(svn r7759) -Merge: makefile rewrite. This merge features:

- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
This commit is contained in:
rubidium
2007-01-02 19:19:48 +00:00
parent 3d32fd3f4b
commit 013df98f79
448 changed files with 8150 additions and 6127 deletions

149
src/sound/cocoa_s.c Normal file
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/* $Id$ */
/*****************************************************************************
* Cocoa sound driver *
* Known things left to do: *
* - Might need to do endian checking for it to work on both ppc and x86 *
*****************************************************************************/
#ifdef WITH_COCOA
#include <AudioUnit/AudioUnit.h>
/* Name conflict */
#define Rect OTTDRect
#define Point OTTDPoint
#define WindowClass OTTDWindowClass
/* Defined in stdbool.h */
#ifndef __cplusplus
# ifndef __BEOS__
# undef bool
# undef false
# undef true
# endif
#endif
#include "../stdafx.h"
#include "../openttd.h"
#include "../debug.h"
#include "../driver.h"
#include "../mixer.h"
#include "../sdl.h"
#include "cocoa_s.h"
#undef WindowClass
#undef Point
#undef Rect
static AudioUnit _outputAudioUnit;
/* The CoreAudio callback */
static OSStatus audioCallback(void *inRefCon, AudioUnitRenderActionFlags inActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, AudioBuffer *ioData)
{
MxMixSamples(ioData->mData, ioData->mDataByteSize / 4);
return noErr;
}
static const char *CocoaSoundStart(const char * const *parm)
{
Component comp;
ComponentDescription desc;
struct AudioUnitInputCallback callback;
AudioStreamBasicDescription requestedDesc;
/* Setup a AudioStreamBasicDescription with the requested format */
requestedDesc.mFormatID = kAudioFormatLinearPCM;
requestedDesc.mFormatFlags = kLinearPCMFormatFlagIsPacked;
requestedDesc.mChannelsPerFrame = 2;
requestedDesc.mSampleRate = GetDriverParamInt(parm, "hz", 11025);
requestedDesc.mBitsPerChannel = 16;
requestedDesc.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;
#ifdef TTD_BIG_ENDIAN
requestedDesc.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian;
#endif
requestedDesc.mFramesPerPacket = 1;
requestedDesc.mBytesPerFrame = requestedDesc.mBitsPerChannel * requestedDesc.mChannelsPerFrame / 8;
requestedDesc.mBytesPerPacket = requestedDesc.mBytesPerFrame * requestedDesc.mFramesPerPacket;
/* Locate the default output audio unit */
desc.componentType = kAudioUnitComponentType;
desc.componentSubType = kAudioUnitSubType_Output;
desc.componentManufacturer = kAudioUnitID_DefaultOutput;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
comp = FindNextComponent (NULL, &desc);
if (comp == NULL) {
return "cocoa_s: Failed to start CoreAudio: FindNextComponent returned NULL";
}
/* Open & initialize the default output audio unit */
if (OpenAComponent(comp, &_outputAudioUnit) != noErr) {
return "cocoa_s: Failed to start CoreAudio: OpenAComponent";
}
if (AudioUnitInitialize(_outputAudioUnit) != noErr) {
return "cocoa_s: Failed to start CoreAudio: AudioUnitInitialize";
}
/* Set the input format of the audio unit. */
if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &requestedDesc, sizeof(requestedDesc)) != noErr) {
return "cocoa_s: Failed to start CoreAudio: AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)";
}
/* Set the audio callback */
callback.inputProc = audioCallback;
callback.inputProcRefCon = NULL;
if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_SetInputCallback, kAudioUnitScope_Input, 0, &callback, sizeof(callback)) != noErr) {
return "cocoa_s: Failed to start CoreAudio: AudioUnitSetProperty (kAudioUnitProperty_SetInputCallback)";
}
/* Finally, start processing of the audio unit */
if (AudioOutputUnitStart(_outputAudioUnit) != noErr) {
return "cocoa_s: Failed to start CoreAudio: AudioOutputUnitStart";
}
/* We're running! */
return NULL;
}
static void CocoaSoundStop(void)
{
struct AudioUnitInputCallback callback;
/* stop processing the audio unit */
if (AudioOutputUnitStop(_outputAudioUnit) != noErr) {
DEBUG(driver, 0, "cocoa_s: Core_CloseAudio: AudioOutputUnitStop failed");
return;
}
/* Remove the input callback */
callback.inputProc = 0;
callback.inputProcRefCon = 0;
if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_SetInputCallback, kAudioUnitScope_Input, 0, &callback, sizeof(callback)) != noErr) {
DEBUG(driver, 0, "cocoa_s: Core_CloseAudio: AudioUnitSetProperty (kAudioUnitProperty_SetInputCallback) failed");
return;
}
if (CloseComponent(_outputAudioUnit) != noErr) {
DEBUG(driver, 0, "cocoa_s: Core_CloseAudio: CloseComponent failed");
return;
}
}
const HalSoundDriver _cocoa_sound_driver = {
CocoaSoundStart,
CocoaSoundStop,
};
#endif /* WITH_COCOA */

10
src/sound/cocoa_s.h Normal file
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/* $Id$ */
#ifndef SOUND_COCOA_H
#define SOUND_COCOA_H
#include "../hal.h"
extern const HalSoundDriver _cocoa_sound_driver;
#endif

