(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
This commit is contained in:
843
src/window.h
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843
src/window.h
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@@ -0,0 +1,843 @@
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/* $Id$ */
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#ifndef WINDOW_H
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#define WINDOW_H
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#include "macros.h"
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#include "string.h"
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#include "order.h"
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typedef struct WindowEvent WindowEvent;
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typedef void WindowProc(Window *w, WindowEvent *e);
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/* How the resize system works:
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First, you need to add a WWT_RESIZEBOX to the widgets, and you need
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to add the flag WDF_RESIZABLE to the window. Now the window is ready
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to resize itself.
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As you may have noticed, all widgets have a RESIZE_XXX in their line.
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This lines controls how the widgets behave on resize. RESIZE_NONE means
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it doesn't do anything. Any other option let's one of the borders
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move with the changed width/height. So if a widget has
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RESIZE_RIGHT, and the window is made 5 pixels wider by the user,
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the right of the window will also be made 5 pixels wider.
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Now, what if you want to clamp a widget to the bottom? Give it the flag
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RESIZE_TB. This is RESIZE_TOP + RESIZE_BOTTOM. Now if the window gets
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5 pixels bigger, both the top and bottom gets 5 bigger, so the whole
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widgets moves downwards without resizing, and appears to be clamped
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to the bottom. Nice aint it?
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You should know one more thing about this system. Most windows can't
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handle an increase of 1 pixel. So there is a step function, which
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let the windowsize only be changed by X pixels. You configure this
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after making the window, like this:
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w->resize.step_height = 10;
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Now the window will only change in height in steps of 10.
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You can also give a minimum width and height. The default value is
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the default height/width of the window itself. You can change this
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AFTER window-creation, with:
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w->resize.width or w->resize.height.
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That was all.. good luck, and enjoy :) -- TrueLight */
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enum ResizeFlags {
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RESIZE_NONE = 0,
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RESIZE_LEFT = 1,
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RESIZE_RIGHT = 2,
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RESIZE_TOP = 4,
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RESIZE_BOTTOM = 8,
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RESIZE_LR = RESIZE_LEFT | RESIZE_RIGHT,
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RESIZE_RB = RESIZE_RIGHT | RESIZE_BOTTOM,
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RESIZE_TB = RESIZE_TOP | RESIZE_BOTTOM,
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RESIZE_LRB = RESIZE_LEFT | RESIZE_RIGHT | RESIZE_BOTTOM,
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RESIZE_LRTB = RESIZE_LEFT | RESIZE_RIGHT | RESIZE_TOP | RESIZE_BOTTOM,
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RESIZE_RTB = RESIZE_RIGHT | RESIZE_TOP | RESIZE_BOTTOM,
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/* The following flags are used by the system to specify what is disabled, hidden, or clicked
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* They are used in the same place as the above RESIZE_x flags, Widget visual_flags.
