Merge branch 'master' into jgrpp
# Conflicts: # src/lang/czech.txt # src/lang/galician.txt # src/lang/german.txt # src/order_cmd.cpp # src/saveload/afterload.cpp # src/ship.h # src/vehicle.cpp
This commit is contained in:
1
.github/workflows/preview_build.yml
vendored
1
.github/workflows/preview_build.yml
vendored
@@ -37,6 +37,7 @@ jobs:
|
||||
|
||||
- name: Name branch
|
||||
run: |
|
||||
git config --global --add safe.directory ${GITHUB_WORKSPACE}
|
||||
name=$(echo "${{ github.event.client_payload.folder }}")
|
||||
git checkout -b ${name}
|
||||
|
||||
|
@@ -114,7 +114,7 @@ struct Aircraft FINAL : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
|
||||
void OnPeriodic();
|
||||
uint Crash(bool flooded = false);
|
||||
TileIndex GetOrderStationLocation(StationID station);
|
||||
bool FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse);
|
||||
ClosestDepot FindClosestDepot();
|
||||
|
||||
/**
|
||||
* Check if the aircraft type is a normal flying device; eg
|
||||
|
@@ -414,7 +414,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine *
|
||||
}
|
||||
|
||||
|
||||
bool Aircraft::FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse)
|
||||
ClosestDepot Aircraft::FindClosestDepot()
|
||||
{
|
||||
const Station *st = GetTargetAirportIfValid(this);
|
||||
/* If the station is not a valid airport or if it has no hangars */
|
||||
@@ -422,15 +422,12 @@ bool Aircraft::FindClosestDepot(TileIndex *location, DestinationID *destination,
|
||||
/* the aircraft has to search for a hangar on its own */
|
||||
StationID station = FindNearestHangar(this);
|
||||
|
||||
if (station == INVALID_STATION) return false;
|
||||
if (station == INVALID_STATION) return ClosestDepot();
|
||||
|
||||
st = Station::Get(station);
|
||||
}
|
||||
|
||||
if (location != nullptr) *location = st->xy;
|
||||
if (destination != nullptr) *destination = st->index;
|
||||
|
||||
return true;
|
||||
return ClosestDepot(st->xy, st->index);
|
||||
}
|
||||
|
||||
static void CheckIfAircraftNeedsService(Aircraft *v)
|
||||
@@ -1217,7 +1214,8 @@ void FindBreakdownDestination(Aircraft *v)
|
||||
DestinationID destination = INVALID_STATION;
|
||||
if (v->breakdown_type == BREAKDOWN_AIRCRAFT_DEPOT) {
|
||||
/* Go to a hangar, if possible at our current destination */
|
||||
v->FindClosestDepot(nullptr, &destination, nullptr);
|
||||
ClosestDepot closestDepot = v->FindClosestDepot();
|
||||
if (closestDepot.found) destination = closestDepot.destination;
|
||||
} else if (v->breakdown_type == BREAKDOWN_AIRCRAFT_EM_LANDING) {
|
||||
/* Go to the nearest airport with a hangar */
|
||||
destination = FindNearestHangar(v);
|
||||
|
@@ -367,7 +367,12 @@ bool BmpReadHeader(BmpBuffer *buffer, BmpInfo *info, BmpData *data)
|
||||
info->palette_size = ReadDword(buffer); // number of colours in palette
|
||||
SkipBytes(buffer, header_size - 16); // skip the end of info header
|
||||
}
|
||||
if (info->palette_size == 0) info->palette_size = 1 << info->bpp;
|
||||
|
||||
uint maximum_palette_size = 1U << info->bpp;
|
||||
if (info->palette_size == 0) info->palette_size = maximum_palette_size;
|
||||
|
||||
/* More palette colours than palette indices is not supported. */
|
||||
if (info->palette_size > maximum_palette_size) return false;
|
||||
|
||||
data->palette = CallocT<Colour>(info->palette_size);
|
||||
|
||||
|
@@ -204,6 +204,7 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}ح
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}حصان
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}ك واط
|
||||
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP} طن
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}طن
|
||||
@@ -968,11 +969,12 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}اختر
|
||||
STR_GAME_OPTIONS_RESOLUTION_OTHER :اخرى
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}تسريع الأجهزة
|
||||
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}حدد هذا المربع للسماح لـ OpenTTD بمحاولة استخدام تسريع الأجهزة. سيتم تطبيق الإعداد الذي تم تغييره فقط عند إعادة تشغيل اللعبة
|
||||
STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}اخترهذا المربع للسماح لـ OpenTTD بمحاولة استخدام تسريع الأجهزة. سيتم تطبيق الإعداد الذي تم تغييره فقط عند إعادة تشغيل اللعبة
|
||||
STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}لن يعمل الإعداد إلا بعد إعادة تشغيل اللعبة
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}اختر هذا المربع لكشف حجم الواجهة تلقائيا
|
||||
|
||||
|
||||
|
||||
@@ -1568,6 +1570,7 @@ STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :اشارات ا
|
||||
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :الكل واضح
|
||||
|
||||
###length 2
|
||||
STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH :اشارات الطريق فقط
|
||||
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT :تصميم الطرق للمدن الجديدة : {STRING}
|
||||
###length 5
|
||||
@@ -1627,6 +1630,7 @@ STR_CONFIG_SETTING_TOWN_GROWTH_FAST :سريع
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :سريع جدا
|
||||
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :عدد المدن التي ستصبح مدينة كبيرة، وبالتالي اي مدينة تبدء اكبر وتنمو بطريقة سريعة.
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS_VALUE :1 في {COMMA}
|
||||
###setting-zero-is-special
|
||||
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :مضاعف المدن المبدئي: {STRING}
|
||||
|
||||
@@ -1963,6 +1967,7 @@ STR_NETWORK_COMPANY_LIST_SPECTATE :شاهد
|
||||
|
||||
# Network client list
|
||||
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}اللاعبون عبر الإنترنت
|
||||
STR_NETWORK_CLIENT_LIST_SERVER_NAME :{BLACK}الاسم
|
||||
STR_NETWORK_CLIENT_LIST_NEW_COMPANY :(شركة جديدة)
|
||||
|
||||
# Matches ConnectionType
|
||||
@@ -2606,6 +2611,7 @@ STR_FRAMERATE_GAMESCRIPT :{BLACK} مخط
|
||||
STR_FRAMERATE_AI :{BLACK} AI {NUM} {STRING}
|
||||
|
||||
###length 15
|
||||
STR_FRAMETIME_CAPTION_GL_TRAINS : تكتكة القطار
|
||||
STR_FRAMETIME_CAPTION_SOUND :اختلاط الصوت
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :كتابة اللعبة
|
||||
|
||||
@@ -3042,6 +3048,7 @@ STR_STATION_VIEW_GROUP :{BLACK}جمع
|
||||
STR_STATION_VIEW_WAITING_AMOUNT :الكمية: في الانتظار
|
||||
STR_STATION_VIEW_PLANNED_AMOUNT :المبلغ: تم تخطيطه
|
||||
STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} من {STATION}
|
||||
STR_STATION_VIEW_VIA :{YELLOW}{CARGO_SHORT} من خلال {STATION}
|
||||
STR_STATION_VIEW_TO :{YELLOW}{CARGO_SHORT} إلى {STATION}
|
||||
STR_STATION_VIEW_TO_ANY :{RED}{CARGO_SHORT} إلى أي محطة
|
||||
|
||||
@@ -3839,13 +3846,14 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}حول
|
||||
STR_TIMETABLE_TOOLTIP :{BLACK}جدولة الأوامر - اضغط على الامر لاظهارة
|
||||
|
||||
STR_TIMETABLE_NO_TRAVEL :لا رحيل
|
||||
STR_TIMETABLE_NOT_TIMETABLEABLE :المغادرة (ذاتي: بواسطة الامر اليدوي التالي)
|
||||
STR_TIMETABLE_NOT_TIMETABLEABLE :المغادرة (ذاتي: مجدول بواسطة الامر اليدوي التالي)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :مسافر (غير مجدوله)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :سافر(بدون جدول زمني) مع تقريبا {2:VELOCITY}
|
||||
STR_TIMETABLE_TRAVEL_FOR :مسافر لـ {STRING}
|
||||
STR_TIMETABLE_TRAVEL_FOR_SPEED :سافر لي {STRING} بمعدل {VELOCITY}
|
||||
STR_TIMETABLE_TRAVEL_FOR_ESTIMATED :سافر(إلى {STRING}, بدون جدول زمني)
|
||||
STR_TIMETABLE_TRAVEL_FOR_SPEED_ESTIMATED :سافر (إلى {STRING}, بدون الجدول الزمني) مع تقريبا {VELOCITY}
|
||||
STR_TIMETABLE_STAY_FOR_ESTIMATED :(البقاء ل{STRING}، ليس مجدول)
|
||||
STR_TIMETABLE_STAY_FOR :ويبقى لـ {STRING}
|
||||
STR_TIMETABLE_AND_TRAVEL_FOR :ويسافر لـ {STRING}
|
||||
STR_TIMETABLE_DAYS :{COMMA}يوم
|
||||
@@ -3922,6 +3930,7 @@ STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW} شاش
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}مخطوطات اللعبة الذي سيتم تحميله في اللعبة التالية
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}الذكاء الاصطناعي الذي سيتم تحميله في اللعبة التالية
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :لاعب انساني
|
||||
STR_AI_CONFIG_RANDOM_AI :ذكاء صناعي عشوائي
|
||||
STR_AI_CONFIG_NONE :(لا شيء)
|
||||
|
@@ -2864,6 +2864,7 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Cidade A
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Constrói cidade num local aleatório
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Várias cidades aleatórias
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cobrir o mapa com cidades colocadas aleatoriamente
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Expandir todas as cidades
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Fazer com que todas as cidades cresçam ligeiramente
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Nome da cidade:
|
||||
@@ -4530,22 +4531,22 @@ STR_TIMETABLE_STARTING_DATE :{BLACK}Data de
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Seleciona uma data como ponto de partida para esse horário. Ctrl+Clique define o ponto de partida desse horário e distribui todos os veículos que compartilham essa ordem igualmente, baseados na sua ordem relativa, mesmo que a ordem esteja totalmente tabelada
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}Mudar horário
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Mudar a quantidade de tempo que a ordem destacada deverá levar
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Mudar a duração do tempo que a ordem em destaque deve durar. Ctrl+Clique define o tempo para todas as ordens
|
||||
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}Limpar Horário
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Limpar a quantidade de tempo para a ordem destacada
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Limpar a duração do tempo da ordem destacada. Ctrl+Clique limpa os tempos para todas as ordens
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Alterar Limite de Vel.
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Altera a velocidade máxima de viagem para a ordem selecionada. Ctrl+Clique define a velocidade para todas as ordens
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Limpa Limite de Vel.
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Limpar a velocidade máxima de viagem para a ordem selecionada
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Limpar a velocidade máxima de viagem da ordem em destaque. Ctrl+Clique limpa as velocidades para todas as ordens
|
||||
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}Restabelecer Contador de Atraso
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Restabelecer o contador de atraso,então o veículo estará pontual
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}Autopreencher
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Preencher o horário automaticamente com os valores da próxima jornada. (CTRL+Clique para tentar manter os tempos de espera)
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Preencher o horário automaticamente com os valores da próxima viagem. Ctrl+Clique para tentar manter os tempos de espera
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}Esperado
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}Agendado
|
||||
@@ -4592,7 +4593,7 @@ STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Depura
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}Configuração de IA
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Configuração de Script de Jogo
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}O script do jogo que será carregado no próximo jogo
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}IAs que serão carregadas no próximo jogo
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}As IAs que serão carregadas no próximo jogo
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Jogador humano
|
||||
STR_AI_CONFIG_RANDOM_AI :IA aleatória
|
||||
STR_AI_CONFIG_NONE :{G=m}(nenhum)
|
||||
@@ -4801,6 +4802,7 @@ STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... exis
|
||||
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Impossível gerar indústrias...
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Impossível construir {STRING} aqui...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Impossível construir este tipo de indústria aqui...
|
||||
STR_ERROR_CAN_T_PROSPECT_INDUSTRY :{WHITE}Não é possível prospectar indústria...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... muito perto de outra indústria
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... deve construir uma cidade antes
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... só é permitido uma por cidade
|
||||
@@ -4815,6 +4817,8 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... a fl
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... só pode ser construído acima do nível da neve
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... só pode ser construída abaixo do nível da neve
|
||||
|
||||
STR_ERROR_PROSPECTING_WAS_UNLUCKY :{WHITE}O financiamento falhou em prospectar devido ao azar; tente novamente
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_PROSPECTING :{WHITE}Não havia locais adequados para prospectar esta indústria
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Não existe locais aceitáveis para '{STRING}' indústrias
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Mude os parâmetros de geração do mapa para obter um mapa melhor
|
||||
|
||||
|
@@ -2866,6 +2866,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Crea una
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Funda una població en un lloc aleatori
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Crea moltes poblacions aleatòries
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Omple el mapa amb poblacions situades aleatòriament
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Expandeix totes les poblacions
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Fes que totes les poblacions creixin una mica.
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Nom de la població nova:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Introdueix el nom de la població
|
||||
@@ -3346,8 +3348,10 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Represen
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Desplaça l'sprite un píxel en el sentit indicat. Amb Ctrl+Clic el desplaça 8 píxels.
|
||||
|
||||
###length 2
|
||||
STR_SPRITE_ALIGNER_CENTRE_OFFSET :{BLACK}Modificador centrat
|
||||
STR_SPRITE_ALIGNER_CENTRE_SPRITE :{BLACK}Sprite centrat
|
||||
|
||||
STR_SPRITE_ALIGNER_CROSSHAIR :{BLACK}Punt de mira
|
||||
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Restableix relatius
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Restableix els desplaçaments relatius actuals
|
||||
@@ -4529,22 +4533,22 @@ STR_TIMETABLE_STARTING_DATE :{BLACK}Data de
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Seleccioneu una data com a punt de partida d'aquest horari. Amb Ctrl+Clic, distribueix els vehicles que comparteixen aquesta ruta a partir de la data establerta i la seva ordre relativa, sempre que la ruta tingui l'horari complet.
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}Canvia Temps
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Canvia la quantitat de temps que l'ordre marcada hauria de prendre
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Canvia el emps que l'ordre marcada hauria de prendre. Amb Ctrl+clic estableix el temps per a totes les ordres.
|
||||
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}Esborra Temps
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Esborra la quantitat de temps de l'ordre marcada
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Esborra la quantitat de temps de l'ordre marcada. Amb Ctrl+clic, s'esborra el temps per a totes les ordres.
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Canvia el límit de velocitat
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Canvia la velocitat de viatge màxima de l'ordre seleccionada
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Canvia la velocitat de viatge màxima de l'ordre seleccionada. Amb Ctrl+clic s'estableix la velocitat per a totes les ordres.
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Esborra el límit de velocitat
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Esborra la velocitat de viatge màxima de l'ordre seleccionada
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Esborra la velocitat de viatge màxima de l'ordre seleccionada. Amb Ctrl+clic s'esborra la velocitat per a totes les ordres.
|
||||
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}Restablir Retard
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Restableix el comptador de retards, de manera que el vehicle serà puntual
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}Autoomple
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Omple automàticament l'horari amb valors del proper viatge (CTRL+clic per intentar mantenir els temps d'espera)
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Omple automàticament l'horari amb valors del proper viatge. CTRL+clic per a intentar mantenir els temps d'espera.
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}Esperat
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}Planificat
|
||||
@@ -4800,6 +4804,7 @@ STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... mass
|
||||
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}No es poden generar indústries...
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Aquí no es pot construir {STRING}...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Aquí no es pot construir aquest tipus d'indústria...
|
||||
STR_ERROR_CAN_T_PROSPECT_INDUSTRY :{WHITE}No es pot fer la prospecció per a la indústria...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... massa prop d'altres indústries
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}...abans s'ha de fundar una població.
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... només un permès per població
|
||||
@@ -4814,6 +4819,8 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... el b
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... només es pot construir en estatges amb neu
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... només es pot construir en estatges sense neu
|
||||
|
||||
STR_ERROR_PROSPECTING_WAS_UNLUCKY :{WHITE}La fundació ha fallat la prospecció per mala sort. Proveu-ho de nou.
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_PROSPECTING :{WHITE}No hi havia llocs apropiats per a fer la prospecció per a aquesta indústria.
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}No hi havia llocs adequats per a indústries '{STRING}'
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Canvia els paràmetres de generació de mapa per a obtenir-ne un de millor
|
||||
|
||||
|
@@ -280,6 +280,15 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hp
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}hp
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}W/kg
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
|
||||
@@ -307,8 +316,8 @@ STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
|
||||
|
||||
# Common window strings
|
||||
STR_LIST_FILTER_TITLE :{BLACK}Filtrovat řetězec:
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}Vložte filtr
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Vložte klíčové slovo pro filtr seznamu
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}Vložte jedno nebo více klíčových slov pro filtr seznamu
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Vložte jedno nebo více klíčových slov pro filtr seznamu
|
||||
|
||||
STR_TOOLTIP_GROUP_ORDER :{BLACK}Vyber pořadí seskupení
|
||||
STR_TOOLTIP_SORT_ORDER :{BLACK}Vyber způsob řazeni (sestupně/vzestupně)
|
||||
@@ -462,7 +471,7 @@ STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Výstavb
|
||||
STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION :{BLACK}Výstavba tramvajové tratě
|
||||
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Vysadit stromy. Shift zobrazí odhad ceny
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Umístit popisek
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Umisťte objekt. Shift zobrazí odhad ceny
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Umisťte objekt. Pro zobrazení odhadu ceny podrž Shift. Ctrl vybírá oblast diagonálně
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_HOUSE :{BLACK}Umístit dům
|
||||
|
||||
# Scenario editor file menu
|
||||
@@ -479,6 +488,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Ukončit
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Možnosti hry
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Nastavení
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Nastavení AI
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Nastavení herních skriptů
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Nastavení grafik
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Nastavení průhlednosti
|
||||
STR_SETTINGS_MENU_ZONING :Zóny
|
||||
@@ -1008,8 +1019,8 @@ STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLAC
|
||||
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Nabídka dotace:{}{}Doprava {STRING} z {STRING} do {STRING} bude {NUM} rok dotována místní správou!
|
||||
###length 4
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Dotace přidělena společnosti {STRING}!{}{}Doprava {STRING.gen} z{NBSP}{STRING.gen} do {STRING.gen} bude po {NUM} rok{P “” ů ů} vynášet 150{NBSP}% normální ceny
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Dotace přidělena společnosti {STRING}!{}{} Doprava {STRING} z{NBSP}{STRING} do {STRING} bude po {NUM} rok{P “” “” ů} vynášet dvojnásobek normální ceny!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Dotace přidělena společnosti {STRING}.{}{}Doprava {STRING.gen} z{NBSP}{STRING.gen} do {STRING.gen} bude po {NUM} rok{P “” ů ů} vynášet trojnásobek normální ceny!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Dotace přidělena společnosti {STRING}!{}{} Doprava {STRING} z{NBSP}{STRING} do {STRING} bude po {NUM} rok{P "" "" ů} vynášet dvojnásobek normální ceny!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Dotace na přepravu přidělena společnosti {STRING}!{}{}Přeprava {STRING.gen} z {STRING.gen} do {STRING.gen} bude po {NUM} rok{P “” y ů} vynášet trojnásobek normální sazby!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Dotace přidělena společnosti {STRING}.{}{}Doprava {STRING.gen} z{STRING.gen} do {STRING.gen} bude po {NUM} rok{P “” ů ů} vynášet čtyřnásobek normální ceny!
|
||||
|
||||
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}{TOWN} zažívá dopravní chaos!{}{}Program přestavby ulic sponzorovaný {STRING} přináší motoristům 6 měsíců utrpení!
|
||||
@@ -1104,8 +1115,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Zaškrtn
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Aktuální ovladač: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Velikost uživatelského rozhraní
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Přetažením posuvníku změníš velikost rozhraní. Drž Ctrl pro plynulé přizpůsobení
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Automaticky detekovat velikost
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Zaškrtni pro automatické nastavení velikosti uživatelského rozhraní
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Škálovat úkosy
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Zaškrtni toto políčko pro škálování úkosů dle velikosti uživatelského rozhraní
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafiky
|
||||
|
||||
@@ -1225,13 +1247,13 @@ STR_TERRAIN_TYPE_CUSTOM_VALUE :Vlastní výšk
|
||||
STR_CITY_APPROVAL_LENIENT :Shovívavý
|
||||
STR_CITY_APPROVAL_TOLERANT :tolerantní
|
||||
STR_CITY_APPROVAL_HOSTILE :zaujatý
|
||||
STR_CITY_APPROVAL_PERMISSIVE :nezaujatý
|
||||
STR_CITY_APPROVAL_PERMISSIVE :Nezaujatý (bez vlivu na počínání společnosti)
|
||||
|
||||
STR_WARNING_NO_SUITABLE_AI :{WHITE}Žádná vhodná AI není k dispozici...{}Některé AI lze stáhnout pomocí služby "Stahovat součásti"
|
||||
|
||||
# Settings tree window
|
||||
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Nastavení
|
||||
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filtrovat podle:
|
||||
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filtrovat:
|
||||
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Rozbalit vše
|
||||
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Sbalit vše
|
||||
STR_CONFIG_SETTING_RESET_ALL :{BLACK}Vymazat všechny hodnoty
|
||||
@@ -1326,7 +1348,7 @@ STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Pokud je zapnut
|
||||
STR_CONFIG_SETTING_DISASTERS :Katastrofy: {STRING}
|
||||
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Katastrofy, které mohou občas zablokovat či zničit vozidla nebo infrastrukturu
|
||||
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Postoj městské rady k úpravám v oblasti: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Postoj městské správy k úpravám v oblasti: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Vyber jak moc hluku a změn prostředí poškozuje hodnocení společnosti u města a tak dále komplikuje budoucí stavbu na jeho území
|
||||
STR_CONFIG_SETTING_MONEY_CHEAT_MULTIPLAYER :Povolit v síťové hře cheat na peníze: {STRING}
|
||||
STR_CONFIG_SETTING_MONEY_CHEAT_MULTIPLAYER_HELPTEXT :Pokud je zapnuto, cheat na peníze mohou použít všichni hráči síťové hry. Cheat na peníze je vždy povolen při hře jednoho hráče a správcům síťové hry.
|
||||
@@ -1547,6 +1569,10 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Tloušťka čá
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :Zobrazovat název NewGRF v okně nákupu vozidel: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :Přidá řádek do okna nákupu vozidel informující, ze které NewGRF vybrané vozidlo pochází.
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Zobrazit druhy nákladu, které vozidlo může přepravovat, v oknech seznamů {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :Pokud je povoleno, zobrazí se nad ním v seznamech vozidel přepravitelný náklad vozidla
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_TRAIN_LENGTH_IN_DETAILS :Zobrazovat délku vlaku v podrobnostech: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRAIN_LENGTH_IN_DETAILS_HELPTEXT :Zobrazovat délku vlaku v okně Detaily
|
||||
STR_CONFIG_SETTING_SHOW_VEHICLE_GROUP_IN_DETAILS :Zobrazovat skupinu vozidel v podrobnostech: {STRING}
|
||||
@@ -2401,6 +2427,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Nejlepš
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Nastavení
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Nastavení grafik
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Stahovat součásti
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}Nastavení AI
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Nastavení herních skriptů
|
||||
STR_INTRO_QUIT :{BLACK}Ukončit
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Hrát novou hru. Pomocí Ctrl přeskočíš nastavení mapy
|
||||
@@ -2418,8 +2446,10 @@ STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Země hr
|
||||
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Zobrazit možnosti hry
|
||||
STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Zobrazit tabulku nejlepších výsledků
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Nastavení zobrazení
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Ukázat nastavení NewGRF
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Zobrazit nastavení NewGRF
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Ukázat, jaký nový nebo upravený obsah se dá stáhnout
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Zobrazit nastavení AI
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Zobrazit nastavení herních skriptů
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Ukončit 'OpenTTD'
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}V aktuálně zvolené základní sadě grafiky chybí {NUM} sprit{P "" y ů}. Zkuste, prosím, vyhledat aktualizovanou základní sadu.
|
||||
@@ -2815,14 +2845,14 @@ STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH :čekám na aktu
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEAVING :odpojování
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} se připojil do hry
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {STRING} se připojil do hry (klient č. {2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} se přidává ke společnosti č. {2:NUM}
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} se přidal ke společnosti č. {2:NUM}
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} se stává pozorovatelem
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} zakládá novou společnost (č. {2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} opouští hru ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {0:STRING} zakládá novou společnost (č. {2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {0:STRING} opouští hru ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} si změnil jméno na {STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY_RECEIVE :*** {STRING} poslal(a) tvé společnosti {2:CURRENCY_LONG}
|
||||
STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Dal(a) jsi {1:STRING} {2:CURRENCY_LONG}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} poslal(a) {2:CURRENCY_LONG} společnosti {1:STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {0:STRING} poslal(a) {2:CURRENCY_LONG} společnosti {1:STRING}
|
||||
STR_NETWORK_MESSAGE_MONEY_GIVE_SRC_DESCRIPTION :{STRING} ({COMPANY})
|
||||
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Server ukončil relaci
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Server se restartuje...{}Počkejte prosím...
|
||||
@@ -2939,6 +2969,9 @@ STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLA
|
||||
STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLACK}přetížení
|
||||
|
||||
# Linkgraph tooltip
|
||||
STR_LINKGRAPH_STATS_TOOLTIP :{BLACK}{CARGO_LONG} nákladu měsíčně k přepravě z {STATION} do {STATION} ({COMMA}% z kapacity){STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_RETURN_EXTENSION :{}{CARGO_LONG} má být přepraveno zpět ({COMMA}% z kapacity)
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION :{}Průměrná doba cesty: {NUM}{NBSP}{P "den" "dny" "dnů"}
|
||||
|
||||
# Base for station construction window(s)
|
||||
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Zvýraznění oblasti pokrytí
|
||||
@@ -2948,6 +2981,7 @@ STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Nezvýra
|
||||
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Zvýraznit oblast pokrytí
|
||||
STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Přijímá: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Poskytuje: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_INFRASTRUCTURE_COST :{BLACK}Náklady na údržbu: {GOLD}{CURRENCY_SHORT}/rok
|
||||
|
||||
# Join station window
|
||||
STR_JOIN_STATION_CAPTION :{WHITE}Spojování stanic
|
||||
@@ -3400,12 +3434,12 @@ STR_LANDSCAPING_TOOLBAR :{WHITE}Úpravy
|
||||
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Snížit roh země. Tažení sníží první vybraný roh a vybranou oblast na jeho novou výšku. Ctrl vybírá diagonální oblast. Stisknutý Shift pro zobrazení odhadu ceny
|
||||
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Zvýšit roh země. Tažení zvyšuje první vybraný roh a vybranou oblast na jeho novou výšku. Ctrl vybírá diagonální oblast. Stisknutý Shift pro zobrazení odhadu ceny
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Srovnat terén na výšku prvního vybraného rohu. Ctrl vybírá diagonální oblast. Stisknutý Shift pro zobrazení odhadu ceny
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Zakoupit pozemek pro budoucí užití. Stisknutý Shift pro zobrazení odhadu ceny
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Zakoupit pozemek pro budoucí užití. Držet Shift pro zobrazení odhadu ceny
|
||||
STR_LANDSCAPING_TOOLTIP_RULER_TOOL :{BLACK}Použít virtuální pravítko pro měření vzdálenosti a výšky
|
||||
|
||||
# Object construction window
|
||||
STR_OBJECT_BUILD_CAPTION :{WHITE}Výběr objektu
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Vyberte objekt, který se má postavit. Stisknutý Shift pro zobrazení odhadu ceny
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Vyberte objekt, který se má postavit. Ctrl vybírá diagonální oblast. Shift zobrazí odhad ceny
|
||||
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Vyberte třídu objektu, který chcete postavit
|
||||
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Náhled objektu
|
||||
STR_OBJECT_BUILD_SIZE :{BLACK}Velikost: {GOLD}{NUM}{NBSP}x{NBSP}{NUM}
|
||||
@@ -3449,6 +3483,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Náhodn
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Vybuduj město na náhodné pozici
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Hodně náhodných měst
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Pokryje krajinu mnoha náhodnými městy
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Rozbalit všechna města
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Nechte všechna města mírně růst
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Název města:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Zadej název města
|
||||
@@ -3758,6 +3794,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Řeky:
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Členitost krajiny:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Rozmanitost terénu:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Vytvořit
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}Nastavení NewGRF
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}Zobrazit nastavení NewGRF
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}Nastavení AI
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}Zobrazit nastavení AI
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Nastavení herních skriptů
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Zobrazit nastavení herních skriptů
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Anglická (původní)
|
||||
@@ -3929,7 +3971,10 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Zobrazen
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Posouvání spritu změnou souřadnic X a Y. Ctrl+kliknutí posouvá o osm jednotek najednou.
|
||||
|
||||
###length 2
|
||||
STR_SPRITE_ALIGNER_CENTRE_OFFSET :{BLACK}Posunutí vystředění
|
||||
STR_SPRITE_ALIGNER_CENTRE_SPRITE :{BLACK}Sprit vycentrován
|
||||
|
||||
STR_SPRITE_ALIGNER_CROSSHAIR :{BLACK}Zaměřovač
|
||||
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Resetovat
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Resetovat aktuání relativní posunutí
|
||||
@@ -3948,12 +3993,12 @@ STR_NEWGRF_ERROR_MSG_FATAL :{RED}Závažná
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Vyskytla se kritická chyba v NewGRF:{}{STRING}
|
||||
STR_NEWGRF_ERROR_POPUP :{WHITE}Došlo k chybě v NewGRF:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} nebude fungovat s verzí TTDPatche, kterou OpenTTD hlásí
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} je pro TTD verzi {STRING}
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} je pro TTD verzi {2:STRING}
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} je navržen pro práci s {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :Neplatný parametr pro {1:STRING}: parametr {STRING} ({NUM})
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :Neplatný parametr pro {1:STRING}: parametr {2:STRING} ({3:NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} musí být nahráván před {STRING}
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} musí být nahráván po {STRING}
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} potřebuje verzi OpenTTD {STRING} nebo vyšší
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} musí být nahráván po {2:STRING}
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} potřebuje verzi OpenTTD {2:STRING} nebo vyšší
|
||||
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :grafika, která se měla přeložit
|
||||
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Je nahráno příliš mnoho grafik
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Nahrání {1:STRING} jako statické grafiky spolu s {STRING} může způsobit chybu synchronizace
|
||||
@@ -4088,14 +4133,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Koupit výhradn
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Podplatit místní správu
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Zahájit malou reklamní kampaň, která přiláká více cestujících a nákladu.{}Poskytuje dočasné zvýšení hodnocení přepravy v blízkém okolí městského centra.{}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Zahájit středně velkou reklamní kampaň, která přiláká více cestujících a nákladu.{}Poskytuje dočasné zvýšení hodnocení přepravy ve středně širokém okolí městského centra.{}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Zahájit velkou reklamní kampaň, která přiláká více cestujících a nákladu.{}Poskytuje dočasné zvýšení hodnocení přepravy v širokém okolí městského centra.{}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Dotovat rekonstrukci sítě místních ulic.{}Způsobí problémy v dopravě po dobu až 6ti měsíců.{}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Postavit sochu jako poctu tvé společnosti.{}Poskytuje trvalý bonus k hodnocení stanic v tomto městě.{}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Dotovat stavbu nových obchodních budov ve městě.{}Poskytuje dočasné zvýšení rychlosti růstu města.{}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Koupit 1 roční výhradní přepravní práva z tohoto města. Místní správa nedovolí dovolí cestujícím ani nákladu používat stanice tvých konkurentů.{}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Podplatit místní správu pro zvýšení hodnocení společnosti. Riziko trestu v případě přistižení.{}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Zahájit malou reklamní kampaň, která přiláká více cestujících a nákladu.{}Poskytuje dočasné zvýšení hodnocení přepravy v blízkém okolí městského centra.{}{POP_COLOUR}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}Zahájit středně velkou reklamní kampaň, která přiláká více cestujících a nákladu.{}Poskytuje dočasné zvýšení hodnocení přepravy ve středně širokém okolí městského centra.{}{POP_COLOUR}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Zahájit velkou reklamní kampaň, která přiláká více cestujících a nákladu.{}Poskytuje dočasné zvýšení hodnocení přepravy v širokém okolí městského centra.{}{POP_COLOUR}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Dotovat rekonstrukci sítě místních ulic.{}Způsobí problémy v dopravě po dobu až 6 měsíců.{}{POP_COLOUR}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Postavit sochu jako poctu tvé společnosti.{}Poskytuje permanentní bonus k hodnocení stanic v tomto městě.{}{POP_COLOUR}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Dotovat stavbu nových obchodních budov ve městě.{}Poskytuje dočasné zvýšení rychlosti růstu města.{}{POP_COLOUR}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Koupit roční výhradní přepravní práva pro toto město. Místní správa nedovolí dovolí cestujícím ani nákladu používat stanice konkurentů.{}{POP_COLOUR}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Podplatit místní správu pro zvýšení hodnocení společnosti. Riziko trestu v případě přistižení.{}{POP_COLOUR}Cena: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Cíle
|
||||
@@ -4257,7 +4302,7 @@ STR_FINANCES_CAPITAL_EXPENSES_TITLE :{WHITE}Kapitál
|
||||
STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}Výstavba
|
||||
STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}Nové dopravní prostředky
|
||||
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Vlaky
|
||||
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Provoz silničních vozidel
|
||||
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Silniční vozidla
|
||||
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Provoz letadel
|
||||
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Provoz lodí
|
||||
STR_FINANCES_SECTION_INFRASTRUCTURE :{GOLD}Infrastruktura
|
||||
@@ -4268,14 +4313,18 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Lodě
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Úroky z půjček
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Další
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Celkem
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_PROFIT :{WHITE}Zisk
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Stav na účtu
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Vlastní Prostředky
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Půjčka
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Úrok z půjčky: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maximální půjčka: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Půjčit {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Půjčit si více. Ctrl+kliknutí vypůjčí maximální částku
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Vrátit {CURRENCY_LONG}
|
||||
@@ -4376,7 +4425,7 @@ STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Produkuj
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Vyžaduje:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{0:STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} ček{P á ají á}{STRING}
|
||||
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Změnit produkci (násobky 8, až do 2040)
|
||||
@@ -4405,7 +4454,9 @@ STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Upravit
|
||||
STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Poslat příkazy všem vozidlům v tomto seznamu
|
||||
STR_VEHICLE_LIST_REPLACE_VEHICLES :Vyměňování vozidel
|
||||
STR_VEHICLE_LIST_SEND_FOR_SERVICING :Provést údržbu
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Zisk tento rok: {CURRENCY_LONG} (minulý rok: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Letošní zisk: {CURRENCY_LONG} (vloni: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_CARGO :{TINY_FONT}{BLACK}[{CARGO_LIST}]
|
||||
STR_VEHICLE_LIST_NAME_AND_CARGO :{TINY_FONT}{BLACK}{STRING} {STRING}
|
||||
|
||||
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Poslat do depa
|
||||
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Poslat do depa
|
||||
@@ -4499,6 +4550,9 @@ STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Dosah: {
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Typ letadla: {GOLD}{STRING}
|
||||
|
||||
###length 3
|
||||
STR_CARGO_TYPE_FILTER_ALL :Všechny druhy nákladu
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :Náklad
|
||||
STR_CARGO_TYPE_FILTER_NONE :Žádný
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Seznam vlaků - pro informace klikni na vlak. Ctrl+kliknutí způsobí přepínání skrytí typů lokomotiv a vagónů.
|
||||
@@ -4830,12 +4884,13 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Hmotnost
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Hmotnost: {LTBLUE}{WEIGHT_SHORT} {BLACK}Výkon: {LTBLUE}{POWER}{BLACK} Max. rychlost: {LTBLUE}{VELOCITY} {BLACK}Max. tažná síla: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Letošní zisk: {LTBLUE}{CURRENCY_LONG} (vloni: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Letošní zisk: {LTBLUE}{CURRENCY_LONG} (vloni: {CURRENCY_LONG}) {BLACK}Min. výkon: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Spolehlivost: {LTBLUE}{COMMA}% {BLACK}Poruch od posledního servisu: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Koupeno: {LTBLUE}{NUM}{BLACK} Cena: {LTBLUE}{CURRENCY_LONG}
|
||||
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Kapacita: {LTBLUE}nic{STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}Kapacita: {LTBLUE}{CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Kapacita: {LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}Kapacita: {LTBLUE}{0:CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Kapacita: {LTBLUE}{0:CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Kapacita: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}
|
||||
|
||||
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Podíl za převoz: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -5101,25 +5156,25 @@ STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}Tento j
|
||||
STR_TIMETABLE_STATUS_START_AT :{BLACK}Tento jízdní řád začne v {STRING}
|
||||
|
||||
STR_TIMETABLE_STARTING_DATE :{BLACK}Datum začátku
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Vyber počáteční datum tohoto jízdního řádu. Ctrl+kliknutí nastaví počáteční datum jízdního řádu všem vozidlům sdílejícím příkazy vzhledem k jejich pořadí
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Vyber počáteční datum tohoto jízdního řádu. Ctrl+Klik rovnoměrně rozloží odjezdy jednotlivých vozidel sdílejích příkazy s ohledem na současný jízdní řád.