13
src/sound/null_s.c Normal file
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/* $Id$ */
#include "../stdafx.h"
#include "../openttd.h"
#include "null_s.h"
static const char *NullSoundStart(const char * const *parm) { return NULL; }
static void NullSoundStop(void) {}
const HalSoundDriver _null_sound_driver = {
NullSoundStart,
NullSoundStop,
};

10
src/sound/null_s.h Normal file
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/* $Id$ */
#ifndef SOUND_NULL_H
#define SOUND_NULL_H
#include "../hal.h"
extern const HalSoundDriver _null_sound_driver;
#endif

47
src/sound/sdl_s.c Normal file
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/* $Id$ */
#include "../stdafx.h"
#ifdef WITH_SDL
#include "../openttd.h"
#include "../driver.h"
#include "../mixer.h"
#include "../sdl.h"
#include "sdl_s.h"
#include <SDL.h>
static void CDECL fill_sound_buffer(void *userdata, Uint8 *stream, int len)
{
MxMixSamples(stream, len / 4);
}
static const char *SdlSoundStart(const char * const *parm)
{
SDL_AudioSpec spec;
const char *s = SdlOpen(SDL_INIT_AUDIO);
if (s != NULL) return s;
spec.freq = GetDriverParamInt(parm, "hz", 11025);
spec.format = AUDIO_S16SYS;
spec.channels = 2;
spec.samples = 512;
spec.callback = fill_sound_buffer;
SDL_CALL SDL_OpenAudio(&spec, &spec);
SDL_CALL SDL_PauseAudio(0);
return NULL;
}
static void SdlSoundStop(void)
{
SDL_CALL SDL_CloseAudio();
SdlClose(SDL_INIT_AUDIO);
}
const HalSoundDriver _sdl_sound_driver = {
SdlSoundStart,
SdlSoundStop,
};
#endif

10
src/sound/sdl_s.h Normal file
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/* $Id$ */
#ifndef SOUND_SDL_H
#define SOUND_SDL_H
#include "../hal.h"
extern const HalSoundDriver _sdl_sound_driver;
#endif

87
src/sound/win32_s.c Normal file
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/* $Id$ */
#include "../stdafx.h"
#include "../openttd.h"
#include "../driver.h"
#include "../functions.h"
#include "../mixer.h"
#include "win32_s.h"
#include <windows.h>
#include <mmsystem.h>
static HWAVEOUT _waveout;
static WAVEHDR _wave_hdr[2];
static int _bufsize;
static void PrepareHeader(WAVEHDR *hdr)
{
hdr->dwBufferLength = _bufsize * 4;
hdr->dwFlags = 0;
hdr->lpData = malloc(_bufsize * 4);
if (hdr->lpData == NULL ||
waveOutPrepareHeader(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
error("waveOutPrepareHeader failed");
}
static void FillHeaders(void)
{
WAVEHDR *hdr;
for (hdr = _wave_hdr; hdr != endof(_wave_hdr); hdr++) {
if (!(hdr->dwFlags & WHDR_INQUEUE)) {
MxMixSamples(hdr->lpData, hdr->dwBufferLength / 4);
if (waveOutWrite(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
error("waveOutWrite failed");
}
}
}
static void CALLBACK waveOutProc(HWAVEOUT hwo, UINT uMsg, DWORD_PTR dwInstance,
DWORD dwParam1, DWORD dwParam2)
{
switch (uMsg) {
case WOM_DONE:
if (_waveout) FillHeaders();
break;
default:
break;
}
}
static const char *Win32SoundStart(const char* const* parm)
{
WAVEFORMATEX wfex;
int hz;
_bufsize = GetDriverParamInt(parm, "bufsize", 1024);
hz = GetDriverParamInt(parm, "hz", 11025);
wfex.wFormatTag = WAVE_FORMAT_PCM;
wfex.nChannels = 2;
wfex.nSamplesPerSec = hz;
wfex.nAvgBytesPerSec = hz * 2 * 2;
wfex.nBlockAlign = 4;
wfex.wBitsPerSample = 16;
if (waveOutOpen(&_waveout, WAVE_MAPPER, &wfex, (DWORD_PTR)&waveOutProc, 0, CALLBACK_FUNCTION) != MMSYSERR_NOERROR)
return "waveOutOpen failed";
PrepareHeader(&_wave_hdr[0]);
PrepareHeader(&_wave_hdr[1]);
FillHeaders();
return NULL;
}
static void Win32SoundStop(void)
{
HWAVEOUT waveout = _waveout;
_waveout = NULL;
waveOutReset(waveout);
waveOutUnprepareHeader(waveout, &_wave_hdr[0], sizeof(WAVEHDR));
waveOutUnprepareHeader(waveout, &_wave_hdr[1], sizeof(WAVEHDR));
waveOutClose(waveout);
}
const HalSoundDriver _win32_sound_driver = {
Win32SoundStart,
Win32SoundStop,
};

10
src/sound/win32_s.h Normal file
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/* $Id$ */
#ifndef SOUND_WIN32_H
#define SOUND_WIN32_H
#include "../hal.h"
extern const HalSoundDriver _win32_sound_driver;
#endif