Merge branch 'master' into jgrpp

# Conflicts:
#	src/lang/czech.txt
#	src/lang/galician.txt
#	src/lang/german.txt
#	src/order_cmd.cpp
#	src/saveload/afterload.cpp
#	src/ship.h
#	src/vehicle.cpp
This commit is contained in:
Jonathan G Rennison
2023-01-05 23:45:34 +00:00
37 changed files with 2358 additions and 1572 deletions

View File

@@ -3226,23 +3226,21 @@ bool UpdateOrderDest(Vehicle *v, const Order *order, int conditional_depth, bool
if (v->current_order.GetDepotActionType() & ODATFB_NEAREST_DEPOT) {
/* We need to search for the nearest depot (hangar). */
TileIndex location;
DestinationID destination;
bool reverse;
ClosestDepot closestDepot = v->FindClosestDepot();
if (v->FindClosestDepot(&location, &destination, &reverse)) {
if (closestDepot.found) {
/* PBS reservations cannot reverse */
if (pbs_look_ahead && reverse) return false;
if (pbs_look_ahead && closestDepot.reverse) return false;
v->SetDestTile(location);
v->current_order.SetDestination(destination);
v->SetDestTile(closestDepot.location);
v->current_order.SetDestination(closestDepot.destination);
/* If there is no depot in front, reverse automatically (trains only) */
if (v->type == VEH_TRAIN && reverse) DoCommand(v->tile, v->index, 0, DC_EXEC, CMD_REVERSE_TRAIN_DIRECTION);
if (v->type == VEH_TRAIN && closestDepot.reverse) DoCommand(v->tile, v->index, 0, DC_EXEC, CMD_REVERSE_TRAIN_DIRECTION);
if (v->type == VEH_AIRCRAFT) {
Aircraft *a = Aircraft::From(v);
if (a->state == FLYING && a->targetairport != destination) {
if (a->state == FLYING && a->targetairport != closestDepot.destination) {
/* The aircraft is now heading for a different hangar than the next in the orders */
extern void AircraftNextAirportPos_and_Order(Aircraft *a);
AircraftNextAirportPos_and_Order(a);