstNullIndex++;
|
||||||
// if (ProcessTracked(process.Id))
|
}
|
||||||
// continue;
|
}
|
||||||
// Track(process);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
|
|
||||||
private static void Swap(int index) {
|
// Add the new process at the first null slot
|
||||||
index = (index - 1) % NumProc;
|
windows[firstNullIndex] = process;
|
||||||
if (index < 0)
|
Console.WriteLine($"Added {process.ProcessName} to tracked windows at index {firstNullIndex}");
|
||||||
index = NumProc - 1;
|
}
|
||||||
if (index >= NumProc)
|
|
||||||
return;
|
|
||||||
CleanWindows();
|
|
||||||
Console.WriteLine($"Swapping window at index {index}");
|
|
||||||
var process = GetForegroundProcess();
|
|
||||||
if (process == null)
|
|
||||||
return;
|
|
||||||
Console.WriteLine($"Foreground process: {process}");
|
|
||||||
bool found = false;
|
|
||||||
|
|
||||||
for (int i = 0; i < NumProc; i++) {
|
// private static void TrackWows() {
|
||||||
var window = windows[i];
|
// CleanWindows();
|
||||||
if (window != null && window.Id == process.Id) {
|
// var processes = Process.GetProcesses().OrderBy(p => p.Id).ToList();
|
||||||
found = true;
|
// foreach (var process in processes) {
|
||||||
break;
|
// if (process.ProcessName == "UWow-64") {
|
||||||
}
|
// Console.WriteLine($"Found UWow-64 at pid {process.Id}");
|
||||||
}
|
// if (ProcessTracked(process.Id))
|
||||||
|
// continue;
|
||||||
|
// Track(process);
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
if (!found) {
|
private static void Swap(int index) {
|
||||||
for (int i = 0; i < NumProc; i++) {
|
index = (index - 1) % NumProc;
|
||||||
var window = windows[i];
|
if (index < 0)
|
||||||
if (window == null) {
|
index = NumProc - 1;
|
||||||
Console.WriteLine(
|
if (index >= NumProc)
|
||||||
$"Adding foreground window to tracked at index {i}...");
|
return;
|
||||||
windows[i] = process;
|
CleanWindows();
|
||||||
|
Console.WriteLine($"Swapping window at index {index}");
|
||||||
|
var process = GetForegroundProcess();
|
||||||
|
if (process == null)
|
||||||
|
return;
|
||||||
|
Console.WriteLine($"Foreground process: {process}");
|
||||||
|
bool found = false;
|
||||||
|
|
||||||
|
for (int i = 0; i < NumProc; i++) {
|
||||||
|
var window = windows[i];
|
||||||
|
if (window != null && window.Id == process.Id) {
|
||||||
|
found = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!found) {
|
||||||
|
for (int i = 0; i < NumProc; i++) {
|
||||||
|
var window = windows[i];
|
||||||
|
if (window == null) {
|
||||||
|
Console.WriteLine($"Adding foreground window to tracked at index {i}...");
|
||||||
|
windows[i] = process;
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < NumProc; i++) {
|
||||||
|
var window = windows[i];
|
||||||
|
if (window != null && window.Id == process.Id) {
|
||||||
|
windows[i] = windows[index];
|
||||||
|
windows[index] = window;
|
||||||
|
Console.WriteLine($"Swapped window at index {i} to {index}");
|
||||||
|
// Toggle caps lock off
|
||||||
|
keybd_event(0x14, 0, 0, 0); // KEYEVENTF_KEYDOWN
|
||||||
|
keybd_event(0x14, 0, 0x0002, 0); // KEYEVENTF_KEYUP
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < NumProc; i++) {
|
private static void TabTo(int index) {
|
||||||
var window = windows[i];
|
index = (index - 1) % NumProc;
|
||||||
if (window != null && window.Id == process.Id) {
|
if (index < 0)
|
||||||
windows[i] = windows[index];
|
index = NumProc - 1;
|
||||||
windows[index] = window;
|
if (index >= NumProc)
|
||||||
Console.WriteLine($"Swapped window at index {i} to {index}");
|
return;
|
||||||
// Toggle scroll lock off
|
CleanWindows();
|
||||||
keybd_event(0x91, 0, 0, 0); // KEYEVENTF_KEYDOWN
|
Console.WriteLine($"Tab to window at index {index}");
|
||||||
keybd_event(0x91, 0, 0x0002, 0); // KEYEVENTF_KEYUP
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void TabTo(int index) {
|
var window = windows[index];
|
||||||
index = (index - 1) % NumProc;
|
if (window == null || window.MainWindowHandle == IntPtr.Zero) {
|
||||||
if (index < 0)
|
Console.WriteLine($"Window at index {index} does not exist, removing from tracked windows");
|
||||||
index = NumProc - 1;
|
windows[index] = null;
|
||||||
if (index >= NumProc)
|
} else {
|
||||||
return;
|
SetForegroundWindow(window.MainWindowHandle);
|
||||||
CleanWindows();
|
ActiveIndex = index;
|
||||||
Console.WriteLine($"Tab to window at index {index}");
|
AdjustAffinities();
|
||||||
|
AdjustPriorities();
|
||||||
var window = windows[index];
|
}
|
||||||