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* These states are used in exceptions. If nothing is specified, they will indicate
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* Enabled, visible or unclicked widgets*/
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WIDG_DISABLED = 4, // widget is greyed out, not available
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WIDG_HIDDEN = 5, // widget is made invisible
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WIDG_LOWERED = 6, // widget is paint lowered, a pressed button in fact
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} ResizeFlag;
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/* used to indicate the end of widgets' list for vararg functions */
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enum {
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WIDGET_LIST_END = -1,
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};
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typedef struct Widget {
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byte type; ///< Widget type, see @WindowWidgetTypes
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byte display_flags; ///< Resize direction, alignment, etc. during resizing, see @ResizeFlags
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byte color; ///< Widget colour, see docs/ottd-colourtext-palette.png
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uint16 left, right, top, bottom; ///< The position offsets inside the window
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uint16 data; ///< The String/Image or special code (list-matrixes) of a widget
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StringID tooltips; ///< Tooltips that are shown when rightclicking on a widget
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} Widget;
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typedef enum FrameFlags {
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FR_TRANSPARENT = 0x01, ///< Makes the background transparent if set
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FR_BORDERONLY = 0x10, ///< Draw border only, no background
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FR_LOWERED = 0x20, ///< If set the frame is lowered and the background color brighter (ie. buttons when pressed)
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FR_DARKENED = 0x40, ///< If set the background is darker, allows for lowered frames with normal background color when used with FR_LOWERED (ie. dropdown boxes)
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} FrameFlags;
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void DrawFrameRect(int left, int top, int right, int bottom, int color, FrameFlags flags);
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enum WindowEventCodes {
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WE_CREATE,
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WE_DESTROY,
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WE_PAINT,
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WE_KEYPRESS,
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WE_CLICK,
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WE_RCLICK,
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WE_MOUSEOVER,
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WE_MOUSELOOP,
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WE_MOUSEWHEEL,
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WE_TICK,
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WE_4,
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WE_TIMEOUT,
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WE_PLACE_OBJ,
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WE_ABORT_PLACE_OBJ,
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WE_ON_EDIT_TEXT,
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WE_ON_EDIT_TEXT_CANCEL,
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WE_POPUPMENU_SELECT,
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WE_POPUPMENU_OVER,
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WE_DRAGDROP,
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WE_PLACE_DRAG,
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WE_PLACE_MOUSEUP,
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WE_PLACE_PRESIZE,
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WE_DROPDOWN_SELECT,
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WE_RESIZE,
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WE_MESSAGE,
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WE_SCROLL,
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WE_INVALIDATE_DATA,
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};
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struct WindowEvent {
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byte event;
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union {
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struct{
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Point pt;
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int widget;
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} click;
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struct {
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Point pt;
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TileIndex tile;
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TileIndex starttile;
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int userdata;
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} place;
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struct {
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Point pt;
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int widget;
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} dragdrop;
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struct {
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Point size;
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Point diff;
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} sizing;
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struct {
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char *str;
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} edittext;
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struct {
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Point pt;
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} popupmenu;
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struct {
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int button;
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int index;
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} dropdown;
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struct {
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Point pt;
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int widget;
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} mouseover;
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struct {
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bool cont; // continue the search? (default true)
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uint16 key; // 16-bit Unicode value of the key
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uint16 keycode;// untranslated key (including shift-state)
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} keypress;
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struct {
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uint msg; // message to be sent
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uint wparam; // additional message-specific information
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uint lparam; // additional message-specific information
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} message;
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struct {
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Point delta; // delta position against position of last call
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} scroll;
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struct {
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int wheel; // how much was 'wheel'd'
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} wheel;
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} we;
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};
