Avoid using malloc in scope guard logger.
Use a temporary object with its own buffer, which lives on the stack. Reformat SCOPE_INFO_FMT to not be all on one line. Other minor reformatting.
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@@ -456,7 +456,8 @@ CommandCost DoCommand(const CommandContainer *container, DoCommandFlag flags)
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*/
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CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, DoCommandFlag flags, uint32 cmd, const char *text)
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{
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SCOPE_INFO_FMT([=], "DoCommand: tile: %dx%d, p1: 0x%X, p2: 0x%X, flags: 0x%X, company: %s, cmd: 0x%X (%s)", TileX(tile), TileY(tile), p1, p2, flags, DumpCompanyInfo(_current_company), cmd, GetCommandName(cmd));
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SCOPE_INFO_FMT([=], "DoCommand: tile: %dx%d, p1: 0x%X, p2: 0x%X, flags: 0x%X, company: %s, cmd: 0x%X (%s)",
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TileX(tile), TileY(tile), p1, p2, flags, scope_dumper().CompanyInfo(_current_company), cmd, GetCommandName(cmd));
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CommandCost res;
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@@ -551,7 +552,8 @@ bool DoCommandP(const CommandContainer *container, bool my_cmd)
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*/
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bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text, bool my_cmd)
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{
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SCOPE_INFO_FMT([=], "DoCommandP: tile: %dx%d, p1: 0x%X, p2: 0x%X, company: %s, cmd: 0x%X (%s), my_cmd: %d", TileX(tile), TileY(tile), p1, p2, DumpCompanyInfo(_current_company), cmd, GetCommandName(cmd), my_cmd);
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SCOPE_INFO_FMT([=], "DoCommandP: tile: %dx%d, p1: 0x%X, p2: 0x%X, company: %s, cmd: 0x%X (%s), my_cmd: %d",
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TileX(tile), TileY(tile), p1, p2, scope_dumper().CompanyInfo(_current_company), cmd, GetCommandName(cmd), my_cmd);
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/* Cost estimation is generally only done when the
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* local user presses shift while doing somthing.
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@@ -39,34 +39,35 @@ int WriteScopeLog(char *buf, const char *last)
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}
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// helper functions
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char *DumpCompanyInfo(int company_id)
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const char *scope_dumper::CompanyInfo(int company_id)
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{
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char buf[256];
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char *b = buf + seprintf(buf, lastof(buf), "%d (", company_id);
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char *b = this->buffer;
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const char *last = lastof(this->buffer);
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b += seprintf(b, last, "%d (", company_id);
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SetDParam(0, company_id);
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b = GetString(b, STR_COMPANY_NAME, lastof(buf));
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b += seprintf(b, lastof(buf), ")");
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return stredup(buf, lastof(buf));
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b = GetString(b, STR_COMPANY_NAME, last);
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b += seprintf(b, last, ")");
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return buffer;
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}
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char *DumpVehicleInfo(const Vehicle *v)
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const char *scope_dumper::VehicleInfo(const Vehicle *v)
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{
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char buf[256];
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char *b = buf;
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char *b = this->buffer;
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const char *last = lastof(this->buffer);
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if (v) {
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b += seprintf(b, lastof(buf), "veh: %u: (", v->index);
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b += seprintf(b, last, "veh: %u: (", v->index);
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SetDParam(0, v->index);
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b = GetString(b, STR_VEHICLE_NAME, lastof(buf));
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b = GetString(b, STR_VEHICLE_NAME, last);
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if (v->First() && v->First() != v) {
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b += seprintf(b, lastof(buf), "), front: %u: (", v->First()->index);
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b += seprintf(b, last, "), front: %u: (", v->First()->index);
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SetDParam(0, v->First()->index);
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b = GetString(b, STR_VEHICLE_NAME, lastof(buf));
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b = GetString(b, STR_VEHICLE_NAME, last);
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}
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b += seprintf(b, lastof(buf), ")");
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b += seprintf(b, last, ")");
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} else {
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b += seprintf(b, lastof(buf), "veh: NULL");
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b += seprintf(b, last, "veh: NULL");
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}
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return stredup(buf, lastof(buf));
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return this->buffer;
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}
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#endif
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@@ -43,15 +43,32 @@ int WriteScopeLog(char *buf, const char *last);
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* This lambda is then captured by reference in a std::function which is pushed onto the scope stack
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* The scope stack is popped at the end of the scope
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*/
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#define SCOPE_INFO_FMT(capture, ...) auto SCOPE_INFO_PASTE(_sc_lm_, __LINE__) = capture (char *buf, const char *last) { return seprintf(buf, last, __VA_ARGS__); }; scope_info_func_obj SCOPE_INFO_PASTE(_sc_obj_, __LINE__) ([&](char *buf, const char *last) -> int { return SCOPE_INFO_PASTE(_sc_lm_, __LINE__) (buf, last); });
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#define SCOPE_INFO_FMT(capture, ...) \
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auto SCOPE_INFO_PASTE(_sc_lm_, __LINE__) = capture (char *buf, const char *last) { \
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return seprintf(buf, last, __VA_ARGS__); \
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}; \
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scope_info_func_obj SCOPE_INFO_PASTE(_sc_obj_, __LINE__) ([&](char *buf, const char *last) -> int { \
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return SCOPE_INFO_PASTE(_sc_lm_, __LINE__) (buf, last); \
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});
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// helper functions
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char *DumpCompanyInfo(int company_id);
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char *DumpVehicleInfo(const Vehicle *v);
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/**
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* This is a set of helper functions to print useful info from within a SCOPE_INFO_FMT statement.
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* The use of a struct is so that when used as an argument to SCOPE_INFO_FMT/seprintf/etc, the buffer lives
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* on the stack with a lifetime which lasts until the end of the statement.
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* This avoids needing to call malloc(), which is technically unsafe within the crash logger signal handler,
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* writing directly into the seprintf buffer, or the use of a separate static buffer.
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*/
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struct scope_dumper {
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const char *CompanyInfo(int company_id);
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const char *VehicleInfo(const Vehicle *v);
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private:
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char buffer[256];
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};
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#else /* USE_SCOPE_INFO */
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#define SCOPE_INFO_FMT(...)
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#define SCOPE_INFO_FMT(...) { }
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#endif /* USE_SCOPE_INFO */
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@@ -852,7 +852,7 @@ static void RunVehicleDayProc()
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/* Run the day_proc for every DAY_TICKS vehicle starting at _date_fract. */
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Vehicle *v = NULL;
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SCOPE_INFO_FMT([&v], "RunVehicleDayProc: %s", DumpVehicleInfo(v));
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SCOPE_INFO_FMT([&v], "RunVehicleDayProc: %s", scope_dumper().VehicleInfo(v));
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for (size_t i = _date_fract; i < Vehicle::GetPoolSize(); i += DAY_TICKS) {
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v = Vehicle::Get(i);
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if (v == NULL) continue;
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@@ -888,7 +888,7 @@ void CallVehicleTicks()
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FOR_ALL_STATIONS(st) LoadUnloadStation(st);
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Vehicle *v = NULL;
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SCOPE_INFO_FMT([&v], "CallVehicleTicks: %s", DumpVehicleInfo(v));
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SCOPE_INFO_FMT([&v], "CallVehicleTicks: %s", scope_dumper().VehicleInfo(v));
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FOR_ALL_VEHICLES(v) {
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/* Vehicle could be deleted in this tick */
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if (!v->Tick()) {
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