(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
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src/yapf/yapf.hpp
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93
src/yapf/yapf.hpp
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/* $Id$ */
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#ifndef YAPF_HPP
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#define YAPF_HPP
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#include "track_dir.hpp"
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EXTERN_C_BEGIN
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#include "../depot.h"
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#include "../road_map.h"
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#include "../tunnel_map.h"
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#include "../bridge_map.h"
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#include "../bridge.h"
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#include "../station.h"
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#include "../station_map.h"
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#include "../vehicle.h"
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#include "../date.h"
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#include "../functions.h"
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#include "yapf.h"
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#include "../pathfind.h"
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#include "../waypoint.h"
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#include "../debug.h"
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EXTERN_C_END
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EXTERN_C_BEGIN
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extern Patches _patches_newgame;
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extern uint64 _rdtsc(void);
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EXTERN_C_END
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#include <limits.h>
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#include <new>
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#if defined(_WIN32) || defined(_WIN64)
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# include <windows.h>
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#else
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# include <time.h>
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#endif
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struct CPerformanceTimer
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{
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int64 m_start;
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int64 m_acc;
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CPerformanceTimer() : m_start(0), m_acc(0) {}
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FORCEINLINE void Start() {m_start = QueryTime();}
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FORCEINLINE void Stop() {m_acc += QueryTime() - m_start;}
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FORCEINLINE int Get(int64 coef) {return (int)(m_acc * coef / QueryFrequency());}
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FORCEINLINE int64 QueryTime() {return _rdtsc();}
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FORCEINLINE int64 QueryFrequency() {return ((int64)2200 * 1000000);}
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};
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struct CPerfStartReal
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{
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CPerformanceTimer* m_pperf;
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FORCEINLINE CPerfStartReal(CPerformanceTimer& perf) : m_pperf(&perf) {if (m_pperf != NULL) m_pperf->Start();}
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FORCEINLINE ~CPerfStartReal() {Stop();}
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FORCEINLINE void Stop() {if (m_pperf != NULL) {m_pperf->Stop(); m_pperf = NULL;}}
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};
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struct CPerfStartFake
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{
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FORCEINLINE CPerfStartFake(CPerformanceTimer& perf) {}
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FORCEINLINE ~CPerfStartFake() {}
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FORCEINLINE void Stop() {}
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};
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typedef CPerfStartFake CPerfStart;
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//#undef FORCEINLINE
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//#define FORCEINLINE inline
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#include "crc32.hpp"
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#include "blob.hpp"
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#include "fixedsizearray.hpp"
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#include "array.hpp"
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#include "hashtable.hpp"
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#include "binaryheap.hpp"
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#include "nodelist.hpp"
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#include "yapf_base.hpp"
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#include "yapf_node.hpp"
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#include "yapf_common.hpp"
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#include "follow_track.hpp"
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#include "yapf_costbase.hpp"
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#include "yapf_costcache.hpp"
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#endif /* YAPF_HPP */
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