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enum WindowKeyCodes {
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WKC_SHIFT = 0x8000,
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WKC_CTRL = 0x4000,
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WKC_ALT = 0x2000,
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WKC_META = 0x1000,
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// Special ones
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WKC_NONE = 0,
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WKC_ESC = 1,
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WKC_BACKSPACE = 2,
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WKC_INSERT = 3,
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WKC_DELETE = 4,
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WKC_PAGEUP = 5,
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WKC_PAGEDOWN = 6,
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WKC_END = 7,
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WKC_HOME = 8,
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// Arrow keys
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WKC_LEFT = 9,
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WKC_UP = 10,
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WKC_RIGHT = 11,
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WKC_DOWN = 12,
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// Return & tab
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WKC_RETURN = 13,
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WKC_TAB = 14,
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// Numerical keyboard
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WKC_NUM_0 = 16,
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WKC_NUM_1 = 17,
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WKC_NUM_2 = 18,
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WKC_NUM_3 = 19,
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WKC_NUM_4 = 20,
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WKC_NUM_5 = 21,
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WKC_NUM_6 = 22,
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WKC_NUM_7 = 23,
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WKC_NUM_8 = 24,
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WKC_NUM_9 = 25,
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WKC_NUM_DIV = 26,
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WKC_NUM_MUL = 27,
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WKC_NUM_MINUS = 28,
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WKC_NUM_PLUS = 29,
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WKC_NUM_ENTER = 30,
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WKC_NUM_DECIMAL = 31,
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// Space
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WKC_SPACE = 32,
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// Function keys
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WKC_F1 = 33,
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WKC_F2 = 34,
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WKC_F3 = 35,
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WKC_F4 = 36,
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WKC_F5 = 37,
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WKC_F6 = 38,
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WKC_F7 = 39,
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WKC_F8 = 40,
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WKC_F9 = 41,
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WKC_F10 = 42,
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WKC_F11 = 43,
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WKC_F12 = 44,
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// backquote is the key left of "1"
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// we only store this key here, no matter what character is really mapped to it
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// on a particular keyboard. (US keyboard: ` and ~ ; German keyboard: ^ and <20>)
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WKC_BACKQUOTE = 45,
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WKC_PAUSE = 46,
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// 0-9 are mapped to 48-57
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// A-Z are mapped to 65-90
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// a-z are mapped to 97-122
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};
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typedef struct WindowDesc {
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int16 left, top, width, height;
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WindowClass cls;
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WindowClass parent_cls;
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uint32 flags;
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const Widget *widgets;
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WindowProc *proc;
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} WindowDesc;
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enum WindowDefaultFlag {
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WDF_STD_TOOLTIPS = 1, /* use standard routine when displaying tooltips */
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WDF_DEF_WIDGET = 2, /* default widget control for some widgets in the on click event */
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WDF_STD_BTN = 4, /* default handling for close and drag widgets (widget no 0 and 1) */
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WDF_UNCLICK_BUTTONS = 16, /* Unclick buttons when the window event times out */
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WDF_STICKY_BUTTON = 32, /* Set window to sticky mode; they are not closed unless closed with 'X' (widget 2) */
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WDF_RESIZABLE = 64, /* A window can be resized */
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WDF_MODAL = 128, /* The window is a modal child of some other window, meaning the parent is 'inactive' */
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};
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/* can be used as x or y coordinates to cause a specific placement */
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enum WindowDefaultPosition {
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WDP_AUTO = -1, ///< Find a place automatically
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WDP_CENTER = -2, ///< Center the window (left/right or top/bottom)
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WDP_ALIGN_TBR = -3, ///< Align the right side of the window with the right side of the main toolbar
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WDP_ALIGN_TBL = -4, ///< Align the left side of the window with the left side of the main toolbar
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};
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typedef struct Textbuf {
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char *buf; /* buffer in which text is saved */
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uint16 maxlength, maxwidth; /* the maximum size of the buffer. Maxwidth specifies screensize in pixels, maxlength is in bytes */
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uint16 length, width; /* the current size of the string. Width specifies screensize in pixels, length is in bytes */
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bool caret; /* is the caret ("_") visible or not */
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uint16 caretpos; /* the current position of the caret in the buffer, in bytes */
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uint16 caretxoffs; /* the current position of the caret in pixels */
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} Textbuf;
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#define WP(ptr,str) (*(str*)(ptr)->custom)
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/* You cannot 100% reliably calculate the biggest custom struct as
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* the number of pointers in it and alignment will have a huge impact.
