Merge branch 'master' into jgrpp

# Conflicts:
#	src/build_vehicle_gui.cpp
#	src/cheat_gui.cpp
#	src/company_gui.cpp
#	src/error_gui.cpp
#	src/fios_gui.cpp
#	src/gfx_func.h
#	src/graph_gui.cpp
#	src/group_gui.cpp
#	src/misc_gui.cpp
#	src/newgrf_debug_gui.cpp
#	src/order_gui.cpp
#	src/road_gui.cpp
#	src/roadveh_gui.cpp
#	src/settings_gui.cpp
#	src/ship_gui.cpp
#	src/station_gui.cpp
#	src/statusbar_gui.cpp
#	src/subsidy_gui.cpp
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/tree_gui.cpp
#	src/vehicle_gui.cpp
#	src/widget.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
This commit is contained in:
Jonathan G Rennison
2022-12-04 13:53:36 +00:00
53 changed files with 1478 additions and 1416 deletions

View File

@@ -374,11 +374,11 @@ struct GameOptionsWindow : Window {
break;
case WID_GO_BASE_SFX_VOLUME:
DrawVolumeSliderWidget(r, _settings_client.music.effect_vol);
DrawSliderWidget(r, 0, INT8_MAX, _settings_client.music.effect_vol, {});
break;
case WID_GO_BASE_MUSIC_VOLUME:
DrawVolumeSliderWidget(r, _settings_client.music.music_vol);
DrawSliderWidget(r, 0, INT8_MAX, _settings_client.music.music_vol, {});
break;
}
}
@@ -505,7 +505,7 @@ struct GameOptionsWindow : Window {
case WID_GO_BASE_SFX_VOLUME:
case WID_GO_BASE_MUSIC_VOLUME: {
byte &vol = (widget == WID_GO_BASE_MUSIC_VOLUME) ? _settings_client.music.music_vol : _settings_client.music.effect_vol;
if (ClickVolumeSliderWidget(this->GetWidget<NWidgetBase>(widget)->GetCurrentRect(), pt, vol)) {
if (ClickSliderWidget(this->GetWidget<NWidgetBase>(widget)->GetCurrentRect(), pt, 0, INT8_MAX, vol)) {
if (widget == WID_GO_BASE_MUSIC_VOLUME) MusicDriver::GetInstance()->SetVolume(vol);
this->SetWidgetDirty(widget);
SetWindowClassesDirty(WC_MUSIC_WINDOW);
@@ -2359,11 +2359,6 @@ static void ResetAllSettingsConfirmationCallback(Window *w, bool confirmed)
/** Window to edit settings of the game. */
struct GameSettingsWindow : Window {
static const int SETTINGTREE_LEFT_OFFSET = 5; ///< Position of left edge of setting values
static const int SETTINGTREE_RIGHT_OFFSET = 5; ///< Position of right edge of setting values
static const int SETTINGTREE_TOP_OFFSET = 5; ///< Position of top edge of setting values
static const int SETTINGTREE_BOTTOM_OFFSET = 5; ///< Position of bottom edge of setting values
static GameSettings *settings_ptr; ///< Pointer to the game settings being displayed and modified.
SettingEntry *valuewindow_entry; ///< If non-nullptr, pointer to setting for which a value-entering window has been opened.