if (window == null || window.MainWindowHandle == IntPtr.Zero) {
|
|
||||||
Console.WriteLine(
|
|
||||||
$"Window at index {index} does not exist, removing from tracked windows");
|
|
||||||
windows[index] = null;
|
|
||||||
} else {
|
|
||||||
SetForegroundWindow(window.MainWindowHandle);
|
|
||||||
ActiveIndex = index;
|
|
||||||
AdjustAffinities();
|
|
||||||
AdjustPriorities();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static bool IsScrollLockOn() { return (GetKeyState(0x91) & 1) == 1; }
|
|
||||||
|
|
||||||
[STAThread]
|
|
||||||
private static void Main() {
|
|
||||||
// AllocConsole();
|
|
||||||
|
|
||||||
var processes = Process.GetProcesses();
|
|
||||||
var currentProcess = Process.GetCurrentProcess();
|
|
||||||
|
|
||||||
foreach (var process in processes)
|
|
||||||
if (process.Id != currentProcess.Id &&
|
|
||||||
process.ProcessName == currentProcess.ProcessName) {
|
|
||||||
process.Kill();
|
|
||||||
Process.GetCurrentProcess().Kill();
|
|
||||||
}
|
|
||||||
|
|
||||||
HotKeyManager.RegisterHotKey(Keys.Scroll, KeyModifiers.NoRepeat);
|
|
||||||
// Register main number keys (0-9)
|
|
||||||
for (int i = 0; i < 10; i++)
|
|
||||||
HotKeyManager.RegisterHotKey(Keys.D0 + i, KeyModifiers.Alt);
|
|
||||||
|
|
||||||
// Register numpad keys (1-9)
|
|
||||||
for (int i = 0; i < 9; i++)
|
|
||||||
HotKeyManager.RegisterHotKey(Keys.NumPad1 + i, KeyModifiers.Alt);
|
|
||||||
|
|
||||||
HotKeyManager.RegisterHotKey(Keys.Oemtilde, KeyModifiers.Alt);
|
|
||||||
HotKeyManager.HotKeyPressed += HotKeyManager_HotKeyPressed;
|
|
||||||
|
|
||||||
void HotKeyManager_HotKeyPressed(object sender, HotKeyEventArgs e) {
|
|
||||||
// if (e.Key == Keys.Oemtilde && e.Modifiers == KeyModifiers.Alt) {
|
|
||||||
// TrackWows();
|
|
||||||
// return;
|
|
||||||
// }
|
|
||||||
|
|
||||||
int index;
|
|
||||||
if (e.Key >= Keys.D0 && e.Key <= Keys.D9) {
|
|
||||||
index = e.Key - Keys.D0;
|
|
||||||
} else if (e.Key >= Keys.NumPad1 && e.Key <= Keys.NumPad9) {
|
|
||||||
index = 10 + (e.Key - Keys.NumPad1);
|
|
||||||
} else {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (e.Modifiers == KeyModifiers.Alt) {
|
|
||||||
if (IsScrollLockOn()) {
|
|
||||||
Swap(index);
|
|
||||||
} else {
|
|
||||||
TabTo(index);
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Console.CancelKeyPress +=
|
private static bool IsCapsLockOn() {
|
||||||
(sender, e) => { Process.GetCurrentProcess().Kill(); };
|
return (GetKeyState(0x14) & 1) == 1;
|
||||||
while (true)
|
}
|
||||||
System.Threading.Thread.Sleep(100000);
|
|
||||||
}
|
[STAThread]
|
||||||
}
|
private static void Main() {
|
||||||
|
// AllocConsole();
|
||||||
|
|
||||||
|
var processes = Process.GetProcesses();
|
||||||
|
var currentProcess = Process.GetCurrentProcess();
|
||||||
|
|
||||||
|
foreach (var process in processes)
|
||||||
|
if (process.Id != currentProcess.Id && process.ProcessName == currentProcess.ProcessName) {
|
||||||
|
process.Kill();
|
||||||
|
Process.GetCurrentProcess().Kill();
|
||||||
|
}
|
||||||
|
|
||||||
|
HotKeyManager.RegisterHotKey(Keys.Capital, KeyModifiers.NoRepeat);
|
||||||
|
// Register main number keys (0-9)
|
||||||
|
for (int i = 0; i < 10; i++) HotKeyManager.RegisterHotKey(Keys.D0 + i, KeyModifiers.Alt);
|
||||||
|
|
||||||
|
// Register numpad keys (1-9)
|
||||||
|
for (int i = 0; i < 9; i++) HotKeyManager.RegisterHotKey(Keys.NumPad1 + i, KeyModifiers.Alt);
|
||||||
|
|
||||||
|
HotKeyManager.RegisterHotKey(Keys.Oemtilde, KeyModifiers.Alt);
|
||||||
|
HotKeyManager.HotKeyPressed += HotKeyManager_HotKeyPressed;
|
||||||
|
|
||||||
|
void HotKeyManager_HotKeyPressed(object sender, HotKeyEventArgs e) {
|
||||||
|
// if (e.Key == Keys.Oemtilde && e.Modifiers == KeyModifiers.Alt) {
|
||||||
|
// TrackWows();
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
|
||||||
|
int index;
|
||||||
|
if (e.Key >= Keys.D0 && e.Key <= Keys.D9) {
|
||||||
|
index = e.Key - Keys.D0;
|
||||||
|
} else if (e.Key >= Keys.NumPad1 && e.Key <= Keys.NumPad9) {
|
||||||
|
index = 10 + (e.Key - Keys.NumPad1);
|
||||||
|
} else {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (e.Modifiers == KeyModifiers.Alt) {
|
||||||
|
if (IsCapsLockOn()) {
|
||||||
|
Swap(index);
|
||||||
|
} else {
|
||||||
|
TabTo(index);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Console.CancelKeyPress += (sender, e) => { Process.GetCurrentProcess().Kill(); };
|
||||||
|
while (true) System.Threading.Thread.Sleep(100000);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
88
DD2Switcher/Properties/Resources.Designer.cs