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* 96 is the largest window-size for 64-bit machines currently */
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#define WINDOW_CUSTOM_SIZE 96
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typedef struct Scrollbar {
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uint16 count, cap, pos;
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} Scrollbar;
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typedef struct ResizeInfo {
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uint width; /* Minimum width and height */
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uint height;
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uint step_width; /* In how big steps the width and height go */
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uint step_height;
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} ResizeInfo;
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typedef struct WindowMessage {
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int msg;
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int wparam;
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int lparam;
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} WindowMessage;
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struct Window {
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uint16 flags4;
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WindowClass window_class;
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WindowNumber window_number;
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int left, top;
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int width, height;
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Scrollbar hscroll, vscroll, vscroll2;
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ResizeInfo resize;
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byte caption_color;
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WindowProc *wndproc;
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ViewPort *viewport;
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const Widget *original_widget;
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Widget *widget;
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uint widget_count;
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uint32 desc_flags;
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WindowMessage message;
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Window *parent;
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byte custom[WINDOW_CUSTOM_SIZE];
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};
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typedef struct querystr_d {
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StringID caption;
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Textbuf text;
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const char *orig;
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CharSetFilter afilter;
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bool handled;
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} querystr_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(querystr_d));
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typedef struct {
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byte item_count; /* follow_vehicle */
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byte sel_index; /* scrollpos_x */
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byte main_button; /* scrollpos_y */
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byte action_id;
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StringID string_id; /* unk30 */
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uint16 checked_items; /* unk32 */
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byte disabled_items;
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} menu_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(menu_d));
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typedef struct {
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int16 data_1, data_2, data_3;
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int16 data_4, data_5;
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bool close;
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byte byte_1;
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} def_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(def_d));
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typedef struct {
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void *data;
|
||||
} void_d;
|
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(void_d));
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||||
|
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typedef struct {
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uint16 base;
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uint16 count;
|
||||
} tree_d;
|
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(tree_d));
|
||||
|
||||
typedef struct {
|
||||
StringID string_id;
|
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byte paramcount;
|
||||
uint32 params[5];
|
||||
} tooltips_d;
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(tooltips_d));
|
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|
||||
typedef struct {
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byte vehicle_type;
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union {
|
||||
byte railtype;
|
||||
byte acc_planes; // AIRCRAFT_ONLY, ALL, HELICOPTERS_ONLY
|
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} filter;
|
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byte sel_index; // deprecated value, used for 'unified' ship and road
|
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bool descending_sort_order;
|
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byte sort_criteria;
|
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EngineID sel_engine;
|
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EngineID rename_engine;
|
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EngineList eng_list;
|
||||
} buildvehicle_d;
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(buildvehicle_d));
|
||||
|
||||
typedef struct {
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||||
byte vehicletype;
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||||
byte sel_index[2];
|
||||
EngineID sel_engine[2];
|
||||
uint16 count[2];
|
||||
bool wagon_btnstate; // true means engine is selected
|
||||
} replaceveh_d;
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(replaceveh_d));
|
||||
|
||||
typedef struct {
|
||||
VehicleID sel;
|
||||
byte type;
|
||||
bool generate_list;
|
||||
uint16 engine_list_length;
|
||||
uint16 wagon_list_length;
|
||||
uint16 engine_count;
|
||||
uint16 wagon_count;
|
||||
Vehicle **vehicle_list;
|
||||
Vehicle **wagon_list;
|
||||
} depot_d;
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(depot_d));
|
||||
|
||||
typedef struct {
|
||||
int sel;
|
||||
} order_d;
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(order_d));
|
||||
|
||||
typedef struct {
|
||||
byte tab;
|
||||
} traindetails_d;
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(traindetails_d));
|
||||
|
||||
typedef struct {
|
||||
int32 scroll_x;
|
||||
int32 scroll_y;
|
||||
int32 subscroll;
|
||||
} smallmap_d;
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(smallmap_d));
|
||||
|
||||
typedef struct {
|
||||
uint32 face;
|
||||
byte gender;
|
||||
} facesel_d;
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(facesel_d));
|
||||
|
||||
typedef struct {
|
||||
int sel;
|
||||
struct RefitOption *cargo;
|
||||
struct RefitList *list;
|
||||
uint length;
|
||||
VehicleOrderID order;
|
||||
} refit_d;
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(refit_d));
|
||||
|
||||
typedef struct {
|
||||
VehicleID follow_vehicle;
|
||||
int32 scrollpos_x;
|
||||
int32 scrollpos_y;
|
||||
} vp_d;
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(vp_d));
|
||||
|
||||
// vp2_d is the same as vp_d, except for the data_# values..