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}Změnit čas
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Změnit čas pro splnění jízdního příkazu
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Změnit čas pro splnění jízdního příkazu. Ctrl+klik změní čas pro všechny příkazy.
|
||||
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}Smazat čas
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Zrušit čas pro splnění jízdního příkazu
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Zrušit čas pro splnění jízdního příkazu. Ctrl+klik zruší čas pro všechny příkazy
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Změnit rychlostní limit
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Změnit maximální cestovní rychlost u vybraného příkazu
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Změnit maximální cestovní rychlost u vybraného příkazu. Ctrl+klik nastaví rychlost pro všechny příkazy
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Odstranit rychlostní limit
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Odstranit maximální cestovní rychlost u vybraného příkazu
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Odstranit maximální cestovní rychlost u vybraného příkazu. Ctrl+klik odstraní maximální rychlosti u všech příkazů
|
||||
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}Zapomenout zpoždění
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Smazat zpoždění, takže vozidlo pojede na čas
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}Automaticky
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Automaticky vyplň rozvrh hodnotami z následující cesty (Ctrl+kliknutí pro zachování vyčkávací doby)
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Automaticky vyplň rozvrh hodnotami z následující cesty. Ctrl+klik pro zachování vyčkávací doby.
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}Očekávaný
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}Plánovaný
|
||||
@@ -5163,6 +5218,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Někter
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Okno na ladění AI / herních skriptů je dostupné pouze na serveru
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}Nastavení AI
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Možnosti herních skriptů
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Herní skripty, které budou načteny v příští hře
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}AI, které budou načteny v příští hře
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Lidský hráč
|
||||
@@ -5176,10 +5233,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Přesuno
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Přesunout vybranou AI v seznamu níže
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Herní skript
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Parametry
|
||||
STR_AI_CONFIG_AI :{SILVER}AI
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :AI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Herní skript
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}Vybrat AI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Vybrat herní skript
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Načíst další skript
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Nastavit
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Nastavit parametry skriptu
|
||||
@@ -5208,7 +5266,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Snímek
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Snímek (náhledové) mapy světa
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :AI
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}Parametry AI
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Zavřít
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Obnovit nastavení
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -5372,6 +5430,7 @@ STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... př
|
||||
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nelze vygenerovat žádný průmysl...
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Zde nelze postavit {STRING} ...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Zde nelze postavit tento druh průmyslu...
|
||||
STR_ERROR_CAN_T_PROSPECT_INDUSTRY :{WHITE}Není možné založit průmysl ...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... příliš blízko k jinému průmyslu
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... je nutné nejprve vystavět město
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... je povolena jen jedna na město
|
||||
@@ -5386,6 +5445,8 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... les
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... může být postaven pouze nad sněžnou čarou
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... může být postaven pouze pod sněžnou čarou
|
||||
|
||||
STR_ERROR_PROSPECTING_WAS_UNLUCKY :{WHITE}Smůla, financování průzkumu se nezdařilo; zkus to znovu
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_PROSPECTING :{WHITE}Na mapě nebyla žádná vhodná místa pro založení tohoto typu průmyslu
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Na mapě nebyla žádná vhodná místa pro '{STRING}'
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Pro získání lepší mapy změňte parametry jejího generování
|
||||
|
||||
@@ -5560,6 +5621,7 @@ STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}V cestě
|
||||
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... v cestě je ředitelství společnosti
|
||||
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Nelze zakoupit tento pozemek...
|
||||
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... již vlastníš!
|
||||
STR_ERROR_BUILD_OBJECT_LIMIT_REACHED :{WHITE}... dosažen limit pro výstavbu objektů
|
||||
|
||||
# Group related errors
|
||||
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Nelze vytvořit skupinu...
|
||||
@@ -5632,6 +5694,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nelze zm
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... vozidlo bylo zničeno
|
||||
|
||||
STR_ERROR_CAN_T_CLONE_VEHICLE_LIST :{WHITE}... všechna vozidla nejsou identická
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Žádná vozidla nejsou dostupná
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Zmeň nastavení NewGRF
|
||||
@@ -5659,6 +5722,8 @@ STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Nelze p
|
||||
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... prostředek se nedostane do všech stanic
|
||||
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... do této stanice se prostředek nedostane
|
||||
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... do této stanice se prostředek sdílející tento příkaz nedostane
|
||||
STR_ERROR_CAN_T_COPY_ORDER_VEHICLE_LIST :{WHITE}... ne všechna vozidla mají stejné příkazy
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_VEHICLE_LIST :{WHITE}... ne všechna vozidla sdílí příkazy
|
||||
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Nelze sdílet seznam příkazů...
|
||||
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Nelze zastavit sdílení seznamu příkazů...
|
||||
|
@@ -1445,6 +1445,8 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Épaisseur de l
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :Afficher le nom du NewGRF dans la fenêtre d'achat des véhicules{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :Ajoute une ligne à la fenêtre d'achat des véhicules, montrant de quel NewGRF provient le véhicule sélectionné.
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Afficher les cargaisons que peuvent transporter les véhicules dans les fenêtres de liste {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :Quand il est actif, ce qu'un véhicule peut transporter est affiché au dessus de lui dans les listes de véhicules
|
||||
|
||||
STR_CONFIG_SETTING_LANDSCAPE :Paysage{NBSP}: {STRING}
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Les paysages définissent les scénarios de jouabilité classique avec différentes marchandises et exigences pour la croissance des villes. Les NewGRFs et les scripts de jeux autorisent cependant un contrôle plus fin
|
||||
@@ -2864,6 +2866,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Créer u
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Fonder une ville à un emplacement choisi au hasard
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Beaucoup de villes au hasard
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Couvrir la carte de villes placées au hasard
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Étendre toutes les villes
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Faire croître toutes les villes légèrement
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Nom de la ville{NBSP}:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Entrer un nom de ville
|
||||
@@ -3344,7 +3348,10 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Represen
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Déplacer le sprite, en modifiant les décalages X et Y. Ctrl-clic pour déplacer le sprite de 8 unités à la fois.
|
||||
|
||||
###length 2
|
||||
STR_SPRITE_ALIGNER_CENTRE_OFFSET :{BLACK}Décalage centré
|
||||
STR_SPRITE_ALIGNER_CENTRE_SPRITE :{BLACK}Sprite centré
|
||||
|
||||
STR_SPRITE_ALIGNER_CROSSHAIR :{BLACK}Croix
|
||||
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Réinitialiser les relatifs
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Réinitialiser les décalages relatifs courants
|
||||
@@ -3825,6 +3832,8 @@ STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Envoyer
|
||||
STR_VEHICLE_LIST_REPLACE_VEHICLES :Remplacer des véhicules
|
||||
STR_VEHICLE_LIST_SEND_FOR_SERVICING :Envoyer à l'entretien
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Profit cette année{NBSP}: {CURRENCY_LONG} (année précédente{NBSP}: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_CARGO :{TINY_FONT}{BLACK}[{CARGO_LIST}]
|
||||
STR_VEHICLE_LIST_NAME_AND_CARGO :{TINY_FONT}{BLACK}{STRING} {STRING}
|
||||
|
||||
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Envoyer au dépôt
|
||||
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Envoyer au dépôt
|
||||
@@ -4524,22 +4533,22 @@ STR_TIMETABLE_STARTING_DATE :{BLACK}Date de
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Choisir une date comme point de départ de cet horaire. Ctrl-clic pour répartir tous les véhicules partageant cet ordre uniformément à partir de la date donnée selon leur ordre relatif, si l'ordre est complètement planifié
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}Modifier la durée
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Modifier la durée de l'ordre sélectionné
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Modifier la durée de l'ordre sélectionné. Ctrl-clic pour définir la durée pour tous les ordres
|
||||
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}Annuler la durée
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Annuler la durée de l'ordre sélectionné
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Annuler la durée de l'ordre sélectionné. Ctrl-clic pour annuler la durée de tous les ordres
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Modifier la vitesse limite
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Modifier la vitesse maximale de déplacement de l'ordre sélectionné
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Modifier la vitesse maximale de déplacement de l'ordre sélectionné. Ctrl-Clic pour définir la vitesse pour tous les ordres
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Annuler la vitesse limite
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Annuler la vitesse maximale de déplacement de l'ordre sélectionné
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Annuler la vitesse maximale de déplacement de l'ordre sélectionné. Ctrl-clic pour annuler la vitesse de tous les ordres
|
||||
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}RAZ compteur de retard
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Remettre à zéro le compteur de retard (le véhicule sera donc à l'heure)
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}Autoremplir
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Remplir l'horaire automatiquement avec les valeurs du prochain trajet (Ctrl-clic pour essayer de préserver les temps d'attente)
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Remplir l'horaire automatiquement avec les valeurs du prochain trajet. Ctrl-clic pour essayer de préserver les temps d'attente
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}Attendu
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}Planifié
|
||||
@@ -4795,6 +4804,7 @@ STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... trop
|
||||
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Ne peut pas générer les industries...
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Impossible de construire {STRING} ici...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Impossible de construire cette industrie ici...
|
||||
STR_ERROR_CAN_T_PROSPECT_INDUSTRY :{WHITE}Impossible de prospecter l'industrie...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... trop proche d'une autre industrie
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... une ville doit d'abord être construite
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... droit à un seul par ville
|
||||
@@ -4809,6 +4819,8 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... les
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... peut seulement être construit au dessus de l'altitude d'enneigement
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... peut seulement être construit en dessous de l'altitude d'enneigement
|
||||
|
||||
STR_ERROR_PROSPECTING_WAS_UNLUCKY :{WHITE}La prospection a échoué par manque de chance; essayez à nouveau
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_PROSPECTING :{WHITE}Il n'y avait pas d'emplacements appropriés pour la prospection de cette industrie
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Il n'y avait pas d'emplacements appropriés pour les industries '{STRING}'
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Modifier les paramètres de la génération de la carte pour obtenir une meilleure carte
|
||||
|
||||
@@ -5049,6 +5061,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Impossib
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... véhicule détruit
|
||||
|
||||
STR_ERROR_CAN_T_CLONE_VEHICLE_LIST :{WHITE}... les véhicules ne sont pas tous identiques
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Aucun véhicule ne sera disponible
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Modifier votre configuration NewGRF
|
||||
@@ -5076,6 +5089,8 @@ STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Impossib
|
||||
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... le véhicule ne peut pas aller dans toutes les stations
|
||||
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... le véhicule ne peut pas aller dans cette station
|
||||
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... un véhicule partageant cet ordre ne peut pas aller dans cette station
|
||||
STR_ERROR_CAN_T_COPY_ORDER_VEHICLE_LIST :{WHITE}... les véhicules n'ont pas tous les même ordres
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_VEHICLE_LIST :{WHITE}... les véhicules ne partagent pas tous les ordres
|
||||
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Impossible de partager les ordres...
|
||||
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Impossible d'arrêter le partage des ordres...
|
||||
|
@@ -205,6 +205,15 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}cv
|
||||
STR_UNITS_POWER_METRIC :{COMMA}cv
|
||||
STR_UNITS_POWER_SI :{COMMA}kW
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}W/kg
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
|
||||
@@ -385,7 +394,7 @@ STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Construc
|
||||
STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION :{BLACK}Construción de tranvía
|
||||
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Plantar árbores. Shift alterna entre construir/amosar custo estimado
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Colocar rótulo
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Colocar obxecto. Shift alterna entre construir/amosar custo estimado
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Colocar obxecto. Ctrl selecciona a area diagonalmente. Shift alterna entre construir/amosar custo estimado
|
||||
|
||||
# Scenario editor file menu
|
||||
###length 7
|
||||
@@ -401,6 +410,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Saír
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Opcións do xogo
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Opcións
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Axustes da IA
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Axustes dos scripts do xogo
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Configuración NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opcións de transparencia
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Amosar nomes de cidades
|
||||
@@ -1009,8 +1020,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Marca es
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Controlador actual: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Tamaño da interface
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Arrastra o deslizante para establecer o tamaño da interface. Mantén Ctrl para axuste continuo
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Auto-detectar tamaño
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Marca esta caixa para detectar o tamaño da interface automáticamente
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Escalar biseles
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Marca esta caixa para escalar os biseles segundo o tamaño da interface
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Gráficos
|
||||
|
||||
@@ -1422,6 +1444,8 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Ancho de liña
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :Amosar o nome do NewGRF na fiestra de comprar vehículos: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :Engade unha liña a fiestra de compra de vehículos, amosando de que NewGRF ven o vehículo.
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Amosa as cargas que os vehículos poden levar nas fiestras de listas {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :Cando se activa, a carga transportable polo vehículo aparece enriba súa na lista de vehículos
|
||||
|
||||
STR_CONFIG_SETTING_LANDSCAPE :Paisaxe: {STRING}
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :As paisaxes definen escenarios de xogo con diferentes requerimentos de mercadorías e de crecemento da poboación. Os scripts de xogo e os NewGRF permiten un maior control
|
||||
@@ -2057,6 +2081,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Táboa d
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Opcións
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Configuración NewGRF
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Comprobar contido online
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}Axustes da IA
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Axustes dos scripts do xogo
|
||||
STR_INTRO_QUIT :{BLACK}Saír
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Comezar unha nova partida. Ctrl+Click para saltarse a configuración do mapa
|
||||
@@ -2076,6 +2102,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Mostrar
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Opcións de visualización
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Mostra-la configuración de NewGRF
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Buscar contidos novos e actualizados para descargar
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Amosar axustes da IA
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Amosar os axustes dos scripts do xogo
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Saír de 'OpenTTD'
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}A base gráfica seleccionada actualmente está perdendo {NUM} sprite{P "" s}. Por favor comproba se hai actualizacións para o conxunto base.
|
||||
@@ -2466,13 +2494,13 @@ STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH :agargando pola
|
||||
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEAVING :saíndo
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} uniuse á partida
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {STRING} uniuse á partida (Cliente #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} uniuse á compañía #{2:NUM}
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {0:STRING} uniuse á partida (Cliente #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {0:STRING} uniuse á compañía #{2:NUM}
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} uniuse aos espectadores
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} comezou unha nova compañía (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} saiu da partida ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {0:STRING} comezou unha nova compañía (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {0:STRING} saiu da partida ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} cambiou o seu nome a {STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} deu {2:CURRENCY_LONG} a {1:STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {0:STRING} deu {2:CURRENCY_LONG} a {1:STRING}
|
||||
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}O servidor pechou a sesión
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}O servidor estase a reiniciar...{}Agarda por favor...
|
||||
STR_NETWORK_MESSAGE_KICKED :*** {STRING} foi expulsado. Motivo: ({STRING})
|
||||
@@ -2587,6 +2615,9 @@ STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLA
|
||||
STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLACK}exceso de carga
|
||||
|
||||
# Linkgraph tooltip
|
||||
STR_LINKGRAPH_STATS_TOOLTIP :{BLACK}{CARGO_LONG} serán transportados por mes dende {STATION} a {STATION} ({COMMA}% da capacidade){STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_RETURN_EXTENSION :{}{CARGO_LONG} serán transportados de volta ({COMMA}% da capacidade)
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION :{}Tempo medio de viaxe: {NUM}{NBSP}día{P "" s}
|
||||
|
||||
# Base for station construction window(s)
|
||||
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Resaltar área de cobertura
|
||||
@@ -2596,6 +2627,7 @@ STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Non resa
|
||||
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Resalta-la área de cobertura do sitio proposto
|
||||
STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Acepta: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Abastecementos: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_INFRASTRUCTURE_COST :{BLACK}Coste de mantemento: {GOLD}{CURRENCY_SHORT}/ano
|
||||
|
||||
# Join station window
|
||||
STR_JOIN_STATION_CAPTION :{WHITE}Unir estación
|
||||
@@ -2783,11 +2815,11 @@ STR_LANDSCAPING_TOOLBAR :{WHITE}Movement
|
||||
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Baixar unha esquina de terreo. Ao arrastrar báixase a primeira esquina seleccionada e nivela a área seleccionada á nova cota da esquina. Ctrl selecciona a área diagonalmente. Shift alterna entre construír e amosa-lo custo estimado
|
||||
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Elevar unha esquina de terreo. Ao arrastrar elévase a primeira esquina seleccionada e nivela a área seleccionada á nova cota da esquina. Ctrl selecciona a área diagonalmente. Shift alterna entre construír e amosa-lo custo estimado
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}{BLACK}Nivela unha área de terreo á cota da primeira esquina de terreo seleccionada. Ctrl selecciona a área diagonalmente. Shift alterna entre construír e amosa-lo custo estimado
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Comprar terreo para usar no futuro. Shift alterna entre construír e amosa-lo custo estimado
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Comprar terreo para usar no futuro. Ctrl selecciona a area diagonalmente. Shift alterna entre construír e amosa-lo custo estimado
|
||||
|
||||
# Object construction window
|
||||
STR_OBJECT_BUILD_CAPTION :{WHITE}Selección de obxectos
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Selecciona o obxecto a construír. Shift alterna entre construír e amosa-lo custo estimado
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Selecciona o obxecto a construír. Ctrl selecciona a area diagonalmente. Shift alterna entre construír e amosa-lo custo estimado
|
||||
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Selecciona a clase de obxecto a construír
|
||||
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Previsualización do obxecto
|
||||
STR_OBJECT_BUILD_SIZE :{BLACK}Tamaño: {GOLD}{NUM} x {NUM} cadros
|
||||
@@ -2831,6 +2863,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Cidade a
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Fundar cidade nun emprazamento aleatorio
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Moitas cidades aleatorias
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cubri-lo mapa con cidades colocadas aleatoriamente
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Expandir todas as vilas
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Facer que todas as vilas medren lixeiramente
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Nome da poboación:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Escribe o nome da poboación
|
||||
@@ -3134,6 +3168,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Ríos:
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Suavidade:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Variedade:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Xerar
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}Configuración NewGRF
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}Amosar os axustes de NewGRF
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}Axustes da IA
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}Amosar axustes da IA
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Axustes dos scripts do xogo
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Amosar axustes dos scripts do xogo
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Inglés (Orixinal)
|
||||
@@ -3305,7 +3345,10 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Represen
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move-lo sprite, cambiando os valores de X e Y. Ctrl+Click para movelo sprite oito unidades de golpe.
|
||||
|
||||
###length 2
|
||||
STR_SPRITE_ALIGNER_CENTRE_OFFSET :{BLACK}Desfase centrado
|
||||
STR_SPRITE_ALIGNER_CENTRE_SPRITE :{BLACK}Sprite centrado
|
||||
|
||||
STR_SPRITE_ALIGNER_CROSSHAIR :{BLACK}Punto de mira
|
||||
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :Reinicio relativo
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Restablecer a compensación actual
|
||||
@@ -3324,15 +3367,15 @@ STR_NEWGRF_ERROR_MSG_FATAL :{RED}Erro fatal
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Ocorreu un erro fatal de NewGRF:{}{STRING}
|
||||
STR_NEWGRF_ERROR_POPUP :{WHITE}Ocurriu un erro cun NewGRF:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} non funcionará coa versión de TTDPatch reportada por OpenTTD.
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} é para a versión {STRING} de TTD.
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} está deseñado para ser usado con {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :Parámetro incorrecto para {1:STRING}: parámetro {STRING} ({NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} debe cargarse antes de {STRING}.
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} debe cargarse despois de {STRING}.
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} require a versión de OpenTTD {STRING} ou posterior
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} é para a versión {2:STRING} de TTD.
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} está deseñado para ser usado con {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :Parámetro incorrecto para {1:STRING}: parámetro {2:STRING} ({3:NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} debe cargarse antes de {2:STRING}.
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} debe cargarse despois de {2:STRING}.
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} require a versión de OpenTTD {2:STRING} ou posterior
|
||||
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :o arquivo GRF que foi deseñado para traducir
|
||||
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Cargáronse demasiados NewGRFs.
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Cargar {1:STRING} como NewGRF estático con {STRING} pode causar desincronizacións
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Cargar {1:STRING} como NewGRF estático con {2:STRING} pode causar desincronizacións
|
||||
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Sprite inesperado (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Propiedade de acción 0 descoñecida {4:HEX} (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_INVALID_ID :Intento de usar un ID inválido (sprite {3:NUM})
|
||||
@@ -3464,14 +3507,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Compra-los dere
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Suborna-la autoridade local
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Iniciar unha campaña de publicidade pequena, para atraer máis pasaxeiros e mercadorías aos teus servizos de transporte.{}Concede un aumento temporal da puntuación da estación nun pequeno radio arredor do centro da localide.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Iniciar unha campaña de publicidade mediana, para atraer máis pasaxeiros e mercadorías aos teus servizos de transporte.{}Concede un aumento temporal da puntuación da estación nun radio medio arredor do centro da localide.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Iniciar unha gran campaña de publicidade, para atraer máis pasaxeiros e mercadorías aos teus servizos de transporte.{}Concede un aumento temporal da puntiación das túas estacións nun gran radio arredor do centro da localidade.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Financiar a reconstrución das rúas da localidade.{}Provoca unhas considerables interrupcións no tráfico durante seis meses.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Construír unha estatua en honor a túa compañía.{}Condede un aumento permanente da puntuación das túas estacións nesta localide.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW} Financiar a construción de novos edificios comerciais na cidade.{}Concede un aumento temporal do crecemento desta localide.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Comprar os dereitos exclusivos de transporte na cidade durante 1 ano.{}A autoridade só permitirá que os pasaxeiros e as mercadorías usen as estacións da túa compañía.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Suborna-la autoridade local para mellora-la túa puntuación, co risco dunha gran penalización se o descobren.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Iniciar unha campaña de publicidade pequena, para atraer máis pasaxeiros e mercadorías aos teus servizos de transporte.{}Concede un aumento temporal da puntuación da estación nun pequeno radio arredor do centro da localide.{}{POP_COLOUR}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}Iniciar unha campaña de publicidade mediana, para atraer máis pasaxeiros e mercadorías aos teus servizos de transporte.{}Concede un aumento temporal da puntuación da estación nun radio medio arredor do centro da localide.{}{POP_COLOUR}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Iniciar unha gran campaña de publicidade, para atraer máis pasaxeiros e mercadorías aos teus servizos de transporte.{}Concede un aumento temporal da puntiación das túas estacións nun gran radio arredor do centro da localidade.{}{POP_COLOUR}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Financiar a reconstrución das rúas da localidade.{}Provoca unhas considerables interrupcións no tráfico durante seis meses.{}{POP_COLOUR}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Construír unha estatua en honor a túa compañía.{}Condede un aumento permanente da puntuación das túas estacións nesta localide.{}{POP_COLOUR}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW} Financiar a construción de novos edificios comerciais na cidade.{}Concede un aumento temporal do crecemento desta localide.{}{POP_COLOUR}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Comprar os dereitos exclusivos de transporte na cidade durante 1 ano.{}A autoridade só permitirá que os pasaxeiros e as mercadorías usen as estacións da túa compañía.{}{POP_COLOUR}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Suborna-la autoridade local para mellora-la túa puntuación, co risco dunha gran penalización se o descobren.{}{POP_COLOUR}Custo: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Obxectivos
|
||||
@@ -3644,14 +3687,18 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Barcos
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Interese do préstamo
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Outros
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_PROFIT :{WHITE}Beneficio
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Balance bancario
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Fondos propios
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Préstamo
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Interese do préstamo: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Préstamo máximo: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Pedir {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Incrementar o préstamo. CTRL+Click solicita o máximo posíbel
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Devolver {CURRENCY_LONG}
|
||||
@@ -3752,7 +3799,7 @@ STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Produce:
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Require:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{0:STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} agardando{STRING}
|
||||
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Cambiar produción (múltiplo de 8, ata 2040)
|
||||
@@ -3782,6 +3829,8 @@ STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Envia-la
|
||||
STR_VEHICLE_LIST_REPLACE_VEHICLES :Reemprazar vehículos
|
||||
STR_VEHICLE_LIST_SEND_FOR_SERVICING :Enviar para servizo
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Beneficio este ano: {CURRENCY_LONG} (ano pasado: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_CARGO :{TINY_FONT}{BLACK}[{CARGO_LIST}]
|
||||
STR_VEHICLE_LIST_NAME_AND_CARGO :{TINY_FONT}{BLACK}{STRING} {STRING}
|
||||
|
||||
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Enviar ao depósito
|
||||
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Enviar ao depósito
|
||||
@@ -3875,6 +3924,9 @@ STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Autonom
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Tipo de aeronave: {GOLD}{STRING}
|
||||
|
||||
###length 3
|
||||
STR_CARGO_TYPE_FILTER_ALL :Todos os tipos de carga
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :Carga
|
||||
STR_CARGO_TYPE_FILTER_NONE :Ningunha
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Lista de selección de vehículos ferroviarios - pincha nun vehículo para obter información
|
||||
@@ -4044,7 +4096,7 @@ STR_ENGINE_PREVIEW_AIRCRAFT :avión
|
||||
STR_ENGINE_PREVIEW_SHIP :barco
|
||||
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Custo: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidade: {VELOCITY} Potencia: {POWER}{}Custo operativo: {CURRENCY_LONG}/ano{}Capacidade: {CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Custo: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidade: {VELOCITY} Potencia: {POWER} Esforzo tractor máximo: {6:FORCE}{}Custo operativo: {4:CURRENCY_LONG}/ano{}Capacidade: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Custo: {0:CURRENCY_LONG} Peso: {1:WEIGHT_SHORT}{}Velocidade: {2:VELOCITY} Potencia: {3:POWER} Esforzo tractor máximo: {6:FORCE}{}Custo operativo: {4:CURRENCY_LONG}/ano{}Capacidade: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Velocidade máxima: {VELOCITY}{}Capacidade: {CARGO_LONG}{}Custo operativo: {CURRENCY_LONG}/ano
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Vel. Máxima: {VELOCITY}{}Tipo aeronave: {STRING}{}Capacidade: {CARGO_LONG}, {CARGO_LONG}{}Custo operativo: {CURRENCY_LONG}/ano
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Vel. Máxima: {VELOCITY}{}Tipo aeronave: {STRING}{}Capacidade: {CARGO_LONG}{}Custo operativo: {CURRENCY_LONG}/ano
|
||||
@@ -4203,12 +4255,13 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {L
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidade máxima: {LTBLUE}{VELOCITY} {BLACK}T.E. máx.: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Beneficio este ano: {LTBLUE}{CURRENCY_LONG} (ano pasado: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Beneficios este ano: {LTBLUE}{CURRENCY_LONG} (último ano: {CURRENCY_LONG}) {BLACK}Rendemento Mín.: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Fiabilidade: {LTBLUE}{COMMA}% {BLACK}Avarías dende o último servizo: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Construído: {LTBLUE}{NUM}{BLACK} Valor: {LTBLUE}{CURRENCY_LONG}
|
||||
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Capacidade: {LTBLUE}Ningunha{STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}Capacidade: {LTBLUE}{CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Capacidade: {LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}Capacidade: {LTBLUE}{0:CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Capacidade: {LTBLUE}{0:CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capacidade: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}
|
||||
|
||||
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Créditos de transferencia: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4477,22 +4530,22 @@ STR_TIMETABLE_STARTING_DATE :{BLACK}Data com
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Selecciona unha data coma punto de inicio para este horario. Ctrl + click distribúe uniformemente tódolos vehículos que compartan esta orde baséandose na súa orde relativa. se a orde está completamente tabulada nos horarios
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}Cambiar Tempo
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Cambiar o tempo que debería levar a orde seleccionada (Ctrl+Click fixa a hora para todas as ordes)
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Cambiar o tempo que debería levar a orde seleccionada. Ctrl+Click cambia o tempo para todas as ordes
|
||||
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}Borrar tempo
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Borrar o tempo para a orde seleccionada (Ctrl+Click despexa a hora para todas as ordes)
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Borrar o tempo para a orde seleccionada. Ctrl+Click borra o tempo para todas as ordes
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Cambiar o límite de velocidade
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Cambiar a velocidade máxima da orde seleccionada (Ctrl+Click fixa a velocidade para todas as ordes)
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Cambiar a velocidade máxima da orde seleccionada. Ctrl+Click fixa a velocidade para todas as ordes.
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Borrar o límite de velocidade
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Borrar a velocidade máxima da orde seleccionada (Ctrl+Click despexa a velocidade para todas as ordes)
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Borrar a velocidade máxima da orde seleccionada. Ctrl+Click borra a velocidade para todas as ordes.
|
||||
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}Reiniciar atraso
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reiniciar o contador de atraso, para que o vehículo vaia en hora
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}Encher automaticamente
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Encher o horario automaticamente cos valores da seguinte viaxe (CTRL+Pinchar para intentar manter os tempos de espera)
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Encher o horario automaticamente cos valores da seguinte viaxe. Ctrl+Clic para intentar manter os tempos de espera
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}Esperado
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}Programado
|
||||
@@ -4536,6 +4589,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Fallou u
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}A fiestra de Depuración de IA só está dispoñíbel para o servidor
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}Configuración da IA
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Configuración dos scripts do xogo
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}O script de xogo que se cargará na próxima partida
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}As IAs que serán cargadas na próxima partida
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Xogador humano
|
||||
@@ -4549,10 +4604,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Baixar
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Mover a IA seleccionada hacia abaixo na lista
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER} Script do xogo
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Parámetros
|
||||
STR_AI_CONFIG_AI :{SILVER}IAs
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :IA
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Script do xogo
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}Seleccionar IA
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Seleccionar script do xogo
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Cargar outro script
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Configurar
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configurar os parámetros do script
|
||||
@@ -4581,7 +4637,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Captura
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Captura de pantalla do minimapa
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :IA
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}Parámetros da IA
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Pechar
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Restablecer
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -4745,6 +4801,7 @@ STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... dema
|
||||
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Non se poden xera-las industrias...
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Non se pode construír {STRING} aquí...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Non se pode construír este tipo de industria aí...
|
||||
STR_ERROR_CAN_T_PROSPECT_INDUSTRY :{WHITE}Non se pode facer unha prospección desta industria...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... demasiado preto doutra industria
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... debes fundar unha vila primeiro
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... só se permite un por cidade
|
||||
@@ -4759,6 +4816,8 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... o bo
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... só se pode construír sobre a cota de neve
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... só se pode construír baixo a cota de neve
|
||||
|
||||
STR_ERROR_PROSPECTING_WAS_UNLUCKY :{WHITE}A fundación non conseguiu facer unha boa prospección por mala sorte; proba de novo
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_PROSPECTING :{WHITE}Non había lugares axeitados para prospeccións desta industria
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Non habían lugares axeitados para industrias '{STRING}'
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Cambia os parámetros de xeración de mapas para obter un mapa mellor
|
||||
|
||||
@@ -4926,6 +4985,7 @@ STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Hai un o
|
||||
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sede dunha compañía no camiño
|
||||
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Non se pode comprar esta área de terreo...
|
||||
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... xa é da túa propiedade!
|
||||
STR_ERROR_BUILD_OBJECT_LIMIT_REACHED :{WHITE}... limite de construción de obxectos alcanzado
|
||||
|
||||
# Group related errors
|
||||
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Non se pode crear o grupo...
|
||||
@@ -4998,6 +5058,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Non se p
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... o vehículo está destruído
|
||||
|
||||
STR_ERROR_CAN_T_CLONE_VEHICLE_LIST :{WHITE}... non todos os vehículos son idénticos
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Non haberá vehículos dispoñibles
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Cambia a túa configuración NewGRF
|
||||
@@ -5025,6 +5086,8 @@ STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Non se p
|
||||
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... o vehículo non pode ir a tódalas estacións
|
||||
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... o vehículo non pode ir a esa estación
|
||||
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... un vehículo que comparte esta orde non pode ir a esa estación
|
||||
STR_ERROR_CAN_T_COPY_ORDER_VEHICLE_LIST :{WHITE}... non todos os vehículos teñen as mesmas ordes
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_VEHICLE_LIST :{WHITE}... non todos os vehículos están compartindo ordes
|
||||
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Non se pode comparti-la lista de ordes...
|
||||
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Non se pode parar de compartir a lista de ordes...
|
||||
@@ -6519,7 +6582,6 @@ STR_GROUP_EXPAND_ALL :{BLACK}Expandir
|
||||
STR_GROUP_COLLAPSE_ALL :{BLACK}Contraer todo
|
||||
STR_BUY_VEHICLE_TRAIN_LOCOMOTIVES :Locomotoras e coches motriz
|
||||
STR_BUY_VEHICLE_TRAIN_WAGONS :Vagóns
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :Carga
|
||||
|
||||
STR_BUY_REFIT_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Reaxustar despois de mercar
|
||||
STR_BUY_REFIT_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Automáticamente reaxustar a carga seleccionada no vehículo destacado despois de mercalo
|
||||
@@ -6766,7 +6828,6 @@ STR_ERROR_NO_DRILLING_ABOVE_CHUNNEL :{WHITE}Non se p
|
||||
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY_FOR_CHUNNEL :{WHITE}Necesítanse 3 cadros para pasar baixo o outro túnel.
|
||||
STR_ERROR_CHUNNEL_ONLY_OVER_SEA :{WHITE}Os túneis subacuáticos só se permiten para cruzar o mar...
|
||||
STR_ERROR_PURCHASE_LAND_LIMIT_REACHED :{WHITE}... acadado límite de compra de terreos
|
||||
STR_ERROR_BUILD_OBJECT_LIMIT_REACHED :{WHITE}... acadado límite de construción de obxectos
|
||||
STR_ERROR_CANT_PURCHASE_OTHER_COMPANY_DEPOT :{WHITE}O depósito pertence a outra compalía, e construír vehículos alí non está permitido.
|
||||
STR_ERROR_DEPOT_HAS_WRONG_RAIL_TYPE :{WHITE}O depósito non pode ser usado para construír trens con este tipo de vías.
|
||||
STR_ERROR_CANNOT_MODIFY_TRACK_TRAIN_APPROACHING :{WHITE}Achegándose tren en movemento...
|
||||
@@ -7161,7 +7222,6 @@ STR_ERROR_NO_BUOY :{WHITE}Non hai
|
||||
STR_BLACK_STRING1 :{BLACK}{STRING}
|
||||
STR_TMPL_WARNING_VEH_NO_COMPATIBLE_RAIL_TYPE :{RED}Tren non construíble: A cadea non é compatible con ningún tipo de ferrocarril
|
||||
STR_CONFIG_SETTING_SHARING_FEE_HELPTEXT :Esta taxa é por dia sen escalar (por exemplo, cunha duración dun día por defecto, 74 ticks).
