(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
This commit is contained in:
149
src/sound/cocoa_s.c
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149
src/sound/cocoa_s.c
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/* $Id$ */
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/*****************************************************************************
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* Cocoa sound driver *
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* Known things left to do: *
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* - Might need to do endian checking for it to work on both ppc and x86 *
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*****************************************************************************/
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#ifdef WITH_COCOA
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#include <AudioUnit/AudioUnit.h>
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/* Name conflict */
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#define Rect OTTDRect
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#define Point OTTDPoint
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#define WindowClass OTTDWindowClass
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/* Defined in stdbool.h */
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#ifndef __cplusplus
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# ifndef __BEOS__
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# undef bool
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# undef false
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# undef true
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# endif
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#endif
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#include "../stdafx.h"
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#include "../openttd.h"
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#include "../debug.h"
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#include "../driver.h"
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#include "../mixer.h"
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#include "../sdl.h"
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#include "cocoa_s.h"
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#undef WindowClass
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#undef Point
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#undef Rect
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static AudioUnit _outputAudioUnit;
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/* The CoreAudio callback */
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static OSStatus audioCallback(void *inRefCon, AudioUnitRenderActionFlags inActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, AudioBuffer *ioData)
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{
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MxMixSamples(ioData->mData, ioData->mDataByteSize / 4);
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return noErr;
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}
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static const char *CocoaSoundStart(const char * const *parm)
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{
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Component comp;
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ComponentDescription desc;
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struct AudioUnitInputCallback callback;
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AudioStreamBasicDescription requestedDesc;
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/* Setup a AudioStreamBasicDescription with the requested format */
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requestedDesc.mFormatID = kAudioFormatLinearPCM;
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requestedDesc.mFormatFlags = kLinearPCMFormatFlagIsPacked;
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requestedDesc.mChannelsPerFrame = 2;
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requestedDesc.mSampleRate = GetDriverParamInt(parm, "hz", 11025);
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requestedDesc.mBitsPerChannel = 16;
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requestedDesc.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;
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#ifdef TTD_BIG_ENDIAN
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requestedDesc.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian;
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#endif
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requestedDesc.mFramesPerPacket = 1;
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requestedDesc.mBytesPerFrame = requestedDesc.mBitsPerChannel * requestedDesc.mChannelsPerFrame / 8;
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requestedDesc.mBytesPerPacket = requestedDesc.mBytesPerFrame * requestedDesc.mFramesPerPacket;
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/* Locate the default output audio unit */
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desc.componentType = kAudioUnitComponentType;
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desc.componentSubType = kAudioUnitSubType_Output;
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desc.componentManufacturer = kAudioUnitID_DefaultOutput;
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desc.componentFlags = 0;
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desc.componentFlagsMask = 0;
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comp = FindNextComponent (NULL, &desc);
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if (comp == NULL) {
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return "cocoa_s: Failed to start CoreAudio: FindNextComponent returned NULL";
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}
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/* Open & initialize the default output audio unit */
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if (OpenAComponent(comp, &_outputAudioUnit) != noErr) {
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return "cocoa_s: Failed to start CoreAudio: OpenAComponent";
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}
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if (AudioUnitInitialize(_outputAudioUnit) != noErr) {
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return "cocoa_s: Failed to start CoreAudio: AudioUnitInitialize";
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}
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/* Set the input format of the audio unit. */
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if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &requestedDesc, sizeof(requestedDesc)) != noErr) {
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return "cocoa_s: Failed to start CoreAudio: AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)";
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}
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/* Set the audio callback */
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callback.inputProc = audioCallback;
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callback.inputProcRefCon = NULL;
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if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_SetInputCallback, kAudioUnitScope_Input, 0, &callback, sizeof(callback)) != noErr) {
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return "cocoa_s: Failed to start CoreAudio: AudioUnitSetProperty (kAudioUnitProperty_SetInputCallback)";
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}
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/* Finally, start processing of the audio unit */
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if (AudioOutputUnitStart(_outputAudioUnit) != noErr) {
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return "cocoa_s: Failed to start CoreAudio: AudioOutputUnitStart";
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}
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/* We're running! */
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return NULL;
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}
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static void CocoaSoundStop(void)
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{
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struct AudioUnitInputCallback callback;
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/* stop processing the audio unit */
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if (AudioOutputUnitStop(_outputAudioUnit) != noErr) {
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DEBUG(driver, 0, "cocoa_s: Core_CloseAudio: AudioOutputUnitStop failed");
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return;
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}
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/* Remove the input callback */
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callback.inputProc = 0;
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callback.inputProcRefCon = 0;
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if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_SetInputCallback, kAudioUnitScope_Input, 0, &callback, sizeof(callback)) != noErr) {
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DEBUG(driver, 0, "cocoa_s: Core_CloseAudio: AudioUnitSetProperty (kAudioUnitProperty_SetInputCallback) failed");
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return;
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}
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if (CloseComponent(_outputAudioUnit) != noErr) {
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DEBUG(driver, 0, "cocoa_s: Core_CloseAudio: CloseComponent failed");
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return;
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}
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}
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const HalSoundDriver _cocoa_sound_driver = {
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CocoaSoundStart,
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CocoaSoundStop,
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};
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#endif /* WITH_COCOA */
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10
src/sound/cocoa_s.h
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10
src/sound/cocoa_s.h
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/* $Id$ */
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#ifndef SOUND_COCOA_H
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#define SOUND_COCOA_H
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#include "../hal.h"
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extern const HalSoundDriver _cocoa_sound_driver;
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#endif
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13
src/sound/null_s.c
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13
src/sound/null_s.c
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/* $Id$ */
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#include "../stdafx.h"