generated
88
DD2Switcher/Properties/Resources.Designer.cs
generated
@@ -9,55 +9,53 @@
|
|||||||
//------------------------------------------------------------------------------
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
namespace DD2Switcher.Properties {
|
namespace DD2Switcher.Properties {
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||||
// class via a tool like ResGen or Visual Studio.
|
// class via a tool like ResGen or Visual Studio.
|
||||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||||
// with the /str option, or rebuild your VS project.
|
// with the /str option, or rebuild your VS project.
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute(
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder",
|
||||||
"System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
"17.0.0.0")]
|
||||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
internal class Resources {
|
internal class Resources {
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
private static global::System.Resources.ResourceManager resourceMan;
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance",
|
||||||
|
"CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {}
|
||||||
|
|
||||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute(
|
/// <summary>
|
||||||
"Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
/// Returns the cached ResourceManager instance used by this class.
|
||||||
internal Resources() {}
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(
|
||||||
|
global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager(
|
||||||
|
"DD2Switcher.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns the cached ResourceManager instance used by this class.
|
/// Overrides the current thread's CurrentUICulture property for all
|
||||||
/// </summary>
|
/// resource lookups using this strongly typed resource class.
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(
|
/// </summary>
|
||||||
global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
[global::System.ComponentModel.EditorBrowsableAttribute(
|
||||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
get {
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
if (object.ReferenceEquals(resourceMan, null)) {
|
get { return resourceCulture; }
|
||||||
global::System.Resources.ResourceManager temp =
|
set { resourceCulture = value; }
|
||||||
new global::System.Resources.ResourceManager(
|
}
|
||||||
"DD2Switcher.Properties.Resources", typeof(Resources).Assembly);
|
|
||||||
resourceMan = temp;
|
|
||||||
}
|
|
||||||
return resourceMan;
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Overrides the current thread's CurrentUICulture property for all
|
|
||||||
/// resource lookups using this strongly typed resource class.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(
|
|
||||||
global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Globalization.CultureInfo Culture {
|
|
||||||
get { return resourceCulture; }
|
|
||||||
set { resourceCulture = value; }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
24
DD2Switcher/Properties/Settings.Designer.cs
generated
24
DD2Switcher/Properties/Settings.Designer.cs
generated
@@ -9,18 +9,16 @@
|
|||||||
//------------------------------------------------------------------------------
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
namespace DD2Switcher.Properties {
|
namespace DD2Switcher.Properties {
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute(
|
|
||||||
"Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator",
|
|
||||||
"11.0.0.0")]
|
|
||||||
internal sealed partial class Settings
|
|
||||||
: global::System.Configuration.ApplicationSettingsBase {
|
|
||||||
private static Settings defaultInstance =
|
|
||||||
((Settings)(global::System.Configuration.ApplicationSettingsBase
|
|
||||||
.Synchronized(new Settings())));
|
|
||||||
|
|
||||||
public static Settings Default {
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
get { return defaultInstance; }
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute(
|
||||||
}
|
"Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.14.0.0")]
|
||||||
|
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||||
|
private static Settings defaultInstance =
|
||||||
|
((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||||
|
|
||||||
|
public static Settings Default {
|
||||||
|
get { return defaultInstance; }
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
|
Reference in New Issue
Block a user