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_CONFIG_SETTING_OVERRIDE_TOWN_SETTINGS_MULTIPLAYER :Permitir os clientes multixogador sobreescribir as opcións das vilas: {STRING}
|
||||
STR_CONFIG_SETTING_OVERRIDE_TOWN_SETTINGS_MULTIPLAYER_HELPTEXT :Se se permite, os xogadores non-admins que non estean de espectadores poden sobrescribir os axustes das vilas, por separado en cada unha. Sobreescribir estes axustes no modo Un-Xogador sempre está activo, así como para os administradores no multixogador.
|
||||
STR_CONFIG_SETTING_SHOW_ORDER_MANAGEMENT_BY_DEFAULT :Amosar o botón de xestión de ordes: {STRING}
|
||||
@@ -7175,12 +7235,6 @@ STR_CONFIG_SETTING_TOWN_MAX_ROAD_SLOPE :Limitar a const
|
||||
STR_CONFIG_SETTING_TOWN_MAX_ROAD_SLOPE_HELPTEXT :Limita a cantidade de cadros consecutivos de estrada en pendente que as vilas poden construír. Isto úsase para previr que as vilas fagan largos segmentos de estrada subindo ou baixando grandes desniveis.
|
||||
STR_CONFIG_SETTING_TOWN_MAX_ROAD_SLOPE_VALUE :{NUM} cadro{P "" s}
|
||||
STR_CONFIG_SETTING_TOWN_MAX_ROAD_SLOPE_ZERO :Sen límite
|
||||
STR_LINKGRAPH_STATS_TOOLTIP :{BLACK}{CARGO_LONG} transportaranse cada mes dende {STATION} a {STATION} ({COMMA}% da capacidade){STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_RETURN_EXTENSION :{}{CARGO_LONG} transportaranse de volta ({COMMA}% da capacidade)
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION :{}Tempo medio de viaxe: {NUM}{NBSP}día{P "" s}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION_GENERAL :{}Tempo medio de viaxe: {STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_CAPACITY :{}Capacidade: {CARGO_LONG}
|
||||
STR_STATION_BUILD_INFRASTRUCTURE_COST :{BLACK}Custo de mantemento: {GOLD}{CURRENCY_SHORT}/ano
|
||||
STR_LOCAL_AUTHORITY_SETTING_OVERRIDE_ALLOW_ROADS :Permitido construír estradas
|
||||
STR_LOCAL_AUTHORITY_SETTING_OVERRIDE_ALLOW_LEVEL_CROSSINGS :Permitido construír pasos a nivel
|
||||
STR_LOCAL_AUTHORITY_SETTING_OVERRIDE_TUNNELS :Permitido construír túneis
|
||||
@@ -7198,18 +7252,6 @@ STR_ORDER_CHANGE_COUNTER_BUTTON :Modificar conta
|
||||
STR_ORDER_CHANGE_COUNTER_TOOLTIP :{BLACK}O contador a modificar
|
||||
STR_TIMETABLE_FILL_TIMETABLE_SUGGESTION :{BLACK}Activa 'automático' para encher e actualizar automáticamente os tempos de espera e viaxe.
|
||||
STR_TIMETABLE_FILL_TIMETABLE_SUGGESTION_2 :{BLACK}(Alternativamente, activa 'Autorecheo' ou cubreo manualmente nos campos da táboa de horarios).
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Beneficios este ano: {LTBLUE}{CURRENCY_LONG} (último ano: {CURRENCY_LONG}) {BLACK}Rendemento Mín.: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}W/kg
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Axustes da IA
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Axustes dos scripts de xogo
|
||||
STR_CONFIG_SETTING_WARN_NO_DEPOT_ORDER_IF_BREAKDOWNS_ON :Se as avarías dos vehículos están habilitadas
|
||||
STR_CONFIG_SETTING_DUAL_PANE_TRAIN_PURCHASE_WINDOW_DUAL_BUTTONS :Amosar sets de botóns separados na fiestra de mercar trens: {STRING}
|
||||
STR_CONFIG_SETTING_DUAL_PANE_TRAIN_PURCHASE_WINDOW_DUAL_BUTTONS_HELPTEXT:Cando se habilita, as listas de locomotoras e vagóns das fiestras de compra de trens cada unha ten o seu set de botóns.
|
||||
@@ -7224,21 +7266,6 @@ STR_CONFIG_SETTING_VIEWPORT_SIGNALS :{ORANGE}Sinais
|
||||
STR_CONFIG_SETTING_VEHICLE_ROUTE_OVERLAY :{ORANGE}Capa superposta da ruta do vehículo
|
||||
STR_CONFIG_SETTING_NETWORK_CHANGE_NOT_ALLOWED :{WHITE}Non se pode modificar a opción...
|
||||
STR_CONFIG_SETTING_NETWORK_CHANGE_NOT_ALLOWED_NEWGRF :{WHITE}...o axuste está controlado por un NewGRF
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}Axustes da IA
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Axustes dos scripts de xogo
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Amosar axustes da IA
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Amosar axustes dos scripts de xogo
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}Axustes dos NewGRF
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}Amosar axustes dos NewGRF
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}Axustes da IA
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}Amosar axustes da IA
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Axustes dos scripts de xogo
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Amosar axustes dos scripts de xogo
|
||||
STR_CARGO_TYPE_FILTER_ALL :Todos os tipos de carga
|
||||
STR_CARGO_TYPE_FILTER_NONE :Ningún
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}Axustes da IA
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Axustes dos scripts de xogo
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Parámetros
|
||||
STR_TMPL_ADD_LOCOMOTIVE :{BLACK}Engadir locomotora
|
||||
STR_TMPL_ADD_WAGON :{BLACK}Engadir vagón
|
||||
STR_TMPL_ADD_VEHICLE :{BLACK}Engadir vehículo
|
||||
@@ -7247,31 +7274,7 @@ STR_TMPL_ADD_WAGON_REFIT :{BLACK}Engadir
|
||||
STR_TMPL_ADD_VEHICLE_REFIT :{BLACK}Engadir e reaxustar vehículo
|
||||
STR_TMPL_ADD_TOOLTIP :{BLACK}Engadir o vehículo destacado ó modelo.
|
||||
STR_TMPL_ADD_REFIT_TOOLTIP :{BLACK}Engadir e reaxustar o vehículo destacado ó modelo.
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Tamaño da interface
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Arrastra o deslizante para establecer o tamaño da interface. Mantén Ctrl para axuste continuo
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Autodetectar tamaño
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Marca este cadro para detectar o tamaño da interface automáticamente
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Escalar biseles
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Marca este cadro para escalar os biseles segundo o tamaño da interface
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Amosar as cargas que os vehículos poden levar nas fiestras de lista {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :Se se activa, as cargas transportables de vehículos poden aparecer enriba súa nas listas de vehículos
|
||||
STR_SPRITE_ALIGNER_CENTRE_OFFSET :{BLACK}Desfase centrado
|
||||
STR_SPRITE_ALIGNER_CENTRE_SPRITE :{BLACK}Sprite centrado
|
||||
STR_SPRITE_ALIGNER_CROSSHAIR :{BLACK}Punto de mira
|
||||
STR_DEPARTURES_SHOW_TRAINS_TOOLTIP :{BLACK}Amosar próximos trens nos horarios desta estación
|
||||
STR_DEPARTURES_SHOW_ROAD_VEHICLES_TOOLTIP :{BLACK}Amosar próximos vehículos de estrada nos horarios desta estación
|
||||
STR_DEPARTURES_SHOW_SHIPS_TOOLTIP :{BLACK}Amosar próximos barcos nos horarios deste porto
|
||||
STR_DEPARTURES_SHOW_AIRCRAFT_TOOLTIP :{BLACK}Amosar próximos avións nos horarios deste aeroporto
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total
|
||||
STR_FINANCES_PROFIT :{WHITE}Beneficio
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_VEHICLE_LIST_CARGO :{TINY_FONT}{BLACK}[{CARGO_LIST}]
|
||||
STR_VEHICLE_LIST_NAME_AND_CARGO :{TINY_FONT}{BLACK}{STRING} {STRING}
|
||||
STR_ERROR_CAN_T_CLONE_VEHICLE_LIST :{WHITE}... non todos os vehículos son idénticos
|
||||
STR_ERROR_CAN_T_COPY_ORDER_VEHICLE_LIST :{WHITE}... non todos os vehículos teñen as mesmas ordes
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_VEHICLE_LIST :{WHITE}... non todos os vehículos comparten ordes
|
||||
|
@@ -206,6 +206,15 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}PS
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}PS
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}W/kg
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
|
||||
@@ -409,6 +418,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Beenden
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Spieleinstellungen
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Einstellungen
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :KI-Einstellungen
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Spielskripteinstellungen
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF-Einstellungen
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparenzeinstellungen
|
||||
STR_SETTINGS_MENU_ZONING :Bereiche anzeigen
|
||||
@@ -1045,8 +1056,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Dieses K
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Aktueller Treiber: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Oberflächengröße
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Schieberegler ziehen, um die Größe der Benutzeroberfläche zu wählen. Strg gedrückt halten für eine stetige Anpassung
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Größe automatisch erkennen
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Dieses Kästchen ankreuzen, um die Größe der Benutzeroberfläche automatisch zu erkennen
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Schrägen skalieren
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Dieses Kästchen ankreuzen, um Schrägen nach der Oberflächengröße zu skalieren
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1×
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2×
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3×
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4×
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafik
|
||||
|
||||
@@ -1521,6 +1543,10 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Strichdicke der
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :NewGRF-Namen im Fahrzeugbaumenü zeigen: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :Eine Textzeile mit dem Namen des NewGRF, von dem ein Fahrzeug stammt, hinzufügen.
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Die Frachten, die das Fahrzzeug tragen kann, in den Listenfenstern anzeigen {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :Falls erlaubt, wird die transportierbare Ladung des Fahrzeugs über ihm in den Fahrzeuglisten erscheinen
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_TRAIN_LENGTH_IN_DETAILS :Zuglänge in den Fahrzeugdetails anzeigen: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRAIN_LENGTH_IN_DETAILS_HELPTEXT :Zeige die Zuglänge im Fenster für die Fahrzeugdetails an
|
||||
STR_CONFIG_SETTING_SHOW_VEHICLE_GROUP_IN_DETAILS :Gruppe in den Fahrzeugdetails anzeigen: {STRING}
|
||||
@@ -2535,6 +2561,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Bestenli
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Einstellungen
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF-Einstellungen
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Erweiterungen herunterladen
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}KI-Einstellungen
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Spielskripteinstellungen
|
||||
STR_INTRO_QUIT :{BLACK}Beenden
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Ein neues Spiel beginnen. Strg+Klick überspringt Karteneinstellungen
|
||||
@@ -2554,6 +2582,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Zeige di
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Einstellungen anzeigen
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}NewGRF-Einstellungen anzeigen und/oder ändern
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Prüfe, ob neue oder aktualisierte Erweiterungen zum Herunterladen bereitstehen
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}KI-Einstellungen anzeigen
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Spielskripteinstellungen anzeigen
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}OpenTTD beenden
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}Den momentan ausgewählten Basisgrafiken fehl{P 0 "t" "en"} {NUM} Sprite{P 0 "" "s"}. Bitte überprüfen, ob es Updates für die Basisgrafiken gibt.
|
||||
@@ -3738,6 +3768,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Zufälli
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Stadt an zufälligem Ort gründen
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Viele zufällige Städte
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Das Spielfeld mit zufällig platzierten Städten füllen
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Alle Städte ausbreiten
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Lässt alle Städte sich leicht ausbreiten
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Stadtname
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Stadtnamen eingeben
|
||||
@@ -4073,6 +4105,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Flüsse:
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Gleichmäßigkeit:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Größe der Geländeformen:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Erzeugen
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}NewGRF-Einstellungen
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}NewGRF-Einstellungen anzeigen
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}KI Einstellungen
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}KI-Einstellungen anzeigen
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Spielskripteinstellungen
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Spielskripteinstellungen anzeigen
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Englisch
|
||||
@@ -4262,7 +4300,10 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Darstell
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Bewege die Sprites und ändere dadurch die X- und Y-Offsets. Strg+Klick um die Sprites 8 Blöcke weit zu bewegen.
|
||||
|
||||
###length 2
|
||||
STR_SPRITE_ALIGNER_CENTRE_OFFSET :{BLACK}Versatz zentriert
|
||||
STR_SPRITE_ALIGNER_CENTRE_SPRITE :{BLACK}Sprite zentriert
|
||||
|
||||
STR_SPRITE_ALIGNER_CROSSHAIR :{BLACK}Fadenkreuz
|
||||
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Setze zurück
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Setze die aktuellen relativen Versätze zurück
|
||||
@@ -4425,14 +4466,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Exklusive Trans
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Die Stadtverwaltung bestechen
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Im Ort eine kleine Werbekampagne starten, um mehr Passagier- und Frachtaufträge für die eigene Firma zu gewinnen.{}Bewirkt eine temporäre Steigerung der Stationsbewertung in einem kleinen Radius um das Ortszentrum.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Im Ort eine mittlere Werbekampagne starten, um mehr Passagier- und Frachtaufträge für die eigene Firma zu gewinnen.{}Bewirkt eine temporäre Steigerung der Stationsbewertung in einem mittleren Radius um das Ortszentrum.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Im Ort eine große Werbekampagne starten, um mehr Passagier- und Frachtaufträge für die eigene Firma zu gewinnen.{}Bewirkt eine temporäre Steigerung der Stationsbewertung in einem großen Radius um das Ortszentrum.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Die örtlichen Straßenreparaturen finanzieren.{}Der Straßenverkehr wird bis zu 6 Monate beeinträchtigt.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Eine Statue zu Ehren der eigenen Firma errichten.{}Bewirkt eine permanente Steigerung der Stationsbewertung in diesem Ort.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Bau von neuen Gebäuden im Ort finanzieren.{}Bewirkt eine temporäre Steigerung des Ortswachstums in diesem Ort.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Für ein Jahr die exklusiven Transportrechte in der Stadt kaufen.{}Die Stadtverwaltung erlaubt dann nur Passagier- und Frachttransporte der eigenen Firma.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Die Stadtverwaltung bestechen, um die eigene Bewertung zu verbessern. Dabei riskiert man allerdings eine harte Strafe, falls man ertappt wird.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Im Ort eine kleine Werbekampagne starten, um mehr Passagier- und Frachtaufträge für die eigene Firma zu gewinnen.{}Bewirkt eine temporäre Steigerung der Stationsbewertung in einem kleinen Radius um das Ortszentrum.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}Im Ort eine mittlere Werbekampagne starten, um mehr Passagier- und Frachtaufträge für die eigene Firma zu gewinnen.{}Bewirkt eine temporäre Steigerung der Stationsbewertung in einem mittleren Radius um das Ortszentrum.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Im Ort eine große Werbekampagne starten, um mehr Passagier- und Frachtaufträge für die eigene Firma zu gewinnen.{}Bewirkt eine temporäre Steigerung der Stationsbewertung in einem großen Radius um das Ortszentrum.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Die örtlichen Straßenreparaturen finanzieren.{}Der Straßenverkehr wird bis zu 6 Monate beeinträchtigt.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Eine Statue zu Ehren der eigenen Firma errichten.{}Bewirkt eine permanente Steigerung der Stationsbewertung in diesem Ort.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Bau von neuen Gebäuden im Ort finanzieren.{}Bewirkt eine temporäre Steigerung des Ortswachstums in diesem Ort.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Für ein Jahr die exklusiven Transportrechte in der Stadt kaufen.{}Die Stadtverwaltung erlaubt dann nur Passagier- und Frachttransporte der eigenen Firma.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Die Stadtverwaltung bestechen, um die eigene Bewertung zu verbessern. Dabei riskiert man allerdings eine harte Strafe, falls man ertappt wird.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Ziele
|
||||
@@ -4710,17 +4751,20 @@ STR_FINANCES_SECTION_AIRCRAFT_REVENUE :{GOLD}Flugzeug
|
||||
STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Schiffe
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Kreditzinsen
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Sonstiges
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Gesamt
|
||||
STR_FINANCES_SECTION_INFRASTRUCTURE_COSTS :{GOLD}Kosten für Infrastruktur-Sharing
|
||||
STR_FINANCES_SECTION_INFRASTRUCTURE_INCOME :{GOLD}Einnahmen aus Infrastruktur-Sharing
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_PROFIT :{WHITE}Gewinn
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Kontostand
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Eigenes Kapital
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Kredit
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Kreditzinssatz: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maximaler Kredit: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}{CURRENCY_LONG} leihen
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Kredit aufnehmen. Strg+Klick, um maximalen Kredit aufzunehmen
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}{CURRENCY_LONG} zurückzahlen
|
||||
@@ -4878,6 +4922,8 @@ STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Aufträg
|
||||
STR_VEHICLE_LIST_REPLACE_VEHICLES :Fahrzeuge ersetzen
|
||||
STR_VEHICLE_LIST_SEND_FOR_SERVICING :Zur Wartung schicken
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Gewinn im laufenden Jahr: {CURRENCY_LONG} (vergangenes Jahr: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_CARGO :{TINY_FONT}{BLACK}[{CARGO_LIST}]
|
||||
STR_VEHICLE_LIST_NAME_AND_CARGO :{TINY_FONT}{BLACK}{STRING} {STRING}
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR_LIFETIME :{STRING} (seit Inbetriebnahme: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_CANCEL_DEPOT_SERVICE :Breche Wartungs-/Depotaufträge ab
|
||||
|
||||
@@ -4992,7 +5038,9 @@ STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Reichwei
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Flugzeugtyp: {GOLD}{STRING}
|
||||
|
||||
###length 3
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :Alle Fracht außer Passagiere
|
||||
STR_CARGO_TYPE_FILTER_ALL :Alle Frachttypen
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :Fracht
|
||||
STR_CARGO_TYPE_FILTER_NONE :Keine
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Schienenfahrzeugsliste. Einzelheiten durch Anklicken des Fahrzeuges. Strg+Klick schaltet um zwischen Verstecken und Zeigen des Fahrzeugtyps
|
||||
@@ -5376,6 +5424,7 @@ STR_VEHICLE_INFO_MAX_SPEED_LOADED :{BLACK}Maximalg
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Gewinn dieses Jahr: {LTBLUE}{CURRENCY_LONG} (letztes Jahr: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_LIFETIME :{STRING} (seit Inbetriebnahme: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Gewinn im laufenden Jahr: {LTBLUE}{CURRENCY_LONG} (vergangenes Jahr: {CURRENCY_LONG}) {BLACK}Min. Leistung: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Zuverlässigkeit: {LTBLUE}{COMMA}% {BLACK}Pannen seit der letzten Wartung: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_GROUP :{BLACK}Gruppe: {LTBLUE}{GROUP}
|
||||
@@ -5785,22 +5834,22 @@ STR_TIMETABLE_STARTING_DATE :{BLACK}Anfangsd
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Wähle ein Anfangsdatum für diesen Fahrplan aus. Mit Strg+Klick wird bei allen Fahrzeugen, die nach demselben Fahrplan unterwegs sind, ein zeitlich versetztes Anfangsdatum gesetzt, so dass die Abstände zwischen den einzelnen Fahrzeugen immer gleich sind. Dazu muss der Fahrplan erst komplett erfasst worden sein.
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}Zeit ändern
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Zeitrahmen für den markierten Auftrag ändern (Strg+Klick setzt die Zeit für alle Aufträge)
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Zeitrahmen für den markierten Auftrag ändern. Strg+Klick legt die Zeit für alle Aufträge fest
|
||||
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}Zeit löschen
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Zeitrahmen für den markierten Auftrag löschen (Strg+Klick löscht die Zeit für alle Aufträge)
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Zeitrahmen für den markierten Auftrag löschen. Strg+Klick löscht die Zeit für alle Aufträge
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Tempolimit ändern
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Tempolimit beim Ausführen des ausgewählten Auftrags ändern (Strg+Klick setzt das Tempolimit für alle Aufträge)
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Tempolimit beim Ausführen des ausgewählten Auftrags ändern. Strg+Klick legt das Tempo für alle Aufträge fest
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Tempolimit löschen
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Tempolimit für das Ausführen des ausgewählten Auftrags löschen (Strg+Klick löscht das Tempolimit für alle Aufträge)
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Tempolimit für das Ausführen des ausgewählten Auftrags löschen. Strg+Klick löscht das Tempo für alle Aufträge
|
||||
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}Verspätung löschen
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Verspätungsmelder zurücksetzen (das Fahrzeug gilt dann als pünktlich).
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}Erfassen
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Zeiten automatisch bei der nächsten Fahrt eintragen (Mit Strg+Klick wird versucht, die aktuellen Wartezeiten beizubehalten)
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Zeiten automatisch bei der nächsten Fahrt eintragen. Mit Strg+Klick wird versucht, die aktuellen Wartezeiten beizubehalten
|
||||
|
||||
STR_TIMETABLE_AUTOMATE :{BLACK}Automatisieren
|
||||
STR_TIMETABLE_AUTOMATE_TOOLTIP :{BLACK}Verwaltet den Fahrplan durch automatisches Erfassen der Werte jeder Fahrt
|
||||
@@ -5903,6 +5952,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Eine der
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Debugfenster für KI oder Skripte ist nur auf dem Server verfügbar
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}KI Konfiguration
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Spielskriptkonfiguration
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Das Skript, das im nächsten Spiel geladen wird
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}Die KIs, die im nächsten Spiel geladen werden
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Menschlicher Spieler
|
||||
@@ -5916,10 +5967,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Nach unt
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Die ausgewählte KI in der Liste nach unten verschieben
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Skript
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Parameter
|
||||
STR_AI_CONFIG_AI :{SILVER}KIs
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :KI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Skript
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}KI auswählen
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Spielskript auswählen
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Lade ein anderes Skript
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Einstellungen
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Einstellungen des Skripts anzeigen oder ändern
|
||||
@@ -5951,7 +6003,7 @@ STR_SCREENSHOT_TOPOGRAPHY_SCREENSHOT :{BLACK}Topograp
|
||||
STR_SCREENSHOT_INDUSTRY_SCREENSHOT :{BLACK}Industrie-Screenshot
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :KI
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}KI-Parameter
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Schließen
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Zurücksetzen
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -6160,6 +6212,7 @@ STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... zu v
|
||||
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Industrie kann nicht erzeugt werden ...
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}{STRING} kann hier nicht gebaut werden ...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Industrie kann hier nicht gebaut werden ...
|
||||
STR_ERROR_CAN_T_PROSPECT_INDUSTRY :{WHITE}Industrie kann nicht prospektiert werden ...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... zu nah an einer anderen Industrie
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... erst muss eine Stadt gegründet werden
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... pro Stadt nur einmal erlaubt
|
||||
@@ -6174,6 +6227,8 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... Wald
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... kann nur oberhalb der Schneegrenze errichtet werden
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... kann nur unterhalb der Schneegrenze errichtet werden
|
||||
|
||||
STR_ERROR_PROSPECTING_WAS_UNLUCKY :{WHITE}Aufgrund eines Unglücks ist die Prospektierung gescheitert; versuchen Sie es erneut
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_PROSPECTING :{WHITE}Es gab keine geeigneten Orte, wo für diese Industrie prospektiert werden könnte
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Es konnten für die Industrie „{STRING}“ keine geeigneten Standorte gefunden werden
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Karteneinstellungen ändern, um eine bessere Karte zu erzeugen
|
||||
|
||||
@@ -6430,6 +6485,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Das Wart
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... Fahrzeug ist zerstört
|
||||
|
||||
STR_ERROR_CAN_T_CLONE_VEHICLE_LIST :{WHITE}... es sind nicht alle Fahrzeuge identisch
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Es sind keine Fahrzeuge verfügbar!
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Bitte die NewGRF-Einstellungen ändern, damit Fahrzeuge früher verfügbar sind
|
||||
@@ -6462,6 +6518,8 @@ STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Springen
|
||||
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... Fahrzeug kann nicht alle Stationen erreichen
|
||||
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... Fahrzeug kann diese Station nicht erreichen
|
||||
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... ein Fahrzeug, welches diesen gemeinsamen Fahrplan nutzt, kann die Station nicht erreichen
|
||||
STR_ERROR_CAN_T_COPY_ORDER_VEHICLE_LIST :{WHITE}... es haben nicht alle Fahrzeuge die gleichen Aufträge
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_VEHICLE_LIST :{WHITE}... es teilen sich nicht alle Fahrzeuge die Aufträge
|
||||
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Fehler beim Erstellen eines gemeinsam genutzten Fahrplans ...
|
||||
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Gemeinsame Aufträge können nicht aufgehoben werden ...
|
||||
|
@@ -265,6 +265,14 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hp
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}hp
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}W/kg
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}τ.
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}τ.
|
||||
@@ -445,7 +453,7 @@ STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Κατα
|
||||
STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION :{BLACK}Κατασκευή τροχιάς τραμ
|
||||
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Φύτευση Δέντρων. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Τοποθέτηση πινακίδας
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Τοποθέτηση αντικειμένου. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Τοποθέτηση αντικειμένου. Ctrl για διαγώνια επιλογή περιοχής. Το Shift εναλλάσσει κτίσιμο/εμφάνιση εκτίμησης κόστους
|
||||
|
||||
# Scenario editor file menu
|
||||
###length 7
|
||||
@@ -461,6 +469,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Έξοδος
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Επιλογές παιχνιδιού
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Ρυθμίσεις
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Ρυθμίσεις AI
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Ρυθμίσεις σενάριου παιχνιδιού
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Ρυθμίσεις NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Επιλογές διαφάνειας
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Εμφάνιση ονομάτων πόλεων
|
||||
@@ -1113,9 +1123,21 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Η ρύ
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Τσεκάρετε αυτό το κουτί για να ενεργοποιήσετε το v-sync στην οθόνη. Η αλλαγή αυτή θα εφαρμοστεί μετά από επανεκκίνηση του παιχνιδιού. Λειτουργεί μόνο με ενεργοποιημένη την επιτάχυνση υλικού
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Τρέχον οδηγός: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Μέγεθος διεπαφής
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Σύρετε το κουμπί για να θέσετε μέγεθος διεπαφής. Κρατήστε πατημένο το Ctrl για συνεχής αλλαγή
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Αυτόματη εντόπιση μεγέθους
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Τσεκάρετε αυτό το κουτάκι για να ανιχνεύεται το μέγεθος της διεπαφής αυτόματα
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Κλίση κλίμακας
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Τσεκάρετε αυτό το κουτί για να αλλάζει μέγεθος το περίγραμμα με βάση το μέγεθος της διεπαφής
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Γραφικά
|
||||
|
||||
@@ -1232,6 +1254,7 @@ STR_TERRAIN_TYPE_CUSTOM :Προσαρμ
|
||||
STR_TERRAIN_TYPE_CUSTOM_VALUE :Προσαρμοσμένο ύψος ({NUM})
|
||||
|
||||
###length 4
|
||||
STR_CITY_APPROVAL_LENIENT :Ήπειο
|
||||
STR_CITY_APPROVAL_TOLERANT :Υπομονετική
|
||||
STR_CITY_APPROVAL_HOSTILE :Εχθρική
|
||||
STR_CITY_APPROVAL_PERMISSIVE :Ανεκτική
|
||||
@@ -1526,6 +1549,8 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Πάχος γρ
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :Εμφάνιση του ονόματος NewGRF στο παράθυρο κατασκευής οχήματος: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :Προσθέστε μία γραμμή στο παράθυρο κατασκευής οχήματος, η οποία δείχνει από ποιο NewGRF προέρχεται το επιλεγμένο όχημα.
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Εμφάνιση όλων των αποδεκτών φορτίων οχημάτων στις λίστες εικονίδιων {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :Όταν είναι ενεργοποιημένο, το μεταφέρσημο φορτίο του οχήματος θα εμφανίζεται από πάνω του στις λίστες οχημάτων
|
||||
|
||||
STR_CONFIG_SETTING_LANDSCAPE :Τοπίο: {STRING}
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Τα τοπία ορίζουν βασικά σενάρια παιχνιδιού με διαφορετικά φορτία και προϋποθέσεις επέκτασης πόλεων. Παρ' όλα αυτά, τα NewGRF και οι Δέσμες Ενεργειών Παιχνιδιού επιτρέπουν πιο λεπτό χειρισμό
|
||||
@@ -1610,7 +1635,13 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Πράσινο
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Σκούρο πράσινο
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Βιολετί
|
||||
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS :Χρώμα επίστρωσης ροής φορτίου: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_HELPTEXT :Θέσημο της παλέτας χρωμάτων που θα χρησιμοποιηθούν για την επίστρωση ροής φορτίου
|
||||
###length 4
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_RED :Πράσινο σε κόκκινο (Αρχικό)
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_BLUE :Πράσινο σε μπλέ
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREY_TO_RED :Γκρι σε μπλε
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREYSCALE :Ασπρόμαυρο
|
||||
|
||||
STR_CONFIG_SETTING_SCROLLMODE :Συμπεριφορά κύλισης του παραθύρου εμφάνισης: {STRING}
|
||||
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Συμπεριφορά κατά την κύλιση του χάρτη
|
||||
@@ -2155,6 +2186,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Πίνα
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Ρυθμίσεις
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Ρυθμίσεις NewGRF
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Διαδικτυακό Περιεχόμενο
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}Ρυθμίσεις AI
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Ρυθμίσεις σενάριου παιχνιδιού
|
||||
STR_INTRO_QUIT :{BLACK}Έξοδος
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Έναρξη νέου παιχνιδιού. Με Ctrl+Κλικ παρακάμπτεται η ρύθμιση του χάρτη
|
||||
@@ -2174,6 +2207,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Εμφά
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Ρυθμίσεις οθόνης
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Εμφάνιση ρυθμίσεων NewGRF
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Έλεγχος για νέο και ανανεωμένο περιεχόμενο για λήψη
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Εμφάνιση ρυθμίσεων ΑΙ
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Εμφάνιση ρυθμίσεων σενάριου παιχνιδιού
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Έξοδος από το «OpenTTD»
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}Λείπουν {NUM} sprite{P "" s} από το επιλεγμένο βασικό σετ γραφικών. Παρακαλούμε ελέγξτε για ενημερώσεις του βασικού σετ.
|
||||
@@ -2685,6 +2720,9 @@ STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLA
|
||||
STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLACK}υπερφορτωμένο
|
||||
|
||||
# Linkgraph tooltip
|
||||
STR_LINKGRAPH_STATS_TOOLTIP :{BLACK}{CARGO_LONG} προς μεταφορά κάθε μήνα από {STATION} στο {STATION} ({COMMA}% χωρητικότητας){STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_RETURN_EXTENSION :{}{CARGO_LONG} προς μεταφορά πίσω ({COMMA}% της χωρητικότητας)
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION :{}Μέσος χρόνος ταξιδιού: {NUM}{NBSP}{P "ημέρα" "ημέρες"}
|
||||
|
||||
# Base for station construction window(s)
|
||||
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Κάλυψη περιοχής
|
||||
@@ -2694,6 +2732,7 @@ STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Μη ε
|
||||
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Εμφάνιση κάλυψης του προτεινόμενου τόπου
|
||||
STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Δέχεται: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Προμηθεύει : {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_INFRASTRUCTURE_COST :{BLACK}Κόστος συντήρησης: {GOLD}{CURRENCY_SHORT}/έτος
|
||||
|
||||
# Join station window
|
||||
STR_JOIN_STATION_CAPTION :{WHITE}Συνένωση σταθμού
|
||||
@@ -2929,6 +2968,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Τυχα
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Ίδρυση πόλης σε τυχαία τοποθεσία
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Πολλές τυχαίες πόλεις
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Κάλυψη του χάρτη με τυχαία τοποθετημένες πόλεις
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Επέκταση όλων των πόλεων
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Κάνε όλες τις πόλεις να επεκτείνονται λιγάκι
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Όνομα πόλης:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Εισάγετε το όνομα της πόλης
|
||||
@@ -3232,6 +3273,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Ποτά
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Ομαλότητα:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Διανομή ποικιλομορφίας:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Δημιουργία
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}Ρυθμίσεις NewGRF
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}Εμφάνιση ρυθμίσεων NewGRF
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}Ρυθμίσεις AI
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}Εμφάνιση ρυθμίσεων AI
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Ρυθμίσεις σενάριου παιχνιδιού
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Εμφάνιση ρυθμίσεων σενάριου παιχνιδιού
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Αγγλικά (Αυθεντικά)
|
||||
@@ -3403,6 +3450,8 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Επαν
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Μετακίνηση του sprite τριγύρω, αλλάζοντας τα στίγματα Χ και Υ. Ctrl+Κλικ για να μετακινήσετε το sprite μονάδες τη φορά.
