using System.Diagnostics; using System.Drawing; namespace DD2Switcher; public class Pixel { public Pixel(int x, int y, int R, int G, int B) { this.x = x; this.y = y; this.R = R; this.G = G; this.B = B; } private int x { get; } private int y { get; } private int R { get; } private int G { get; } private int B { get; } public bool ProcessBitmap(Bitmap bmp) { var tempPixel = bmp.GetPixel(x, y); return tempPixel.R >= R && tempPixel.B >= B && tempPixel.G >= G; } }