Merge branch 'master' into jgrpp

# Conflicts:
#	cmake/CompileFlags.cmake
#	src/cargomonitor.cpp
#	src/core/CMakeLists.txt
#	src/economy.cpp
#	src/landscape.cpp
#	src/linkgraph/flowmapper.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/linkgraphschedule.cpp
#	src/misc_gui.cpp
#	src/newgrf_generic.cpp
#	src/newgrf_storage.cpp
#	src/rail_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/station_sl.cpp
#	src/script/script_gui.cpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/string_func.h
#	src/terraform_cmd.cpp
This commit is contained in:
Jonathan G Rennison
2023-06-07 21:28:46 +01:00
129 changed files with 2080 additions and 2061 deletions

View File

@@ -207,6 +207,7 @@ Industry::~Industry()
void Industry::PostDestructor(size_t index)
{
InvalidateWindowData(WC_INDUSTRY_DIRECTORY, 0, IDIWD_FORCE_REBUILD);
SetWindowDirty(WC_BUILD_INDUSTRY, 0);
}
@@ -2018,6 +2019,7 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, IndustryType type,
for (uint j = 0; j != 50; j++) PlantRandomFarmField(i);
}
InvalidateWindowData(WC_INDUSTRY_DIRECTORY, 0, IDIWD_FORCE_REBUILD);
SetWindowDirty(WC_BUILD_INDUSTRY, 0);
if (!_generating_world) PopulateStationsNearby(i);
if (_game_mode == GM_NORMAL) RegisterGameEvents(GEF_INDUSTRY_CREATE);