|
||||
typedef struct {
|
||||
VehicleID follow_vehicle;
|
||||
int32 scrollpos_x;
|
||||
int32 scrollpos_y;
|
||||
byte data_1;
|
||||
byte data_2;
|
||||
byte data_3;
|
||||
} vp2_d;
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(vp2_d));
|
||||
|
||||
typedef struct {
|
||||
uint16 follow_vehicle;
|
||||
int32 scrollpos_x;
|
||||
int32 scrollpos_y;
|
||||
NewsItem *ni;
|
||||
} news_d;
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(news_d));
|
||||
|
||||
typedef struct {
|
||||
uint32 background_img;
|
||||
int8 rank;
|
||||
} highscore_d;
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(highscore_d));
|
||||
|
||||
typedef struct {
|
||||
int height;
|
||||
uint16 counter;
|
||||
} scroller_d;
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(scroller_d));
|
||||
|
||||
typedef enum SortListFlags {
|
||||
VL_DESC = 0x01, // sort descending or ascending
|
||||
VL_RESORT = 0x02, // instruct the code to resort the list in the next loop
|
||||
VL_REBUILD = 0x04 // create sort-listing to use for qsort and friends
|
||||
} SortListFlags;
|
||||
|
||||
typedef struct Listing {
|
||||
bool order; // Ascending/descending
|
||||
byte criteria; // Sorting criteria
|
||||
} Listing;
|
||||
|
||||
typedef struct list_d {
|
||||
uint16 list_length; // length of the list being sorted
|
||||
byte sort_type; // what criteria to sort on
|
||||
SortListFlags flags; // used to control sorting/resorting/etc.
|
||||
uint16 resort_timer; // resort list after a given amount of ticks if set
|
||||
} list_d;
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(list_d));
|
||||
|
||||
typedef struct message_d {
|
||||
int msg;
|
||||
int wparam;
|
||||
int lparam;
|
||||
} message_d;
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(message_d));
|
||||
|
||||
typedef struct dropdown_d {
|
||||
uint32 disabled_state;
|
||||
uint32 hidden_state;
|
||||
WindowClass parent_wnd_class;
|
||||
WindowNumber parent_wnd_num;
|
||||
byte parent_button;
|
||||
byte num_items;
|
||||
byte selected_index;
|
||||
const StringID *items;
|
||||
byte click_delay;
|
||||
bool drag_mode;
|
||||
} dropdown_d;
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(dropdown_d));
|
||||
|
||||
|
||||
/****************** THESE ARE NOT WIDGET TYPES!!!!! *******************/
|
||||
enum WindowWidgetBehaviours {
|
||||
WWB_PUSHBUTTON = 1 << 5,
|
||||
|
||||
WWB_MASK = 0xE0,
|
||||
};
|
||||
|
||||
|
||||
enum WindowWidgetTypes {
|
||||
WWT_EMPTY,
|
||||
|
||||
WWT_PANEL, /* simple depressed panel */
|
||||
WWT_INSET, /* pressed (inset) panel, most commonly used as combo box _text_ area */
|
||||
WWT_IMGBTN, /* button with image */
|
||||
WWT_IMGBTN_2, /* button with diff image when clicked */
|
||||
|
||||
WWT_TEXTBTN, /* button with text */
|
||||
WWT_TEXTBTN_2, /* button with diff text when clicked */
|
||||
WWT_LABEL, /* centered label */
|
||||
WWT_MATRIX,
|
||||
WWT_SCROLLBAR,
|
||||
WWT_FRAME, /* frame */
|
||||
WWT_CAPTION,
|
||||
|
||||
WWT_HSCROLLBAR,
|
||||
WWT_STICKYBOX,
|
||||
WWT_SCROLL2BAR, /* 2nd vertical scrollbar*/
|
||||
WWT_RESIZEBOX,
|
||||
WWT_CLOSEBOX,
|
||||
WWT_LAST, /* Last Item. use WIDGETS_END to fill up padding!! */
|
||||
|
||||
WWT_MASK = 0x1F,
|
||||
|
||||
WWT_PUSHBTN = WWT_PANEL | WWB_PUSHBUTTON,
|
||||
WWT_PUSHTXTBTN = WWT_TEXTBTN | WWB_PUSHBUTTON,
|
||||