|
||||
|
||||
###length 2
|
||||
STR_SPRITE_ALIGNER_CENTRE_OFFSET :{BLACK}Μετατόπιση κέντρου
|
||||
STR_SPRITE_ALIGNER_CENTRE_SPRITE :{BLACK}Ευθυγραμμισμένα sprite
|
||||
|
||||
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Επαναφορά σχετικού
|
||||
@@ -3425,9 +3474,9 @@ STR_NEWGRF_ERROR_VERSION_NUMBER :Το {1:STRING}
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :Το {1:STRING} είναι για την έκδοση {STRING} του TTD
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} είναι σχεδιασμένο να δουλέψει με το {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :Λάθος παράμετρος για το {1:STRING}: παράμετρος {STRING} ({NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :Το {1:STRING} πρέπει να φορτωθεί πριν από το {STRING}
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :Το {1:STRING} πρέπει να φορτωθεί μετά από το {STRING}
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :Το {1:STRING} απαιτεί έκδοση OpenTTD {STRING} ή καλύτερη
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :Το {1:STRING} πρέπει να φορτωθεί πριν από το {2:STRING}
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :Το {1:STRING} πρέπει να φορτωθεί μετά από το {2:STRING}
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :Το {1:STRING} απαιτεί έκδοση OpenTTD {2:STRING} ή υψηλότερη
|
||||
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :το αρχείο GRF είναι σχεδιασμένο για να μεταφράζει
|
||||
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Έχουν φορτωθεί πολλά NewGRF
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Η φόρτωση του {1:STRING} ως στατικό NewGRF με {STRING} μπορεί να προκαλέσει αποσυγχρονισμούς
|
||||
@@ -3564,9 +3613,9 @@ STR_LOCAL_AUTHORITY_ACTION_BRIBE :Δωροδοκ
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Έναρξη μικρής τοπικής διαφημιστικής καμπάνιας, για να προσελκύσετε περισσότερους επιβάτες και εμπορεύματα στις μεταφορικές σας υπηρεσίες.{}Παρέχει μία προσωρινή ώθηση στην βαθμολογία σταθμών σε μία μικρή ακτίνα γύρω από το κέντρο της πόλης.{} Κόστος: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Έναρξη μεσαίας τοπικής διαφημιστικής καμπάνιας, για να προσελκύσετε περισσότερους επιβάτες και εμπορεύματα στις μεταφορικές σας υπηρεσίες.{}Παρέχει μία προσωρινή ώθηση στην βαθμολογία σταθμών σε μία μεσαία ακτίνα γύρω από το κέντρο της πόλης.{} Κόστος: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Έναρξη μεγάλης τοπικής διαφημιστικής καμπάνιας, για να προσελκύσετε περισσότερους επιβάτες και εμπορεύματα στις μεταφορικές σας υπηρεσίες.{}Παρέχει μία προσωρινή ώθηση στην βαθμολογία σταθμού σε μία μεγάλη ακτίνα γύρω από το κέντρο της πόλης.{} Κόστος: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Έναρξη μεγάλης τοπικής διαφημιστικής καμπάνιας, για να προσελκύσετε περισσότερους επιβάτες και εμπορεύματα στις μεταφορικές σας υπηρεσίες.{}Παρέχει μία προσωρινή ώθηση στην βαθμολογία σταθμού σε μία μεγάλη ακτίνα γύρω από το κέντρο της πόλης.{}{POP_COLOUR} Κόστος: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Επιχορηγήστε την ανακατασκευή του τοπικού οδικού δικτύου.{}Προκαλεί σοβαρή ενόχληση στην τοπικό οδικό δίκτυο για έως 6 μήνες.{} Κόστος: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Χτίστε ένα άγαλμα προς τιμήν της εταιρίας σας.{}Παρέχει μία μόνιμη ώθηση στην βαθμολογία σταθμών σε αυτή την πόλη.{} Κόστος: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Χτίστε ένα άγαλμα προς τιμήν της εταιρίας σας.{}Παρέχει μία μόνιμη ώθηση στην βαθμολογία σταθμών σε αυτή την πόλη.{}{POP_COLOUR}Κόστος: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Χρηματοδοτήστε την κατασκευή νέων κτιρίων στην πόλη.{}Παρέχει μία προσωρινή ώθηση στην ανάπτυξη αυτής της πόλης.{} Κόστος: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Αγορά αποκλειστικών δικαιωμάτων διάρκειας ενός χρόνου για αυτήν την πόλη.{}Η τοπική αρχή δες θα επιτρέπει στους επιβάτες και τα φορτία να χρησιμοποιούν σταθμούς των ανταγωνιστών.{} Κόστος: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Δωροδοκήστε τις τοπικές αρχές για να αυξήσετε τα ποσοστά αποδοχής σας, με ρίσκο ένα μεγάλο πρόστιμο εάν συλληφθείτε.{}Κόστος: {CURRENCY_LONG}
|
||||
@@ -3722,6 +3771,9 @@ STR_FINANCES_CAPTION :{WHITE}{COMPANY
|
||||
STR_FINANCES_YEAR :{WHITE}{NUM}
|
||||
|
||||
###length 3
|
||||
STR_FINANCES_REVENUE_TITLE :{WHITE}Έσοδα
|
||||
STR_FINANCES_OPERATING_EXPENSES_TITLE :{WHITE}Έξοδα λειτουργίας
|
||||
STR_FINANCES_CAPITAL_EXPENSES_TITLE :{WHITE}Έξοδα κεφαλαίου
|
||||
|
||||
|
||||
###length 13
|
||||
@@ -3729,17 +3781,29 @@ STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}Κατα
|
||||
STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}Νέα Οχήματα
|
||||
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Λειτουργικά Έξοδα Τρένων
|
||||
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Λειτουργικά Έξοδα Οχημάτων
|
||||
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Λειτουργικά Έξοδα Αεροσκαφών
|
||||
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Αεροσκάφη
|
||||
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Λειτουργικά Έξοδα Πλοίων
|
||||
STR_FINANCES_SECTION_INFRASTRUCTURE :{GOLD}Υποδομές
|
||||
STR_FINANCES_SECTION_TRAIN_REVENUE :{GOLD}Τρένα
|
||||
STR_FINANCES_SECTION_ROAD_VEHICLE_REVENUE :{GOLD}Οχήματα δρόμου
|
||||
STR_FINANCES_SECTION_AIRCRAFT_REVENUE :{GOLD}Αεροσκάφη
|
||||
STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Πλοία
|
||||
STR_FINANCES_SECTION_SHIP_REVENUE.geniki :{GOLD}Πλοίων
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Τόκοι Δανείου
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Άλλα
|
||||
|
||||
STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Σύνολο
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY_LONG}
|
||||
STR_FINANCES_PROFIT :{WHITE}Κέρδος
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Υπόλοιπο Τραπέζης
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Τα χρήματα σου
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Δάνειο
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Επιτόκιο δάνειου: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Μέγιστο Δάνειο: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Δανεισμός {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Αύξηση του ποσού του δανείου. Πατήστε Ctrl+Κλικ για να δανειστείτε όσο περισσότερο γίνεται
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Αποπληρωμή {CURRENCY_LONG}
|
||||
@@ -3870,6 +3934,8 @@ STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Στεί
|
||||
STR_VEHICLE_LIST_REPLACE_VEHICLES :Αντικατάσταση οχημάτων
|
||||
STR_VEHICLE_LIST_SEND_FOR_SERVICING :Στείλτε για Επισκευή
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Κέρδος αυτό το έτος: {CURRENCY_LONG} (προηγούμενο έτος: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_CARGO :{TINY_FONT}{BLACK}[{CARGO_LIST}]
|
||||
STR_VEHICLE_LIST_NAME_AND_CARGO :{TINY_FONT}{BLACK}{STRING} {STRING}
|
||||
|
||||
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Στείλτε στο Υπόστεγο
|
||||
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Στείλτε στο Αμαξοστάσιο
|
||||
@@ -3963,6 +4029,10 @@ STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Εύρο
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Τύπος αεροσκάφους: {GOLD}{STRING}
|
||||
|
||||
###length 3
|
||||
STR_CARGO_TYPE_FILTER_ALL :Όλα τα είδη φορτίων
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :Φορτίο
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT.geniki :Φορτίου
|
||||
STR_CARGO_TYPE_FILTER_NONE :Κανένα
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Λίστα επιλογής βαγονιού τρένου. Πατήστε σε ένα βαγόνι για πληροφορίες. Ctrl+Click για εμφάνιση/απόκρυψη του τύπου βαγονιού
|
||||
@@ -4297,6 +4367,7 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Βάρο
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Βάρος: {LTBLUE}{WEIGHT_SHORT} {BLACK}Δύναμη Κινητήρα: {LTBLUE}{POWER}{BLACK} Μέγ. Ταχύτητα: {LTBLUE}{VELOCITY} {BLACK}Μέγ. Ε.Δ: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Κέρδη αυτό το έτος: {LTBLUE}{CURRENCY_LONG} (προηγούμενου έτους: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Φετινό κέρδος: {LTBLUE}{CURRENCY_LONG} (Περσινό: {CURRENCY_LONG}) {BLACK}Ελάχιστη απόδοση: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Αξιοπιστία: {LTBLUE}{COMMA}% {BLACK}Καταρρεύσεις μετά από την τελευταία επισκευή: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Κατασκευή: {LTBLUE}{NUM}{BLACK} Αξία: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4328,7 +4399,7 @@ STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE
|
||||
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Αξία: {LTBLUE}{CURRENCY_LONG}
|
||||
|
||||
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Συνολική χωρητικότητα φορτίου του τρένου:
|
||||
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT})
|
||||
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}{CARGO_LONG} ({CARGO_SHORT})
|
||||
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) (x{NUM})
|
||||
|
||||
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Άδειο
|
||||
@@ -4574,7 +4645,7 @@ STR_TIMETABLE_CHANGE_TIME :{BLACK}Αλλα
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Αλλάζει ο χρόνος που παίρνει η επιλεγμένη επιλογή για να εκτελεστεί
|
||||
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}Εκκαθάριση Χρόνων
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Εκκαθαρίζει το χρόνο για την επιλεγμένη εντολή
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Εκκαθαρίζει το χρόνο για την επιλεγμένη εντολή. Ctrl+Κλικ σβήνει τον χρόνο για όλες τις εντολές
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Αλλαγή Ορίου Ταχύτητας
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Αλλαγή της μέγιστης ταχύτητας ταξιδιού της επιλεγμένης εντολής
|
||||
@@ -4586,7 +4657,7 @@ STR_TIMETABLE_RESET_LATENESS :{BLACK}Επαν
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Επαναφορά του μετρητή καθυστέρησης, ώστε το όχημα να είναι στην ώρα του
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}Αυτόματη Γέμιση
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Συμπληρώστε το δρομολόγιο αυτόματα με τις τιμές από το επόμενο ταξίδι (Ctrl+Κλικ για να προσπαθήσει να κρατήσει τους χρόνους αναμονής)
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Συμπληρώστε το δρομολόγιο αυτόματα με τις τιμές από το επόμενο ταξίδι. (Ctrl+Κλικ για να προσπαθήσει να κρατήσει τους χρόνους αναμονής)
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}Αναμενόμενη
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}Προγραμματισμένη
|
||||
@@ -4630,6 +4701,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Μια
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Το παράθυρο αποσφαλμάτωσης ΑΙ και δέσμης ενεργειών είναι διαθέσιμο μόνο για τον διακομιστή
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}Ρύθμιση ΤΝ
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Ρύθμηση δέσμης ενεργειών παιχνιδιού
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Η Δέσμη Ενεργειών παιχνιδιού που θα φορτωθεί στο επόμενο παιχνίδι
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}Οι AIs που θα φορτωθούν στο επόμενο παιχνίδι
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Ανθρώπινος παίκτης
|
||||
@@ -4643,10 +4716,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Μετα
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Μετακίνηση της επιλεγμένης AI κάτω στη λίστα
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Δέσμη Ενεργειών
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Παράμετροι
|
||||
STR_AI_CONFIG_AI :{SILVER}AI
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :ΑΙ
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Δέσμη Ενεργειών
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}Διάλεξε ΤΝ
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Δέσμη Ενεργειών
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Φόρτωση άλλης δέσμης ενεργειών
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Ρυθμίσεις
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Ρύθμιση των παραμέτρων της Δέσμης Ενεργειών
|
||||
@@ -4839,6 +4913,7 @@ STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... πά
|
||||
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Δε γίνεται να δημιουργηθούν βιομηχανίες...
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Δεν μπορεί να κτιστεί {G ο η το} {STRING} εδώ...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Δεν είναι δυνατό να κτιστεί αυτός ο τύπος βιομηχανίας εδώ...
|
||||
STR_ERROR_CAN_T_PROSPECT_INDUSTRY :{WHITE}Δεν βρέθηκαν ευκαιρίες για τη βιομηχανία...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... πολύ κοντά σε άλλη βιομηχανία
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... πρέπει να κτιστεί πόλη πρώτα
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... επιτρέπεται μόνο μία ανά πόλη
|
||||
@@ -4853,6 +4928,7 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... δά
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... μπορεί να κτιστεί μόνο πάνω από τη γραμμή του χιονιού
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... μπορεί να κτιστεί μόνο κάτω από τη γραμμή του χιονιού
|
||||
|
||||
STR_ERROR_PROSPECTING_WAS_UNLUCKY :{WHITE}Η χρηματοδότηση απέτυχε να προσκομήσει αποτελέσματα λόγω κακής τύχης· δοκιμάστε ξάνα
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Δεν υπήρχαν διαθέσιμες τοποθεσίες για βιομηχανίες τύπου '{STRING}'
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Αλλαγή παραμέτρων δημιουργίας χάρτη για καλύτερα αποτελέσματα
|
||||
|
||||
@@ -5020,6 +5096,7 @@ STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Αντι
|
||||
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... κεντρικά γραφεία εταιρίας στη μέση
|
||||
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Αδύνατο να αγοραστεί το έδαφος...
|
||||
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... είστε ήδη ιδιοκτήτης!
|
||||
STR_ERROR_BUILD_OBJECT_LIMIT_REACHED :{WHITE}... έχετε φτάσει το όριο οικοδομήσεων
|
||||
|
||||
# Group related errors
|
||||
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Δεν μπορεί να δημιουργηθεί ομάδα...
|
||||
@@ -5092,6 +5169,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Δεν
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... το όχημα καταστράφηκε
|
||||
|
||||
STR_ERROR_CAN_T_CLONE_VEHICLE_LIST :{WHITE}... όλα τα οχήματα δεν είναι ίδια
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Δεν θα είναι κανένα όχημα διαθέσιμο
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Αλλάξτε τις ρύθμισεις NewGRF σας
|
||||
@@ -5119,6 +5197,8 @@ STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Δεν
|
||||
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... το όχημα δεν μπορεί να πάει σε όλους τους σταθμούς
|
||||
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... το όχημα δεν μπορεί να πάει σε αυτόν τον σταθμό
|
||||
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... ένα όχημα που μοιράζεται αυτή την εντολή δεν μπορεί να πάει σε εκείνο τον σταθμό
|
||||
STR_ERROR_CAN_T_COPY_ORDER_VEHICLE_LIST :{WHITE}... όλα τα οχήματα δεν έχουν τις ίδιες εντολές
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_VEHICLE_LIST :{WHITE}... δε μοιράζουν διαταγές όλα τα οχήματα
|
||||
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Αδύνατο να μοιραστεί η λίστα εντολών...
|
||||
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Δεν μπορεί να σταματήσει να μοιράζεται η λίστα εντολών...
|
||||
|
@@ -268,6 +268,15 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}LE
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}LE
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}LE/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}LE/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}LE/Mg
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}LE/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}LE/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}LE/Mg
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}W/kg
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
|
||||
@@ -464,6 +473,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Kilépés
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Alapbeállítások
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Beállítások
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :MI Beállítások
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Játékszkript beállítások
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF beállítások
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Átlátszósági beállítások
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Városnevek mutatása
|
||||
@@ -1073,8 +1084,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Jelöld
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Jelenlegi meghajtó: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Felület mérete
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Használd a csúszkát a felület méretének beállításához. Ctrl nyomva tartásával további folyamatos állítás
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Méret automatikus felismerése
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Jelöld be ezt, a felület méretének automatikus felismeréséhez
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Élek méretezése
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Jelöld be ezt a négyzetet hogy az interfész méretéhez igazítsd az éleket
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafika
|
||||
|
||||
@@ -1486,6 +1508,8 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Vonalak széles
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :NewGRF nevének mutatása a járművásárlási ablakban: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :A járművásárlási ablakban egy külön sorban legyen kiírva a NewGRF neve, amiből a kiválasztott jármű jön.
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Megmutatja az összes rakományt amit a járművek képesek szállítania lista ablakban {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :Ha be van kapcsolva, a jármű szállítható rakománya megjelenik fölötte a jármű listában.
|
||||
|
||||
STR_CONFIG_SETTING_LANDSCAPE :Táj: {STRING}
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :A tájak alapvető játékbeállításokat határoznak meg különféle árukkal és településnövekedési tényezőkkel. A NewGRF-ek és a játékszkriptek segítségével ez még tovább hangolható.
|
||||
@@ -2121,6 +2145,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Rekord t
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Beállítások
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF beállítások
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Letölthető tartalmak
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}MI Beállítások
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Játékszkript beállítások
|
||||
STR_INTRO_QUIT :{BLACK}Kilépés
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Új játék kezdése. Ctrl+kattintással átugorhatod a térkép beállításokat
|
||||
@@ -2140,6 +2166,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Rekord t
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}A beállítások megjelenítése
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}NewGRF beállítások megjelenítése
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Új és frissített tartalmak megtekintése és letöltése
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}MI beállítások megjelenítése
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Játékszkript beállítások megjelenítése
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Kilépés az OpenTTD-ből
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}A jelenleg kiválasztott grafikus alapcsomagból {NUM} sprite hiányzik. Frissítsd a grafikus alapcsomagot!
|
||||
@@ -2901,6 +2929,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Egy vél
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Település építése véletlenszerű helyre
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Sok véletlen település
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Véletlenszerüen elhelyez a térképen sok települést.
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Minden város növelése
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Minden város enyhe növelése
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Városnév:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}A város nevének megadása
|
||||
@@ -3204,6 +3234,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Folyók:
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Simaság:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Változatosság eloszlása:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Generál
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :NewGRF Beállítások
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}NewGRF beállítások megjelenítése
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}MI Beállítások
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}MI beállítások megjelenítése
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Játékszkript Beállítások
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Játékszkript beállítások megjelenítése
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Angol (Eredeti)
|
||||
@@ -3375,7 +3411,10 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}A jelenl
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Sprite elmozdítása, módosítva az X és Y offszeteket. Ctrl+kattintással a spriteot nyolc egységgel mozgatja
|
||||
|
||||
###length 2
|
||||
STR_SPRITE_ALIGNER_CENTRE_OFFSET :{BLACK}Eltolás központosítva
|
||||
STR_SPRITE_ALIGNER_CENTRE_SPRITE :{BLACK}Sprite középpontolás
|
||||
|
||||
STR_SPRITE_ALIGNER_CROSSHAIR :{BLACK}Célkereszt
|
||||
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Eltolás visszaállítása
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}A jelenlegi relatív eltolás visszaállítása
|
||||
@@ -3534,14 +3573,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Kizárólagos s
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Önkormányzat megvesztegetése
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Kis helyi reklámhadjárat indítása, hogy több utast és rakományt vonzz a megállóidba.{}A város körül kis területen ideiglenesen javítja az állomásaid minősítését.{}Ára: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Közepes helyi reklámhadjárat indítása, hogy több utast és rakományt vonzz a megállóidba.{}A város körül közepes méretű területen ideiglenesen javítja az állomásaid minősítését.{}Ára: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Nagy helyi reklámhadjárat indítása, hogy több utast és rakományt vonzz a megállóidba.{}A város körül nagy területen ideiglenesen javítja az állomásaid minősítését.{}Ára: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}A városi úthálózat felújításának támogatása.{}Hat hónapig jelentősen összezavarja a közúti forgalmat.{}Ára: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Szobor építése a vállalatod tiszteletére.{}Javítja az állomásaid értékelését a városban.{}Ára: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Új kereskedelmi épületek építésének támogatása a városban.{}A város egy ideig gyorsabban fog növekedni.{}Ára: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Egy éves kizárólagos szállítási jogok vásárlása a városban.{}Az önkormányzat megtiltja az utasoknak és a rakományoknak, hogy más vállalatok állomásait használják.{}Ára: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}A megítélésed növelése az önkormányzat megvesztegetésével, komoly büntetést kockáztatva, ha az kiderül.{}Ára: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Kis helyi reklámhadjárat indítása, hogy több utast és rakományt vonzz a megállóidba.{}A város körül kis területen ideiglenesen javítja az állomásaid minősítését.{}{POP_COLOUR}Ára: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}Közepes helyi reklámhadjárat indítása, hogy több utast és rakományt vonzz a megállóidba.{}A város körül közepes méretű területen ideiglenesen javítja az állomásaid minősítését.{}{POP_COLOUR}Ára: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Nagy helyi reklámhadjárat indítása, hogy több utast és rakományt vonzz a megállóidba.{}A város körül nagy területen ideiglenesen javítja az állomásaid minősítését.{}{POP_COLOUR}Ára: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}A városi úthálózat felújításának támogatása.{}Hat hónapig jelentősen összezavarja a közúti forgalmat.{}{POP_COLOUR}Ára: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Szobor építése a vállalatod tiszteletére.{}Javítja az állomásaid értékelését a városban.{}{POP_COLOUR}Ára: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Új kereskedelmi épületek építésének támogatása a városban.{}A város egy ideig gyorsabban fog növekedni.{}{POP_COLOUR}Ára: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Egy éves kizárólagos szállítási jogok vásárlása a városban.{}Az önkormányzat megtiltja az utasoknak és a rakományoknak, hogy más vállalatok állomásait használják.{}{POP_COLOUR}Ára: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}A megítélésed növelése az önkormányzat megvesztegetésével, komoly büntetést kockáztatva, ha az kiderül.{}{POP_COLOUR}Ára: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} céljai
|
||||
@@ -3714,15 +3753,18 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Hajók
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Kölcsön kamata
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Egyéb
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Összesen
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_PROFIT :{WHITE}Nyereség
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Banki egyenleg
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Saját források
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Kölcsön
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Banki hitel Kamat: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Max. kölcsön: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Kölcsönkér {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Kölcsön növelése. Ctrl+kattintással amennyivel csak lehet
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Visszafizet {CURRENCY_LONG}
|
||||
@@ -3853,6 +3895,8 @@ STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}A listá
|
||||
STR_VEHICLE_LIST_REPLACE_VEHICLES :Járművek lecserélése
|
||||
STR_VEHICLE_LIST_SEND_FOR_SERVICING :Javításra küld
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Idei nyereség: {CURRENCY_LONG} (Tavalyi: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_CARGO :{TINY_FONT}{BLACK}[{CARGO_LIST}]
|
||||
STR_VEHICLE_LIST_NAME_AND_CARGO :{TINY_FONT}{BLACK}{STRING} {STRING}
|
||||
|
||||
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Elküldi járműtelepre
|
||||
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Elküldi garázsba
|
||||
@@ -3946,6 +3990,9 @@ STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Hatótá
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Típus: {GOLD}{STRING}
|
||||
|
||||
###length 3
|
||||
STR_CARGO_TYPE_FILTER_ALL :Minden rakománytípus
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :Tehervonat
|
||||
STR_CARGO_TYPE_FILTER_NONE :Nincs
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Vasúti jármű kiválasztása - kattints egy járműre az adataihoz. Ctrl+kattintással a járműtípus elrejthető/felfedhető
|
||||
@@ -4274,6 +4321,7 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Súly: {
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Súly: {LTBLUE}{WEIGHT_SHORT} {BLACK}Teljesítmény: {LTBLUE}{POWER}{BLACK} Végsebesség: {LTBLUE}{VELOCITY} {BLACK}Vonóerő: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Idei haszon: {LTBLUE}{CURRENCY_LONG} (tavalyi: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Idei haszon: {LTBLUE}{CURRENCY_LONG} (tavalyi: {CURRENCY_LONG}) {BLACK}Minimum teljesítmény: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Megbízhatóság: {LTBLUE}{COMMA}% {BLACK}Lerobbanások az utolsó javítás óta: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Vásárlás éve: {LTBLUE}{NUM}{BLACK} Érték: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4548,22 +4596,22 @@ STR_TIMETABLE_STARTING_DATE :{BLACK}Indulás
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Menetrend kezdeti dátumának kiválasztása. A ctrl+kattintás egyenletesen elosztja az ezen a menetrenden osztozó járműveket a kezdeti dátumtól fogva a jelenlegi utasításuk alapján, amennyiben a menetrend teljesen időzítve van.
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}Idő megváltoztatása
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}A kijelölt utasítás végrehajtási idejét változtatja meg
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}A kijelölt utasítás végrehajtási idejét változtatja meg. Ctrl+kattintással beállítod az időt az összes utasításhoz.
|
||||
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}Idő törlése
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}A kijelölt menetrendi sorhoz tartozó végrehajtási idő törlése
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}A kijelölt menetrendi sorhoz tartozó végrehajtási idő törlése. Ctrl+Klikkel kitörlöd az időt az összes utasításnál.
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Sebességkorlátozás megváltoztatása
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Kijelölt utasítás sebességkorlátozásának megváltoztatása
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Kijelölt utasítás sebességkorlátozásának megváltoztatása. Ctrl+kattintással beállíthatod a sebességet az összes utasításhoz.
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Sebességkorlátozás törlése
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Sebességkorlátozás törlése a kijelölt utasításból
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Sebességkorlátozás törlése a kijelölt utasításból. Ctrl+kattintással kitörlöd a sebességet az összes utasításból.
|
||||
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}Késés nullázása
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Késés-számláló nullázása, azaz a jármű pontos lesz
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}Automatikus kitöltés
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Menetrend automatikus kitöltése a következő út értékeivel (Ctrl+kattintással megtartja a várakozási időket)
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Menetrend automatikus kitöltése a következő út értékeivel Ctrl+kattintással megtartja a várakozási időket
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}Várható
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}Tervezett
|
||||
@@ -4607,6 +4655,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Az egyik
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Az MI / Játékszkript nyomkövetés ablak csak a szerver számára elérhető
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}MI Konfigurálás
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Játékszkript konfiguráció
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}A következő játékban betöltődő játékszkript
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}A következő játékban betöltődő MI-k
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Játékos
|
||||
@@ -4620,10 +4670,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Mozgatá
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Kiválasztott MI mozgatása lefelé a listában
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Játékszkript
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Paraméterek
|
||||
STR_AI_CONFIG_AI :{SILVER}MI-k
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :MI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Játékszkript
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}MI kiválasztása
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Játékszkript kiválasztása
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Másik szkript betöltése
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Beállítások
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}A szkript paramétereinek beállítása
|
||||
@@ -4652,7 +4703,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Magassá
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Minitérkép mentése
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :MI
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}MI paraméterei
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Bezárás
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Visszaállítás
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -4816,6 +4867,7 @@ STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... túl
|
||||
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nem tudok gazdasági épületet generálni...
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Nem építhető ide {STRING}...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Nem építheted ide ezt a gazdasági épületet...
|
||||
STR_ERROR_CAN_T_PROSPECT_INDUSTRY :{WHITE}Nem lehet az iparágat kutatni...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... túl közel egy másik gazdasági épülethez
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... előbb települést kell építened
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... városonként csak egy lehet
|
||||
@@ -4830,6 +4882,8 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... erd
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... csak a hóhatár fölé építhető
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... csak a hóhatár alá építhető
|
||||
|
||||
STR_ERROR_PROSPECTING_WAS_UNLUCKY :{WHITE}Az adományozás sikertelen a rossz szerencsének köszönhetően; próbáld újra
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_PROSPECTING :{WHITE}Nem volt megfelelő hely ennek az iparág kutatására
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Nem volt megfelelő hely '{STRING}' elhelyezésére
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Változtasd meg a térképgenerálás paramétereit, hogy jobb térképet kapj
|
||||
|
||||
@@ -5070,6 +5124,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nem vál
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... jármű megsemmisült
|
||||
|
||||
STR_ERROR_CAN_T_CLONE_VEHICLE_LIST :{WHITE}... nem minden jármű egyforma
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Egyáltalán nincsenek elérhető járművek
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Változtasd meg a NewGRF konfigurációdat!
|
||||
@@ -5097,6 +5152,8 @@ STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Nem lehe
|
||||
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... a jármű nem tud az összes állomásra eljutni
|
||||
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... a jármű nem tud a megadott állomásra eljutni
|
||||
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... egy jármű, amivel meg van osztva ez az utasítás, nem tud a megadott állomásra eljutni
|
||||
STR_ERROR_CAN_T_COPY_ORDER_VEHICLE_LIST :{WHITE}... nem minden járműnek ugyanaz az utasításlistája
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_VEHICLE_LIST :{WHITE}... nem minden jármű osztja meg az utasításlistáját
|
||||
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Nem lehet megosztani a menetrendet...
|
||||
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Nem lehet befejezni a menetrend megosztását...
|
||||
|
@@ -205,6 +205,15 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}dk
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}dk
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}kW/waktu
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}W/kg
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
|
||||
@@ -231,9 +240,9 @@ STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
|
||||
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
|
||||
|
||||
# Common window strings
|
||||
STR_LIST_FILTER_TITLE :{BLACK}Kata penyaring:
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}Masukkan kata penyaring
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Masukkan kata kunci untuk menyaring daftar
|
||||
STR_LIST_FILTER_TITLE :{BLACK}Saring:
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}Masukkan satu atau lebih kata kunci untuk penyaringan pada list
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Masukkan 1 atau lebih kata kunci untuk menyaring daftar
|
||||
|
||||
STR_TOOLTIP_GROUP_ORDER :{BLACK}Pilihkan urutan kelompok
|
||||
STR_TOOLTIP_SORT_ORDER :{BLACK}Pilih modus pengurutan (menurun/menaik)
|
||||
@@ -385,7 +394,7 @@ STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Pembangu
|
||||
STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION :{BLACK}Pembangunan Jalur Tram
|
||||
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Menanam Pohon. Shift untuk menampilkan perkiraan biaya
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Memasang pengenal
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Tempatkan Obyek. Shift untuk menampilkan perkiraan biaya
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Tempatkan Obyek. Ctrl untuk memilih area secara diagonal. Shift untuk menampilkan perkiraan biaya
|
||||
|
||||
# Scenario editor file menu
|
||||
###length 7
|
||||
@@ -401,6 +410,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Keluar
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Pengaturan permainan
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Pengaturan
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Pengaturan AI
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Pengaturan Game script
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Pengaturan NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Pengaturan Transparansi
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Nama kota ditampilkan
|
||||
@@ -1009,8 +1020,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Centang
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Pengendali piranti: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Ukuran antarmuka
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Geser slider untuk mengatur ukuran antarmuka. Tekan tombol Ctrl untuk pengaturan terus menerus
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Otomatis deteksi ukuran
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Pilih kotak ini untuk mendeteksi ukuran antarmuka secara otomatis
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Skala bevel
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Pilih kotak ini untuk pengaturan perbandingan ukuran bevel dengan ukuran antarmuka
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafik
|
||||
|
||||
@@ -1136,7 +1158,7 @@ STR_WARNING_NO_SUITABLE_AI :{WHITE}Tidak te
|
||||
|
||||
# Settings tree window
|
||||
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Pengaturan
|
||||
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Penyaring kata:
|
||||
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Saring:
|
||||
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Perluas semua
|
||||
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Persempit semua
|
||||
STR_CONFIG_SETTING_RESET_ALL :{BLACK}Atur ulang semua pengaturan
|
||||
@@ -1422,6 +1444,8 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Tebalnya garis
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :Tampilkan nama NewGRF di jendela beli kendaraan: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :Tambahkan garis ke jendela beli kendaraan, yang menunjukkan NewGRF kendaraan yang dipilih berasal.
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Tampilkan di windows senarai jenis kargo yang bisa diangkut oleh kendaraan {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :Jika aktif maka beban transportasi kendaraan akan terlihat diatasnya di daftar kendaraan
|
||||
|
||||
STR_CONFIG_SETTING_LANDSCAPE :Bentang Darat: {STRING}
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Lanskap mendefinisikan skenario gameplay dasar dengan kargo yang berbeda dan persyaratan pertumbuhan kota. NewGRF dan Game Scripts memungkinkan kontrol yang lebih halus
|
||||
@@ -2057,6 +2081,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Tabel Ni
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Pengaturan
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Pengaturan NewGRF
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Cari Konten Daring
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}Pengaturan AI
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Pengaturan Game Script
|
||||
STR_INTRO_QUIT :{BLACK}Keluar
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Mulai permainan baru. Ctrl-Klik melewatkan konfigurasi peta
|
||||
@@ -2076,6 +2102,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Tampilka
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Tampilkan pengaturan
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Tampilkan pengaturan NewGRF
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Cari konten baru dan pembaruan untuk diunduh
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Tampilkan pengaturan AI
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Tampilan pengaturan game script
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Keluar OpenTTD
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}Kumpulan grafik dasar yang dipilih saat ini hilang {NUM} sprite {P ..}. Silakan periksa pembaruan untuk baseset.
|
||||
@@ -2466,13 +2494,13 @@ STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH :menunggu pembar
|
||||
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEAVING :pergi
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} telah bergabung
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {STRING} sudah bergabung ke dalam permainan (Client #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} bergabung dalam perusahaan #{2:NUM}
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {0:STRING} sudah bergabung ke dalam permainan (Client #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {0:STRING} bergabung dengan perusahaan #{2:NUM}
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} bergabung menjadi penonton
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} mulai mendirikan perusahaan (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} meninggalkan permainan ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {0:STRING} mulai mendirikan perusahaan (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {0:STRING} meninggalkan permainan ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} telah mengganti namanya menjadi {STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} memberikan {2:CURRENCY_LONG} kepada {1:STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {0:STRING} memberikan {2:CURRENCY_LONG} kepada {1:STRING}
|
||||
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Server menutup sesi
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Server memulai ulang...{}Tunggulah...
|
||||
STR_NETWORK_MESSAGE_KICKED :*** {STRING} telah dikeluarkan. Alasan: ({STRING})
|
||||
@@ -2587,6 +2615,9 @@ STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLA
|
||||
STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLACK}kelebihan beban
|
||||
|
||||
# Linkgraph tooltip
|
||||
STR_LINKGRAPH_STATS_TOOLTIP :{BLACK}{CARGO_LONG} di transportasikan per bulan dari {STATION} ke {STATION} ({COMMA}% dari kapasitas){STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_RETURN_EXTENSION :{}{CARGO_LONG} akan dikirim kembali ({COMMA}% dari kapasitas)
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION :{}Rataan waktu tempuh: {NUM}{NBSP}hari{}
|
||||
|
||||
# Base for station construction window(s)
|
||||
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Jangkauan layanan
|
||||
@@ -2596,6 +2627,7 @@ STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Jangan s
|
||||
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Soroti area yang dapat dilayani dari lokasi yang hendak dibangun
|
||||
STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Menerima: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Suplai: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_INFRASTRUCTURE_COST :{BLACK}Biaya perawatan: {GOLD}{CURRENCY_SHORT}/tahun
|
||||
|
||||
# Join station window
|
||||
STR_JOIN_STATION_CAPTION :{WHITE}Gabung stasiun
|
||||
@@ -2783,11 +2815,11 @@ STR_LANDSCAPING_TOOLBAR :{WHITE}Proses L
|
||||
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Turunkan penjuru dataran. Drag untuk menurunkan penjuru pertama dan meratakan area setinggi penjuru yg baru. Ctrl untuk memilih secara diagonal. Shift untuk menampilkan perkiraan biaya
|
||||
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Naikkan penjuru dataran. Drag untuk menaikkan penjuru pertama dan meratakan area setinggi penjuru yg baru. Ctrl untuk memilih secara diagonal. Shift untuk menampilkan perkiraan biaya
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Ratakan permukaan setinggi ujung kotak terpilih. Ctrl untuk memilih area secara diagonal. Shift untuk menampilkan perkiraan biaya
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Beli tanah untuk digunakan pada masa depan. Shift untuk menampilkan perkiraan biaya
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Beli tanah untuk digunakan pada masa depan. Ctrl memilih area secara diagonal. Shift untuk menampilkan perkiraan biaya
|
||||
|
||||
# Object construction window
|
||||
STR_OBJECT_BUILD_CAPTION :{WHITE}Pemilihan obyek
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Pilih obyek yg akan dibangun. Shift untuk menampilkan perkiraan biaya
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Pilih obyek yg akan dibangun. Ctrl untuk memilih area secara diagonal. Shift untuk menampilkan perkiraan biaya
|
||||
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Pilih kelas dari objek yang dibangun
|
||||
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Pra-tayang obyek
|
||||
STR_OBJECT_BUILD_SIZE :{BLACK}Ukuran: {GOLD}{NUM} x {NUM} kotak
|
||||
@@ -2831,6 +2863,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Kota sec
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Membangun kota di lokasi secara acak
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Buat kota secara acak
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Dukung Peta dengan penempatan kota secara otomatis
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Perluas seluruh kota
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Buat seluruh kota sedikit berkembang
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Nama kota:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Masukkan nama kota
|
||||
@@ -3095,7 +3129,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Rincian
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Tidak ada informasi yang tersedia
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Filter string:
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Saring:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Timpa Berkas
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}Yakin ingin menimpa berkas yang ada?
|
||||
STR_SAVELOAD_DIRECTORY :{STRING} (Direktori)
|
||||
@@ -3134,6 +3168,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Sungai:
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Kehalusan:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Macam penyebaran:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Buat Peta
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}Pengaturan NewGRF
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}Tampilkan pengaturan NewGRF
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}Pengaturan AI
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}Tampilkan pengaturan AI
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Pengaturan Script Permainan
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Tampilkan pengaturan game script
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Inggris (Orisinil)
|
||||
@@ -3216,7 +3256,7 @@ STR_NEWGRF_SETTINGS_INFO_TITLE :{WHITE}Rincian
|
||||
STR_NEWGRF_SETTINGS_ACTIVE_LIST :{WHITE}File NewGRF aktif
|
||||
STR_NEWGRF_SETTINGS_INACTIVE_LIST :{WHITE}File NewGRF tidak aktif
|
||||
STR_NEWGRF_SETTINGS_SELECT_PRESET :{ORANGE}Pilih preset:
|
||||
STR_NEWGRF_FILTER_TITLE :{ORANGE}Saring kata:
|
||||
STR_NEWGRF_FILTER_TITLE :{ORANGE}Saring:
|
||||
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Baca kembali setingan terdahulu yang terpilih
|
||||
STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Simpan
|
||||
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Simpan daftar ini dalam daftar aturan
|
||||
@@ -3305,7 +3345,10 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Mewakili
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Pindahkan sprite, mengubah offset X dan Y
|
||||
|
||||
###length 2
|
||||
STR_SPRITE_ALIGNER_CENTRE_OFFSET :{BLACK}Offset di tengah
|
||||
STR_SPRITE_ALIGNER_CENTRE_SPRITE :{BLACK}Sprite di tengah
|
||||
|
||||
STR_SPRITE_ALIGNER_CROSSHAIR :{BLACK}Crosshair
|
||||
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reset relatif
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reset offset relatif saat ini
|
||||
@@ -3324,15 +3367,15 @@ STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatal: {SI
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Kesalahan fatal NewGRF telah terjadi:{}{STRING}
|
||||
STR_NEWGRF_ERROR_POPUP :{WHITE}Terjadi galat pada NewGRF:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} tidak akan bekerja dengan versi TTDPatch yang telah dilaporkan oleh OpenTTD
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} untuk TTD versi {STRING}
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} didesain untuk digunakan dengan {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :Parameter yang salah untuk {1:STRING}: parameter {STRING} ({NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} harus dimuat sebelum {STRING}
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} harus dimuat sesudah {STRING}
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} membutuhkan OpenTTD versi {STRING} atau yang lebih tinggi
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} untuk TTD versi {2:STRING}
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} didesain untuk digunakan dengan {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :Parameter yang salah untuk {1:STRING}: parameter {2:STRING} ({3:NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} harus dimuat sebelum {2:STRING}
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} harus dimuat sesudah {2:STRING}
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} membutuhkan OpenTTD versi {2:STRING} atau diatasnya
|
||||
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :Berkas NewGRF telah didesain untuk diterjemahkan
|
||||
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Terlalu banyak berkas NewGRF yang dimuat
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Memuat NewGRF {1:STRING} secara statis dengan {STRING} dapat menyebabkan de-sinkronisasi
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Memuat NewGRF {1:STRING} secara statis dengan {2:STRING} dapat menyebabkan de-sinkronisasi
|
||||
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Sprite salah / tidak terduga (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Properti Action 0 tidak diketahui {4:HEX} (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_INVALID_ID :Mencoba menggunakan ID invalid (sprite {3:NUM})
|
||||
@@ -3464,14 +3507,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Beli hak transp
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Suap pemkot setempat
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Prakarsai kampanye iklan kecil, agar penumpang dan kargo lebih mengutamakan jasa perusahaan transportasi anda.{}Memberikan penggalak sementara pada peringkat stasiun dalam radius kecil di sekitar pusat kota.{}Biaya:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Prakarsai kampanye iklan sedang, agar penumpang dan kargo lebih mengutamakan jasa perusahaan transportasi anda.{}Memberikan penggalak sementara pada peringkat stasiun dalam radius sedang di sekitar pusat kota.{}Biaya:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Prakarsai kampanye iklan besar, agar penumpang dan kargo lebih mengutamakan jasa perusahaan transportasi anda.{}Memberikan penggalak sementara pada peringkat stasiun dalam radius besar di sekitar pusat kota.{}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Danai perbaikan jalanan perkotaan.{}Akan menyebabkan kemacetan arus lalu lintas hingga 6 bulan.{}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Bangun patung sebagai kebanggaan perusahaan anda.{}Memberikan penggalak permanen pada peringkat stasiun di kota ini.{}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Biayai pembangunan gedung baru di kota.{}Memberikan penggalak sementara pada pertumbuhan kota di kota ini,{}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Beli hak monopoli transportasi di kota ini untuk 1 tahun.{}Pemerintah kota tidak akan mengizinkan penumpang dan kargo untuk memakai stasiun pesaing Anda.{} Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Kolusi dengan pemkot agar naik peringkat, beresiko terkena hukuman jika tertangkap.{}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Prakarsai kampanye iklan singkat, agar penumpang dan kargo lebih mengutamakan jasa perusahaan transportasi anda.{}Memberikan peningkatan sementara pada peringkat stasiun dalam radius kecil disekitar pusat kota.{}{POP_COLOUR}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}Prakarsai kampanye iklan sedang, agar penumpang dan kargo lebih mengutamakan jasa perusahaan transportasi anda.{}Memberikan peningkatan sementara pada peringkat stasiun dalam radius sedang di sekitar pusat kota.{}{POP_COLOUR}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Prakarsai kampanye iklan besar, agar penumpang dan kargo lebih mengutamakan jasa perusahaan transportasi anda.{}Memberikan penggalak sementara pada peringkat stasiun dalam radius besar di sekitar pusat kota..{}{POP_COLOUR}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Danai perbaikan jalanan perkotaan.{}Akan menyebabkan kemacetan arus lalu lintas hingga 6 bulan.{}{POP_COLOUR}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Bangun patung sebagai kebanggaan perusahaan anda.{}Memberikan peningkatan permanen pada mutu stasiun di kota ini.{}{POP_COLOUR}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Biayai pembangunan gedung baru di kota.{}Memberikan penggalak sementara pada pertumbuhan kota di kota ini,{}{POP_COLOUR}Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Beli hak monopoli transportasi di kota ini untuk 1 tahun.{}Pemerintah kota tidak akan mengizinkan penumpang dan kargo untuk memakai stasiun pesaing Anda.{}{POP_COLOUR} Biaya: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Lakukan suap pada pemkot untuk menaikan peringkat, beresiko denda jika tertangkap.{}{POP_COLOUR}Biaya: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Target
|
||||
@@ -3644,14 +3687,18 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Kapal
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Bunga Pinjaman
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Lainnya
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_PROFIT :{WHITE}Keuntungan
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Saldo Bank
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Dana Pribadi
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Pinjaman
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Bunga Pinjaman: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Pinjaman maks.: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Pinjam {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Tambah jumlah pinjaman. Tekan Ctrl+Click untuk meminjam sebanyak mungkin.
