(svn r23531) -Codechange: document and rename widgets to be consistent and understandable

This commit is contained in:
truebrain
2011-12-16 16:27:45 +00:00
parent 98e3f0e14d
commit 000ff60e25
36 changed files with 1713 additions and 1714 deletions

View File

@@ -14,16 +14,16 @@
/** Widgets of the WC_SCEN_BUILD_TOOLBAR / WC_BUILD_TOOLBAR (WC_SCEN_BUILD_TOOLBAR / WC_BUILD_TOOLBAR is also used in others). */
enum DockToolbarWidgets {
DTW_BUTTONS_BEGIN, ///< Begin of clickable buttons (except seperating panel)
DTW_CANAL = DTW_BUTTONS_BEGIN, ///< Build canal button
DTW_LOCK, ///< Build lock button
DTW_DEMOLISH, ///< Demolish aka dynamite button
DTW_DEPOT, ///< Build depot button
DTW_STATION, ///< Build station button
DTW_BUOY, ///< Build buoy button
DTW_RIVER, ///< Build river button (in scenario editor)
DTW_BUILD_AQUEDUCT, ///< Build aqueduct button
DTW_END, ///< End of toolbar widgets
WID_DT_CANAL, ///< Build canal button.
WID_DT_LOCK, ///< Build lock button.
WID_DT_DEMOLISH, ///< Demolish aka dynamite button.
WID_DT_DEPOT, ///< Build depot button.
WID_DT_STATION, ///< Build station button.
WID_DT_BUOY, ///< Build buoy button.
WID_DT_RIVER, ///< Build river button (in scenario editor).
WID_DT_BUILD_AQUEDUCT, ///< Build aqueduct button.
WID_DT_INVALID, ///< Used to initialize a variable.
};
#endif /* WIDGETS_DOCK_WIDGET_H */