WWT_PUSHIMGBTN = WWT_IMGBTN | WWB_PUSHBUTTON,
|
||||
};
|
||||
|
||||
#define WIDGETS_END WWT_LAST, RESIZE_NONE, 0, 0, 0, 0, 0, 0, STR_NULL
|
||||
|
||||
enum WindowFlags {
|
||||
WF_TIMEOUT_SHL = 0,
|
||||
WF_TIMEOUT_MASK = 7,
|
||||
WF_DRAGGING = 1 << 3,
|
||||
WF_SCROLL_UP = 1 << 4,
|
||||
WF_SCROLL_DOWN = 1 << 5,
|
||||
WF_SCROLL_MIDDLE = 1 << 6,
|
||||
WF_HSCROLL = 1 << 7,
|
||||
WF_SIZING = 1 << 8,
|
||||
WF_STICKY = 1 << 9,
|
||||
|
||||
WF_DISABLE_VP_SCROLL = 1 << 10,
|
||||
|
||||
WF_WHITE_BORDER_ONE = 1 << 11,
|
||||
WF_WHITE_BORDER_MASK = 1 << 12 | WF_WHITE_BORDER_ONE,
|
||||
WF_SCROLL2 = 1 << 13,
|
||||
};
|
||||
|
||||
/* window.c */
|
||||
void CallWindowEventNP(Window *w, int event);
|
||||
void CallWindowTickEvent(void);
|
||||
void SetWindowDirty(const Window *w);
|
||||
void SendWindowMessage(WindowClass wnd_class, WindowNumber wnd_num, uint msg, uint wparam, uint lparam);
|
||||
void SendWindowMessageClass(WindowClass wnd_class, uint msg, uint wparam, uint lparam);
|
||||
|
||||
Window *FindWindowById(WindowClass cls, WindowNumber number);
|
||||
void DeleteWindow(Window *w);
|
||||
void DeletePlayerWindows(PlayerID pi);
|
||||
void ChangeWindowOwner(PlayerID old_player, PlayerID new_player);
|
||||
Window *BringWindowToFrontById(WindowClass cls, WindowNumber number);
|
||||
Window *FindWindowFromPt(int x, int y);
|
||||
|
||||
bool IsWindowOfPrototype(const Window *w, const Widget *widget);
|
||||
void AssignWidgetToWindow(Window *w, const Widget *widget);
|
||||
Window *AllocateWindow(
|
||||
int x,
|
||||
int y,
|
||||
int width,
|
||||
int height,
|
||||
WindowProc *proc,
|
||||
WindowClass cls,
|
||||
const Widget *widget);
|
||||
|
||||
Window *AllocateWindowDesc(const WindowDesc *desc);
|
||||
Window *AllocateWindowDescFront(const WindowDesc *desc, int window_number);
|
||||
|
||||
void DrawWindowViewport(const Window *w);
|
||||
void ResizeWindow(Window *w, int x, int y);
|
||||
|
||||
/**
|
||||
* Sets the enabled/disabled status of a widget.
|
||||
* By default, widgets are enabled.
|
||||
* On certain conditions, they have to be disabled.
|
||||
* @param w : Window on which the widget is located
|
||||
* @param widget_index : index of this widget in the window
|
||||
* @param disab_stat : status to use ie: disabled = true, enabled = false
|
||||
*/
|
||||
static inline void SetWindowWidgetDisabledState(Window *w, byte widget_index, bool disab_stat)
|
||||
{
|
||||
assert(widget_index < w->widget_count);
|
||||
SB(w->widget[widget_index].display_flags, WIDG_DISABLED, 1, !!disab_stat);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a widget to disabled.
|
||||
* @param w : Window on which the widget is located
|
||||
* @param widget_index : index of this widget in the window
|
||||
*/
|
||||
static inline void DisableWindowWidget(Window *w, byte widget_index)
|
||||
{
|
||||
SetWindowWidgetDisabledState(w, widget_index, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a widget to Enabled.
|
||||
* @param w : Window on which the widget is located
|
||||
* @param widget_index : index of this widget in the window
|
||||
*/
|
||||
static inline void EnableWindowWidget(Window *w, byte widget_index)
|
||||
{
|
||||
SetWindowWidgetDisabledState(w, widget_index, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the enabled/disabled status of a widget.