@@ -2390,7 +2385,6 @@ struct GameSettingsWindow : Window {
this->filter.type_hides = false;
this->settings_ptr = &GetGameSettings();
_circle_size = maxdim(GetSpriteSize(SPR_CIRCLE_FOLDED), GetSpriteSize(SPR_CIRCLE_UNFOLDED));
GetSettingsTree().FoldAll(); // Close all sub-pages
this->valuewindow_entry = nullptr; // No setting entry for which a entry window is opened
@@ -2411,6 +2405,11 @@ struct GameSettingsWindow : Window {
this->InvalidateData();
}
void OnInit() override
{
_circle_size = maxdim(GetSpriteSize(SPR_CIRCLE_FOLDED), GetSpriteSize(SPR_CIRCLE_UNFOLDED));
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
switch (widget) {
@@ -2418,7 +2417,7 @@ struct GameSettingsWindow : Window {
resize->height = SETTING_HEIGHT = std::max({(int)_circle_size.height, SETTING_BUTTON_HEIGHT, FONT_HEIGHT_NORMAL}) + 1;
resize->width = 1;
size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;
size->height = 5 * resize->height + WD_FRAMETEXT_TOP + WD_FRAMETEXT_BOTTOM;
break;
case WID_GS_HELP_TEXT: {
@@ -2456,14 +2455,14 @@ struct GameSettingsWindow : Window {
}
/* Reserve the correct number of lines for the 'some search results are hidden' notice in the central settings display panel. */
const NWidgetBase *panel = this->GetWidget<NWidgetBase>(WID_GS_OPTIONSPANEL);
const Rect panel = this->GetWidget<NWidgetBase>(WID_GS_OPTIONSPANEL)->GetCurrentRect().Shrink(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM);
StringID warn_str = STR_CONFIG_SETTING_CATEGORY_HIDES - 1 + this->warn_missing;
int new_warn_lines;
if (this->warn_missing == WHR_NONE) {
new_warn_lines = 0;
} else {
SetDParam(0, _game_settings_restrict_dropdown[this->filter.min_cat]);
new_warn_lines = GetStringLineCount(warn_str, panel->current_x);
new_warn_lines = GetStringLineCount(warn_str, panel.Width());
}
if (this->warn_lines != new_warn_lines) {
this->vscroll->SetCount(this->vscroll->GetCount() - this->warn_lines + new_warn_lines);
@@ -2474,16 +2473,8 @@ struct GameSettingsWindow : Window {
/* Draw the 'some search results are hidden' notice. */
if (this->warn_missing != WHR_NONE) {
const int left = panel->pos_x;
const int right = left + panel->current_x - 1;
const int top = panel->pos_y + WD_FRAMETEXT_TOP + (SETTING_HEIGHT - FONT_HEIGHT_NORMAL) * this->warn_lines / 2;
SetDParam(0, _game_settings_restrict_dropdown[this->filter.min_cat]);
if (this->warn_lines == 1) {
/* If the warning fits at one line, center it. */
DrawString(left + WD_FRAMETEXT_LEFT, right - WD_FRAMETEXT_RIGHT, top, warn_str, TC_FROMSTRING, SA_HOR_CENTER);
} else {
DrawStringMultiLine(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, INT32_MAX, warn_str, TC_FROMSTRING, SA_HOR_CENTER);
}
DrawStringMultiLine(panel.WithHeight(this->warn_lines * FONT_HEIGHT_NORMAL), warn_str, TC_FROMSTRING, SA_CENTER);
}
}
@@ -2533,11 +2524,12 @@ struct GameSettingsWindow : Window {
{
switch (widget) {
case WID_GS_OPTIONSPANEL: {
int top_pos = r.top + SETTINGTREE_TOP_OFFSET + 1 + this->warn_lines * SETTING_HEIGHT;
Rect tr = r.Shrink(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM);
tr.top += this->warn_lines * SETTING_HEIGHT;
uint last_row = this->vscroll->GetPosition() + this->vscroll->GetCapacity() - this->warn_lines;
int next_row = GetSettingsTree().Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, top_pos,
int next_row = GetSettingsTree().Draw(settings_ptr, tr.left, tr.right, tr.top,
this->vscroll->GetPosition(), last_row, this->last_clicked);
if (next_row == 0) DrawString(r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, top_pos, STR_CONFIG_SETTINGS_NONE);
if (next_row == 0) DrawString(tr, STR_CONFIG_SETTINGS_NONE);
break;
}
@@ -2545,20 +2537,20 @@ struct GameSettingsWindow : Window {
if (this->last_clicked != nullptr) {
