(svn r22767) -Add: river generation

This commit is contained in:
rubidium
2011-08-20 14:14:17 +00:00
parent e8a9bb3c0d
commit 0041408e4f
6 changed files with 317 additions and 1 deletions

View File

@@ -219,6 +219,9 @@ struct GameCreationSettings {
uint16 custom_town_number; ///< manually entered number of towns
byte variety; ///< variety level applied to TGP
byte custom_sea_level; ///< manually entered percentage of water in the map
byte min_river_length; ///< the minimum river length
byte river_route_random; ///< the amount of randomicity for the route finding
byte amount_of_rivers; ///< the amount of rivers
};
/** Settings related to construction in-game */