|
||||
* @param w : Window on which the widget is located
|
||||
* @param widget_index : index of this widget in the window
|
||||
* @return status of the widget ie: disabled = true, enabled = false
|
||||
*/
|
||||
static inline bool IsWindowWidgetDisabled(const Window *w, byte widget_index)
|
||||
{
|
||||
assert(widget_index < w->widget_count);
|
||||
return HASBIT(w->widget[widget_index].display_flags, WIDG_DISABLED);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the hidden/shown status of a widget.
|
||||
* By default, widgets are visible.
|
||||
* On certain conditions, they have to be hidden.
|
||||
* @param w Window on which the widget is located
|
||||
* @param widget_index index of this widget in the window
|
||||
* @param hidden_stat status to use ie. hidden = true, visible = false
|
||||
*/
|
||||
static inline void SetWindowWidgetHiddenState(Window *w, byte widget_index, bool hidden_stat)
|
||||
{
|
||||
assert(widget_index < w->widget_count);
|
||||
SB(w->widget[widget_index].display_flags, WIDG_HIDDEN, 1, !!hidden_stat);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a widget hidden.
|
||||
* @param w : Window on which the widget is located
|
||||
* @param widget_index : index of this widget in the window
|
||||
*/
|
||||
static inline void HideWindowWidget(Window *w, byte widget_index)
|
||||
{
|
||||
SetWindowWidgetHiddenState(w, widget_index, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a widget visible.
|
||||
* @param w : Window on which the widget is located
|
||||
* @param widget_index : index of this widget in the window
|
||||
*/
|
||||
static inline void ShowWindowWidget(Window *w, byte widget_index)
|
||||
{
|
||||
SetWindowWidgetHiddenState(w, widget_index, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the visibility of a widget.
|
||||
* @param w : Window on which the widget is located
|
||||
* @param widget_index : index of this widget in the window
|
||||
* @return status of the widget ie: hidden = true, visible = false
|
||||
*/
|
||||
static inline bool IsWindowWidgetHidden(const Window *w, byte widget_index)
|
||||
{
|
||||
assert(widget_index < w->widget_count);
|
||||
return HASBIT(w->widget[widget_index].display_flags, WIDG_HIDDEN);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the lowered/raised status of a widget.
|
||||
* @param w : Window on which the widget is located
|
||||
* @param widget_index : index of this widget in the window
|
||||
* @param hidden_stat : status to use ie: lowered = true, raised = false
|
||||
*/
|
||||
static inline void SetWindowWidgetLoweredState(Window *w, byte widget_index, bool lowered_stat)
|
||||
{
|
||||
assert(widget_index < w->widget_count);
|
||||
SB(w->widget[widget_index].display_flags, WIDG_LOWERED, 1, !!lowered_stat);
|
||||
}
|
||||
|
||||
/**
|
||||
* Invert the lowered/raised status of a widget.
|
||||
* @param w : Window on which the widget is located
|
||||
* @param widget_index : index of this widget in the window
|
||||
*/
|
||||
static inline void ToggleWidgetLoweredState(Window *w, byte widget_index)
|
||||
{
|
||||
assert(widget_index < w->widget_count);
|
||||
TOGGLEBIT(w->widget[widget_index].display_flags, WIDG_LOWERED);
|
||||
}
|
||||
|
||||
/**
|
||||
* Marks a widget as lowered.
|
||||
* @param w : Window on which the widget is located
|
||||
* @param widget_index : index of this widget in the window
|
||||
*/
|
||||
static inline void LowerWindowWidget(Window *w, byte widget_index)
|
||||
{
|
||||
SetWindowWidgetLoweredState(w, widget_index, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Marks a widget as raised.
|
||||
* @param w : Window on which the widget is located
|
||||
* @param widget_index : index of this widget in the window
|
||||
*/
|
||||
static inline void RaiseWindowWidget(Window *w, byte widget_index)
|
||||
{
|
||||
SetWindowWidgetLoweredState(w, widget_index, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the lowered state of a widget.
