Codechange: Place gamelog into its own class, along with internal data.

Data is now stored in vectors to avoid manual memory management and
passing lengths around.
This commit is contained in:
Peter Nelson
2023-05-01 18:14:31 +01:00
committed by PeterN
parent 47a8d12f0e
commit 00bf42353a
18 changed files with 308 additions and 345 deletions

View File

@@ -2116,7 +2116,7 @@ DEF_CONSOLE_CMD(ConListSettings)
DEF_CONSOLE_CMD(ConGamelogPrint)
{
GamelogPrintConsole();
_gamelog.PrintConsole();
return true;
}