(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
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src/newgrf.h
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73
src/newgrf.h
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/* $Id$ */
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#ifndef NEWGRF_H
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#define NEWGRF_H
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#include "station.h"
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#include "newgrf_config.h"
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typedef enum GrfLoadingStage {
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GLS_FILESCAN,
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GLS_SAFETYSCAN,
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GLS_LABELSCAN,
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GLS_INIT,
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GLS_ACTIVATION,
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GLS_END,
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} GrfLoadingStage;
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typedef struct GRFLabel {
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byte label;
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uint32 nfo_line;
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uint32 pos;
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struct GRFLabel *next;
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} GRFLabel;
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typedef struct GRFFile {
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char *filename;
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uint32 grfid;
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uint16 sprite_offset;
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byte grf_version;
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struct GRFFile *next;
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/* A sprite group contains all sprites of a given vehicle (or multiple
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* vehicles) when carrying given cargo. It consists of several sprite
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* sets. Group ids are refered as "cargo id"s by TTDPatch
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* documentation, contributing to the global confusion.
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*
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* A sprite set contains all sprites of a given vehicle carrying given
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* cargo at a given *stage* - that is usually its load stage. Ie. you
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* can have a spriteset for an empty wagon, wagon full of coal,
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* half-filled wagon etc. Each spriteset contains eight sprites (one
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* per direction) or four sprites if the vehicle is symmetric. */
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SpriteID spriteset_start;
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int spriteset_numsets;
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int spriteset_numents;
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int spriteset_feature;
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int spritegroups_count;
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struct SpriteGroup **spritegroups;
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uint sound_offset;
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StationSpec **stations;
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uint32 param[0x80];
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uint param_end; /// one more than the highest set parameter
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GRFLabel *label; ///< Pointer to the first label. This is a linked list, not an array.
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} GRFFile;
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extern GRFFile *_first_grffile;
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extern SpriteID _signal_base;
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extern SpriteID _coast_base;
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extern bool _have_2cc;
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void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage);
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void LoadNewGRF(uint load_index, uint file_index);
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void ReloadNewGRFData(void); // in openttd.c
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void CDECL grfmsg(int severity, const char *str, ...);
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#endif /* NEWGRF_H */
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