Feature: Add option to adjust font size separately from GUI size. (#7003)

Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
This commit is contained in:
Greg Carlin
2019-02-23 03:27:46 -05:00
committed by PeterN
parent 56a6d7aec8
commit 00d28a500d
10 changed files with 65 additions and 9 deletions

View File

@@ -1029,6 +1029,7 @@ void SQGSWindow_Register(Squirrel *engine)
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_RESOLUTION_DROPDOWN, "WID_GO_RESOLUTION_DROPDOWN");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_FULLSCREEN_BUTTON, "WID_GO_FULLSCREEN_BUTTON");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_GUI_ZOOM_DROPDOWN, "WID_GO_GUI_ZOOM_DROPDOWN");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_FONT_ZOOM_DROPDOWN, "WID_GO_FONT_ZOOM_DROPDOWN");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_GRF_DROPDOWN, "WID_GO_BASE_GRF_DROPDOWN");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_GRF_STATUS, "WID_GO_BASE_GRF_STATUS");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_GRF_TEXTFILE, "WID_GO_BASE_GRF_TEXTFILE");