|
||||
* @param w : Window on which the widget is located
|
||||
* @param widget_index : index of this widget in the window
|
||||
* @return status of the widget ie: lowered = true, raised= false
|
||||
*/
|
||||
static inline bool IsWindowWidgetLowered(const Window *w, byte widget_index)
|
||||
{
|
||||
assert(widget_index < w->widget_count);
|
||||
return HASBIT(w->widget[widget_index].display_flags, WIDG_LOWERED);
|
||||
}
|
||||
|
||||
void InitWindowSystem(void);
|
||||
void UnInitWindowSystem(void);
|
||||
void ResetWindowSystem(void);
|
||||
int GetMenuItemIndex(const Window *w, int x, int y);
|
||||
void InputLoop(void);
|
||||
void HandleKeypress(uint32 key);
|
||||
void HandleMouseEvents(void);
|
||||
void UpdateWindows(void);
|
||||
void InvalidateWidget(const Window *w, byte widget_index);
|
||||
void InvalidateThisWindowData(Window *w);
|
||||
void InvalidateWindowData(WindowClass cls, WindowNumber number);
|
||||
void RaiseWindowButtons(Window *w);
|
||||
void RelocateAllWindows(int neww, int newh);
|
||||
int PositionMainToolbar(Window *w);
|
||||
void CDECL SetWindowWidgetsDisabledState(Window *w, bool disab_stat, int widgets, ...);
|
||||
void CDECL SetWindowWidgetsHiddenState(Window *w, bool hidden_stat, int widgets, ...);
|
||||
void CDECL SetWindowWidgetsLoweredState(Window *w, bool lowered_stat, int widgets, ...);
|
||||
|
||||
/* misc_gui.c*/
|
||||
void GuiShowTooltipsWithArgs(StringID str, uint paramcount, const uint params[]);
|
||||
static inline void GuiShowTooltips(StringID str)
|
||||
{
|
||||
GuiShowTooltipsWithArgs(str, 0, NULL);
|
||||
}
|
||||
|
||||
/* widget.c */
|
||||
int GetWidgetFromPos(const Window *w, int x, int y);
|
||||
void DrawWindowWidgets(const Window *w);
|
||||
void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask, uint32 hidden_mask);
|
||||
|
||||
void HandleButtonClick(Window *w, byte widget);
|
||||
|
||||
Window *GetCallbackWnd(void);
|
||||
void DeleteNonVitalWindows(void);
|
||||
void DeleteAllNonVitalWindows(void);
|
||||
void HideVitalWindows(void);
|
||||
void ShowVitalWindows(void);
|
||||
Window **FindWindowZPosition(const Window *w);
|
||||
|
||||
/* window.c */
|
||||
extern Window *_z_windows[];
|
||||
extern Window **_last_z_window;
|
||||
#define FOR_ALL_WINDOWS(wz) for (wz = _z_windows; wz != _last_z_window; wz++)
|
||||
|
||||
VARDEF Point _cursorpos_drag_start;
|
||||
|
||||
VARDEF bool _left_button_down;
|
||||
VARDEF bool _left_button_clicked;
|
||||
|
||||
VARDEF bool _right_button_down;
|
||||
VARDEF bool _right_button_clicked;
|
||||
|
||||
VARDEF int _scrollbar_start_pos;
|
||||
VARDEF int _scrollbar_size;
|
||||
VARDEF byte _scroller_click_timeout;
|
||||
|
||||
VARDEF bool _scrolling_scrollbar;
|
||||
VARDEF bool _scrolling_viewport;
|
||||
VARDEF bool _popup_menu_active;
|
||||
|
||||
VARDEF byte _special_mouse_mode;
|
||||
enum SpecialMouseMode {
|
||||
WSM_NONE = 0,
|
||||
WSM_DRAGDROP = 1,
|
||||
WSM_SIZING = 2,
|
||||
WSM_PRESIZE = 3,
|
||||
};
|
||||
|
||||
void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y);
|
||||
|
||||
#endif /* WINDOW_H */
|
Reference in New Issue
Block a user