(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
This commit is contained in:
157
src/thread.c
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157
src/thread.c
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/* $Id$ */
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#include "stdafx.h"
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#include "thread.h"
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#include <stdlib.h>
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#if defined(__AMIGA__) || defined(__MORPHOS__) || defined(NO_THREADS)
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OTTDThread *OTTDCreateThread(OTTDThreadFunc function, void *arg) { return NULL; }
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void *OTTDJoinThread(OTTDThread *t) { return NULL; }
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void OTTDExitThread(void) { NOT_REACHED(); };
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#elif defined(__OS2__)
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#define INCL_DOS
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#include <os2.h>
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#include <process.h>
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struct OTTDThread {
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TID thread;
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OTTDThreadFunc func;
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void* arg;
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void* ret;
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};
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static void Proxy(void* arg)
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{
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OTTDThread* t = arg;
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t->ret = t->func(t->arg);
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}
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OTTDThread* OTTDCreateThread(OTTDThreadFunc function, void* arg)
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{
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OTTDThread* t = malloc(sizeof(*t));
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if (t == NULL) return NULL;
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t->func = function;
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t->arg = arg;
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t->thread = _beginthread(Proxy, NULL, 32768, t);
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if (t->thread != -1) {
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return t;
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} else {
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free(t);
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return NULL;
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}
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}
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void* OTTDJoinThread(OTTDThread* t)
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{
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void* ret;
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if (t == NULL) return NULL;
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DosWaitThread(&t->thread, DCWW_WAIT);
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ret = t->ret;
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free(t);
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return ret;
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}
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void OTTDExitThread(void)
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{
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_endthread();
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}
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#elif defined(UNIX)
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#include <pthread.h>
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struct OTTDThread {
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pthread_t thread;
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};
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OTTDThread* OTTDCreateThread(OTTDThreadFunc function, void* arg)
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{
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OTTDThread* t = malloc(sizeof(*t));
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if (t == NULL) return NULL;
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if (pthread_create(&t->thread, NULL, function, arg) == 0) {
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return t;
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} else {
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free(t);
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return NULL;
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}
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}
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void* OTTDJoinThread(OTTDThread* t)
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{
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void* ret;
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if (t == NULL) return NULL;
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pthread_join(t->thread, &ret);
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free(t);
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return ret;
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}
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void OTTDExitThread(void)
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{
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pthread_exit(NULL);
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}
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#elif defined(WIN32)
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#include <windows.h>
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struct OTTDThread {
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HANDLE thread;
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OTTDThreadFunc func;
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void* arg;
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void* ret;
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};
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static DWORD WINAPI Proxy(LPVOID arg)
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{
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OTTDThread* t = arg;
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t->ret = t->func(t->arg);
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return 0;
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}
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OTTDThread* OTTDCreateThread(OTTDThreadFunc function, void* arg)
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{
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OTTDThread* t = malloc(sizeof(*t));
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DWORD dwThreadId;
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if (t == NULL) return NULL;
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t->func = function;
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t->arg = arg;
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t->thread = CreateThread(NULL, 0, Proxy, t, 0, &dwThreadId);
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if (t->thread != NULL) {
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return t;
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} else {
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free(t);
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return NULL;
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}
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}
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void* OTTDJoinThread(OTTDThread* t)
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{
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void* ret;
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if (t == NULL) return NULL;
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WaitForSingleObject(t->thread, INFINITE);
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CloseHandle(t->thread);
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ret = t->ret;
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free(t);
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return ret;
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}
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void OTTDExitThread(void)
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{
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ExitThread(0);
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}
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#endif
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