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Bayar {CURRENCY_LONG}
|
||||
@@ -3752,7 +3799,7 @@ STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Produksi
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Membutuhkan:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{0:STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} menunggu{STRING}
|
||||
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Perubahan produksi (kelipatan 8, hingga 2040)
|
||||
@@ -3782,6 +3829,8 @@ STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Kirim pe
|
||||
STR_VEHICLE_LIST_REPLACE_VEHICLES :Ganti kendaraan
|
||||
STR_VEHICLE_LIST_SEND_FOR_SERVICING :Perintahkan untuk diperbaiki
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Laba tahun ini: {CURRENCY_LONG} (tahun lalu: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_CARGO :{TINY_FONT}{BLACK}[{CARGO_LIST}]
|
||||
STR_VEHICLE_LIST_NAME_AND_CARGO :{TINY_FONT}{BLACK}{STRING} {STRING}
|
||||
|
||||
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Perintahkan ke bengkel
|
||||
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Perintahkan ke Bengkel
|
||||
@@ -3875,6 +3924,9 @@ STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Jangkaua
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Jenis pesawat: {GOLD}{STRING}
|
||||
|
||||
###length 3
|
||||
STR_CARGO_TYPE_FILTER_ALL :Semua jenis kargo
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :Kargo
|
||||
STR_CARGO_TYPE_FILTER_NONE :Tidak ada
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Daftar pilihan kereta - klik pada kereta untuk menampilkan informasi
|
||||
@@ -4044,7 +4096,7 @@ STR_ENGINE_PREVIEW_AIRCRAFT :pesawat
|
||||
STR_ENGINE_PREVIEW_SHIP :kapal
|
||||
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Biaya: {CURRENCY_LONG} Berat: {WEIGHT_SHORT}{}Kecepatan: {VELOCITY} Daya: {POWER}{}Biaya ops.: {CURRENCY_LONG}/thn{}Kapasitas: {CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Biaya: {CURRENCY_LONG} Berat: {WEIGHT_SHORT}{}Kecepatan: {VELOCITY} Power: {POWER} Max. T.E.: {6:FORCE}{}Biaya Operasional: {4:CURRENCY_LONG}/yr{}Kapasitas: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Biaya: {0:CURRENCY_LONG} Berat: {1:WEIGHT_SHORT}{}Kecepatan: {2:VELOCITY} Daya: {3:POWER} Max. T.E.: {6:FORCE}{}Biaya Operasional: {4:CURRENCY_LONG}/yr{}Kapasitas: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Biaya: {CURRENCY_LONG} Kec. Max: {VELOCITY}{}Kapasitas: {CARGO_LONG}{}Bea Berjalan: {CURRENCY_LONG}/thn
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Biaya: {CURRENCY_LONG} Kec. Max.: {VELOCITY}{}Jenis pesawat: {STRING}{}Kapasitas: {CARGO_LONG}, {CARGO_LONG}{}Biaya operasi: {CURRENCY_LONG}/thn
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Biaya: {CURRENCY_LONG} Kec. Max.: {VELOCITY}{}Jenis pesawat: {STRING}{}Kapasitas: {CARGO_LONG}{}Biaya operasi: {CURRENCY_LONG}/thn
|
||||
@@ -4203,12 +4255,13 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Berat: {
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Berat: {LTBLUE}{WEIGHT_SHORT} {BLACK}Tenaga: {LTBLUE}{POWER}{BLACK} Kec. Max: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Keuntungan tahun ini: {LTBLUE}{CURRENCY_LONG} (tahun lalu: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Keuntungan tahun ini: {LTBLUE}{CURRENCY_LONG} (tahun kemarin: {CURRENCY_LONG}) {BLACK}Performa minimum: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Reliabilitas: {LTBLUE}{COMMA}% {BLACK}Mogok sejak perbaikan terakhir : {LTBLUE}{COMMA} kali
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Dibuat: {LTBLUE}{NUM}{BLACK} Nilai: {LTBLUE}{CURRENCY_LONG}
|
||||
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Kapasitas: {LTBLUE}Tidak ada{STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}Daya Muat: {LTBLUE}{CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Daya Muat: {LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}Kapasitas: {LTBLUE}{0:CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Daya Muat: {LTBLUE}{0:CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Daya Muat: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}
|
||||
|
||||
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Nilai Transfer: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4477,22 +4530,22 @@ STR_TIMETABLE_STARTING_DATE :{BLACK}Tanggal
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Pilih tanggal titik mula timetable. Ctrl+Click untuk mendistribusikan semua kendaraan dengan instruksi sama secara merata dari tanggal yang telah dipilih berdasarkan instruksi relatif tiap kendaraan, hanya jika intruksi tersebut sepenuhnya terjadwal.
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}Ubah Durasi
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Ubah jumlah waktu yang seharusnya dibutuhkan, pada tujuan yang terpilih
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Ubah jumlah waktu yang seharusnya dibutuhkan, pada tujuan yang terpilih. Ctrl+Click untuk mengubah keseluruhan tujuan
|
||||
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}Hapus waktu
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Hapus jumlah waktu pada tujuan yang terpilih
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Hapus jumlah waktu pada tujuan yang terpilih. Ctrl+Click untuk menghapus keseluruan tujuan
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Ubah batas kecepatan
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Ubah batas kecepatan maks. pada tujuan terpilih
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Ubah batas kecepatan maks pada tujuan terpilih. Ctrl+Click mengeset kecepatan di seluruh pilihan
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Hapus batas kecepatan
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Hapus batas kecepatan maks. pada tujuan terpilih
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Hapus batas kecepatan maks pada tujuan terpilih. Ctrl+Click mengeset kecepatan di seluruh pilihan
|
||||
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}Reset
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Kembalikan penghitung waktu keterlambatan seperti semula, sehingga kendaraan akan selalu tepat waktu
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}Otomatis
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Isi jadwal keberangkatan secara otomatis dari perjalanan berikutnya (Ctrl-klik agar waktu tinggalnya tetap)
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Isi jadwal keberangkatan secara otomatis berdasarkan perjalanan berikutnya. Ctrl+klik untuk mempertahankan waktu tunggu)
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}Harapan
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}Dijadwalkan
|
||||
@@ -4536,6 +4589,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Salah sa
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Jendela "Debug" skrip AI hanya tersedia untuk server
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}Konfigurasi AI
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Konfigurasi Game Script
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Skrip Permainan yang akan di jalankan di permainan berikutnya
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}AI yg akan dijalankan pada permainan berikutnya
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Pemain Manusia
|
||||
@@ -4549,10 +4604,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Turunkan
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Turunkan AI terpilih dalam daftar
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Skrip Permainan
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Parameter
|
||||
STR_AI_CONFIG_AI :{SILVER}AI
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :AI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Skrip Permainan
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}Pilih AI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Skrip Permainan
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Muat skrip yang lain
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Konfigurasikan
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Mengkonfigurasi parameter skrip AI
|
||||
@@ -4581,7 +4637,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Tangkapa
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Tangkapan layar minimap
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :AI
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}Parameter AI
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Tutup
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Reset
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -4745,6 +4801,7 @@ STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... terl
|
||||
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Tidak dapat membangkitkan/membuat industri...
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Tidak dapat membangun {STRING} disini...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Tidak dapat membangun industri ini disini...
|
||||
STR_ERROR_CAN_T_PROSPECT_INDUSTRY :{WHITE}Tidak mampu memprospek industri...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... terlalu dekat dengan industri lain
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... harus membangun kota terlebih dahulu
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... hanya diizinkan satu di setiap kota
|
||||
@@ -4759,6 +4816,8 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... huta
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... hanya bisa dibangun diatas garis salju
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... hanya dapat dibangun di bawah batas salju
|
||||
|
||||
STR_ERROR_PROSPECTING_WAS_UNLUCKY :{WHITE}Rencana pendanaan mengalami kegagalan; mohon dicoba kembali
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_PROSPECTING :{WHITE} Tidak ada tempat yang tepat untuk memprospek industri ini
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Tidak ada tempat yang sesuai untuk industri '{STRING}'
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Ubah pembuatan peta untuk memperoleh peta yang lebih baik
|
||||
|
||||
@@ -4926,6 +4985,7 @@ STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}terhalan
|
||||
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... terhalang kantor pusat perusahaan
|
||||
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Tidak dapat membeli area ini
|
||||
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... anda sudah memilikinya!
|
||||
STR_ERROR_BUILD_OBJECT_LIMIT_REACHED :{WHITE}... batas konstruksi objek telah tercapai
|
||||
|
||||
# Group related errors
|
||||
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Tidak data membuat kelompok...
|
||||
@@ -4998,6 +5058,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Tidak da
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... kendaraan hancur
|
||||
|
||||
STR_ERROR_CAN_T_CLONE_VEHICLE_LIST :{WHITE}... tidak semua kendaraan identik
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Tak satupun kendaraan tersedia
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Tukarkan konfigurasi NewGRF anda
|
||||
@@ -5025,6 +5086,8 @@ STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Tidak da
|
||||
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... kendaraan tidak dapat menuju ke semua stasiun
|
||||
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... kendaraan tidak dapat menuju ke stasiun tersebut
|
||||
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... kendaraan yang berbagi tujuan yang sama tidak dapat menuju stasiun tersebut
|
||||
STR_ERROR_CAN_T_COPY_ORDER_VEHICLE_LIST :{WHITE}... Tidak semua kendaraan memiliki urutan yang sama
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_VEHICLE_LIST :{WHITE}... tidak semua kendaraan akan berbagi urutan.
|
||||
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Tidak dapat berbagi perintah...
|
||||
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Tidak dapat menghentikan pembagian daftar perintah...
|
||||
|
@@ -207,9 +207,14 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}ZS
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}ZS
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}zs/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}zs/l
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}zs/Mg
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}zs/l
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}zs/l
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}zs/Mg
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/l
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}W/kg
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
|
||||
@@ -238,8 +243,8 @@ STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
|
||||
|
||||
# Common window strings
|
||||
STR_LIST_FILTER_TITLE :{BLACK}Filters:
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}Ievadīt filtra virkni
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Ievadīt atslēgvārdu, lai filtrētu sarakstu
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}Ievadiet vienu vai vairākus atslēgvārdus, lai filtrētu sarakstu
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Ievadiet vienu vai vairākus atslēgvārdus, lai filtrētu sarakstu
|
||||
|
||||
STR_TOOLTIP_GROUP_ORDER :{BLACK}Izvēlēties grupēšanas kārtību
|
||||
STR_TOOLTIP_SORT_ORDER :{BLACK}Izvēlēties kārtošanas secību (dilstoša/augoša)
|
||||
@@ -391,7 +396,7 @@ STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Ceļu b
|
||||
STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION :{BLACK}Tramvaju sliežu ceļu būvniecība
|
||||
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Stādīt kokus. Shift pārslēdz būvēšanu/izmaksu tāmes rādīšanu
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Novietot zīmi
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Novietot objektu. Shift pārslēdz būvēšanu/izmaksu tāmes rādīšanu
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Novietojiet objektu. Ctrl atlasa apgabalu pa diagonāli. Shift pārslēdz ēku/rāda izmaksu tāmi
|
||||
|
||||
# Scenario editor file menu
|
||||
###length 7
|
||||
@@ -407,6 +412,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Iziet
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Spēles opcijas
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Iestatījumi
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :AI iestatījumi
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Spēles skripta iestatījumi
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF iestatījumi
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Caurspīdības opcijas
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Rādīt pilsētu nosaukumus
|
||||
@@ -1015,12 +1022,18 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Atzīmē
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Esošais vadītājs: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Saskarnes izmērs
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Velciet slīdni, lai iestatītu interfeisa izmēru. Turiet nospiestu taustiņu Ctrl, lai veiktu nepārtrauktu regulēšanu
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Automātiski noteikt izmēru
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Atzīmējiet šo izvēlni, lai automātiski noteiktu interfeisa izmēru
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Mēroga slīpumi
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Atzīmējiet šo izvēlni, lai mērogotu slīpumu pēc saskarnes lieluma
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafika
|
||||
@@ -1147,7 +1160,7 @@ STR_WARNING_NO_SUITABLE_AI :{WHITE}Nav piee
|
||||
|
||||
# Settings tree window
|
||||
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Iestatījumi
|
||||
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filtra virkne:
|
||||
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filtrs:
|
||||
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Izvērst visu
|
||||
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Sakļaut visu
|
||||
STR_CONFIG_SETTING_RESET_ALL :{BLACK}Atiestatīt visas vērtības
|
||||
@@ -1433,6 +1446,8 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Diagrammu līni
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :Rādīt jauno NewGRF paplašinājumu nosaukumus uzbūvēto transportlīdzekļu logā: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :Uzbūvēto transportlīdzekļu loga pievienot rindu, kurā būtu redzams, no kura NewGRF nāk izvēlētais transportlīdzeklis.
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Rādīt kravas, ko transportlīdzekļi var pārvadāt saraksta logos {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :Ja iespējots, transportlīdzekļa transportējamā krava parādīsies virs tās transportlīdzekļu sarakstos
|
||||
|
||||
STR_CONFIG_SETTING_LANDSCAPE :Ainava: {STRING}
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Ainavas nosaka pamata spēles scenārijus ar dažādām kravām un pilsētu izaugsmes nosacījumiem. NewGRF un spēles skripti dod smalkākas kontroles iespējas
|
||||
@@ -2091,6 +2106,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Rādīt
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Displeja iestatījumi
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Rādīt NewGRF iestatījumus
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Pārbaudīt vai lejupielādei nav pieejams jauns un atjaunināts saturs
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Parādīt AI iestatījumus
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Displeja spēles skripta iestatījumi
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Iziet no 'OpenTTD'
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}Pašlaik izvēlētajai bāzes grafikas kopai trūkst {NUM} sprait{P s i u}. Lūdzu, pārbaudiet, vai bāzes kopai ir atjauninājumi.
|
||||
@@ -2481,13 +2498,13 @@ STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH :gaida uz saišu
|
||||
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEAVING :aizeju
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} ir pievienojies spēlei
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {STRING} ir pievienojies spēlei (Client #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} ir pievienojies uzņēmumam #{2:NUM}
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {0:STRING} ir pievienojies spēlei (Klients #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {0:STRING} ir pievienojies uzņēmumam Nr. {2:NUM}
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} ir pievienojies novērotājiem
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} ir nodibinājis jaunu uzņēmumu (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} ir pametis spēli ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {0:STRING} ir nodibinājis jaunu uzņēmumu (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {0:STRING} ir pametis spēli ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} ir mainījis nosaukumu uz {STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} iedeva {2:CURRENCY_LONG} iekš {1:STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {0:STRING} piešķīra {2:CURRENCY_LONG} uz {1:STRING}
|
||||
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Serveris beidza sesiju
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Serveris pārstartējas...{}Lūdzu uzgaidiet...
|
||||
STR_NETWORK_MESSAGE_KICKED :*** {STRING} tika izmests. Iemesls: ({STRING})
|
||||
@@ -2602,6 +2619,7 @@ STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLA
|
||||
STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLACK}pārslogots
|
||||
|
||||
# Linkgraph tooltip
|
||||
STR_LINKGRAPH_STATS_TOOLTIP :{BLACK}{CARGO_LONG}, kas jāpārvadā mēnesī no {STATION} uz {STATION} ({COMMA}% no parvadājuma){STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_RETURN_EXTENSION :{}{CARGO_LONG} jātransportē atpakaļ ({COMMA}% no pārvadājuma)
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION :{}Vidējais ceļojuma laiks: {NUM}{NBSP}dienas
|
||||
|
||||
@@ -2613,6 +2631,7 @@ STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Neiezīm
|
||||
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Iezīmēt jaunceļamā objekta pārklājumu
|
||||
STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Pieņem: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Piegādā: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_INFRASTRUCTURE_COST :{BLACK}Uzturēšanas izmaksas: {GOLD}{CURRENCY_SHORT}/gadā
|
||||
|
||||
# Join station window
|
||||
STR_JOIN_STATION_CAPTION :{WHITE}Pievienot staciju
|
||||
@@ -2800,11 +2819,11 @@ STR_LANDSCAPING_TOOLBAR :{WHITE}Ainavas
|
||||
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Pazemināt zemes stūri. Vilkšana pazemina pirmo izvēlēto stūri un nolīdzina izvēlēto laukumu uz stūra jauno augstumu. Ctrl iezīmē laukumu diagonāli. Shift pārslēdz būvēšanu/izmaksu novērtējuma rādīšanu
|
||||
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Pacelt zemes stūri. Vilkšana paceļ pirmo izvēlēto stūri un nolīdzina izvēlēto laukumu uz stūra jauno augstumu. Ctrl iezīmē laukumu diagonāli. Shift pārslēdz būvēšanu/izmaksu novērtējuma rādīšanu
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Izlīdzināt zemes laukumu pirmā izvēlētā stūra augstumā. Ctrl iezīmē laukumu diagonāli. Shift pārslēdz būvēšanu/izmaksu novērtējuma rādīšanu
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Pirkt zemi vēlākai lietošanai. Shift pārslēdz būvēšanu/izmaksu novērtējuma rādīšanu
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Iegādājieties zemi turpmākai lietošanai. Ctrl atlasa apgabalu pa diagonāli. Shift pārslēdz ēku/rāda izmaksu tāmi
|
||||
|
||||
# Object construction window
|
||||
STR_OBJECT_BUILD_CAPTION :{WHITE}Objektu izvēle
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Izvēlēties objektu būvniecībai. Shift pārslēdz būvniecību/izmaksu attēlošanu
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Izvēlēlaties buvējamo objektu. Ctrl atlasa apgabalu pa diagonāli. Shift pārslēdz ēku/rāda izmaksu tāmi
|
||||
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Izvēlēties būvējamā objekta klasi
|
||||
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Objekta priekšskatījums
|
||||
STR_OBJECT_BUILD_SIZE :{BLACK}Izmērs: {GOLD}{NUM} x {NUM} lauciņi
|
||||
@@ -2848,6 +2867,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Nejauša
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Dibināt pilsētu nejaušā vietā
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Daudz nejauši izveidotu pilsētu
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Pārklāt karti ar nejauši izvietotām pilsētām
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Palielināt visas pilsētas
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Likt visām pilsētām nedaudz palielināties
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW} Pilsētas nosaukums:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Ievadīt pilsētas nosaukumu
|
||||
@@ -3113,7 +3134,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Spēles
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nav pieejamas informācijas
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Filtra virkne:
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Filtrs:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Pārrakstīt datni
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}Vai tiešām vēlaties pārrakstīt esošās datnes?
|
||||
STR_SAVELOAD_DIRECTORY :{STRING} (Vietne)
|
||||
@@ -3152,6 +3173,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Upes:
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Gludums:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Dažādības sadalījums:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Radīt
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}NewGRF Iestatījumi
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}Rādīt NewGRF iestatījumus
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}AI iestatījumi
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}Parādīt AI iestatījumus
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Spēles skripta iestatījumi
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Rādīt spēles skripta iestatījumus
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Angļu (sākotnējie)
|
||||
@@ -3234,7 +3261,7 @@ STR_NEWGRF_SETTINGS_INFO_TITLE :{WHITE}NewGRF d
|
||||
STR_NEWGRF_SETTINGS_ACTIVE_LIST :{WHITE}Aktīvie NewGRF faili
|
||||
STR_NEWGRF_SETTINGS_INACTIVE_LIST :{WHITE}Neaktīvie NewGRF faili
|
||||
STR_NEWGRF_SETTINGS_SELECT_PRESET :{ORANGE}Izvēlēties paraugu:
|
||||
STR_NEWGRF_FILTER_TITLE :{ORANGE}Filtra virkne:
|
||||
STR_NEWGRF_FILTER_TITLE :{ORANGE}Filtrs:
|
||||
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Ielādēt atlasīto iepriekšiestatījumu
|
||||
STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Saglabāt iepriekšiestatījumu
|
||||
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Saglabāt šo sarakstu kā iepriekšiestatījumu
|
||||
@@ -3323,8 +3350,10 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Atlasīt
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Pārvietot gariņu, lai mainītu X un Y vērtības. Ctrl+klikšķis, lai vienā piegājienā pārvietotu gariņu par astoņām vienībām
|
||||
|
||||
###length 2
|
||||
STR_SPRITE_ALIGNER_CENTRE_OFFSET :{BLACK}Nobīde centrēta
|
||||
STR_SPRITE_ALIGNER_CENTRE_SPRITE :{BLACK}Spraits centrēts
|
||||
|
||||
STR_SPRITE_ALIGNER_CROSSHAIR :{BLACK}Krustpunkts
|
||||
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Atiestatīt relatīvi
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Pāriestatīt paršreizējo relatīvo nobīdi
|
||||
@@ -3343,17 +3372,17 @@ STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatāls: {
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Notikusi fatāla NewGRF kļūda:{}{STRING}
|
||||
STR_NEWGRF_ERROR_POPUP :{WHITE}Radusies NewGRF kļūda:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} nedarbosies kopā ar TTDPatch versiju (par ko ziņoja OpenTTD).
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} ir TTD {STRING} versijai
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} ir paredzēts lietošanai kopā ar {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :Nepareizs parametrs priekš {1:STRING}: parametrs {STRING} ({NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} jābūt ielādētam pirms {STRING}.
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} ir paredzēts TTD versijai {2:STRING}
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} ir paredzēts lietošanai ar {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :Nederīgs parametrs {1:STRING}: parametrs {2:STRING} ({3:NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} ir jāielādē pirms {2:STRING}
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE.kas :{1:STRING} jābūt ielādētai pirms {STRING}.
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} jābūt ielādētam pēc {STRING}.
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} jābūt ielādētam pēc {2:STRING}
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER.kas :{1:STRING} jābūt ielādētai pēc {STRING}.
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} ir vajadzīga Open TTD versija {STRING} vai labāka
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :Lietotnei {1:STRING} ir nepieciešama OpenTTD versija {2:STRING} vai jaunāka
|
||||
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF fails radīts tulkošanai
|
||||
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Ir ielādēti pārāk daudzi NewGRF
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Ielādē {1:STRING} kā statisks NewGRF {STRING} var radīt desinhronizāciju
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Ielādējot {1:STRING} kā statisku NewGRF ar {2:STRING}, var rasties desinhronizācija
|
||||
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Neparedzēts gariņš (gariņš {3:NUM})
|
||||
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Nezināma Action 0 īpašība {4:HEX} (gariņš {3:NUM})
|
||||
STR_NEWGRF_ERROR_INVALID_ID :Mēģinājums izmantot nederīgu ID (gariņš {3:NUM})
|
||||
@@ -3486,14 +3515,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Pirkt pārvadā
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Dot kukuli pašvaldībai
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Sāciet nelielu vietējo reklāmas kampaņu, lai jūsu transporta pakalpojumiem piesaistītu vairāk pasažieru un kravas.{} Nodrošina īslaicīgu uzlabojumu staciju vērtējumam nelielā rādiusā ap pilsētas centru.{} Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Sāciet vidējā mēroga vietējās reklāmas kampaņu, lai jūsu transporta pakalpojumiem piesaistītu vairāk pasažieru un kravas.{} Nodrošina īslaicīgu stacijas reitinga paaugstinājumu vidējā rādiusā ap pilsētas centru.{} Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Sāciet plašu vietējās reklāmas kampaņu, lai jūsu transporta pakalpojumiem piesaistītu vairāk pasažieru un kravas.{} Nodrošina īslaicīgu staciju reitinga palielinājumu lielā rādiusā ap pilsētas centru.{} Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Finansējiet pilsētas ceļu tīkla rekonstrukciju.{} Līdz 6 mēnešiem rada ievērojamus ceļu satiksmes traucējumus.{} Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Uzceliet statuju par godu savam uzņēmumam.{} Nodrošina pastāvīgu paaugstinājumu staciju vērtējumam šajā pilsētā.{} Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Finansējiet jaunu ēku celtniecību pilsētā.{} Nodrošina īslaicīgu pilsētas izaugsmi šajā pilsētā.{} Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Pirkt 1 gada izņēmuma tiesības uz pārvadājumiem pilsētā.{}Pašvaldība neatļaus pasažieru un kravu pārvešanai izmantot jūsu sāncenšu stacijas.{}Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Piekukuļot vietējo pašvaldību lai paceltu reitingu, riskējot saņemt lielu sodu.{}Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Sāciet nelielu vietējo reklāmas kampaņu, lai piesaistītu vairāk pasažieru un kravas saviem transporta pakalpojumiem.{}Nodrošina īslaicīgu staciju vērtējuma palielinājumu nelielā rādiusā ap pilsētas centru.{}{POP_COLOUR}Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}Veiciet vidējo reklāmas kampaņu lai palielinātu pasažieru un kravu parvadājumu savās stacijās.{}Tas īslaicīgi palielinās to staciju vērtējumu, kuras atrodas netālu no pilsētas centra.{}{POP_COLOUR}Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Sāciet lielu vietējo reklāmas kampaņu lai piesaistītu vairāk pasažieru un kravas saviem transporta pakalpojumiem.{}Nodrošina īslaicīgu staciju vērtējuma palielinājumu lielā rādiusā ap pilsētas centru.{}{POP_COLOUR}Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Finansējiet pilsētas ceļu tīkla rekonstrukciju.{}Līdz 6 mēnešiem rada ievērojamus ceļu satiksmes traucējumus.{}{POP_COLOUR}Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Uzceliet statuju par godu savam uzņēmumam.{}Nodrošina pastāvīgu staciju vērtējuma palielinājumu šajā pilsētā.{}{POP_COLOUR}Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Finansējiet jaunu ēku celtniecību pilsētā.{}Nodrošina īslaicīgu stimulu pilsētas izaugsmei šajā pilsētā.{}{POP_COLOUR}Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Iegādājieties 1 gada ekskluzīvas transporta tiesības pilsētā.{}Pašvaldība neļaus pasažieriem un kravai izmantot jūsu konkurentu stacijas.{}{POP_COLOUR}Izmaksas: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Piekukuļojiet vietējo pašvaldību, lai paaugstinātu savu vērtējumu, riskējot saņemt bargu sodu.{}{POP_COLOUR}Izmaksas: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} mērķi
|
||||
@@ -3668,6 +3697,7 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Kuģi
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Aizdevuma procents
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Citi
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Kopā
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
@@ -3780,7 +3810,7 @@ STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Ražo: {
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Pieprasa:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{0:STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} gaida{STRING}
|
||||
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Mainīt ražošanu (dalāmais ar 8, līdz pat 2040)
|
||||
@@ -3905,6 +3935,9 @@ STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Apgabas:
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Lidaparāta veids: {GOLD}{STRING}
|
||||
|
||||
###length 3
|
||||
STR_CARGO_TYPE_FILTER_ALL :Visi kravu veidi
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :Krava
|
||||
STR_CARGO_TYPE_FILTER_NONE :Nav
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Vilciena vagonu atlasīšanas saraksts - klikšķināt uz transportlīdzekļa, lai iegūtu informāciju
|
||||
@@ -4074,7 +4107,7 @@ STR_ENGINE_PREVIEW_AIRCRAFT :lidaparāts
|
||||
STR_ENGINE_PREVIEW_SHIP :kuģis
|
||||
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY_LONG} Svars: {WEIGHT_SHORT}{}Ātrums: {VELOCITY} Jauda: {POWER}{}Kārtējās izmaksas: {CURRENCY_LONG} gadā{}Ietilpība: {CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cena: {CURRENCY_LONG} Svars: {WEIGHT_SHORT}{}Ātrums: {VELOCITY} Jauda: {POWER} Maks. spēks: {6:FORCE}{}Kārtējās izmaksas: {4:CURRENCY_LONG} gadā{}Ietilpība: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Maksa: {0:CURRENCY_LONG} Svars: {1:WEIGHT_SHORT}{}Ātrums: {2:VELOCITY} Jauda: {3:POWER} Maks. T.E.: {6:FORCE}{}Darbības izmaksas: {4:CURRENCY_LONG}/gadā{}ietilpība: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Maks. ātrums: {VELOCITY}{}Ietilpība: {CARGO_LONG}{}Kārtējās izmaksas: {CURRENCY_LONG} gadā
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Maks. ātrums: {VELOCITY}{}Lidaparāta veids: {STRING}{}Ietilpība: {CARGO_LONG}, {CARGO_LONG}{}Izmaksas: {CURRENCY_LONG} gadā
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Maks. ātrums: {VELOCITY}{}Lidaparāta veids: {STRING}{}Ietilpība: {CARGO_LONG}{}Izmaksas: {CURRENCY_LONG}/gadā
|
||||
@@ -4233,12 +4266,13 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Svars: {
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Svars: {LTBLUE}{WEIGHT_SHORT} {BLACK}Jauda: {LTBLUE}{POWER}{BLACK} Maks. ātrums: {LTBLUE}{VELOCITY} {BLACK}Maks. spēks: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Peļņa šogad: {LTBLUE}{CURRENCY_LONG} (pagājušajā gadā: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Peļņa šogad: {LTBLUE}{CURRENCY_LONG} (pagājušajā gadā: {CURRENCY_LONG}) {BLACK}Min. veiktspēja: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Drošums: {LTBLUE}{COMMA}% {BLACK}Ķibeles kopš pēdējās apkopes: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Uzbūvēts: {LTBLUE}{NUM}{BLACK} Vērtība: {LTBLUE}{CURRENCY_LONG}
|
||||
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Ietilpība: {LTBLUE}Nav{STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}Ietilpība: {LTBLUE}{CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Ietilpība: {LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}Ietilpība: {LTBLUE}{0:CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Ietilpība: {LTBLUE}{0:CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Ietilpība: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}
|
||||
|
||||
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Pārvadājumu ieņēmumi: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4507,22 +4541,22 @@ STR_TIMETABLE_STARTING_DATE :{BLACK}Sākuma
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Izvēlieties datumu kā šī kustību saraksta sākuma punktu. Ctrl+Click vienmērīgi sadala visus transportlīdzekļus, kas koplieto šo pasūtījumu no norādītā datuma, pamatojoties uz to plānoto pasūtījumu, ja pasūtījums pilnībā izmanto kustību sarakstu
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}Mainīt laiku
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Mainīt iezīmētajam maršrutam nepieciešamo laiku
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Mainiet laiku, kas nepieciešams iezīmētajam pasūtījumam. Ctrl+Click iestata laiku visiem pasūtījumiem
|
||||
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}Notīrīt laiku
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Dzēst laiku atlasītajam rīkojumam
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Dzēst iezīmētā pasūtījuma laiku. Ctrl+klikšķis notīra laiku visiem pasūtījumiem
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Mainīt ātruma ierobežojumu
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Mainīt maksimālo braukšanas ātrumu atlasītajā rīkojumā
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Mainiet izceltā pasūtījuma maksimālo braukšanas ātrumu. Ctrl+Click iestata ātrumu visiem pasūtījumiem
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Nodzēst ātruma ierobežojumu
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Nodzēst maksimālo braukšanas ātrumu atlasītajā rīkojumā
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Dzēst iezīmētā pasūtījuma maksimālo braukšanas ātrumu. Ctrl+klikšķis notīra ātrumu visiem pasūtījumiem
|
||||
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}Atiestatīt kavējuma skaitītāju
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Atslēgt skaitītāju, lai transportlīdzeklis būtu laikā
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}Automātiska aizpildīšana
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Aizpildīt sarakstu automātiski ar vērtībām no nākošā ceļojuma (Ctrl+klikšķis lai mēģinātu paturēt gaidīšanas laikus)
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Automātiski aizpildiet kustības grafiku ar vērtībām no nākamā brauciena. Ctrl+noklikšķiniet, lai mēģinātu saglabāt gaidīšanas laiku
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}Paredzēts
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}Ieplānots
|
||||
@@ -4566,6 +4600,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Viens no
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}MI/spēles skriptu atkļūdošanas logs ir pieejams tikai serverim
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}AI Konfigurācija
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Spēles skripta konfigurācija
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Spēles skripts, kas tiks ielādēts nākamajā spēlē
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}MI, kas tiks ielādēts nākamajā spēlē
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Spēlētājs (cilvēks)
|
||||
@@ -4582,8 +4618,8 @@ STR_AI_CONFIG_GAMESCRIPT :{SILVER}Spēles
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Parametri
|
||||
STR_AI_CONFIG_AI :{SILVER}MI
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :MI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Spēles skripts
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}Izvēlēties MI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Atlasiet spēles skriptu
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Ielādēt citu skriptu
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Konfigurēt
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Konfigurēt skripta parametrus
|
||||
@@ -4612,7 +4648,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Augstumk
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Minikartes ekrānuzņēmums
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :MI
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}MI Parametri
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Aizvērt
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Atiestatīt
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -4776,6 +4812,7 @@ STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... pār
|
||||
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nevar radīt ražotnes...
