(svn r22567) -Codechange: Store persistent storages inside a pool.

This commit is contained in:
terkhen
2011-06-12 20:47:45 +00:00
parent 9f55abf51a
commit 00e5c1df18
23 changed files with 257 additions and 27 deletions

View File

@@ -149,7 +149,7 @@ uint32 AirportGetVariable(const ResolverObject *object, byte variable, byte para
switch (variable) {
/* Get a variable from the persistent storage */
case 0x7C: return st->airport.psa.GetValue(parameter);
case 0x7C: return (st->airport.psa != NULL) ? st->airport.psa->GetValue(parameter) : 0;
case 0xF0: return st->facilities;
case 0xFA: return Clamp(st->build_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535);
@@ -194,7 +194,17 @@ void AirportStorePSA(ResolverObject *object, uint pos, int32 value)
{
Station *st = object->u.airport.st;
if (object->scope != VSG_SCOPE_SELF || st == NULL) return;
st->airport.psa.StoreValue(pos, value);
if (st->airport.psa == NULL) {
/* There is no need to create a storage if the value is zero. */
if (value == 0) return;
/* Create storage on first modification. */
uint32 grfid = (object->grffile != NULL) ? object->grffile->grfid : 0;
assert(PersistentStorage::CanAllocateItem());
st->airport.psa = new PersistentStorage(grfid);
}
st->airport.psa->StoreValue(pos, value);
}
static void NewAirportResolver(ResolverObject *res, TileIndex tile, Station *st, byte airport_id, byte layout)