const IntSettingDesc *sd = this->last_clicked->setting;
int y = r.top;
Rect tr = r;
switch (sd->GetType()) {
case ST_COMPANY: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_COMPANY_INGAME); break;
case ST_CLIENT: SetDParam(0, STR_CONFIG_SETTING_TYPE_CLIENT); break;
case ST_GAME: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_GAME_MENU : STR_CONFIG_SETTING_TYPE_GAME_INGAME); break;
default: NOT_REACHED();
}
DrawString(r.left, r.right, y, STR_CONFIG_SETTING_TYPE);
y += FONT_HEIGHT_NORMAL;
DrawString(tr, STR_CONFIG_SETTING_TYPE);
tr.top += FONT_HEIGHT_NORMAL;
std::unique_ptr<SettingEntry::SetValueDParamsTempData> tempdata;
this->last_clicked->SetValueDParams(0, sd->def, tempdata);
DrawString(r.left, r.right, y, STR_CONFIG_SETTING_DEFAULT_VALUE);
y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
DrawString(tr, STR_CONFIG_SETTING_DEFAULT_VALUE);
tr.top += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
if (sd->flags & SF_GUI_ADVISE_DEFAULT) {
const Dimension warning_dimensions = GetSpriteSize(SPR_WARNING_SIGN);
@@ -2567,20 +2559,20 @@ struct GameSettingsWindow : Window {
const int warning_offset_y = (step_height - warning_dimensions.height) / 2;
const bool rtl = _current_text_dir == TD_RTL;
int left = r.left;
int right = r.right;
DrawSprite(SPR_WARNING_SIGN, 0, rtl ? right - warning_dimensions.width - 5 : left + 5, y + warning_offset_y);
int left = tr.left;
int right = tr.right;
DrawSprite(SPR_WARNING_SIGN, 0, rtl ? right - warning_dimensions.width - 5 : left + 5, tr.top + warning_offset_y);
if (rtl) {
right -= (warning_dimensions.width + 10);
} else {
left += (warning_dimensions.width + 10);
}
DrawString(left, right, y + text_offset_y, STR_CONFIG_SETTING_ADVISED_LEAVE_DEFAULT, TC_RED);
DrawString(left, right, tr.top + text_offset_y, STR_CONFIG_SETTING_ADVISED_LEAVE_DEFAULT, TC_RED);
y += step_height + WD_PAR_VSEP_NORMAL;
tr.top += step_height + WD_PAR_VSEP_NORMAL;
}
DrawStringMultiLine(r.left, r.right, y, r.bottom, this->last_clicked->GetHelpText(), TC_WHITE);
DrawStringMultiLine(tr, this->last_clicked->GetHelpText(), TC_WHITE);
}
break;
@@ -2642,7 +2634,7 @@ struct GameSettingsWindow : Window {
if (widget != WID_GS_OPTIONSPANEL) return;
uint btn = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET);
uint btn = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GS_OPTIONSPANEL, WD_FRAMETEXT_TOP);
if (btn == INT_MAX || (int)btn < this->warn_lines) return;
btn -= this->warn_lines;
@@ -2651,7 +2643,7 @@ struct GameSettingsWindow : Window {
if (clicked_entry == nullptr) return; // Clicked below the last setting of the page
int x = (_current_text_dir == TD_RTL ? this->width - 1 - pt.x : pt.x) - SETTINGTREE_LEFT_OFFSET - (clicked_entry->level + 1) * LEVEL_WIDTH; // Shift x coordinate
int x = (_current_text_dir == TD_RTL ? this->width - 1 - pt.x : pt.x) - WD_FRAMETEXT_LEFT - (clicked_entry->level + 1) * LEVEL_WIDTH; // Shift x coordinate
if (x < 0) return; // Clicked left of the entry
SettingsPage *clicked_page = dynamic_cast<SettingsPage*>(clicked_entry);
@@ -2692,7 +2684,7 @@ struct GameSettingsWindow : Window {
this->closing_dropdown = false;
const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_GS_OPTIONSPANEL);
int rel_y = (pt.y - (int)wid->pos_y - SETTINGTREE_TOP_OFFSET) % wid->resize_y;
int rel_y = (pt.y - (int)wid->pos_y - WD_FRAMETEXT_TOP) % wid->resize_y;
Rect wi_rect;
wi_rect.left = pt.x - (_current_text_dir == TD_RTL ? SETTING_BUTTON_WIDTH - 1 - x : x);
@@ -2950,7 +2942,7 @@ struct GameSettingsWindow : Window {
void OnResize() override
{
this->vscroll->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET);
this->vscroll->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL, WD_FRAMETEXT_TOP + WD_FRAMETEXT_BOTTOM);
}
};