Merge branch 'master' into jgrpp

# Conflicts:
#	src/build_vehicle_gui.cpp
#	src/cheat_gui.cpp
#	src/company_gui.cpp
#	src/error_gui.cpp
#	src/fios_gui.cpp
#	src/gfx_func.h
#	src/graph_gui.cpp
#	src/group_gui.cpp
#	src/misc_gui.cpp
#	src/newgrf_debug_gui.cpp
#	src/order_gui.cpp
#	src/road_gui.cpp
#	src/roadveh_gui.cpp
#	src/settings_gui.cpp
#	src/ship_gui.cpp
#	src/station_gui.cpp
#	src/statusbar_gui.cpp
#	src/subsidy_gui.cpp
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/tree_gui.cpp
#	src/vehicle_gui.cpp
#	src/widget.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
This commit is contained in:
Jonathan G Rennison
2022-12-04 13:53:36 +00:00
53 changed files with 1478 additions and 1416 deletions

View File

@@ -679,14 +679,14 @@ public:
case WID_GL_LIST_VEHICLE:
if (this->vli.index != ALL_GROUP && this->grouping == GB_NONE) {
/* Mark vehicles which are in sub-groups (only if we are not using shared order coalescing) */
int y = r.top;
Rect mr = r.WithHeight(this->resize.step_height);
uint max = static_cast<uint>(std::min<size_t>(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->vehgroups.size()));
for (uint i = this->vscroll->GetPosition(); i < max; ++i) {
const Vehicle *v = this->vehgroups[i].GetSingleVehicle();
if (v->group_id != this->vli.index) {
GfxFillRect(r.left + 1, y + 1, r.right - 1, y + this->resize.step_height - 2, _colour_gradient[COLOUR_GREY][3], FILLRECT_CHECKER);
GfxFillRect(mr.Shrink(WD_BEVEL_LEFT, WD_BEVEL_TOP, WD_BEVEL_RIGHT, WD_BEVEL_BOTTOM), _colour_gradient[COLOUR_GREY][3], FILLRECT_CHECKER);
}
y += this->resize.step_height;
mr = mr.Translate(0, this->resize.step_height);
}
}