Merge branch 'master' into jgrpp
# Conflicts: # .github/workflows/release-windows.yml # src/company_base.h # src/company_cmd.cpp # src/company_gui.cpp # src/console_cmds.cpp # src/economy.cpp # src/economy_cmd.h # src/fios.h # src/goal.cpp # src/group_gui.cpp # src/network/core/config.h # src/network/network_admin.cpp # src/newgrf_config.cpp # src/os/windows/win32.cpp # src/saveload/afterload.cpp # src/saveload/company_sl.cpp # src/saveload/saveload.cpp # src/saveload/saveload_error.hpp # src/settings_gui.cpp # src/ship_cmd.cpp # src/stdafx.h # src/story.cpp # src/story_base.h # src/string.cpp # src/table/settings/economy_settings.ini # src/tests/CMakeLists.txt # src/tests/math_func.cpp
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@@ -373,8 +373,6 @@ enum Commands {
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CMD_PAUSE, ///< pause the game
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CMD_BUY_SHARE_IN_COMPANY, ///< buy a share from a company
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CMD_SELL_SHARE_IN_COMPANY, ///< sell a share from a company
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CMD_BUY_COMPANY, ///< buy a company which is bankrupt
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CMD_DECLINE_BUY_COMPANY, ///< decline to buy a company which is bankrupt
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@@ -612,7 +610,7 @@ DECLARE_ENUM_AS_BIT_SET(CommandFlags)
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enum CommandType {
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CMDT_LANDSCAPE_CONSTRUCTION, ///< Construction and destruction of objects on the map.
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CMDT_VEHICLE_CONSTRUCTION, ///< Construction, modification (incl. refit) and destruction of vehicles.
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CMDT_MONEY_MANAGEMENT, ///< Management of money, i.e. loans and shares.
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CMDT_MONEY_MANAGEMENT, ///< Management of money, i.e. loans.
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CMDT_VEHICLE_MANAGEMENT, ///< Stopping, starting, sending to depot, turning around, replace orders etc.
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CMDT_ROUTE_MANAGEMENT, ///< Modifications to route management (orders, groups, etc).
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CMDT_OTHER_MANAGEMENT, ///< Renaming stuff, changing company colours, placing signs, etc.
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