Debug: Show tile info on separate lines in vehicle debug window

This commit is contained in:
Jonathan G Rennison
2020-07-09 17:40:00 +01:00
parent 1f5de8b82c
commit 002e99ac34
4 changed files with 23 additions and 9 deletions

View File

@@ -60,7 +60,7 @@ const char *scope_dumper::VehicleInfo(const Vehicle *v)
char *b = this->buffer;
const char *last = lastof(this->buffer);
auto dump_flags = [&](const Vehicle *u) {
b = u->DumpVehicleFlags(b, last);
b = u->DumpVehicleFlags(b, last, true);
};
if (v) {
b += seprintf(b, last, "veh: %u: (", v->index);