(svn r22567) -Codechange: Store persistent storages inside a pool.
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@@ -2191,7 +2191,6 @@ CommandCost CmdBuildAirport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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st->airport.layout = layout;
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st->airport.flags = 0;
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st->airport.rotation = rotation;
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st->airport.psa.ResetToZero();
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st->rect.BeforeAddRect(tile, w, h, StationRect::ADD_TRY);
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@@ -2271,6 +2270,9 @@ static CommandCost RemoveAirport(TileIndex tile, DoCommandFlag flags)
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}
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if (flags & DC_EXEC) {
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/* Clear the persistent storage. */
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delete st->airport.psa;
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const AirportSpec *as = st->airport.GetSpec();
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for (uint i = 0; i < st->airport.GetNumHangars(); ++i) {
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DeleteWindowById(
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@@ -2288,7 +2290,6 @@ static CommandCost RemoveAirport(TileIndex tile, DoCommandFlag flags)
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st->airport.Clear();
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st->facilities &= ~FACIL_AIRPORT;
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st->airport.psa.ResetToZero();
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SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_PLANES);
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