(svn r23173) -Codechange: Rename GetVehicleCapacity() to Engine::DetermineCapacity().
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@@ -196,6 +196,72 @@ bool Engine::CanCarryCargo() const
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return this->GetDefaultCargoType() != CT_INVALID;
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}
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/**
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* Determines capacity of a given vehicle from scratch.
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* For aircraft the main capacity is determined. Mail might be present as well.
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* @note Keep this function consistent with Engine::GetDisplayDefaultCapacity().
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* @param v Vehicle of interest
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* @param mail_capacity returns secondary cargo (mail) capacity of aircraft
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* @return Capacity
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*/
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uint Engine::DetermineCapacity(const Vehicle *v, uint16 *mail_capacity) const
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{
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assert(this->index == v->engine_type);
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if (mail_capacity != NULL) *mail_capacity = 0;
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if (!this->CanCarryCargo()) return 0;
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if (mail_capacity != NULL && this->type == VEH_AIRCRAFT && IsCargoInClass(v->cargo_type, CC_PASSENGERS)) {
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*mail_capacity = GetVehicleProperty(v, PROP_AIRCRAFT_MAIL_CAPACITY, this->u.air.mail_capacity);
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}
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CargoID default_cargo = this->GetDefaultCargoType();
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/* Check the refit capacity callback if we are not in the default configuration.
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* Note: This might change to become more consistent/flexible/sane, esp. when default cargo is first refittable. */
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if (HasBit(this->info.callback_mask, CBM_VEHICLE_REFIT_CAPACITY) &&
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(default_cargo != v->cargo_type || v->cargo_subtype != 0)) {
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uint16 callback = GetVehicleCallback(CBID_VEHICLE_REFIT_CAPACITY, 0, 0, this->index, v);
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if (callback != CALLBACK_FAILED) return callback;
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}
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/* Get capacity according to property resp. CB */
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uint capacity;
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switch (this->type) {
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case VEH_TRAIN: capacity = GetVehicleProperty(v, PROP_TRAIN_CARGO_CAPACITY, this->u.rail.capacity); break;
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case VEH_ROAD: capacity = GetVehicleProperty(v, PROP_ROADVEH_CARGO_CAPACITY, this->u.road.capacity); break;
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case VEH_SHIP: capacity = GetVehicleProperty(v, PROP_SHIP_CARGO_CAPACITY, this->u.ship.capacity); break;
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case VEH_AIRCRAFT: capacity = GetVehicleProperty(v, PROP_AIRCRAFT_PASSENGER_CAPACITY, this->u.air.passenger_capacity); break;
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default: NOT_REACHED();
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}
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/* Apply multipliers depending on cargo- and vehicletype.
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* Note: This might change to become more consistent/flexible. */
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if (this->type != VEH_SHIP) {
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if (this->type == VEH_AIRCRAFT) {
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if (!IsCargoInClass(v->cargo_type, CC_PASSENGERS)) {
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capacity += GetVehicleProperty(v, PROP_AIRCRAFT_MAIL_CAPACITY, this->u.air.mail_capacity);
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}
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if (v->cargo_type == CT_MAIL) return capacity;
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} else {
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switch (default_cargo) {
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case CT_PASSENGERS: break;
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case CT_MAIL:
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case CT_GOODS: capacity *= 2; break;
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default: capacity *= 4; break;
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}
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}
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switch (v->cargo_type) {
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case CT_PASSENGERS: break;
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case CT_MAIL:
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case CT_GOODS: capacity /= 2; break;
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default: capacity /= 4; break;
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}
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}
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return capacity;
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}
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/**
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* Determines the default cargo capacity of an engine for display purposes.
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*
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@@ -203,7 +269,7 @@ bool Engine::CanCarryCargo() const
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* For multiheaded engines this is the capacity of both heads.
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* For articulated engines use GetCapacityOfArticulatedParts
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*
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* @note Keep this function consistent with GetVehicleCapacity().
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* @note Keep this function consistent with Engine::DetermineCapacity().
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* @param mail_capacity returns secondary cargo (mail) capacity of aircraft
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* @return The default capacity
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* @see GetDefaultCargoType
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