Conditional orders: Add slot acquire modes to train in slot conditional
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@@ -21,7 +21,7 @@ void CheckOrders(const Vehicle*);
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void DeleteVehicleOrders(Vehicle *v, bool keep_orderlist = false, bool reset_order_indices = true);
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bool ProcessOrders(Vehicle *v);
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bool UpdateOrderDest(Vehicle *v, const Order *order, int conditional_depth = 0, bool pbs_look_ahead = false);
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VehicleOrderID ProcessConditionalOrder(const Order *order, const Vehicle *v);
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VehicleOrderID ProcessConditionalOrder(const Order *order, const Vehicle *v, bool dry_run = false);
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uint GetOrderDistance(const Order *prev, const Order *cur, const Vehicle *v, int conditional_depth = 0);
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void DrawOrderString(const Vehicle *v, const Order *order, int order_index, int y, bool selected, bool timetable, int left, int middle, int right);
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