Import polyline rail tool patch v10b

http://www.tt-forums.net/viewtopic.php?f=33&t=57080
This commit is contained in:
patch-import
2016-04-13 21:03:48 +01:00
committed by Jonathan G Rennison
parent 6b0ea01f4e
commit 01cf154f51
13 changed files with 760 additions and 166 deletions

View File

@@ -904,6 +904,7 @@ void SQGSWindow_Register(Squirrel *engine)
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_EW, "WID_RAT_BUILD_EW");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_Y, "WID_RAT_BUILD_Y");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_AUTORAIL, "WID_RAT_AUTORAIL");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_POLYRAIL, "WID_RAT_POLYRAIL");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_DEMOLISH, "WID_RAT_DEMOLISH");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_DEPOT, "WID_RAT_BUILD_DEPOT");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_WAYPOINT, "WID_RAT_BUILD_WAYPOINT");

View File

@@ -1982,6 +1982,7 @@ public:
WID_RAT_BUILD_EW = ::WID_RAT_BUILD_EW, ///< Build rail along the game view X axis.
WID_RAT_BUILD_Y = ::WID_RAT_BUILD_Y, ///< Build rail along the game grid Y axis.
WID_RAT_AUTORAIL = ::WID_RAT_AUTORAIL, ///< Autorail tool.
WID_RAT_POLYRAIL = ::WID_RAT_POLYRAIL, ///< Polyline rail tool.
WID_RAT_DEMOLISH = ::WID_RAT_DEMOLISH, ///< Destroy something with dynamite!
WID_RAT_BUILD_DEPOT = ::WID_RAT_BUILD_DEPOT, ///< Build a depot.
WID_RAT_BUILD_WAYPOINT = ::WID_RAT_BUILD_WAYPOINT, ///< Build a waypoint.