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Šeit nevar būvēt {STRING}...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Šeit nevar būvēt šī veida ražotni...
|
||||
STR_ERROR_CAN_T_PROSPECT_INDUSTRY :{WHITE}Nozari nevar izredzēt...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... pārāk tuvu citai ražotnei
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... vispirms ir jāuzceļ pilsētu
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... pilsētā atļauts tikai viens(a)
|
||||
@@ -4790,6 +4827,8 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... mež
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... var būvēt tikai sniegotajos apgabalos
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... var būvēt tikai bezsniega apgabalos
|
||||
|
||||
STR_ERROR_PROSPECTING_WAS_UNLUCKY :{WHITE}Neizdevās iegūt finansējumu dēļ neveiksmes; mēģiniet vēlreiz
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_PROSPECTING :{WHITE}Šai nozarei nav piemērotu vietu, kur attīstīties
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Neatradās piemērotas vietas '{STRING}' tipa industrijām
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Mainīt kartes ģenerēšanas parametrus, lai iegūtu labāku karti
|
||||
|
||||
@@ -5030,6 +5069,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nevar ma
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... transportlīdzeklis ir iznīcināts
|
||||
|
||||
STR_ERROR_CAN_T_CLONE_VEHICLE_LIST :{WHITE}... ne visi transportlīdzekļi ir identiski
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Vispār nebūs pieejami transporta līdzekļi
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Mainiet jūsu NewGRF konfogurāciju
|
||||
@@ -5057,6 +5097,8 @@ STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Izvēlē
|
||||
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... transportlīdzeklis netiek uz visām stacijām
|
||||
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... transportlīdzeklis netiek uz šo staciju
|
||||
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... transportlīdzeklis, kam kopīgs šis rīkojums, nespēj doties uz norādīto staciju
|
||||
STR_ERROR_CAN_T_COPY_ORDER_VEHICLE_LIST :{WHITE}...ne visiem transportlīdzekļiem ir vienādi pasūtījumi
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_VEHICLE_LIST :{WHITE}... ne visi transportlīdzekļi koplieto pasūtījumus
|
||||
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Nevar koplietot rīkojumu sarakstu...
|
||||
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Nevar pārtraukt koplietot rīkojumus...
|
||||
|
@@ -205,6 +205,15 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}bh
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}ps
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}W/kg
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
|
||||
@@ -231,9 +240,9 @@ STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
|
||||
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
|
||||
|
||||
# Common window strings
|
||||
STR_LIST_FILTER_TITLE :{BLACK}Filter-String:
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}Filter-String
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Filter d'Lëscht op e Wuert
|
||||
STR_LIST_FILTER_TITLE :{BLACK}Filter:
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}Gëff een oder méi Wieder an fir d'Lëscht ze filteren
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Filter d'Lëscht op een oder méi Wieder
|
||||
|
||||
STR_TOOLTIP_GROUP_ORDER :{BLACK}Wiel Gruppéierreihefollëg
|
||||
STR_TOOLTIP_SORT_ORDER :{BLACK}Richtung fir ze sortéieren (ofsteigend/opsteigend)
|
||||
@@ -385,7 +394,7 @@ STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Stroosse
|
||||
STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION :{BLACK}Tramkonstruktioun
|
||||
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Beem planzen. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Schëld opstellen
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Objet plazéiren. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Objet plazéiren. Ctrl wiel d'Areal diagonal aus. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
|
||||
# Scenario editor file menu
|
||||
###length 7
|
||||
@@ -401,6 +410,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Eraus
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Spilloptiounen
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Astellungen
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :KI Astellungen
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Spillscriptastellungen
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF Astellungen
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparenz Optiounen
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Stiednimm uweisen
|
||||
@@ -910,12 +921,12 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION
|
||||
|
||||
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Subside ofgelaaf:{}{}{STRING} vun {STRING} op {STRING} gëtt net méi subventionéiert
|
||||
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Subside entzunn:{}{}{STRING} Service vun {STRING} op {STRING} gëtt net méi subventionéiert
|
||||
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Subside offréiert:{}{}Eischten {STRING} Service vun {STRING} op {STRING} gëtt mat engem Subside vun {NUM} Joer belount!
|
||||
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Subside offréiert:{}{}Eischten {STRING} vun {STRING} op {STRING} gëtt mat engem Subside vun {NUM} Joer belount!
|
||||
###length 4
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Subside geet un {STRING}!{}{}{STRING} Service vun {STRING} op {STRING} gëtt déi nächst {NUM} Joer mat 50% Bonus bezuelt!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Subside geet un {STRING}!{}{}{STRING} Service vun {STRING} op {STRING} gëtt déi nächst {NUM} Joer duebel bezuelt!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Subside geet un {STRING}!{}{}{STRING} Service vun {STRING} op {STRING} gëtt déi nächst {NUM} Joer dräifach bezuelt!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Subside geet un {STRING}!{}{}{STRING} Service vun {STRING} op {STRING} gëtt déi nächst {NUM} Joer véierfach bezuelt!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Subside geet un {STRING}!{}{}{STRING} vun {STRING} op {STRING} gëtt déi nächst {NUM} Joer mat 50% Bonus bezuelt!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Subside geet un {STRING}!{}{}{STRING} Vun {STRING} op {STRING} gëtt déi nächst {NUM} Joer duebel bezuelt!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Subside geet un {STRING}!{}{}{STRING} vun {STRING} op {STRING} gëtt déi nächst {NUM} Joer dräifach bezuelt!
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Subside geet un {STRING}!{}{}{STRING} vun {STRING} op {STRING} gëtt déi nächst {NUM} Joer véierfach bezuelt!
|
||||
|
||||
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}Trafficchaos an {TOWN}!{}{}Stroossenneibau deen vun {STRING} finanzéiert ginn ass bréngt 6 Méint Misère fir d'Autosfuerer!
|
||||
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}Transportmonopol!
|
||||
@@ -1007,16 +1018,28 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}D'Astell
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Wiel des Optioun fir de V-Sync unzeman. Des gëtt eréit no engem Neistart benotzt. Funktionéiert nëmmen wann Hardwarebeschleunigung un ass
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Aktuellen Driver: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Interfacegréisst
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}De Slider zéien fir d'Gréisst vum Interface ze änneren. Ctrl unhalen fir eng kontinuéierlech Ännerung
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Gréisst autom. erkennen
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Klick dës Optioun fir d'Interfacegréisst automatesch anzestellen
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Bevels skaléiren
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Klick dës Optioun fir d'Bevels mat der Gréisst vum Interface ze skaléiren
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Graphik
|
||||
|
||||
STR_GAME_OPTIONS_REFRESH_RATE :{BLACK}Refresh rate uweisen
|
||||
STR_GAME_OPTIONS_REFRESH_RATE_TOOLTIP :{BLACK}Wiel d'Refresh rate vum Bildschirm aus
|
||||
STR_GAME_OPTIONS_REFRESH_RATE :{BLACK}Bildfrequenz
|
||||
STR_GAME_OPTIONS_REFRESH_RATE_TOOLTIP :{BLACK}Wiel d'Frequenz vum Bildschirm aus
|
||||
STR_GAME_OPTIONS_REFRESH_RATE_ITEM :{NUM}Hz
|
||||
STR_GAME_OPTIONS_REFRESH_RATE_WARNING :{WHITE}Refresh rates déi méi grouss wéi 60Hz sinn, kënnen d'Performance beaflossen
|
||||
STR_GAME_OPTIONS_REFRESH_RATE_WARNING :{WHITE}Bildfrequenzen iwwert 60Hz kënnen d'Performance beaflossen
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Basis Grafikset
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Wielt de Basis Grafikset dee soll benotzt ginn
|
||||
@@ -1126,15 +1149,16 @@ STR_TERRAIN_TYPE_CUSTOM :Eegen Héicht
|
||||
STR_TERRAIN_TYPE_CUSTOM_VALUE :Eegen Héicht ({NUM})
|
||||
|
||||
###length 4
|
||||
STR_CITY_APPROVAL_LENIENT :nosichteg
|
||||
STR_CITY_APPROVAL_TOLERANT :Tolerant
|
||||
STR_CITY_APPROVAL_HOSTILE :Ofleenend
|
||||
STR_CITY_APPROVAL_PERMISSIVE :Fräizügeg
|
||||
STR_CITY_APPROVAL_PERMISSIVE :Fräizügeg (keng Auswierkung op Firmenactiounen)
|
||||
|
||||
STR_WARNING_NO_SUITABLE_AI :{WHITE}Keng KI fonnt...{}KI kënnen iwwert den 'Online Content' system downgeload ginn
|
||||
|
||||
# Settings tree window
|
||||
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Astellungen
|
||||
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filter-String:
|
||||
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filter:
|
||||
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Alles erweideren
|
||||
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Alles reduzéiren
|
||||
STR_CONFIG_SETTING_RESET_ALL :{BLACK}All Wäerter zerécksetzen
|
||||
@@ -1229,7 +1253,7 @@ STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Wann ugeschalt
|
||||
STR_CONFIG_SETTING_DISASTERS :Katastrophen: {STRING}
|
||||
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Stell Katastrophen un oder aus déi eventuell Gefierer an Industrien blockéiren oder zerstéiren
|
||||
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Dem Stadrot seng Astellung géigeniwwer dem Embau vun der Landschaft: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Gemengestandpunkt: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Wielt aus, wéivill vun der Firma verursachten Kaméidi an Emweltschiedegung sech op d'Stadbewäertung an op weider Bauaktiounen auswierkt
|
||||
|
||||
STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT :Maximal Kaartenhéicht: {STRING}
|
||||
@@ -1420,6 +1444,8 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Breed vun de Li
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :Den NewGRF Numm an der Gefier-kafen Fënster uweisen: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :Weist eng Zeil an der Fënster un wou Gefier kaf ginn, aus wéi engem NewGRF dat Gefier geluede gouf.
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Wueren déi d'Gefierer transportéire kënnen an der Fënster uweisen {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :Wann ugeschalt, gëtt uewen an der Fenster ugewisen wéi eng Wueren d'Gefier transportéire kann
|
||||
|
||||
STR_CONFIG_SETTING_LANDSCAPE :Landschaft: {STRING}
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landschaften definéiren basis Spillszenarien mat verschiddenen Wueren a Stiedwuesstumviraussetzungen. NewGRF a Gamescripter erlabe méi fein Astellungen.
|
||||
@@ -1497,14 +1523,20 @@ STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT :Schéck Helikop
|
||||
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :Landschaft-Toolbar op Zuch/Strooss/Schëff/Fluchhafen-Toolbar linken: {STRING}
|
||||
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR_HELPTEXT :Wann eng Toolbar fir Konstruktiounen opgemeet gëtt, gëtt och d'Toolbar fir d'Terrainverännerung opgemeet
|
||||
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :Landfaarf déi op der klénger Kaart benotzt get: {STRING}
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :Landfaarf déi op der klénger Kaart benotzt gëtt: {STRING}
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Faarf vum Terrain vun der klenger Kaart
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Gréng
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Donkelgréng
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Mof
|
||||
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS :Cargo Flow Overlayfaarwen: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_HELPTEXT :Faarfschema den fir den Overlay vum Cargo Flow genotzt gëtt
|
||||
###length 4
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_RED :Greng bis roud (original)
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_BLUE :Greng bis blo
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREY_TO_RED :Gro bis roud
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREYSCALE :Grostufen
|
||||
|
||||
STR_CONFIG_SETTING_SCROLLMODE :Usiicht-Scrollverhalen: {STRING}
|
||||
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Verhalen beim Scrolle vun der Kaart
|
||||
@@ -1720,6 +1752,8 @@ STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER_HELPTEXT :Weis d'Zeitung
|
||||
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS :Accidenter / Katastrophen: {STRING}
|
||||
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS_HELPTEXT :Weis d'Zeitung wann Accidenter oder Katastrophe geschéien
|
||||
|
||||
STR_CONFIG_SETTING_NEWS_ACCIDENT_OTHER :Accidenter vu Gefierer vum Géigner: {STRING}
|
||||
STR_CONFIG_SETTING_NEWS_ACCIDENT_OTHER_HELPTEXT :Eng Zeitung uweisen wann e Gefier vum Géigner en Accident hat
|
||||
|
||||
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION :Firmeninformatiounen: {STRING}
|
||||
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT :Weis d'Zeitung wann eng nei Firma opgeet, oder wann ee riskéiert Bankrott ze goen
|
||||
@@ -2047,6 +2081,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Beschtel
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Astellungen
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF Astellungen
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Check Online Inhalt
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}KI Astellungen
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Spillscriptastellungen
|
||||
STR_INTRO_QUIT :{BLACK}Eraus
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Start en neit Spill. Ctrl+Klick iwwerspréngt Kaartenkonfiguratioun
|
||||
@@ -2066,6 +2102,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Beschtel
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Displayastellungen
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}NewGRF Astellungen uweisen
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Check op neien Inhalt kann downgeload gin
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}KI-Astellungen uweisen
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Spillscriptastellungen uweisen
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Aus 'OpenTTD' eraus goen
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}Dem grad ausgewielte Basis Grafikset fehlen {NUM} Sprite{P "" s}. W.e.g. no Updates fir dëse Set sichen.
|
||||
@@ -2227,6 +2265,7 @@ STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Landsch
|
||||
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Kaartegréisst: {WHITE}{COMMA}x{COMMA}
|
||||
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Serverversioun: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Serveradress: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Invitatiounscode: {WHITE}{STRING}
|
||||
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Startdatum: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Momentanen Datum: {WHITE}{DATE_SHORT}
|
||||
STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Spill-Script: {WHITE}{STRING} (v{NUM})
|
||||
@@ -2450,18 +2489,18 @@ STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :Spill geet weid
|
||||
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :Unzuel Spiller
|
||||
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :Spiller verbannen
|
||||
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :manuell
|
||||
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT :Spill-Script
|
||||
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT :Spillscript
|
||||
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH :warden op d'Aktualiséirung vun der Linkgrafik
|
||||
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEAVING :verloossen
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} ass dem Spill bäigetrueden
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {STRING} ass an d'Spill komm (Client #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} ass bei d'Firma #{2:NUM} gaangen
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {0:STRING} ass an d'Spill komm (Client #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {0:STRING} ass bei d'Firma #{2:NUM} gaangen
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} ass als Zuschauer do
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} huet eng nei Firma gegrënnt (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} huet d'Spill verlooss ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {0:STRING} huet eng nei Firma gegrënnt (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {0:STRING} huet d'Spill verlooss ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} huet säin Numm op {STRING} gewiesselt
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} huet {2:CURRENCY_LONG} der Firma {1:STRING} ginn
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {0:STRING} huet {2:CURRENCY_LONG} der Firma {1:STRING} ginn
|
||||
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}De Server huet d'Sessioun zougemaach
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}De Server gëtt nei gestart...{}W.e.g. waarden...
|
||||
STR_NETWORK_MESSAGE_KICKED :*** {STRING} gouf gekickt. Grond: ({STRING})
|
||||
@@ -2525,7 +2564,7 @@ STR_CONTENT_TYPE_SCENARIO :Szenario
|
||||
STR_CONTENT_TYPE_HEIGHTMAP :Héichtekaart
|
||||
STR_CONTENT_TYPE_BASE_SOUNDS :Basis Sounds
|
||||
STR_CONTENT_TYPE_BASE_MUSIC :Basis Musik
|
||||
STR_CONTENT_TYPE_GAME_SCRIPT :Spill-Script
|
||||
STR_CONTENT_TYPE_GAME_SCRIPT :Spillscript
|
||||
STR_CONTENT_TYPE_GS_LIBRARY :GS Librairie
|
||||
|
||||
# Content downloading progress window
|
||||
@@ -2576,6 +2615,9 @@ STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLA
|
||||
STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLACK}iwwerlaascht
|
||||
|
||||
# Linkgraph tooltip
|
||||
STR_LINKGRAPH_STATS_TOOLTIP :{BLACK}{CARGO_LONG} muss all Mound vun {STATION} op {STATION} transportéiert ginn ({COMMA}% vun der Kapazitéit){STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_RETURN_EXTENSION :{}{CARGO_LONG} gëtt zeréck transportéiert op ({COMMA}% vun der Kapazitéit)
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION :{}Duerchschnëttszäit: {NUM}{NBSP}D{P ag eeg}
|
||||
|
||||
# Base for station construction window(s)
|
||||
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Reechwäit markéieren
|
||||
@@ -2585,6 +2627,7 @@ STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Weis d'R
|
||||
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Weis d'Reechwäit vun dem Gebäi un
|
||||
STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Akzeptéiert: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Liwwert: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_INFRASTRUCTURE_COST :{BLACK}Ennerhaltskäschten: {GOLD}{CURRENCY_SHORT}/Jr
|
||||
|
||||
# Join station window
|
||||
STR_JOIN_STATION_CAPTION :{WHITE}Statioun verbannen
|
||||
@@ -2645,6 +2688,7 @@ STR_STATION_CLASS_WAYP :Weepunkten
|
||||
|
||||
# Signal window
|
||||
STR_BUILD_SIGNAL_CAPTION :{WHITE}Signalauswiel
|
||||
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP :{BLACK}Wiesselen tëschent erweiderte Signaler
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Block Signal (Diks){} Dest ass e Basis-Signal, wat nëmmen engem Zuch zur selwechter Zait erlaabt an engem Block ze sinn
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Agangs-Signal (Diks){}Gréng soulaang een oder méi gréng Ausgangs-Signaler op dem nächsten Streckenabschnitt sinn. Anescht ass et rout.
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Ausgangs-Signal (Diks){}Verhält sech wéi en Block-Signal mee gëtt gebraucht fir déi korrekt Faarf ob Agangs- an Combo-Pre-Signaler ze setzen
|
||||
@@ -2771,11 +2815,11 @@ STR_LANDSCAPING_TOOLBAR :{WHITE}Landscha
|
||||
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}En Eck vum Land erofsetzen. Zéien setzt den éischten ugewielten Eck erof an planéiert d'ugewielten Land op déi nei Eckhéicht. Ctrl wielt d'Land diagonal. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}En Eck vum Land unhiewen. Zéien wielt den éischten Eck an planéiert d'ugewielten Land ob déi nei Eckhéicht. Ctrl wielt d'Land diagonal. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Land planéiren. Ctrl wielt d'Land diagonal aus. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Kaf Land fir zukünftëg Benotzung. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Kaf Land fir zukünftëg Benotzung. Ctrl wielt d'Areal diagonal. Shift wiesselt tëscht bauen/ongeféier Käschten uweisen
|
||||
|
||||
# Object construction window
|
||||
STR_OBJECT_BUILD_CAPTION :{WHITE}Objetsauswiel
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Wiel den Objet dee gebaut gëtt. Shift wiesselt tescht bauen / ongeféier Käschten uweisen
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Wiel den Objet dee gebaut gëtt. Ctrl wielt d'Areal diagonal Shift wiesselt tescht bauen / ongeféier Käschten uweisen
|
||||
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Wiel d'Klass vun dem Objet dee sollt gebaut ginn
|
||||
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Preview vum Objet
|
||||
STR_OBJECT_BUILD_SIZE :{BLACK}Gréisst: {GOLD}{NUM} x {NUM} Felder
|
||||
@@ -2819,6 +2863,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Zoufalls
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Grënn d'Stad op enger zoufälleger Plaz
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Vill zoufälleg Dierfer
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}D'Kaart zoufälleg mat Dierfer fëllen
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}All Dierfer vergréisseren
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}All Dierfer e bësse wuesse loossen
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Stadnumm:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Stadnumm agin
|
||||
@@ -3083,7 +3129,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detailer
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Keng Informatioun do
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Filter-String:
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Filter:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Datei iwwerschreiwen
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}Bass du sécher, dass du d'existéirend Datei iwwerschreiwe wëlls?
|
||||
STR_SAVELOAD_DIRECTORY :{STRING} (Verzeechnëss)
|
||||
@@ -3122,6 +3168,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Flëss:
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Mëllt:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Vielfaltverdeelung:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Generéiren
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}NewGRF Astellungen
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}NewGRF Astellungen uweisen
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}KI Astellungen
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}KI-Astellungen uweisen
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Spillscriptastellungen
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Spillscriptastellungen uweisen
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Englesch (Original)
|
||||
@@ -3204,7 +3256,7 @@ STR_NEWGRF_SETTINGS_INFO_TITLE :{WHITE}Detaill
|
||||
STR_NEWGRF_SETTINGS_ACTIVE_LIST :{WHITE}Aktiv NewGRF Dateien
|
||||
STR_NEWGRF_SETTINGS_INACTIVE_LIST :{WHITE}Inaktiv NewGRF Dateien
|
||||
STR_NEWGRF_SETTINGS_SELECT_PRESET :{ORANGE}Preset auswielen:
|
||||
STR_NEWGRF_FILTER_TITLE :{ORANGE}String filteren:
|
||||
STR_NEWGRF_FILTER_TITLE :{ORANGE}Filter:
|
||||
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Gewielte Preset lueden
|
||||
STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Preset späichern
|
||||
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Aktuell Lëscht als Preset späichern
|
||||
@@ -3293,7 +3345,10 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Represen
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweg Sprite, X an Y offsets enneren sech. Ctrl+Klick fir de Sprite8 Eenheete matenen ze bewegen.
|
||||
|
||||
###length 2
|
||||
STR_SPRITE_ALIGNER_CENTRE_OFFSET :{BLACK}Offset zentréiert
|
||||
STR_SPRITE_ALIGNER_CENTRE_SPRITE :{BLACK}Sprite zentréiert
|
||||
|
||||
STR_SPRITE_ALIGNER_CROSSHAIR :{BLACK}Crosshair
|
||||
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Relativ zerécksetzen
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Momentan relativ Offsets zerécksetzen
|
||||
@@ -3312,15 +3367,15 @@ STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatal: {SI
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}E fatalen NewGRF Fehler ass geschitt:{}{STRING}
|
||||
STR_NEWGRF_ERROR_POPUP :{WHITE}En NewGRF Fehler ass geschitt:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} wärt net mat der TTDPatch Versioun déi vun OpenTTD erkannt gouf funktionéiren
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} ass fir {STRING} Versioun vun TTD
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} ass designed fir mat {STRING} benotzt ze ginn
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :Invalide Parameter fir {1:STRING}: Parameter {STRING} ({NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} muss firun {STRING} geluede ginn
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} muss no {STRING} geluede ginn
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} brauch OpenTTD Versioun {STRING} oder méi nei
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} ass fir {2:STRING} Versioun vun TTD
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} ass designed fir mat {2:STRING} benotzt ze ginn
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :Invalide Parameter fir {1:STRING}: Parameter {2:STRING} ({3:NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} muss firun {2:STRING} geluede ginn
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} muss no {2:STRING} geluede ginn
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} brauch OpenTTD Versioun {2:STRING} oder méi nei
|
||||
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF Datei déi designed gouf fir ze iwwersetzen
|
||||
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Zevill NewGRFen gelueden.
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :{1:STRING} als statesch NewGRF lueden mat {STRING} kann Desyncs verursaachen
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :{1:STRING} als statesch NewGRF lueden mat {2:STRING} kann Desyncs verursaachen
|
||||
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Onerwaarte Sprite (Sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Onbekannten Aktioun 0 property {4:HEX} (Sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_INVALID_ID :Versicht invalid ID ze benotzen (Sprite {3:NUM})
|
||||
@@ -3452,14 +3507,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Exklusiv Transp
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :D'Gemeng bestiechen
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Eng kleng Marketingaktioun starten, fir méi Passagéier a Wueren ze gewannen.{}Gëtt fir eng Zäit de Statiounen em de Stadkär eng besser Bewertung.{}Käschten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Eng mëttel Marketingaktioun starten, fir méi Passagéier a Wueren ze gewannen.{}Gëtt fir eng Zäit de Statiounen an engem mëttlere Radius em de Stadkär eng besser Bewertung.{}Käschten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Eng grouss Marketingaktioun starten, fir méi Passagéier a Wueren ze gewannen.{}Gëtt fir eng Zäit de Statiounen an engem méi grousse Radius em de Stadkär eng besser Bewertung.{}Käschten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Stroossenneibau an der Stad finanzéieren.{}Stéiert den Traffic op de Stroossen fir déi nächst 6 Méint.{} Käschten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Eng Statu zur Éier vun der Firma bauen.{}Gëtt de Statiounen an dëser Stad permanent eng besser Bewertung.{}Käschten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}De Bau vun neie Kommerzgebaier finanzéieren.{}Gëtt fir eng Zäit dem Stadwuesstum e Schub.{} Käschten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Kaaft fir 1 Joer exklusiv Transportrechter an dëser Stad.{}D'Gemeng erlaabt den Transport vu Passagéier a Wueren nëmmen denger Firma.{}Käschten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}D'Gemeng bestiechen fir d'Bewäertung ze erhéijen, mam Risiko fir eng grouss Bestrofung, falls der erwëscht gitt.{} Käschten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Eng kleng Marketingaktioun starten, fir méi Passagéier a Wueren unzezéien.{}Gëtt fir eng Zäit de Statiounen em de Stadkär eng besser Bewertung.{}{POP_COLOUR}Käschten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}Eng mëttel Marketingaktioun starten, fir méi Passagéier a Wueren unzezéien.{}Gëtt fir eng Zäit de Statiounen an engem mëttlere Radius em de Stadkär eng besser Bewertung.{}{POP_COLOUR}Käschten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Eng grouss Marketingaktioun starten, fir méi Passagéier a Wueren ze unzezéien.{}Gëtt fir eng Zäit de Statiounen an engem méi grousse Radius em de Stadkär eng besser Bewertung.{}{POP_COLOUR}Käschten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Stroossenneibau an der Stad finanzéieren.{}Stéiert den Traffic op de Stroossen fir déi nächst 6 Méint.{}{POP_COLOUR}Käschten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Eng Statu zur Éier vun der Firma bauen.{}Gëtt de Statiounen an dëser Stad permanent eng besser Bewertung.{}{POP_COLOUR}Käschten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}De Bau vun neie Kommerzgebaier finanzéieren.{}Gëtt fir eng Zäit dem Stadwuesstum e Schub.{}{POP_COLOUR}Käschten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Kaaft fir 1 Joer exklusiv Transportrechter an dëser Stad.{}D'Gemeng erlaabt den Transport vu Passagéier a Wueren nëmmen denger Firma.{}{POP_COLOUR}Käschten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}D'Gemeng bestiechen fir d'Bewäertung ze erhéijen, mam Risiko fir eng grouss Bestrofung, falls der erwëscht gitt.{}{POP_COLOUR} Käschten: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Ziler
|
||||
@@ -3612,24 +3667,38 @@ STR_FINANCES_CAPTION :{WHITE}{COMPANY
|
||||
STR_FINANCES_YEAR :{WHITE}{NUM}
|
||||
|
||||
###length 3
|
||||
STR_FINANCES_REVENUE_TITLE :{WHITE}Akommes
|
||||
STR_FINANCES_OPERATING_EXPENSES_TITLE :{WHITE}Betribskäschten
|
||||
STR_FINANCES_CAPITAL_EXPENSES_TITLE :{WHITE}Kapitalausgaben
|
||||
|
||||
|
||||
###length 13
|
||||
STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}Konstruktioun
|
||||
STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}Nei Gefierer
|
||||
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Zuch Betribskäschten
|
||||
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Stroossegefierer Betribskäschten
|
||||
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Fliger Betribskäschten
|
||||
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Schëff Betribskäschten
|
||||
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Zich
|
||||
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Stroossegefierer
|
||||
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Fliger
|
||||
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Schëffer
|
||||
STR_FINANCES_SECTION_INFRASTRUCTURE :{GOLD}Infrastruktur
|
||||
STR_FINANCES_SECTION_TRAIN_REVENUE :{GOLD}Zich
|
||||
STR_FINANCES_SECTION_ROAD_VEHICLE_REVENUE :{GOLD}Stroossegefierer
|
||||
STR_FINANCES_SECTION_AIRCRAFT_REVENUE :{GOLD}Fliger
|
||||
STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Schëffer
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Zënssaz
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Aaner
|
||||
|
||||
STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_PROFIT :{WHITE}Profit
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Kontostand
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Eege Mëttel
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Kredit
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Zënssaz: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maximale Kredit: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}{CURRENCY_LONG} léinen
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Erhéicht de Kredit. Ctrl+Klick léint de Maximum
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}{CURRENCY_LONG} zeréckbezuelen
|
||||
@@ -3714,7 +3783,7 @@ STR_INDUSTRY_DIRECTORY_ITEM_PRODMORE :{ORANGE}{INDUST
|
||||
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrienimm - klick op en Numm fir d'Usiicht do drop ze zentréieren. Ctrl+Klick erstellt eng nei Usiicht op d'Industrie
|
||||
STR_INDUSTRY_DIRECTORY_ACCEPTED_CARGO_FILTER :{BLACK}Akzeptéiert Wuer: {SILVER}{STRING}
|
||||
STR_INDUSTRY_DIRECTORY_PRODUCED_CARGO_FILTER :{BLACK}Produzéiert Wuer: {SILVER}{STRING}
|
||||
STR_INDUSTRY_DIRECTORY_FILTER_ALL_TYPES :All Wuerentypen
|
||||
STR_INDUSTRY_DIRECTORY_FILTER_ALL_TYPES :All Wuerentyp
|
||||
STR_INDUSTRY_DIRECTORY_FILTER_NONE :Keng
|
||||
|
||||
# Industry view
|
||||
@@ -3730,7 +3799,7 @@ STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Produzé
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Brauch:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{0:STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} um waarden{STRING}
|
||||
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}D'Produktioun änneren (Multipel vun 8, bis op 2040)
|
||||
@@ -3760,6 +3829,8 @@ STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Schéckt
|
||||
STR_VEHICLE_LIST_REPLACE_VEHICLES :Gefierer ersetzen
|
||||
STR_VEHICLE_LIST_SEND_FOR_SERVICING :An d'Revisioun schécken
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Profit dëst Joer: {CURRENCY_LONG} (lescht Joer: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_CARGO :{TINY_FONT}{BLACK}[{CARGO_LIST}]
|
||||
STR_VEHICLE_LIST_NAME_AND_CARGO :{TINY_FONT}{BLACK}{STRING} {STRING}
|
||||
|
||||
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :An de Schapp schécken
|
||||
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :An den Depot schécken
|
||||
@@ -3853,6 +3924,9 @@ STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Distanz:
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Fliger Typ: {GOLD}{STRING}
|
||||
|
||||
###length 3
|
||||
STR_CARGO_TYPE_FILTER_ALL :All Wuerentyp
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :Fracht
|
||||
STR_CARGO_TYPE_FILTER_NONE :Keng
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Zuchlëscht - klick op en Zuch fir Informatiounen. Ctrl+Klick fir tëscht dem Verstoppen hin an hier ze sprangen
|
||||
@@ -4022,7 +4096,7 @@ STR_ENGINE_PREVIEW_AIRCRAFT :Fliger
|
||||
STR_ENGINE_PREVIEW_SHIP :Schëff
|
||||
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Käschten: {CURRENCY_LONG} Gewiicht: {WEIGHT_SHORT}{}Geschwindegkeet: {VELOCITY} Kraaft: {POWER}{}Betribskäschten {CURRENCY_LONG}/Jr{}Kapazitéit: {CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Käschten: {CURRENCY_LONG} Gewicht: {WEIGHT_SHORT}{}Geschw.: {VELOCITY} Kraaft: {POWER} Max. T.E.: {6:FORCE}{}Betribskäschten: {4:CURRENCY_LONG}/Jr{}Kapazitéit: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Käschten: {0:CURRENCY_LONG} Gewicht: {1:WEIGHT_SHORT}{}Geschw.: {2:VELOCITY} Kraaft: {3:POWER} Max. T.E.: {6:FORCE}{}Betribskäschten: {4:CURRENCY_LONG}/Jr{}Kapazitéit: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Käschten: {CURRENCY_LONG} Max. Geschwindegkeet: {VELOCITY}{}Kapazitéit: {CARGO_LONG}{}Betribskäschten: {CURRENCY_LONG}/Jr
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Käschten: {CURRENCY_LONG} Max. Geschw.: {VELOCITY}{}Fliger Typ: {STRING}{}Kapazitéit: {CARGO_LONG}, {CARGO_LONG}{}Betribskäschten: {CURRENCY_LONG}/Jr
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Käschten: {CURRENCY_LONG} Max. Geschw.: {VELOCITY}{}Fliger Typ: {STRING}{}Kapazitéit: {CARGO_LONG}{}Betribskäschten: {CURRENCY_LONG}/Jr
|
||||
@@ -4181,12 +4255,13 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Gewiicht
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Gewiicht: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kraaft: {LTBLUE}{POWER}{BLACK} Max. Geschwindegkeet: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit dëst Joer: {LTBLUE}{CURRENCY_LONG} (lescht Joer: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Profit dëst Joer: {LTBLUE}{CURRENCY_LONG} (lescht Joer: {CURRENCY_LONG}) {BLACK}Min. Performance: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Zouverlässegkeet: {LTBLUE}{COMMA}% {BLACK}Pannen säit leschter Revisioun: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Gebaut: {LTBLUE}{NUM}{BLACK} Wäert: {LTBLUE}{CURRENCY_LONG}
|
||||
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Kapazitéit: {LTBLUE}Keng{STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}Kapazitéit: {LTBLUE}{CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Kapazitéit: {LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}Kapazitéit: {LTBLUE}{0:CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Kapazitéit: {LTBLUE}{0:CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Kapazitéit: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}
|
||||
|
||||
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transferts-Suen: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4212,8 +4287,8 @@ STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE
|
||||
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Wäert: {LTBLUE}{CURRENCY_LONG}
|
||||
|
||||
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Total Kapazitéit fir dësen Zuch:
|
||||
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT})
|
||||
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) (x{NUM})
|
||||
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}{CARGO_LONG} ({CARGO_SHORT})
|
||||
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}{CARGO_LONG} ({CARGO_SHORT}) (x{NUM})
|
||||
|
||||
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Eidel
|
||||
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO_LONG} vun {STATION}
|
||||
@@ -4452,25 +4527,25 @@ STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}Dësen Z
|
||||
STR_TIMETABLE_STATUS_START_AT :{BLACK}Dësen Zäitplang start um {STRING}
|
||||
|
||||
STR_TIMETABLE_STARTING_DATE :{BLACK}Start Datum
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Wiel en Datum als Startpunkt fir dësen Zäitplang. Ctrl+Klick setzt de Startpunkt vun dësem Zäitplang an verdeelt et en gläichméisseg op all Gefierer déi dësen Optrag hunn, wann den Optrag komplett mat engem Zäitplang versinn ass
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Wiel en Datum als Startpunkt fir dësen Zäitplang. Ctrl+Klick verdeelt all Gefierer mat dësem Optrag gläichméisseg vum Startpunkt op hierem relativen Optrag aus, wann den Optrag komplett mat engem Zäitplang versinn ass
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}Zäit wiesselen
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Änner Zäit déi den ugewielten Optrag brauche soll
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Änner Zäit déi den ugewielten Optrag brauche soll. Ctrl+Klick ännert d'Zäit fir all Opträg
|
||||
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}Zäit läschen
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Läsch Zäit fir de gewielten Optrag
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Läsch Zäit fir de gewielten Optrag. Ctrl+Klick läscht d'Zäite fir all opträg
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Änner de Geschwindegkeetslimit
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Änner d'maximal Reesgeschwindëgkeet fir de gewielten Optrag
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Änner d'maximal Reesgeschwindëgkeet fir de gewielten Optrag. Ctrl+Klick ännert d'Geschwindegkeet fir all Opträg
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Geschwindegkeetslimit läschen
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Maximal Reesgeschwindegkeet vum gewielten Optrag läschen
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Maximal Reesgeschwindegkeet vum gewielten Optrag läschen. Ctrl+Klick läscht d'Geschwindegkeet fir all Opträg
|
||||
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}Verspeidungszieler zerécksetzen
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Setzt de Verspéidungszieler zréck, sou dass d'Gefier mat Zäit ukënnt
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}Autofëllen
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Fëll den Zäitplang automatesch mat de Wäerter vum nächsten Trajet (Ctrl+Klick fir Wardzäiten probéiren bäizehalen)
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Fëll den Zäitplang automatesch mat de Wäerter vum nächsten Trajet Ctrl+Klick fir Wardzäiten probéiren bäizehalen
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}Erwaard
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}Geplangt
|
||||
@@ -4506,14 +4581,16 @@ STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Wiessel
|
||||
STR_AI_DEBUG_CONTINUE :{BLACK}Weider
|
||||
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Entpaus an fuer weider mat der KI
|
||||
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Debug-output fir dës KI uweisen
|
||||
STR_AI_GAME_SCRIPT :{BLACK}Spill-Script
|
||||
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Check de Spill-Scipt-Log
|
||||
STR_AI_GAME_SCRIPT :{BLACK}Spillscript
|
||||
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Check de Spillscipt-Log
|
||||
|
||||
STR_ERROR_AI_NO_AI_FOUND :Keng passend KI fonnt fir ze lueden.{}Dës KI ass en Dummy an wäert näischt maachen.{}KI'en kënnen iwwert den 'Online Content' System downgeload ginn.
|
||||
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}En Script ass ofgestierzt. W.e.g mellt dës dem Autor mat engem Screenshot vun der KI/Spill-Script Debugfënster
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}KI / Spill-Script Debugfënster ass nëmmen fir Serveren verfügbar
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}KI Konfiguratioun
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Spill-Script-Konfiguratioun
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}D'Spill-Script dat am nächsten Spill geluede gëtt
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}D'KIën déi am nächsten Spill geluede ginn
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Mënschleche Spiller
|
||||
@@ -4527,10 +4604,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Erofsetz
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Gewielte KI an der Lëscht no ënne setzen
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Spill-Script
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Parameter
|
||||
STR_AI_CONFIG_AI :{SILVER}KIën
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :KI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Spill-Script
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}Wiel d'KI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Spill-Script auswielen
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Lued en aneren Script
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Konfiguréieren
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}All Parameter vun dem Script konfiguréieren
|
||||
@@ -4559,7 +4637,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Héichte
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Minimap-Screenshot
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :KI
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}KI Parameter
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Zoumaachen
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Reset
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -4723,6 +4801,7 @@ STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... zevi
|
||||
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kann keng Industrien bauen...
