Merge branch 'master' into jgrpp
# Conflicts: # src/build_vehicle_gui.cpp # src/cheat_gui.cpp # src/company_gui.cpp # src/error_gui.cpp # src/fios_gui.cpp # src/gfx_func.h # src/graph_gui.cpp # src/group_gui.cpp # src/misc_gui.cpp # src/newgrf_debug_gui.cpp # src/order_gui.cpp # src/road_gui.cpp # src/roadveh_gui.cpp # src/settings_gui.cpp # src/ship_gui.cpp # src/station_gui.cpp # src/statusbar_gui.cpp # src/subsidy_gui.cpp # src/timetable_gui.cpp # src/town_gui.cpp # src/train_gui.cpp # src/tree_gui.cpp # src/vehicle_gui.cpp # src/widget.cpp # src/widgets/dropdown.cpp # src/window_gui.h
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@@ -193,30 +193,29 @@ struct SignListWindow : Window, SignList {
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{
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switch (widget) {
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case WID_SIL_LIST: {
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uint y = r.top + WD_FRAMERECT_TOP; // Offset from top of widget.
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Rect tr = r.Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM);
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uint text_offset_y = (this->resize.step_height - FONT_HEIGHT_NORMAL + 1) / 2;
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/* No signs? */
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if (this->vscroll->GetCount() == 0) {
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DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y + text_offset_y, STR_STATION_LIST_NONE);
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DrawString(tr.left, tr.right, tr.top + text_offset_y, STR_STATION_LIST_NONE);
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return;
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}
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Dimension d = GetSpriteSize(SPR_COMPANY_ICON);
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bool rtl = _current_text_dir == TD_RTL;
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int sprite_offset_y = (this->resize.step_height - d.height + 1) / 2;
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uint icon_left = 4 + (rtl ? r.right - this->text_offset : r.left);
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uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT : this->text_offset);
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uint text_right = r.right - (rtl ? this->text_offset : WD_FRAMERECT_RIGHT);
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uint icon_left = rtl ? tr.right - this->text_offset : tr.left;
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tr = tr.Indent(this->text_offset, rtl);
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/* At least one sign available. */
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for (uint16 i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < this->vscroll->GetCount(); i++) {
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const Sign *si = this->signs[i];
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if (si->owner != OWNER_NONE) DrawCompanyIcon(si->owner, icon_left, y + sprite_offset_y);
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if (si->owner != OWNER_NONE) DrawCompanyIcon(si->owner, icon_left, tr.top + sprite_offset_y);
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SetDParam(0, si->index);
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DrawString(text_left, text_right, y + text_offset_y, STR_SIGN_NAME, TC_YELLOW);
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y += this->resize.step_height;
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DrawString(tr.left, tr.right, tr.top + text_offset_y, STR_SIGN_NAME, TC_YELLOW);
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tr.top += this->resize.step_height;
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}
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break;
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}
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