Merge branch 'master' into jgrpp

# Conflicts:
#	.github/workflows/release-windows.yml
#	src/company_base.h
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/economy.cpp
#	src/economy_cmd.h
#	src/fios.h
#	src/goal.cpp
#	src/group_gui.cpp
#	src/network/core/config.h
#	src/network/network_admin.cpp
#	src/newgrf_config.cpp
#	src/os/windows/win32.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload_error.hpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/stdafx.h
#	src/story.cpp
#	src/story_base.h
#	src/string.cpp
#	src/table/settings/economy_settings.ini
#	src/tests/CMakeLists.txt
#	src/tests/math_func.cpp
This commit is contained in:
Jonathan G Rennison
2023-05-30 00:49:14 +01:00
156 changed files with 2979 additions and 4098 deletions

View File

@@ -431,7 +431,7 @@ class NetworkContentListWindow : public Window, ContentCallback {
/** Sort content by name. */
static bool NameSorter(const ContentInfo * const &a, const ContentInfo * const &b)
{
return strnatcmp(a->name.c_str(), b->name.c_str(), true) < 0; // Sort by name (natural sorting).
return StrNaturalCompare(a->name, b->name, true) < 0; // Sort by name (natural sorting).
}
/** Sort content by type. */
@@ -439,7 +439,7 @@ class NetworkContentListWindow : public Window, ContentCallback {
{
int r = 0;
if (a->type != b->type) {
r = strnatcmp(content_type_strs[a->type], content_type_strs[b->type]);
r = StrNaturalCompare(content_type_strs[a->type], content_type_strs[b->type]);
}
if (r == 0) return NameSorter(a, b);
return r < 0;
@@ -466,9 +466,9 @@ class NetworkContentListWindow : public Window, ContentCallback {
static bool TagNameFilter(const ContentInfo * const *a, ContentListFilterData &filter)
{
filter.string_filter.ResetState();
for (auto &tag : (*a)->tags) filter.string_filter.AddLine(tag.c_str());
for (auto &tag : (*a)->tags) filter.string_filter.AddLine(tag);
filter.string_filter.AddLine((*a)->name.c_str());
filter.string_filter.AddLine((*a)->name);
return filter.string_filter.GetState();
}