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Kann {STRING} net hei bauen...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Kann deen Industrietyp hei net bauen...
|
||||
STR_ERROR_CAN_T_PROSPECT_INDUSTRY :{WHITE}Kann Industrie net förderen
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... ze no bei enger anerer Fabrik
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... muss fir d'éischt eng Stad bauen
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... nëmmen 1 pro Stad erlaabt
|
||||
@@ -4737,6 +4816,8 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... Bës
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... kann nëmmen iwwert der Schnéilinn gebaut ginn
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... kann nëmmen ënnert der Schnéilinn gebaut ginn
|
||||
|
||||
STR_ERROR_PROSPECTING_WAS_UNLUCKY :{WHITE}Wéinst Pech huet d'Finanzéiren vun der Förderung net geklappt; probéier nach eng Kéier
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_PROSPECTING :{WHITE}Et gouf keng passend Plaz fonnt fir dës Industrie ze förderen
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Et gouf keng brauchbar Plaz fir '{STRING}' Industrien fonnt
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Änner d'Parameter fir d'Kaartegeneratioun fir eng besser Kaart ze erstellen
|
||||
|
||||
@@ -4904,6 +4985,7 @@ STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objet am
|
||||
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... Firmen Haaptgebai am Wee
|
||||
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kann dat Land net kafen...
|
||||
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... schon am Besëtz!
|
||||
STR_ERROR_BUILD_OBJECT_LIMIT_REACHED :{WHITE}... Limit fir d'Baue vun Objeten erreecht
|
||||
|
||||
# Group related errors
|
||||
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Kann d'Grupp net erstellen...
|
||||
@@ -4976,6 +5058,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}De Servi
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... Gefier ass zerstéiert
|
||||
|
||||
STR_ERROR_CAN_T_CLONE_VEHICLE_LIST :{WHITE}... net all Gefierer sinn identesch
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Keng Gefierer verfügbar
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Änner d'NewGRF Konfiguratioun
|
||||
@@ -5003,6 +5086,8 @@ STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Kann net
|
||||
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... Gefier kann net op all Statioun goen
|
||||
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... Gefier kann net op déi Statioun goen
|
||||
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... en Gefier dat dësen Optrag deelt kann net op déi Statioun goen
|
||||
STR_ERROR_CAN_T_COPY_ORDER_VEHICLE_LIST :{WHITE}... net all Gefierer hunn déi selwescht Opträg
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_VEHICLE_LIST :{WHITE}... net all Gefierer deelen Opträg
|
||||
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Kann d'Optragslëscht net deelen...
|
||||
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Kann d'Deelen vun der Optragslëscht net stoppen...
|
||||
|
@@ -207,6 +207,7 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hk
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}hk
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
|
||||
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/t
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
|
||||
@@ -403,6 +404,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Avslutt
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Spillinnstillinger
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Innstillinger
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Innstillinger for spill-skript
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF-innstillinger
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Instillinger for gjennomsiktighet
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Vis bynavn
|
||||
@@ -1012,6 +1014,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Merk av
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafikk
|
||||
|
||||
@@ -2052,6 +2056,7 @@ STR_INTRO_HIGHSCORE :{BLACK}Tavle me
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Innstillinger
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF-innstillinger
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Se etter innhold på nettet
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}AI innstillinger
|
||||
STR_INTRO_QUIT :{BLACK}Avslutt
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Start et nytt spill. Ctrl+klikk hopper over kartkonfigurering
|
||||
@@ -2827,6 +2832,7 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Tilfeldi
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Grunnlegg en by på et tilfeldig sted
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Mange tilfeldige byer
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Dekk kartet med tilfeldig plasserte byer
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Vis alle byer
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Navn på by:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Skriv inn navn på by
|
||||
@@ -3302,6 +3308,7 @@ STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Flytt p
|
||||
|
||||
###length 2
|
||||
|
||||
STR_SPRITE_ALIGNER_CROSSHAIR :{BLACK}Trådkors
|
||||
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Tilbakestill relativt
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Nullstill de nåværende relative forskyvningene
|
||||
|
@@ -3718,11 +3718,11 @@ STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGFR z
|
||||
# Sprite aligner window
|
||||
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Wyrównywanie sprite'a {COMMA} ({STRING})
|
||||
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Następny sprite
|
||||
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Idź do następnego normalnego sprite'a, pomijając jakiekolwiek pseudo/przekolorowane/czcionkowe sprite'y i ewentualnie przewiń od ostatniego do pierwszego
|
||||
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Idź do następnego normalnego sprite'a, pomijając jakiekolwiek pseudo / przebarwione / czcionkowe sprite'y, a po ostatnim przejdź do pierwszego
|
||||
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Idź do sprite'a
|
||||
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Idź do danego sprite'a. Jeśli dany sprite nie jest normalnym spritem, przejdź do następnego normalnego sprite'a
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Poprzedni sprite
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Idź do poprzedniego normalnego sprite'a, pomijając jakiekolwiek pseudo/przekolorowane/czcionkowe sprite'y i ewentualnie przewiń od pierwszego do ostatniego
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Idź do poprzedniego normalnego sprite'a, pomijając jakiekolwiek pseudo / przebarwione / czcionkowe sprite'y, a po pierwszym przejdź do ostatniego
|
||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Prezentacja wybranego sprite'a. Wyrównanie jest ignorowane podczas rysowania tego sprite'a
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Poruszaj spritem, zmieniając przesunięcia X i Y. Ctrl+klik aby przesunąć o 8 jednostek na raz
|
||||
|
||||
|
@@ -1314,7 +1314,7 @@ STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :Lungimea maxim
|
||||
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT :Lungimea maximă pentru construcţia de tuneluri
|
||||
|
||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :Metoda manuală de construcţie a industriilor primare: {STRING}
|
||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT :Metoda de finanţare a industriilor primare. 'nici una' înseamnă că nu este posibile să se finanţeze nici una, 'prospectare' înseamnă ca finanţarea este posibilă, dar construcţia se realizează intr-un loc aleator şi poate eşua, 'la fel ca celelalte industrii' inseamnă că industriile de materie primă pot fi construite de către companii la fel ca industriile procesatoare, în orice locaţie doresc
|
||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT :Metoda de finanțare a industriilor primare. „niciuna” înseamnă că nu este posibil să se finanțeze niciuna, „prospectare” înseamnă că finanțarea este posibilă, dar construcția se realizează într-un loc aleator și poate eșua, „la fel ca celelalte industrii” înseamnă că industriile de materie primă pot fi construite de către companii la fel ca industriile procesatoare, în orice locație doresc
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :niciuna
|
||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :ca alte industrii
|
||||
@@ -2617,6 +2617,7 @@ STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLA
|
||||
# Linkgraph tooltip
|
||||
STR_LINKGRAPH_STATS_TOOLTIP :{BLACK}{CARGO_LONG} care urmează să fie transportat pe lună de la {STATION} la {STATION} ({COMMA}% din capacitate){STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_RETURN_EXTENSION :{}{CARGO_LONG} de transportat înapoi ({COMMA}% din capacitate)
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION :{}Durată medie de călătorie: {NUM}{NBSP}{P "zi" "zile" "de zile"}
|
||||
|
||||
# Base for station construction window(s)
|
||||
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Aria de acoperire
|
||||
@@ -4815,6 +4816,7 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... păd
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... poate fi construit doar deasupra liniei zăpezii
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... poate fi construit doar sub linia zăpezii
|
||||
|
||||
STR_ERROR_PROSPECTING_WAS_UNLUCKY :{WHITE}Ghinion, finanțarea prospectării a eșuat. Încearcă din nou
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_PROSPECTING :{WHITE}Nu există locuri potrivite de prospectat pentru această industrie
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Nu s-au găsit locuri potrivite pentru industriile '{STRING}'
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Modifică parametrii generatorului ca să obții o hartă mai bună
|
||||
|
1953
src/lang/serbian.txt
1953
src/lang/serbian.txt
File diff suppressed because it is too large
Load Diff
@@ -205,8 +205,14 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}匹马力
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}千瓦
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}马力/吨
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}马力/毫克
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}瓦/千克
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}英吨
|
||||
@@ -388,7 +394,7 @@ STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}公路
|
||||
STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION :{BLACK}电车道建设
|
||||
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}植树。Shift显示预计花费。
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}放置标志
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}放置物体,按住Shift键操作显示预计费用
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}放置物体,按住Ctrl可沿对角线选择区域,按住Shift键操作显示预计费用
|
||||
|
||||
# Scenario editor file menu
|
||||
###length 7
|
||||
@@ -2488,13 +2494,13 @@ STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH :等待货物分
|
||||
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEAVING :离开
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} 已加入游戏
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {STRING} 加入了游戏 (Client #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} 已加入 #{2:NUM} 公司
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {0:STRING} 加入了游戏 (Client #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {0:STRING} 已加入 #{2:NUM} 公司
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} 已作为观众加入
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} 成立了新公司 (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} 已离开游戏 ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {0:STRING} 成立了新公司 (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {0:STRING} 已离开游戏 ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} 已更改姓名为 {STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} 给予 {1:STRING} {2:CURRENCY_LONG}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {0:STRING} 给予 {1:STRING} {2:CURRENCY_LONG}
|
||||
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}服务器关闭了进程
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}服务器正在重新启动。{}请等待……
|
||||
STR_NETWORK_MESSAGE_KICKED :*** {STRING} 被踢出服务器。原因:({STRING})
|
||||
@@ -2609,7 +2615,9 @@ STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLA
|
||||
STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLACK}超载
|
||||
|
||||
# Linkgraph tooltip
|
||||
STR_LINKGRAPH_STATS_TOOLTIP :{BLACK}{CARGO_LONG} 每月待从{STATION}运输到{STATION}为({COMMA}%产量){STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_RETURN_EXTENSION :{}{CARGO_LONG}要运回({COMMA}% of capacity)
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION :{}平均行驶时间: {NUM}{NBSP}天
|
||||
|
||||
# Base for station construction window(s)
|
||||
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}显示覆盖区域
|
||||
@@ -2811,7 +2819,7 @@ STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}购买
|
||||
|
||||
# Object construction window
|
||||
STR_OBJECT_BUILD_CAPTION :{WHITE}物体选单
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}选择建设项目. 按住SHIFT键建设可以显示建设费用
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}选择建设项目.。按住Ctrl可沿对角线选择区域。按住Shift键建设可以显示建设费用
|
||||
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}选择要建造的物件类型
|
||||
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}物件预览
|
||||
STR_OBJECT_BUILD_SIZE :{BLACK}大小: {GOLD}{NUM} x {NUM} 瓦
|
||||
@@ -2855,6 +2863,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}随机
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}随机新增一个城镇
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}大量随机城镇
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}在地图上随机创建大量城镇
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}扩展所有城镇
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}使所有城镇略微成长
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}城镇名称:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}输入城镇名称
|
||||
@@ -3335,7 +3345,10 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}显示
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}从 X 及 Y 座标方向移动图形元素。如按住 Ctrl 键再点击,可一次移动 8 个单位
|
||||
|
||||
###length 2
|
||||
STR_SPRITE_ALIGNER_CENTRE_OFFSET :{BLACK}偏移居中
|
||||
STR_SPRITE_ALIGNER_CENTRE_SPRITE :{BLACK}贴图居中
|
||||
|
||||
STR_SPRITE_ALIGNER_CROSSHAIR :{BLACK}十字准星
|
||||
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}重置相关
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}重置当前相关偏移
|
||||
@@ -3354,15 +3367,15 @@ STR_NEWGRF_ERROR_MSG_FATAL :{RED}严重错
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}发生了一个致命的NewGRF错误:{}{STRING}
|
||||
STR_NEWGRF_ERROR_POPUP :{WHITE}发生了一个NewGRF错误:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} 不能与 OpenTTD 报告的 TTDPatch 版本兼容。
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} 是为 {STRING} 版 TTD 开发的。
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} 应当与 {STRING} 配合
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :{1:STRING} 参数错误:参数 {STRING} ({NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} 必须在 {STRING} 前加载。
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} 必须在 {STRING} 后加载。
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} 需要OpenTTD V {STRING} 或更高版本
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} 是为 {2:STRING} 版 TTD 开发的。
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} 应当与 {2:STRING} 配合
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :{1:STRING} 参数错误:参数 {2:STRING} ({3:NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} 必须在 {2:STRING} 之前加载。
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} 必须在 {2:STRING} 后加载。
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} 需要OpenTTD {2:STRING} 或更高版本
|
||||
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF 被设计为可平移
|
||||
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :加载的NewGRF太多
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :使用 {1:STRING} 为静态 NewGRF 与 {STRING} 可能造成同步错误
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :载入 {1:STRING} 为静态 NewGRF 时载入 {2:STRING} 可能造成同步错误
|
||||
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :异常sprite (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :未知的Action 0 属性 {4:HEX} (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_INVALID_ID :尝试使用非法ID (sprite {3:NUM})
|
||||
@@ -3494,14 +3507,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :购买运输专
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :贿赂地方政府
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}进行小型的广告宣传,以吸引更多的旅客和货物选择贵公司的服务。{}为位于该城镇中心较近距离内的车站提供暂时的评分增益。{}费用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}进行中型的广告宣传,以吸引更多的旅客和货物选择贵公司的服务。{}为位于该城镇中心中等距离内的车站提供暂时的评分增益。{}费用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}进行大型的广告宣传,以吸引更多的旅客和货物选择贵公司的服务。{}为位于该城镇中心较远距离内的车站提供暂时的评分增益。{}费用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}资助市政道路进行重建。{}将造成市内交通阻断 6 个月。{}费用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}以公司的名义设立一尊塑像。{}为位于该城镇的车站提供永久的评分增益。{}费用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}资助市内建设新的商业设施。{}为城镇提供暂时的成长速度增益。{}费用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}购买该市一年的运输专营权。{}其间该市的乘客及货物只允许选用贵公司的运输服务。{}费用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}贿赂地方政府以提高评价,但有被发现后严厉惩罚的风险。{}费用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}进行小型的广告宣传,以吸引更多的旅客和货物选择贵公司的服务。{}为位于该城镇中心较近距离内的车站提供暂时的评分增益。{}{POP_COLOUR}费用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}进行中型的广告宣传,以吸引更多的旅客和货物选择贵公司的服务。{}为位于该城镇中心中等距离内的车站提供暂时的评分增益。{}{POP_COLOUR}费用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}进行大型的广告宣传,以吸引更多的旅客和货物选择贵公司的服务。{}为位于该城镇中心较远距离内的车站提供暂时的评分增益。{}{POP_COLOUR}费用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}资助市政道路进行重建。{}将造成市内交通阻断 6 个月。{}{POP_COLOUR}费用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}以公司的名义设立一尊塑像。{}为位于该城镇的车站提供永久的评分增益。{}{POP_COLOUR}费用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}资助市内建设新的商业设施。{}为城镇提供暂时的成长速度增益。{}{POP_COLOUR}费用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}购买该市一年的运输专营权。{}其间该市的乘客及货物只允许选用贵公司的运输服务。{}{POP_COLOUR}费用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}贿赂地方政府以提高评价,但有被发现后严厉惩罚的风险。{}{POP_COLOUR}费用:{CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} 目标
|
||||
@@ -3786,7 +3799,7 @@ STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}产出
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}需要:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{0:STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} 等待中{STRING}
|
||||
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}改变产量
|
||||
@@ -4083,7 +4096,7 @@ STR_ENGINE_PREVIEW_AIRCRAFT :飞机
|
||||
STR_ENGINE_PREVIEW_SHIP :船只
|
||||
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}售价:{CURRENCY_LONG} 重量:{WEIGHT_SHORT}{}速度:{VELOCITY} 功率:{POWER}{}运行费用:{CURRENCY_LONG}/年{}运载能力: {CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}售价:{CURRENCY_LONG} 重量:{WEIGHT_SHORT}{}速度:{VELOCITY} 功率:{POWER} 最大牵引力:{6:FORCE}{}运行费用{4:CURRENCY_LONG}/年{}运载能力:{5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}售价:{0:CURRENCY_LONG} 重量:{1:WEIGHT_SHORT}{}速度:{2:VELOCITY} 功率:{3:POWER} 最大牵引力:{6:FORCE}{}运行费用{4:CURRENCY_LONG}/年{}运载能力:{5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}售价:{CURRENCY_LONG} 最大速度:{VELOCITY}{}运载能力:{CARGO_LONG}{}运行成本:{CURRENCY_LONG} /年
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}售价:{CURRENCY_LONG} 最大速度:{VELOCITY}{}飞机类型:{STRING}{}运载能力:{CARGO_LONG}, {CARGO_LONG}{}运行成本: {CURRENCY_LONG}/年
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}售价: {CURRENCY_LONG} 最大速度: {VELOCITY}{}飞机类型: {STRING}{}运载能力: {CARGO_LONG}{}运行成本: {CURRENCY_LONG}/年
|
||||
@@ -4247,8 +4260,8 @@ STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}可靠
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}建造年份:{LTBLUE}{NUM}{BLACK} 价值:{LTBLUE}{CURRENCY_LONG}
|
||||
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}运载能力: {LTBLUE}无{STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}运载能力:{LTBLUE}{CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}运载能力:{LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}运载能力:{LTBLUE}{0:CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}运载能力:{LTBLUE}{0:CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}运载能力:{LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}
|
||||
|
||||
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}转运成本: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4517,22 +4530,22 @@ STR_TIMETABLE_STARTING_DATE :{BLACK}起始
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}选择一个时间作为此时间表的起始日期。按住Ctrl键单击将会给所有共享此时刻表的车辆指定一个时间,以使所有共享车辆保持运行间隔,但前提是时间表已为所有命令设定计划执行时间。
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}改变时间
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}改变高亮选择的命令执行的时间
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}改变高亮选择的命令执行的时间,按住Ctrl单击可为所有命令设置时间
|
||||
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}清除时间
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}清除高亮选择的命令的执行时间
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}清除高亮选择的命令的执行时间。按住Ctrl键单击可清除所有命令的执行时间
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}更改限速
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}更改高亮调度命令的最高限速
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}更改高亮调度命令的最高限速。按住Ctrl键单击可为所有命令设置速度
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}取消限速
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}清除高亮调度命令的最高限速
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}清除高亮调度命令的最高限速。按住 Ctrl 键单击可以清除所有命令的最高限速
|
||||
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}清除晚点计数器
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}重置晚点计数器,从而使车辆准时到达
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}自动填充
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}根据下一次运行的时间自动填充时间表{}(CRTL+单击 可保持等候时间)
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}根据下一次运行的时间自动填充时间表。按住Ctrl单击可保持等候时间
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}预期时间
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}表定时间
|
||||
@@ -4594,11 +4607,11 @@ STR_AI_CONFIG_GAMESCRIPT :{SILVER}游戏
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}参数
|
||||
STR_AI_CONFIG_AI :{SILVER}AI
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :AI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :游戏脚本
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}选择 AI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}选择游戏脚本
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}装在另一脚本
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}设定
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}设定AI特征
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}设定脚本参数
|
||||
|
||||
# Available AIs window
|
||||
STR_AI_LIST_CAPTION :{WHITE}可用{STRING}
|
||||
@@ -4624,7 +4637,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}高度
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}小地图截图
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :AI
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}AI参数
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}关闭
|
||||
STR_AI_SETTINGS_RESET :{BLACK}重设
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -4788,6 +4801,7 @@ STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}……
|
||||
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}不能生成工业设施……
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}不能在这里建设 {STRING} ……
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}不能在此处建设这种类型的工业设施……
|
||||
STR_ERROR_CAN_T_PROSPECT_INDUSTRY :{WHITE}无法勘探工业...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}距离另一工业设施过近……
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}必须先建设一个城镇……
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}每个城镇只能建设一个……
|
||||
@@ -4802,6 +4816,8 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}林场
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... 只能在雪线以上建造
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... 只能在雪线以下建造
|
||||
|
||||
STR_ERROR_PROSPECTING_WAS_UNLUCKY :{WHITE}由于运气不好,勘探失败了;请再试一次
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_PROSPECTING :{WHITE}没有合适的地方勘探这种工业
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}没有合适的地方建设 “{STRING}” 工业设施
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}请更改参数以生成较好的场景
|
||||
|
||||
@@ -4930,7 +4946,7 @@ STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}不能
|
||||
STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}不能在这里加设河流...
|
||||
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}必须在水上建造……
|
||||
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}不能在水上建造……
|
||||
STR_ERROR_CAN_T_BUILD_ON_SEA :{WHITE}...不能建築在公海上
|
||||
STR_ERROR_CAN_T_BUILD_ON_SEA :{WHITE}...不能建在公海上
|
||||
STR_ERROR_CAN_T_BUILD_ON_CANAL :{WHITE}... 不能在运河上建设
|
||||
STR_ERROR_CAN_T_BUILD_ON_RIVER :{WHITE}... 不能在河流上建造……
|
||||
STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}请先移除运河
|
||||
|
@@ -205,6 +205,15 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hk
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}hk
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hk/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hk/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}hk/Mg
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hk/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hk/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}hk/Mg
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}W/kg
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
|
||||
@@ -233,7 +242,7 @@ STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
|
||||
# Common window strings
|
||||
STR_LIST_FILTER_TITLE :{BLACK}Sökfilter:
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}Skriv in sökfilter
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Skriv in ett sökord att filtrera listan efter
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Skriv in ett eller flera sökord att filtrera listan efter
|
||||
|
||||
STR_TOOLTIP_GROUP_ORDER :{BLACK}Välj order att gruppera på
|
||||
STR_TOOLTIP_SORT_ORDER :{BLACK}Välj sorteringsordning (fallande/stigande)
|
||||
@@ -385,7 +394,7 @@ STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Bygg vä
|
||||
STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION :{BLACK}Spårvägskonstruktion
|
||||
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Plantera träd. Shift växlar mellan att bygga/visa beräknad kostnad
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Placera skylt
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Placera objekt. Shift växlar mellan att bygga/visa beräknad kostnad
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Placera objekt. Ctrl markerkar området diagonalt. Shift växlar mellan att bygga/visa beräknad kostnad
|
||||
|
||||
# Scenario editor file menu
|
||||
###length 7
|
||||
@@ -401,6 +410,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Avsluta
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Spelinställningar
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Inställningar
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Inställningar för AI
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Spelskriptinställningar
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Inställningar för NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Inställningar för genomskinlighet
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Stadsnamn visas
|
||||
@@ -1009,8 +1020,17 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Markera
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Nuvarande drivrutin: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Gränssnittets storlek
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Dra i reglaget för att ställa in gränssnittets storlek. Håll in Ctrl för steglös inställning
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Känn av storleken automatiskt
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Kryssa i den här rutan för automatisk inställning av gränssnittets storlek
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafik
|
||||
|
||||
@@ -1422,6 +1442,8 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Linjernas bredd
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :Visa NewGRF:ens namn i fordonsbyggnadsfönstret: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :Lägg till en rad i fordonsbyggnadsfönstret som visar vilken NewGRF det valda fordonet kommer ifrån.
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Visa godstyper som fordonen kan transportera i listorna {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :Om det är aktiverat kommer fordonets transportabla last att visas ovanför den i fordonslistor
|
||||
|
||||
STR_CONFIG_SETTING_LANDSCAPE :Landskap: {STRING}
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landskapet definierar grundläggande gameplay scenarier med olika laster och krav på stadstillväxt. NewGRF och spelskript tillåter finare kontroll
|
||||
@@ -2057,6 +2079,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Bästa s
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Inställningar
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF-inställningar
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Kontrollera online-innehåll
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}AI-inställningar
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Spelskriptinställningar
|
||||
STR_INTRO_QUIT :{BLACK}Avsluta
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Starta ett nytt spel. Ctrl+klick hoppar över landskapskonfigurationen
|
||||
@@ -2076,6 +2100,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Visar en
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Skärminställningar
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Visa inställningar för NewGRF
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Kolla efter nytt och nyuppdaterat innehåll för nedladdning
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Visa inställningar för AI
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Visa inställningar för spelskript
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Avsluta 'OpenTTD'
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}Det grafikpaket som för närvarande är valt som standard saknar {NUM} sprite{P "" s}. Vänligen kontrollera om det finns en uppdatering till paketet.
|
||||
@@ -2466,13 +2492,13 @@ STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH :väntar på upp
|
||||
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEAVING :lämnar
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} har gått med i spelet
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {STRING} har gått med i spelet (Klient #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} har gått med i företag #{2:NUM}
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {0:STRING} har gått med i spelet (Klient #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {0:STRING} har gått med i företag #{2:NUM}
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} har gått med som åskådare
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} har startat ett nytt företag (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} har lämnat spelet ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {0:STRING} har startat ett nytt företag (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {0:STRING} har lämnat spelet ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} har ändrat sitt namn till {STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} gav {2:CURRENCY_LONG} till {1:STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {0:STRING} gav {2:CURRENCY_LONG} till {1:STRING}
|
||||
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Servern avslutade sessionen
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Servern startar om...{}Var vänlig vänta...
|
||||
STR_NETWORK_MESSAGE_KICKED :*** {STRING} kastades ut. Orsak: ({STRING})
|
||||
@@ -2499,7 +2525,7 @@ STR_CONTENT_SEARCH_EXTERNAL :{BLACK}Sök på
|
||||
STR_CONTENT_SEARCH_EXTERNAL_TOOLTIP :{BLACK}Sök på webbplatser som är fristående från OpenTTD efter material som ej är tillgängligt på OpenTTD:s innehållstjänst
|
||||
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER_CAPTION :{WHITE}Du lämnar nu OpenTTD!
|
||||
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER :{WHITE}Villkoren för nedladdning av material från externa webbplatser varierar.{}Du hänvisas till de externa sidorna när det gäller instruktioner för hur materialet ska installeras i OpenTTD.{}Vill du fortsätta?
|
||||
STR_CONTENT_FILTER_TITLE :{BLACK}Filter för Tagg/namn:
|
||||
STR_CONTENT_FILTER_TITLE :{BLACK}Filter för tagg/namn:
|
||||
STR_CONTENT_OPEN_URL :{BLACK}Besök hemsida
|
||||
STR_CONTENT_OPEN_URL_TOOLTIP :{BLACK}Besök hemsidan för det här innehållet
|
||||
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Ladda ned
|
||||
@@ -2587,6 +2613,9 @@ STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLA
|
||||
STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLACK}överbelastad
|
||||
|
||||
# Linkgraph tooltip
|
||||
STR_LINKGRAPH_STATS_TOOLTIP :{BLACK}{CARGO_LONG} att transporteras per månad från {STATION} till {STATION} ({COMMA}% av kapacitet){STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_RETURN_EXTENSION :{}{CARGO_LONG} att transporteras tillbaka ({COMMA}% av kapacitet)
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION :{}Genomsnittlig restid: {NUM}{NBSP}dag{P "" ar}
|
||||
|
||||
# Base for station construction window(s)
|
||||
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Markera upptagningsområde
|
||||
@@ -2596,6 +2625,7 @@ STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Markera
|
||||
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Markera stationens upptagningsområde
|
||||
STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Accepterar: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Tillhandahåller: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_INFRASTRUCTURE_COST :{BLACK}Underhållskostnad: {GOLD}{CURRENCY_SHORT}/år
|
||||
|
||||
# Join station window
|
||||
STR_JOIN_STATION_CAPTION :{WHITE}Slå ihop stationer
|
||||
@@ -2782,8 +2812,8 @@ STR_STATION_BUILD_NOISE :{BLACK}Generera
|
||||
STR_LANDSCAPING_TOOLBAR :{WHITE}Landskapsplanering
|
||||
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Sänk ett hörn av marken. Vid dragning kommer hörnet och vald yta att sänkas ner till hörnets nya höjd. Ctrl väljer yta diagonalt. Shift växlar mellan att sänka/visa beräknad kostnad
|
||||
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Höj ett hörn av marken. Vid dragning kommer hörnet och vald yta att höjas upp till hörnets nya höjd. Ctrl väljer yta diagonalt. Shift växlar mellan att höja/visa beräknad kostnad
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Utjämna land till höjden av det först valda hörnet. Ctrl väljer ytan diagonalt. Shift växlar mellan att utjämna/visa beräknad kostnad
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Köp mark för framtida användning. Shift växlar mellan att köpa mark/visa beräknad kostnad
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Utjämna land till höjden av det först valda hörnet. Ctrl väljer området diagonalt. Shift växlar mellan att utjämna/visa beräknad kostnad
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Köp mark för framtida användning. Ctrl väljer området diagonalt. Shift växlar mellan att köpa mark/visa beräknad kostnad
|
||||
|
||||
# Object construction window
|
||||
STR_OBJECT_BUILD_CAPTION :{WHITE}Val av objekt
|
||||
@@ -2831,6 +2861,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Slumpmä
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Grunda stad på slumpmässig plats
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Många slumpmässiga städer
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Täck kartan med slumpmässigt placerade städer
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Utöka alla städer
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Gör så att alla städer växer en aning
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Stadsnamn:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Skriv in stadsnamn
|
||||
@@ -3134,6 +3166,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Flod:
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Jämnhet:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Varierad distribution:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Generera
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}NewGRF-inställningar
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}Visa inställningar för NewGRF
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}Inställningar för AI
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}Visa inställningar för AI
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Inställningar för spelskript
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Visa inställningar för spelskript
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Engelska (Original)
|
||||
@@ -3305,7 +3343,9 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Represen
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Flytta runt objektet, ändrar X och Y offsets. Ctrl+klicka för att flyta runt objektet åtta steg i taget
|
||||
|
||||
###length 2
|
||||
STR_SPRITE_ALIGNER_CENTRE_SPRITE :{BLACK}Sprite-centrerad
|
||||
|
||||
STR_SPRITE_ALIGNER_CROSSHAIR :{BLACK}Hårkors
|
||||
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Återställ relativ
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Återställ den nuvarande relativa offsetten
|
||||
@@ -3325,14 +3365,14 @@ STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Ett fata
|
||||
STR_NEWGRF_ERROR_POPUP :{WHITE}Ett NewGRF-fel har uppstått:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} kommer inte att fungera med den TTDPatchversion som rapporterades av OpenTTD
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} är för {STRING}versionen av TTD
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} är designat för att användas med {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :Felaktig parameter för {1:STRING}: parameter {STRING} ({NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} måste laddas innan {STRING}.
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} måste laddas efter {STRING}.
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} kräver OpenTTD version {STRING} eller bättre
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} är designat för att användas med {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :Felaktig parameter för {1:STRING}: parameter {2:STRING} ({3:NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} måste laddas in innan {2:STRING}
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} måste laddas in efter {2:STRING}.
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} kräver OpenTTD version {2:STRING} eller bättre
|
||||
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF-filen den var designad att översätta
|
||||
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :För många NewGRFer är laddade
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Att ladda {1:STRING} som statisk NewGRF med {STRING} kan orsaka desynkronisering
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Att ladda {1:STRING} som statisk NewGRF med {2:STRING} kan orsaka desynkronisering
|
||||
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Oväntat spriteobjekt (spriteobjekt {3:NUM})
|
||||
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Okänd Action 0-egenskap {4:HEX} (spriteobjekt {3:NUM})
|
||||
STR_NEWGRF_ERROR_INVALID_ID :Försök att använda ett ogiltligt ID (spriteobjekt {3:NUM})
|
||||
@@ -3464,14 +3504,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Köp exklusiva
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Muta de lokala myndigheterna
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Starta en liten lokal reklamkampanj, för att attrahera fler passagerare och mer gods till dina tranporttjänster.{}Ger en temporär boost till stationers betyg i en liten radie runt stadens centrum.{}Kostnad: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Starta en liten lokal reklamkampanj för att attrahera fler passagerare och mer gods till dina tranporttjänster.{}Ger en temporär boost till stationers betyg i en liten radie runt stadens centrum.{}{POP_COLOUR}Kostnad: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Starta en medelstor lokal reklamkampanj, för att attrahera fler passagerare och mer gods till dina tranporttjänster.{}Ger en temporär boost till stationers betyg i en medelstor radie runt stadens centrum.{}Kostnad: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Starta en stor lokal reklamkampanj, för att attrahera fler passagerare och mer gods till dina transporttjänster.{}Ger en temporär boost till stationers betyg i en stor radie runt stadens centrum.{}Kostnad: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Bekosta ombyggnad av stadens vägnätverk.{}Orsakar ansenliga störningar för vägtrafik i upp till 6 månader.{}Kostnad: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Bekosta ombyggnad av stadens vägnätverk.{}Orsakar ansenliga störningar för vägtrafik i upp till 6 månader.{}{POP_COLOUR}Kostnad: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Bygg en staty i ditt företags ära.{}Ger en permanent boost till stationers betyg i staden.{}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Bekosta uppbyggnad av nya byggnader i staden.{}Ger en temporär boost till stadens tillväxt.{}Kostnad: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Köp 1 års exklusiva transport rättigheter i staden.{}Lokala myndigheterna kommer inte tillåta passagerare och gods att använda dina motståndares stationer.{}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW} Muta de lokala myndigheterna för att öka din värdering, med risk för att få höga böter om du blir upptäckt.{} Kostnad: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Köp 1 års exklusiva transporträttigheter i staden.{}De lokala myndigheterna kommer inte tillåta passagerare och gods att använda dina motståndares stationer.{}{POP_COLOUR}Kostnad: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW} Muta de lokala myndigheterna för att öka din värdering, med risk för att få höga böter om du blir upptäckt.{}{POP_COLOUR}Kostnad: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Mål
|
||||
@@ -3644,14 +3684,18 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Skepp
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Ränta på lån
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Övrigt
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Totalt
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_PROFIT :{WHITE}Vinst
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Banksaldo
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Egna medel
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Lån
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Ränta på lån: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maxlån: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Låna {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Öka lånets storlek. Ctrl+klick lånar så mycket som möjligt
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Återbetala {CURRENCY_LONG}
|
||||
@@ -3752,7 +3796,7 @@ STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Producer
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Kräver:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{0:STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} väntar{STRING}
|
||||
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Ändra produktion (produkt av 8, upp till 2040)
|
||||
@@ -3782,6 +3826,8 @@ STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Skicka i
|
||||
STR_VEHICLE_LIST_REPLACE_VEHICLES :Byt ut fordon
|
||||
STR_VEHICLE_LIST_SEND_FOR_SERVICING :Skicka på service
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Vinst detta år: {CURRENCY_LONG} (förra året: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_CARGO :{TINY_FONT}{BLACK}[{CARGO_LIST}]
|
||||
STR_VEHICLE_LIST_NAME_AND_CARGO :{TINY_FONT}{BLACK}{STRING} {STRING}
|
||||
|
||||
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Skicka till depå
|
||||
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Skicka till depå
|
||||
@@ -3875,6 +3921,9 @@ STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Räckvid
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Flygplanstyp: {GOLD}{STRING}
|
||||
|
||||
###length 3
|
||||
STR_CARGO_TYPE_FILTER_ALL :Alla typer av last
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :Gods
|
||||
STR_CARGO_TYPE_FILTER_NONE :Ingen
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Lista av tågvagnar. Klicka på tågvagn för information. Ctrl+klick visar eller döljer vagnstypen
|
||||
@@ -4044,7 +4093,7 @@ STR_ENGINE_PREVIEW_AIRCRAFT :flygplan
|
||||
STR_ENGINE_PREVIEW_SHIP :skepp
|
||||
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kostnad: {CURRENCY_LONG} Vikt: {WEIGHT_SHORT}{}Hastighet: {VELOCITY} Kraft {POWER}{}Driftkostnad: {CURRENCY_LONG}/år{}Kapacitet: {CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Kostnad: {CURRENCY_LONG} Vikt: {WEIGHT_SHORT}{}Hastighet: {VELOCITY} Effekt: {POWER} Max. T.E.: {6:FORCE}{}Driftkostnad: {4:CURRENCY_LONG}/år{}Kapacitet: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Kostnad: {0:CURRENCY_LONG} Vikt: {1:WEIGHT_SHORT}{}Hastighet: {2:VELOCITY} Effekt: {3:POWER} Max. T.E.: {6:FORCE}{}Driftkostnad: {4:CURRENCY_LONG}/år{}Kapacitet: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maxhastiget: {VELOCITY}{}Kapacitet: {CARGO_LONG}{}Driftkostnad: {CURRENCY_LONG}/år
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maxhastighet: {VELOCITY}{}Flygplanstyp: {STRING}{}Kapacitet: {CARGO_LONG}, {CARGO_LONG}{}Driftkostnad: {CURRENCY_LONG}/år
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maxhastighet: {VELOCITY}{}Flygplanstyp: {STRING}{}Kapacitet: {CARGO_LONG}{}Driftkostnad: {CURRENCY_LONG}/år
|
||||
@@ -4203,12 +4252,13 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Vikt: {L
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Vikt: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kraft: {LTBLUE}{POWER}{BLACK} Maxhastiget: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Vinst detta år: {LTBLUE}{CURRENCY_LONG} (förra året: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Vinst detta år: {LTBLUE}{CURRENCY_LONG} (förra året: {CURRENCY_LONG}) {BLACK}Min. prestationsvärdering: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Tillförlitlighet: {LTBLUE}{COMMA}% {BLACK}Motorstopp sedan senaste servicen: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Byggt: {LTBLUE}{NUM}{BLACK} Värde: {LTBLUE}{CURRENCY_LONG}
|
||||
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Kapacitet: {LTBLUE}Ingen{STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}Kapacitet: {LTBLUE}{CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Kapacitet: {LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}Kapacitet: {LTBLUE}{0:CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Kapacitet: {LTBLUE}{0:CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Kapacitet: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}
|
||||
|
||||
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK} Överför kredit: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4474,25 +4524,25 @@ STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}Den här
|
||||
STR_TIMETABLE_STATUS_START_AT :{BLACK}Den här tidtabellen kommer starta {STRING}
|
||||
|
||||
STR_TIMETABLE_STARTING_DATE :{BLACK}Startdatum
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Välj ett datum som startpunkt för den här tidtabellen. Om tidtabellen är fullt tidssatt så innebär Ctrl+klick att startpunkten sätts för denna tidtabell och att startpunkten för övriga fordon som delar dessa order fördelas ut jämt baserat på deras relativa ordning
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Välj ett datum som startpunkt för den här tidtabellen. Om tidtabellen är fullt tidssatt så gör ett Ctrl+klick alla fordon som delar dessa order fördelas jämt från det givna datumet, baserat på deras relativa ordning
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}Ändra tid
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Ändra hur lång tid den markerade ordern bör ta
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Ändra hur lång tid den markerade ordern bör ta. Ctrl+klick ställer in tiden för alla ordrar
|
||||
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}Rensa tid
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Rensa tiden för markerad order
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Ta bort tiden för markerad order. Ctrl+klick tar bort tiden för alla ordrar
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Ändra hastighetsgräns
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Ändra hastighetsgräns för markerad order
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Ändra hastighetsgräns för markerad order. Ctrl+klick ställer in hastighetsgränsen för alla ordrar
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Rensa hastighetsgräns
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Rensa hastighetsgräns för markerad order
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Ta bort hastighetsgräns för markerad order. Ctrl+klick tar bort hastighetsgränsen för alla ordrar
|
||||
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}Rensa räknaren för sen ankomst
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Nollställ räknaren för sen ankomst så att fordonet kommer i tid
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}Fyll i automatiskt
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Fyll i tidtabellen automatiskt med värden från nästa resa (Ctrl+klick för att försöka behålla väntetiderna)
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Fyll i tidtabellen automatiskt med värden från nästa resa. Ctrl+klicka för att försöka behålla väntetiderna
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}Förväntat
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}Schemalagt
|
||||
@@ -4536,6 +4586,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Ett av s
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Felsökning av datorspelare / spelskript är bara tillgänglig för servern
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}Inställningar för AI
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Inställningar för spelskript
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Spelskriptet som kommer att läsas in i nästa spel
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}Datorspelare som kommer att läsas in i nästa spel
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Mänsklig spelare
|
||||
@@ -4549,10 +4601,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Flytta n
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Flytta ner vald datorspelare i listan
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Spelskript
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Parametrar
|
||||
STR_AI_CONFIG_AI :{SILVER}Datorspelare
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :Datorspelare
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Spelskript
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Välj spelskript
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Läs in ett annat skript
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Konfigurera
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Konfigurera datorspelarens parametrar
|
||||
@@ -4745,6 +4798,7 @@ STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... för
|
||||
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kan inte generera industrier...
