(svn r27164) -Add: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news.

This commit is contained in:
alberth
2015-02-22 17:25:29 +00:00
parent c639fb0d8e
commit 0143f486f2
8 changed files with 69 additions and 5 deletions

View File

@@ -11,13 +11,17 @@
#include "../../stdafx.h"
#include "script_news.hpp"
#include "script_industry.hpp"
#include "script_station.hpp"
#include "script_map.hpp"
#include "script_town.hpp"
#include "script_error.hpp"
#include "../../command_type.h"
#include "../../string_func.h"
#include "../../safeguards.h"
/* static */ bool ScriptNews::Create(NewsType type, Text *text, ScriptCompany::CompanyID company)
/* static */ bool ScriptNews::Create(NewsType type, Text *text, ScriptCompany::CompanyID company, NewsReferenceType ref_type, uint32 reference)
{
CCountedPtr<Text> counter(text);
@@ -26,9 +30,15 @@
EnforcePreconditionEncodedText(false, encoded);
EnforcePrecondition(false, type == NT_ECONOMY || type == NT_SUBSIDIES || type == NT_GENERAL);
EnforcePrecondition(false, company == ScriptCompany::COMPANY_INVALID || ScriptCompany::ResolveCompanyID(company) != ScriptCompany::COMPANY_INVALID);
EnforcePrecondition(false, (ref_type == NR_NONE) ||
(ref_type == NR_TILE && ScriptMap::IsValidTile(reference)) ||
(ref_type == NR_STATION && ScriptStation::IsValidStation(reference)) ||
(ref_type == NR_INDUSTRY && ScriptIndustry::IsValidIndustry(reference)) ||
(ref_type == NR_TOWN && ScriptTown::IsValidTown(reference)));
uint8 c = company;
if (company == ScriptCompany::COMPANY_INVALID) c = INVALID_COMPANY;
return ScriptObject::DoCommand(0, type | (NR_NONE << 8) | (c << 16), 0, CMD_CUSTOM_NEWS_ITEM, encoded);
if (ref_type == NR_NONE) reference = 0;
return ScriptObject::DoCommand(0, type | (ref_type << 8) | (c << 16), reference, CMD_CUSTOM_NEWS_ITEM, encoded);
}