(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter

-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
 Note: this allows much easier adding other types of video-drivers, like OpenGL
This commit is contained in:
truelight
2007-06-17 20:30:28 +00:00
parent b0b4820387
commit 003375d375
39 changed files with 486 additions and 627 deletions

View File

@@ -40,7 +40,7 @@ file_prefix="..\\\\src\\\\"
safety_check() {
li=""
for i in `cat $1 | grep -v "#" | xargs -n 1 basename | sort`; do
for i in `cat $1 | grep -v "#\|ottdres.rc\|win32.cpp\|win32_v.cpp" | xargs -n 1 basename | sort`; do
if [ "$li" = "$i" ]; then
echo " !! ERROR !!"
echo ""

View File

@@ -967,12 +967,24 @@
<Filter
Name="Blitters"
Filter="">
<File
RelativePath=".\..\src\blitter\32bpp_base.cpp">
</File>
<File
RelativePath=".\..\src\blitter\32bpp_base.hpp">
</File>
<File
RelativePath=".\..\src\blitter\32bpp_simple.cpp">
</File>
<File
RelativePath=".\..\src\blitter\32bpp_simple.hpp">
</File>
<File
RelativePath=".\..\src\blitter\8bpp_base.cpp">
</File>
<File
RelativePath=".\..\src\blitter\8bpp_base.hpp">
</File>
<File
RelativePath=".\..\src\blitter\8bpp_debug.cpp">
</File>
@@ -992,7 +1004,10 @@
RelativePath=".\..\src\blitter\8bpp_simple.hpp">
</File>
<File
RelativePath=".\..\src\blitter\blitter.hpp">
RelativePath=".\..\src\blitter\base.hpp">
</File>
<File
RelativePath=".\..\src\blitter\factory.hpp">
</File>
<File
RelativePath=".\..\src\blitter\null.cpp">
@@ -1020,31 +1035,6 @@
RelativePath=".\..\src\spriteloader\spriteloader.hpp">
</File>
</Filter>
<Filter
Name="Renderer"
Filter="">
<File
RelativePath=".\..\src\renderer\32bpp.cpp">
</File>
<File
RelativePath=".\..\src\renderer\32bpp.hpp">
</File>
<File
RelativePath=".\..\src\renderer\8bpp.cpp">
</File>
<File
RelativePath=".\..\src\renderer\8bpp.hpp">
</File>
<File
RelativePath=".\..\src\renderer\null.cpp">
</File>
<File
RelativePath=".\..\src\renderer\null.hpp">
</File>
<File
RelativePath=".\..\src\renderer\renderer.hpp">
</File>
</Filter>
<Filter
Name="NewGRF"
Filter="">

View File

@@ -1511,6 +1511,14 @@
<Filter
Name="Blitters"
>
<File
RelativePath=".\..\src\blitter\32bpp_base.cpp"
>
</File>
<File
RelativePath=".\..\src\blitter\32bpp_base.hpp"
>
</File>
<File
RelativePath=".\..\src\blitter\32bpp_simple.cpp"
>
@@ -1519,6 +1527,14 @@
RelativePath=".\..\src\blitter\32bpp_simple.hpp"
>
</File>
<File
RelativePath=".\..\src\blitter\8bpp_base.cpp"
>
</File>
<File
RelativePath=".\..\src\blitter\8bpp_base.hpp"
>
</File>
<File
RelativePath=".\..\src\blitter\8bpp_debug.cpp"
>
@@ -1544,7 +1560,11 @@
>
</File>
<File
RelativePath=".\..\src\blitter\blitter.hpp"
RelativePath=".\..\src\blitter\base.hpp"
>
</File>
<File
RelativePath=".\..\src\blitter\factory.hpp"
>
</File>
<File
@@ -1580,38 +1600,6 @@
>
</File>
</Filter>
<Filter
Name="Renderer"
>
<File
RelativePath=".\..\src\renderer\32bpp.cpp"
>
</File>
<File
RelativePath=".\..\src\renderer\32bpp.hpp"
>
</File>
<File
RelativePath=".\..\src\renderer\8bpp.cpp"
>
</File>
<File
RelativePath=".\..\src\renderer\8bpp.hpp"
>
</File>
<File
RelativePath=".\..\src\renderer\null.cpp"
>
</File>
<File
RelativePath=".\..\src\renderer\null.hpp"
>
</File>
<File
RelativePath=".\..\src\renderer\renderer.hpp"
>
</File>
</Filter>
<Filter
Name="NewGRF"
>