Adjust desync log format and add company events to log
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@@ -954,7 +954,7 @@ void NetworkGameLoop()
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cp.reset(new CommandPacket());
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int company;
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cp->text.resize(MAX_CMD_TEXT_LENGTH);
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int ret = sscanf(p, "date{%x; %x; %x}; %x; %x; %x; %x; %x; \"%[^\"]\"", &next_date, &next_date_fract, &next_tick_skip_counter, &company, &cp->tile, &cp->p1, &cp->p2, &cp->cmd, const_cast<char *>(cp->text.c_str()));
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int ret = sscanf(p, "date{%x; %x; %x}; company: %x; tile: %x (%*u x %*u); p1: %x; p2: %x; cmd: %x; \"%[^\"]\"", &next_date, &next_date_fract, &next_tick_skip_counter, &company, &cp->tile, &cp->p1, &cp->p2, &cp->cmd, const_cast<char *>(cp->text.c_str()));
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/* There are 9 pieces of data to read, however the last is a
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* string that might or might not exist. Ignore it if that
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* string misses because in 99% of the time it's not used. */
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@@ -980,7 +980,9 @@ void NetworkGameLoop()
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assert(ret == 5);
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check_sync_state = true;
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} else if (strncmp(p, "msg: ", 5) == 0 || strncmp(p, "client: ", 8) == 0 ||
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strncmp(p, "load: ", 6) == 0 || strncmp(p, "save: ", 6) == 0) {
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strncmp(p, "load: ", 6) == 0 || strncmp(p, "save: ", 6) == 0 ||
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strncmp(p, "new_company: ", 13) == 0 || strncmp(p, "new_company_ai: ", 16) == 0 ||
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strncmp(p, "buy_company: ", 13) == 0 || strncmp(p, "delete_company: ", 16) == 0) {
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/* A message that is not very important to the log playback, but part of the log. */
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#ifndef DEBUG_FAILED_DUMP_COMMANDS
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} else if (strncmp(p, "cmdf: ", 6) == 0) {
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@@ -944,7 +944,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_JOIN(Packet *p)
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strecpy(ci->client_name, name, lastof(ci->client_name));
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ci->client_playas = playas;
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ci->client_lang = client_lang;
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DEBUG(desync, 1, "client: date{%08x; %02x; %02x}; %02x; %02x", _date, _date_fract, _tick_skip_counter, (int)ci->client_playas, (int)ci->index);
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DEBUG(desync, 1, "client: date{%08x; %02x; %02x}; client: %02x; company: %02x", _date, _date_fract, _tick_skip_counter, (int)ci->index, (int)ci->client_playas);
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/* Make sure companies to which people try to join are not autocleaned */
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if (Company::IsValidID(playas)) _network_company_states[playas].months_empty = 0;
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@@ -1608,7 +1608,7 @@ void NetworkUpdateClientInfo(ClientID client_id)
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if (ci == nullptr) return;
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DEBUG(desync, 1, "client: date{%08x; %02x; %02x}; %02x; %04x", _date, _date_fract, _tick_skip_counter, (int)ci->client_playas, client_id);
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DEBUG(desync, 1, "client: date{%08x; %02x; %02x}; client: %02x; company: %02x", _date, _date_fract, _tick_skip_counter, client_id, (int)ci->client_playas);
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FOR_ALL_CLIENT_SOCKETS(cs) {
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cs->SendClientInfo(ci);
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