(svn r17467) -Change: show the client id in join messages at the server (patch by dihedral)

This commit is contained in:
rubidium
2009-09-07 21:28:16 +00:00
parent 2aa84f7973
commit 0153e7a211
3 changed files with 6 additions and 2 deletions

View File

@@ -1732,6 +1732,7 @@ STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Game unpaused (
############ End of leave-in-this-order
STR_NETWORK_MESSAGE_CLIENT_LEAVING :leaving
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {RAW_STRING} has joined the game
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {RAW_STRING} has joined the game (Client #{2:NUM})
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {RAW_STRING} has joined company #{2:NUM}
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {RAW_STRING} has joined spectators
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {RAW_STRING} has started a new company (#{2:NUM})