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#include "../openttd.h"
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#include "null_s.h"
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static const char *NullSoundStart(const char * const *parm) { return NULL; }
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static void NullSoundStop(void) {}
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const HalSoundDriver _null_sound_driver = {
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NullSoundStart,
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NullSoundStop,
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};
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10
src/sound/null_s.h
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10
src/sound/null_s.h
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/* $Id$ */
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#ifndef SOUND_NULL_H
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#define SOUND_NULL_H
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#include "../hal.h"
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extern const HalSoundDriver _null_sound_driver;
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#endif
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47
src/sound/sdl_s.c
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47
src/sound/sdl_s.c
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/* $Id$ */
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#include "../stdafx.h"
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#ifdef WITH_SDL
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#include "../openttd.h"
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#include "../driver.h"
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#include "../mixer.h"
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#include "../sdl.h"
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#include "sdl_s.h"
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#include <SDL.h>
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static void CDECL fill_sound_buffer(void *userdata, Uint8 *stream, int len)
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{
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MxMixSamples(stream, len / 4);
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}
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static const char *SdlSoundStart(const char * const *parm)
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{
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SDL_AudioSpec spec;
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const char *s = SdlOpen(SDL_INIT_AUDIO);
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if (s != NULL) return s;
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spec.freq = GetDriverParamInt(parm, "hz", 11025);
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spec.format = AUDIO_S16SYS;
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spec.channels = 2;
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spec.samples = 512;
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spec.callback = fill_sound_buffer;
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SDL_CALL SDL_OpenAudio(&spec, &spec);
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SDL_CALL SDL_PauseAudio(0);
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return NULL;
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}
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static void SdlSoundStop(void)
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{
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SDL_CALL SDL_CloseAudio();
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SdlClose(SDL_INIT_AUDIO);
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}
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const HalSoundDriver _sdl_sound_driver = {
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SdlSoundStart,
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SdlSoundStop,
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};
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#endif
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10
src/sound/sdl_s.h
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10
src/sound/sdl_s.h
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/* $Id$ */
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#ifndef SOUND_SDL_H
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#define SOUND_SDL_H
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#include "../hal.h"
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extern const HalSoundDriver _sdl_sound_driver;
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#endif
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87
src/sound/win32_s.c
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87
src/sound/win32_s.c
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/* $Id$ */
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#include "../stdafx.h"
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#include "../openttd.h"
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#include "../driver.h"
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#include "../functions.h"
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#include "../mixer.h"
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#include "win32_s.h"
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#include <windows.h>
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#include <mmsystem.h>
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static HWAVEOUT _waveout;
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static WAVEHDR _wave_hdr[2];
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static int _bufsize;
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static void PrepareHeader(WAVEHDR *hdr)
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{
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hdr->dwBufferLength = _bufsize * 4;
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hdr->dwFlags = 0;
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hdr->lpData = malloc(_bufsize * 4);
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if (hdr->lpData == NULL ||
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waveOutPrepareHeader(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
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error("waveOutPrepareHeader failed");
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}
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static void FillHeaders(void)
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{
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WAVEHDR *hdr;
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for (hdr = _wave_hdr; hdr != endof(_wave_hdr); hdr++) {
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if (!(hdr->dwFlags & WHDR_INQUEUE)) {
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MxMixSamples(hdr->lpData, hdr->dwBufferLength / 4);
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if (waveOutWrite(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
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error("waveOutWrite failed");
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}
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}
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}
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static void CALLBACK waveOutProc(HWAVEOUT hwo, UINT uMsg, DWORD_PTR dwInstance,
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DWORD dwParam1, DWORD dwParam2)
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{
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switch (uMsg) {
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case WOM_DONE:
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if (_waveout) FillHeaders();
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break;
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default:
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break;
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}
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}
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static const char *Win32SoundStart(const char* const* parm)
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{
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WAVEFORMATEX wfex;
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int hz;
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_bufsize = GetDriverParamInt(parm, "bufsize", 1024);
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hz = GetDriverParamInt(parm, "hz", 11025);
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wfex.wFormatTag = WAVE_FORMAT_PCM;
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wfex.nChannels = 2;
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wfex.nSamplesPerSec = hz;
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wfex.nAvgBytesPerSec = hz * 2 * 2;
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wfex.nBlockAlign = 4;
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wfex.wBitsPerSample = 16;
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if (waveOutOpen(&_waveout, WAVE_MAPPER, &wfex, (DWORD_PTR)&waveOutProc, 0, CALLBACK_FUNCTION) != MMSYSERR_NOERROR)
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return "waveOutOpen failed";
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PrepareHeader(&_wave_hdr[0]);
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PrepareHeader(&_wave_hdr[1]);
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FillHeaders();
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return NULL;
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}
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static void Win32SoundStop(void)
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{
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HWAVEOUT waveout = _waveout;
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_waveout = NULL;
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waveOutReset(waveout);
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waveOutUnprepareHeader(waveout, &_wave_hdr[0], sizeof(WAVEHDR));
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waveOutUnprepareHeader(waveout, &_wave_hdr[1], sizeof(WAVEHDR));
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waveOutClose(waveout);
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}
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const HalSoundDriver _win32_sound_driver = {
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Win32SoundStart,
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Win32SoundStop,
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};
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10
src/sound/win32_s.h
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10
src/sound/win32_s.h
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/* $Id$ */
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#ifndef SOUND_WIN32_H
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#define SOUND_WIN32_H
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#include "../hal.h"
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extern const HalSoundDriver _win32_sound_driver;
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#endif
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