Merge branch 'master' into jgrpp

# Conflicts:
#	.github/workflows/release-windows.yml
#	src/company_base.h
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/economy.cpp
#	src/economy_cmd.h
#	src/fios.h
#	src/goal.cpp
#	src/group_gui.cpp
#	src/network/core/config.h
#	src/network/network_admin.cpp
#	src/newgrf_config.cpp
#	src/os/windows/win32.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload_error.hpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/stdafx.h
#	src/story.cpp
#	src/story_base.h
#	src/string.cpp
#	src/table/settings/economy_settings.ini
#	src/tests/CMakeLists.txt
#	src/tests/math_func.cpp
This commit is contained in:
Jonathan G Rennison
2023-05-30 00:49:14 +01:00
156 changed files with 2979 additions and 4098 deletions

View File

@@ -44,7 +44,7 @@ struct SignList {
StringFilter string_filter; ///< The match string to be used when the GUIList is (re)-sorted.
static bool match_case; ///< Should case sensitive matching be used?
static char default_name[64]; ///< Default sign name, used if Sign::name is nullptr.
static std::string default_name; ///< Default sign name, used if Sign::name is nullptr.
/**
* Creates a SignList with filtering disabled by default.
@@ -76,10 +76,10 @@ struct SignList {
* a lot of them. Therefore a worthwhile performance gain can be made by
* directly comparing Sign::name instead of going through the string
* system for each comparison. */
const char *a_name = a->name.empty() ? SignList::default_name : a->name.c_str();
const char *b_name = b->name.empty() ? SignList::default_name : b->name.c_str();
const std::string &a_name = a->name.empty() ? SignList::default_name : a->name;
const std::string &b_name = b->name.empty() ? SignList::default_name : b->name;
int r = strnatcmp(a_name, b_name); // Sort by name (natural sorting).
int r = StrNaturalCompare(a_name, b_name); // Sort by name (natural sorting).
return r != 0 ? r < 0 : (a->index < b->index);
}
@@ -93,10 +93,10 @@ struct SignList {
static bool SignNameFilter(const Sign * const *a, StringFilter &filter)
{
/* Same performance benefit as above for sorting. */
const char *a_name = (*a)->name.empty() ? SignList::default_name : (*a)->name.c_str();
const std::string &a_name = (*a)->name.empty() ? SignList::default_name : (*a)->name;
filter.ResetState();
filter.AddLine(a_name);
filter.AddLine(a_name.c_str());
return filter.GetState();
}
@@ -127,7 +127,7 @@ struct SignList {
};
bool SignList::match_case = false;
char SignList::default_name[64];
std::string SignList::default_name;
/** Enum referring to the Hotkeys in the sign list window */
enum SignListHotkeys {
@@ -162,7 +162,7 @@ struct SignListWindow : Window, SignList {
void OnInit() override
{
/* Default sign name, used if Sign::name is nullptr. */
GetString(SignList::default_name, STR_DEFAULT_SIGN_NAME, lastof(SignList::default_name));
SignList::default_name = GetString(STR_DEFAULT_SIGN_NAME);
this->signs.ForceResort();
this->SortSignsList();
this->SetDirty();