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Kan inte bygga {STRING} här...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Kan inte bygga denna typ av industri här...
|
||||
STR_ERROR_CAN_T_PROSPECT_INDUSTRY :{WHITE}Kan inte prospektera för industrin...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... för nära en annan industri
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... måste grunda stad först
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... endast en per stad
|
||||
@@ -4759,6 +4813,8 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... skog
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... kan endast byggas ovanför snögränsen
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... kan endast byggas nedanför snögränsen
|
||||
|
||||
STR_ERROR_PROSPECTING_WAS_UNLUCKY :{WHITE}Finansieringen misslyckades att prospektera på grund av otur; försök igen
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_PROSPECTING :{WHITE}Det fanns inga lämpliga platser för att prospektera för denna industri
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Det fanns inga lämpliga platser för '{STRING}'-industrier
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Ändra parametrarna för kartgenereringen för att skapa en bättre karta
|
||||
|
||||
@@ -4998,6 +5054,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Kan inte
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... fordonet är förstört
|
||||
|
||||
STR_ERROR_CAN_T_CLONE_VEHICLE_LIST :{WHITE}... alla fordon är inte identiska
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Inga fordon alls kommer att vara tillgängliga
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Ändra din konfiguration av NewGRF:er
|
||||
@@ -5025,6 +5082,8 @@ STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Kan inte
|
||||
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... fordonet kan inte nå alla stationer
|
||||
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... fordonet kan inte komma fram till denna station
|
||||
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... ett fordon som delar denna order kan inte komma till denna station
|
||||
STR_ERROR_CAN_T_COPY_ORDER_VEHICLE_LIST :{WHITE}... alla fordon har inte samma order
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_VEHICLE_LIST :{WHITE}... alla fordon delar inte order
|
||||
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Kan inte dela orderlistan...
|
||||
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Kan inte sluta dela orderlistan...
|
||||
|
@@ -204,6 +204,15 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}匹
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}千瓦
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}匹/短噸
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}匹/公噸
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}匹/千公斤
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}匹/短噸
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}匹/公噸
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}匹/千公斤
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}千瓦/短噸
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}千瓦/公噸
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}瓦/公斤
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}短噸
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}噸
|
||||
@@ -230,9 +239,9 @@ STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}
|
||||
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}公尺
|
||||
|
||||
# Common window strings
|
||||
STR_LIST_FILTER_TITLE :{BLACK}篩選字串:
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}輸入篩選字串
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}輸入關鍵字以篩選您想查閱或更改的選項
|
||||
STR_LIST_FILTER_TITLE :{BLACK}篩選:
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}輸入一個或多個關鍵字詞以篩選此列表
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}輸入一個或多個關鍵字詞以篩選您想查閱或更改的選項
|
||||
|
||||
STR_TOOLTIP_GROUP_ORDER :{BLACK}選擇群組次序
|
||||
STR_TOOLTIP_SORT_ORDER :{BLACK}選擇排序 (逆序/順序)
|
||||
@@ -253,7 +262,7 @@ STR_TOOLTIP_RESIZE :{BLACK}點選
|
||||
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}切換大/小視窗
|
||||
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}捲軸 - 上下捲動清單
|
||||
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}捲軸 - 左右捲動清單
|
||||
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}拆卸建築物等。在格子裡的土地。按Ctrl以對角選擇區域。Shift切換建築或顯示預估成本。
|
||||
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}拆卸位於土地上的建築物等。按 Ctrl 以對角線選擇區域。Shift切換建築或顯示預估成本。
|
||||
|
||||
# Show engines button
|
||||
###length VEHICLE_TYPES
|
||||
@@ -384,7 +393,7 @@ STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}建造
|
||||
STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION :{BLACK}鋪設電車軌
|
||||
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}植樹。按 Shift 可切換種植/顯示預估的種植費用
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}放置標誌
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}放置物件。按 Shift 可切換興建/顯示預估的興建費用
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}放置物件。按 Ctrl 以對角線選擇區域。按 Shift 可切換興建/顯示預估的興建費用。
|
||||
|
||||
# Scenario editor file menu
|
||||
###length 7
|
||||
@@ -400,6 +409,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :離開
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :遊戲選項
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :設定
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :AI 設定
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :遊戲腳本設定
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF 設定
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :透明度選項
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :顯示市鎮名稱
|
||||
@@ -1008,8 +1019,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}勾選
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}使用中的驅動程式: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}界面大小
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}滑動以設定界面大小。 按住 Ctrl 以調整至非整數之倍數。
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}自動選取大小
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}勾選此方框以自動選取界面大小
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}縮放邊框
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}勾選此方框以令邊框隨界面大小而縮放
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1倍
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2倍
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3倍
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4倍
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5倍
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}圖形
|
||||
|
||||
@@ -1135,7 +1157,7 @@ STR_WARNING_NO_SUITABLE_AI :{WHITE}無適
|
||||
|
||||
# Settings tree window
|
||||
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}顯示設定
|
||||
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}篩選字串:
|
||||
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}篩選:
|
||||
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}展開所有選項
|
||||
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}折疊所有選項
|
||||
STR_CONFIG_SETTING_RESET_ALL :{BLACK}重設所有數值
|
||||
@@ -1421,6 +1443,8 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :設定圖像上
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :在購買載具介面的下方顯示 NewGRF 的名稱:{STRING}
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :在購買載具介面的中增加一行,顯示所選載具來自哪個 NewGRF。
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :在車輛列表中顯示車輛可運載之貨物種類 {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :如啟用此選項,車輛可運輸的負載量會於車輛列表上方顯示。
|
||||
|
||||
STR_CONFIG_SETTING_LANDSCAPE :場景:{STRING}
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :此設定決定基本的遊戲場景、可供運輸的貨物種類,以及城鎮發展的條件。然而,NewGRF 及遊戲腳本可提供更加細緻的設定。
|
||||
@@ -1981,7 +2005,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :國際單位(
|
||||
STR_CONFIG_SETTING_LOCALISATION :{ORANGE}本地化
|
||||
STR_CONFIG_SETTING_GRAPHICS :{ORANGE}圖形
|
||||
STR_CONFIG_SETTING_SOUND :{ORANGE}音效
|
||||
STR_CONFIG_SETTING_INTERFACE :{ORANGE}介面
|
||||
STR_CONFIG_SETTING_INTERFACE :{ORANGE}界面
|
||||
STR_CONFIG_SETTING_INTERFACE_GENERAL :{ORANGE}基本顯示
|
||||
STR_CONFIG_SETTING_INTERFACE_VIEWPORTS :{ORANGE}顯示設定
|
||||
STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}建造
|
||||
@@ -2056,6 +2080,8 @@ STR_INTRO_HIGHSCORE :{BLACK}積分
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}設定
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF 設定
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}檢查線上內容
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}AI 設定
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}遊戲腳本設定
|
||||
STR_INTRO_QUIT :{BLACK}離開
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}開始新遊戲。按住 Ctrl 點選可跳過地圖設定畫面
|
||||
@@ -2075,6 +2101,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}顯示
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}顯示設定
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}顯示 NewGRF 設定
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}檢查有無最新或可更新的內容可下載
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}顯示 AI 設定
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}顯示遊戲腳本設定
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}離開「OpenTTD」
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}目前圖形設定缺少 {NUM}個貼圖。 請確認基礎貼圖組是否有更新。
|
||||
@@ -2465,13 +2493,13 @@ STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH :等待連結圖
|
||||
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEAVING :離開中
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} 已加入遊戲
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {STRING} 已加入此遊戲 (用戶端 #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} 已加入公司 #{2:NUM}
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {0:STRING} 已加入此遊戲 (用戶端 #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {0:STRING} 已加入公司 #{2:NUM}
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} 已加入為旁觀者
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} 已建立新公司 (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} 已離開遊戲 ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {0:STRING} 已建立新公司 (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {0:STRING} 已離開遊戲 ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} 已修改其名稱為 {STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} 付給{1:STRING} {2:CURRENCY_LONG}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {0:STRING} 付給{1:STRING} {2:CURRENCY_LONG}
|
||||
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}伺服器關閉連線
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}伺服器重新啟動中...{}請稍候...
|
||||
STR_NETWORK_MESSAGE_KICKED :*** {STRING} 已被踢出。原因:({STRING})
|
||||
@@ -2586,6 +2614,9 @@ STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLA
|
||||
STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLACK}超載
|
||||
|
||||
# Linkgraph tooltip
|
||||
STR_LINKGRAPH_STATS_TOOLTIP :{BLACK}每月有 {CARGO_LONG} 正等待 從 {STATION} 運送至 {STATION} (可載量之{COMMA}%){STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_RETURN_EXTENSION :{}回程則有{CARGO_LONG}(可載量之{COMMA}%)
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION :{}平均運輸時間:{NUM}{NBSP}日
|
||||
|
||||
# Base for station construction window(s)
|
||||
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}顯示運輸涵蓋範圍
|
||||
@@ -2595,6 +2626,7 @@ STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}不顯
|
||||
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}顯示設置地點的運輸涵蓋範圍
|
||||
STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}接受:{GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}供應:{GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_INFRASTRUCTURE_COST :{BLACK}維護成本: {GOLD}{CURRENCY_SHORT}/年
|
||||
|
||||
# Join station window
|
||||
STR_JOIN_STATION_CAPTION :{WHITE}合併車站
|
||||
@@ -2780,13 +2812,13 @@ STR_STATION_BUILD_NOISE :{BLACK}產生
|
||||
# Landscaping toolbar
|
||||
STR_LANDSCAPING_TOOLBAR :{WHITE}地形
|
||||
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}下降土地上的一角。以拖曳來下降第一個選定的角落並平面化選定的區域到新角落的高度。Ctrl 以對角線選定區域。Shift切換建造/顯示成本估算。
|
||||
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}上昇土地上的一角。以拖曳來上昇第一個選定的角落並平面化選定的區域到新角落的高度。Ctrl 以對角線選定區域。Shift切換建造/顯示成本估算。
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}將一片區域正平到首選高度.按Ctrl進行對角選擇.按Shift查看造價預算
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}購買土地供將來使用。按 Shift 可切換購買/顯示預估的購買費用
|
||||
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}上昇土地上的一角。以拖曳來上昇第一個選定的角落並平面化選定的區域到新角落的高度。按 Ctrl 以對角線選定區域。按 Shift 以切換建造/顯示成本估算。
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}將一片區域正平到首選高度。按 Ctrl 以對角線選擇區域。按 Shift 查看造價預算
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}購買土地供將來使用。按 Ctrl 以對角線選擇區域。按 Shift 可切換購買/顯示預估的購買費用
|
||||
|
||||
# Object construction window
|
||||
STR_OBJECT_BUILD_CAPTION :{WHITE}選擇物件
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}選擇要建立的物件。按 Shift 可切換建立/顯示預估的建立費用
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}選擇要建立的物件。按 Ctrl 以對角線選擇區域。按 Shift 可切換建立/顯示預估的建立費用。
|
||||
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}選擇物件的類別以進行建造
|
||||
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}預覽此物件
|
||||
STR_OBJECT_BUILD_SIZE :{BLACK}大小:{GOLD}{NUM} x {NUM} 格
|
||||
@@ -2830,6 +2862,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}隨機
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}隨機選址建立市鎮
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}許多隨機市鎮
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}以隨機分佈的市鎮佈滿地圖
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}擴展所有市鎮
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}讓所有市鎮略為成長
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}市鎮名稱:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}輸入市鎮名稱
|
||||
@@ -3094,7 +3128,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}遊戲
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}沒有可用的資訊
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF:{WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}篩選字串:
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}篩選:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}覆蓋檔案
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}你確定要覆蓋現有存檔嗎?
|
||||
STR_SAVELOAD_DIRECTORY :{STRING} (路徑)
|
||||
@@ -3133,6 +3167,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}河流:
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}平滑度:
|
||||
STR_MAPGEN_VARIETY :{BLACK}地形起伏分佈:
|
||||
STR_MAPGEN_GENERATE :{WHITE}產生
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}NewGRF 設定
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}顯示 NewGRF 設定
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}AI 設定
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}顯示 AI 設定
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}遊戲腳本設定
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}顯示遊戲腳本設定
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :英國 (原版)
|
||||
@@ -3215,7 +3255,7 @@ STR_NEWGRF_SETTINGS_INFO_TITLE :{WHITE}NewGRF
|
||||
STR_NEWGRF_SETTINGS_ACTIVE_LIST :{WHITE}啟用 NewGRF 檔案
|
||||
STR_NEWGRF_SETTINGS_INACTIVE_LIST :{WHITE}停用 NewGRF 檔案
|
||||
STR_NEWGRF_SETTINGS_SELECT_PRESET :{ORANGE}選擇預置值:
|
||||
STR_NEWGRF_FILTER_TITLE :{ORANGE}篩選字串:
|
||||
STR_NEWGRF_FILTER_TITLE :{ORANGE}篩選:
|
||||
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}載入所選的設定值
|
||||
STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}儲存設定值
|
||||
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}儲存目前清單為設定值
|
||||
@@ -3304,7 +3344,10 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}顯示
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}移動 sprite 到指定的 X 及 Y 座標位移。Ctrl+點擊可以一次移動8個單元格。
|
||||
|
||||
###length 2
|
||||
STR_SPRITE_ALIGNER_CENTRE_OFFSET :{BLACK}置中位移值
|
||||
STR_SPRITE_ALIGNER_CENTRE_SPRITE :{BLACK}置中貼圖
|
||||
|
||||
STR_SPRITE_ALIGNER_CROSSHAIR :{BLACK}十字瞄準線
|
||||
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}重設相對值
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}重設目前的相對位移值
|
||||
@@ -3323,12 +3366,12 @@ STR_NEWGRF_ERROR_MSG_FATAL :{RED}嚴重錯
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}發生嚴重 NewGRF 錯誤的處理方式:{}{STRING}
|
||||
STR_NEWGRF_ERROR_POPUP :{WHITE}發生NewGRF錯誤:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} 跟由 OpenTTD 回報的 TTDPatch 版本不合
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} 只適合用於 TTD 版本 {STRING}
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} 必須跟 {STRING} 一起使用
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :{1:STRING} 的參數無效:參數 {STRING} ({NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} 必須在 {STRING} 之前載入
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} 必須要在 {STRING} 之後載入
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} 需要 OpenTTD 版本 {STRING} 或更新的版本
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} 只適合用於 TTD 版本 {2:STRING}。
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} 必須跟 {2:STRING} 一起使用
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :{1:STRING} 的參數無效:參數 {2:STRING} ({3:NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} 必須於 {2:STRING} 之前載入。
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} 必須於 {2:STRING} 之後載入。
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} 需要 OpenTTD 版本 {2:STRING} 或更新的版本
|
||||
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF 檔案翻譯後出現錯誤
|
||||
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :已載入太多 NewGRF
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :在已載入 {2:STRING} 的情況下將 {1:STRING} 載入為靜態 NewGRF,可能會造成同步失敗
|
||||
@@ -3463,14 +3506,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :購買專屬運
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :向地方政府行賄
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}開始進行小型地方廣告活動,為您的運輸服務吸引更多乘客與貨物。{}使城鎮小範圍內的車站獲得暫時的評分增益。{}費用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}開始進行中型地方廣告活動,為您的運輸服務吸引更多乘客與貨物。{}使城鎮中等範圍內的車站獲得暫時的評分增益。{}費用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}開始進行大型地方廣告活動,為您的運輸服務吸引更多乘客與貨物。{}使城鎮較大範圍內的車站獲得暫時的評分增益。{}費用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}出資重建市鎮內道路網。{}將對往後六個月的道路運輸造成可觀的衝擊。{}費用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}建造雕像紀念您的公司。{}使城鎮範圍內的車站獲得永久的評分增益。{}費用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}出資協助市鎮建造新的商業建築。{}使城鎮獲得暫時性的成長速度增益。{}費用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}購買此市鎮一年的專屬運輸權。地方政府將不會讓其他公司的車站服務該市鎮的乘客和貨物。{}費用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}冒著被抓到嚴懲的風險,向地方政府行賄以提高評價{}費用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}開始進行小型地方廣告活動,為您的運輸服務吸引更多乘客與貨物。{}使城鎮小範圍內的車站獲得暫時的評分增益。{} {POP_COLOUR}費用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}開始進行中型地方廣告活動,為您的運輸服務吸引更多乘客與貨物。{}使城鎮中等範圍內的車站獲得暫時的評分增益。{}{POP_COLOUR}費用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}開始進行大型地方廣告活動,為您的運輸服務吸引更多乘客與貨物。{}使城鎮較大範圍內的車站獲得暫時的評分增益。{}{POP_COLOUR}費用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}出資重建市鎮內道路網。{}將對往後六個月的道路運輸造成可觀的衝擊。{}{POP_COLOUR}費用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}建造雕像紀念您的公司。{}使城鎮範圍內的車站獲得永久的評分增益。{}{POP_COLOUR}費用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}出資協助市鎮建造新的商業建築。{}使城鎮獲得暫時性的成長速度增益。{}{POP_COLOUR}費用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}購買此市鎮一年的專屬運輸權。{}地方政府將不會讓其他公司的車站服務該市鎮的乘客和貨物。{}{POP_COLOUR}費用:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}冒著被抓到嚴懲的風險,向地方政府行賄以提高評價{}{POP_COLOUR}費用:{CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} 遊戲目標
|
||||
@@ -3643,14 +3686,18 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}船舶
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}貸款利息
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}其他
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}總計
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_PROFIT :{WHITE}盈利
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}銀行餘額
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}自有資金
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}貸款
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}貸款利息: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}貸款上限:{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}貸款 {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}增加貸款。 按住 Ctrl 點選可貸款最大額度
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}償還 {CURRENCY_LONG}
|
||||
@@ -3751,7 +3798,7 @@ STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}產出:
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :,{STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}需要:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{0:STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} 等待中{STRING}
|
||||
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}修改產量 (以 8 為倍數增減,最大為 2040)
|
||||
@@ -3781,6 +3828,8 @@ STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}向清
|
||||
STR_VEHICLE_LIST_REPLACE_VEHICLES :替換車輛
|
||||
STR_VEHICLE_LIST_SEND_FOR_SERVICING :送去維護
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}今年盈利:{CURRENCY_LONG} (去年盈利:{CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_CARGO :{TINY_FONT}{BLACK}[{CARGO_LIST}]
|
||||
STR_VEHICLE_LIST_NAME_AND_CARGO :{TINY_FONT}{BLACK}{STRING} {STRING}
|
||||
|
||||
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :送到機廠
|
||||
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :送到車廠
|
||||
@@ -3824,7 +3873,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :移去所有車
|
||||
STR_GROUP_RENAME_CAPTION :{BLACK}重新命名群組
|
||||
|
||||
STR_GROUP_PROFIT_THIS_YEAR :今年盈利:
|
||||
STR_GROUP_PROFIT_LAST_YEAR :去年盈利:
|
||||
STR_GROUP_PROFIT_LAST_YEAR :去年盈利:
|
||||
STR_GROUP_OCCUPANCY :目前使用率:
|
||||
STR_GROUP_OCCUPANCY_VALUE :{NUM}%
|
||||
|
||||
@@ -3874,6 +3923,9 @@ STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}範圍
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}飛機類型:{GOLD}{STRING}
|
||||
|
||||
###length 3
|
||||
STR_CARGO_TYPE_FILTER_ALL :所有貨物種類
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :貨運
|
||||
STR_CARGO_TYPE_FILTER_NONE :無
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}列車選單。點選機車或車卡檢視詳細資訊,或者按住 Ctrl 鍵再點選機車或車卡以切換是否顯示機車或車卡的種類
|
||||
@@ -4043,7 +4095,7 @@ STR_ENGINE_PREVIEW_AIRCRAFT :飛機
|
||||
STR_ENGINE_PREVIEW_SHIP :船舶
|
||||
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}費用:{CURRENCY_LONG} 載重:{WEIGHT_SHORT}{}速度:{VELOCITY} 功率:{POWER}{}營運成本:{CURRENCY_LONG} / 年{}容量:{CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}費用:{CURRENCY_LONG} 載重:{WEIGHT_SHORT}{}速度:{VELOCITY} 功率:{POWER} 最大牽引力:{6:FORCE}{}營運成本:{4:CURRENCY_LONG}/年{}容量:{5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}費用:{0:CURRENCY_LONG} 載重:{1:WEIGHT_SHORT}{}速度:{2:VELOCITY} 功率:{3:POWER} 最大牽引力:{6:FORCE}{}營運成本:{4:CURRENCY_LONG}/年{}容量:{5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}費用:{CURRENCY_LONG} 最高速度:{VELOCITY}{}容量:{CARGO_LONG}{}營運成本:{CURRENCY_LONG}/年
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}費用: {CURRENCY_LONG} 最高速度: {VELOCITY}{}飛機型號: {STRING}{}容量: {CARGO_LONG}, {CARGO_LONG}{}營運成本:每年: {CURRENCY_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}費用:{CURRENCY_LONG} 最高速度:{VELOCITY}{}飛機型號:{STRING}{}容量:{CARGO_LONG}{}營運成本:每年{CURRENCY_LONG}
|
||||
@@ -4202,12 +4254,13 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}載重
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}載重:{LTBLUE}{WEIGHT_SHORT} {BLACK}功率:{LTBLUE}{POWER}{BLACK} 最高速度:{LTBLUE}{VELOCITY} {BLACK}最大牽引力:{LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}今年盈利:{LTBLUE}{CURRENCY_LONG} (去年盈利:{CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}今年盈利:{LTBLUE}{CURRENCY_LONG} (去年盈利:{CURRENCY_LONG}) {BLACK}最差表現:{LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}可靠度:{LTBLUE}{COMMA}% {BLACK}上次維護後的故障次數:{LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}興建於:{LTBLUE}{NUM}{BLACK} 價值:{LTBLUE}{CURRENCY_LONG}
|
||||
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}容量:{LTBLUE}無{STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}容量:{LTBLUE}{CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}容量:{LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}容量:{LTBLUE}{0:CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}容量:{LTBLUE}{0:CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}容量:{LTBLUE}{CARGO_LONG},{CARGO_LONG}{STRING}
|
||||
|
||||
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}轉運潛在收入:{LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4473,25 +4526,25 @@ STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}此時
|
||||
STR_TIMETABLE_STATUS_START_AT :{BLACK}此時刻表實施日期為 {STRING}
|
||||
|
||||
STR_TIMETABLE_STARTING_DATE :{BLACK}實施日期
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}選擇此時刻表開始實施的日期。如按住Ctrl鍵點選此掣,而時刻表每一項指令皆已指定持續時間,則系統會為每個共用此時刻表的車輛賦予一個開始實施時刻表的日期,使它們之間的間隔一致。
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}選擇此時刻表開始實施的日期。如按住Ctrl鍵點選此掣,而時刻表每一項指令皆已指定持續時間,則系統會使所有共用此時刻表的車輛之間的間隔平均。
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}修改時刻
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}修改選取指令所需的時間
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}修改選取指令所需的時間。按住 Ctrl 點選可設定所有指令的時間。
|
||||
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}清除時刻表
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}清除目前選定指令所設定的時間
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}清除目前選定指令所設定的時間。按住 Ctrl 點選可清除所有指令的時間。
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}修改速度限制
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}修改選取指令所設定的最高速度
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}修改選取指令所設定的最高速度。按住 Ctrl 點選可設定所有指令的速度。
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}清除速度限制
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}清除選取指令所設定的最高速度
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}清除選取指令所設定的最高速度。按住 Ctrl 點選可清除所有指令的速度。
|
||||
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}歸零誤點/慢分
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}將記錄上的誤點值歸零,使該車輛被視為準點
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}自動製表
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}自動以下次運轉的時間排定時刻表 (按住 CTRL 可保持等待時間)
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}自動以下次運轉的時間排定時刻表。按住 Ctrl 點選可保留等候時間。
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}實際時間
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}表定時間
|
||||
@@ -4535,6 +4588,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}正在
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI/只可於伺服器打開遊戲腳本除錯視窗
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}AI設定
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}遊戲腳本設定
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}將於下一次遊戲中載入的腳本
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}下局開始時將啟用AI
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :人類玩家
|
||||
@@ -4548,10 +4603,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}向下
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}向下移動所選的 AI
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}遊戲腳本
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}參數
|
||||
STR_AI_CONFIG_AI :{SILVER}AI
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :AI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :遊戲腳本
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}選擇 AI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}選擇遊戲腳本
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}載入另一腳本
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}組態設定
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}設定腳本的參數
|
||||
@@ -4580,7 +4636,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}高度
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}小地圖截圖
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :AI
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}AI參數
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}關閉
|
||||
STR_AI_SETTINGS_RESET :{BLACK}重設
|
||||
STR_AI_SETTINGS_SETTING :{STRING}:{ORANGE}{STRING}
|
||||
@@ -4744,6 +4800,7 @@ STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... 已
|
||||
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}無法產生工業...
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}無法在此建造 {STRING} ...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}無法在此新建這種工業...
|
||||
STR_ERROR_CAN_T_PROSPECT_INDUSTRY :{WHITE}無法勘探工業...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... 太接近另一個工業
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... 應先建造市鎮
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... 每個市鎮僅允許一個
|
||||
@@ -4758,6 +4815,8 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... 森
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... 只能在雪線以上建造
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... 只能在雪線以下建造
|
||||
|
||||
STR_ERROR_PROSPECTING_WAS_UNLUCKY :{WHITE}由於運氣差,勘探失敗,請重試
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_PROSPECTING :{WHITE}無適當地點勘探此類工業。
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}無適當地點興建「{STRING}」工業
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}請更改參數以產生較佳的地圖
|
||||
|
||||
@@ -4925,6 +4984,7 @@ STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}被東
|
||||
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... 被公司總部擋住
|
||||
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}不能購買這塊土地...
|
||||
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... 您已經擁有了!
|
||||
STR_ERROR_BUILD_OBJECT_LIMIT_REACHED :{WHITE}...已達物件建造之上限
|
||||
|
||||
# Group related errors
|
||||
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}無法建立群組...
|
||||
@@ -4997,6 +5057,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}不能
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... 車輛已被摧毀
|
||||
|
||||
STR_ERROR_CAN_T_CLONE_VEHICLE_LIST :{WHITE}...車輛並非全部相同
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}沒有可用的車輛
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}請修改您的 NewGRF 設定
|
||||
@@ -5024,6 +5085,8 @@ STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}無法
|
||||
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}車輛無法前往所有車站
|
||||
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}車輛無法前往該站
|
||||
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}一部共用這個指令清單的車輛無法前往該站
|
||||
STR_ERROR_CAN_T_COPY_ORDER_VEHICLE_LIST :{WHITE}...車輛之指令並非全部相同
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_VEHICLE_LIST :{WHITE}...車輛並非全部使用同一共享指令
|
||||
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}無法共享指令清單...
|
||||
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}無法停止共享指令清單...
|
||||
|
@@ -2865,6 +2865,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Rastgele
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Rastgele bir yerde şehir kur
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Birçok rastgele şehir
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Haritayı rastgele şehirlerle doldur
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Tüm şehirleri genişlet
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Tüm şehirleri birazcık büyüt
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Kasaba adı:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Kasaba adı girin
|
||||
@@ -3345,7 +3347,10 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Seçili
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Nesneyi X ve Y ofsetlerini değiştirerek gezdir. Ctrl+Tıklama ile nesneleri bir kerede sekiz birim kaydır
|
||||
|
||||
###length 2
|
||||
STR_SPRITE_ALIGNER_CENTRE_OFFSET :{BLACK}Ofset ortalandı
|
||||
STR_SPRITE_ALIGNER_CENTRE_SPRITE :{BLACK}Nesne ortalandı
|
||||
|
||||
STR_SPRITE_ALIGNER_CROSSHAIR :{BLACK}Artı imleci
|
||||
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Bağılı sıfırla
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Geçerli bağıl ofsetleri sıfırla
|
||||
@@ -4527,22 +4532,22 @@ STR_TIMETABLE_STARTING_DATE :{BLACK}Başlang
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Bu zaman çizelgesinin başlangıcı olarak bir tarih seçin. Ctrl+Tıklama eğer komuta zaman çizelgesi uygulanmışsa bu komutu paylaşan tüm araçlara göreli komutlarını baz alarak belirtilen tarihten itibaren eşit dağıtır.
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}Zamanı değiştir
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Seçili talimatın harcaması gereken süreyi değiştir
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Seçili talimatın harcaması gereken süreyi değiştir. Ctrl+Tıklama bütün talimatların süresini değiştirir
|
||||
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}Zamanı Temizle
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Seçili talimatın harcaması gereken süreyi sil
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Seçili talimatın harcaması gereken süreyi sil. Ctrl+Tıklama bütün talimatların sürelerini siler
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Hız Sınırını Değiştir
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Seçili emrin azami hızını değiştir
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Seçili emrin azami seyahat hızını değiştir. Ctrl+Tıklama bütün emirlerin azami hızlarını değiştirir
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Hız Sınırını Kaldır
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Seçili emrin azami hızını kaldır
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Seçili emrin azami seyahat hızını sil. Ctrl+Tıklama bütün emirlerin azami hızlarını siler
|
||||
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}Gecikme sayacını sıfırla
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Geç kalma sayacını sıfırla, böylece araç zamanında gitmiş sayılacak
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}Otomatik doldur
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Zaman tablosunu bir sonraki yolculuktaki değerlerle otomatik doldur (Bekleme sürelerini tutmak için Ctrl ile tıklanır)
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Zaman tablosunu bir sonraki yolculuktaki değerlerle otomatik doldur Bekleme sürelerini tutmak için Ctrl ile tıklanır
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}Beklenen
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}Programlanan
|
||||
@@ -4798,6 +4803,7 @@ STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... çok
|
||||
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Fabrika yapılamıyor...
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Buraya {STRING} yapılamaz...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Buraya bu fabrikadan yapılamaz...
|
||||
STR_ERROR_CAN_T_PROSPECT_INDUSTRY :{WHITE}Endüstri araştırılamaz...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... başka bir fabrikaya çok yakın
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... önce şehir yapılmalı
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... her şehirde yalnızca bir tane olabilir
|
||||
@@ -4812,6 +4818,8 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... orma
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... yalnız kar çizgisinin üzerinde yapılabilir
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... yalnız kar çizgisinin altında yapılabilir
|
||||
|
||||
STR_ERROR_PROSPECTING_WAS_UNLUCKY :{WHITE}Maalesef finansman sağlanamadı, tekrar deneyin.
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_PROSPECTING :{WHITE}Bu endüstri için uygun bir konum bulunamadı
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}'{STRING}' fabrikaları için uygun bir alan yoktu
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Daha iyi bir harita için harita oluşturma parametrelerini değiştirin
|
||||
|
||||
|
@@ -330,6 +330,15 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}к
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}к.с.
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}кВт
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}к.с/т
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}к.с./т
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}к.с./Мг
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}к.с./т
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}к.с./т
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}к.с./Мг
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}кВт/т
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}кВт/т
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}Вт/кг
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}т
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}т
|
||||
@@ -357,8 +366,8 @@ STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}м
|
||||
|
||||
# Common window strings
|
||||
STR_LIST_FILTER_TITLE :{BLACK}Фільтр:
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}Введіть рядок фільтру
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Введіть ключове слово для фільтраціі списку
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}Введіть одне чи більше слів для фільтрування списку
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Введіть одне чи більше слів для фільтрування списку
|
||||
|
||||
STR_TOOLTIP_GROUP_ORDER :{BLACK}Виберіть порядок групування
|
||||
STR_TOOLTIP_SORT_ORDER :{BLACK}Оберіть напрямок сортування (спадаючий/зростаючий)
|
||||
@@ -510,7 +519,7 @@ STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Буді
|
||||
STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION :{BLACK}Будівництво трамвайних колій
|
||||
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Насадження дерев. Утримуйте Shift для показу витрат на висаджування
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Встановити позначку
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Встановити об'єкт. Утримуйте Shift для показу витрат на розміщення
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Встановити об'єкт. Утримуйте Ctrl для вибору діагональної ділянки. Утримуйте Shift для показу витрат на розміщення
|
||||
|
||||
# Scenario editor file menu
|
||||
###length 7
|
||||
@@ -526,6 +535,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Вихід
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Налаштування гри
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Налаштування
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Налаштування ШІ
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Налаштування сценарію гри
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Налаштування NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Налаштування прозорості
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Показувати назви міст
|
||||
@@ -1135,9 +1146,21 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Нала
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC :Вертикальна синхронізація
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Увімкнутий прапорець дозволить вертикальну синхронізацію екрану. Налаштування запрацює тільки після перезапуску гри. Працює тільки за увімкнутого прискорення апаратного забезпечення.
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Поточний драйвер: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Розмір інтерфейсу
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Перетягніть повзунок для встановлення розміру інтерфейсу. Тримайте Ctrl для закріплення
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Автоматично визначений розмір
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Увімкнутий прапорець дозволить автоматично визначити розмір інтерфейсу
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Межі шкали
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :BLACK}Увімкнутий прапорець дозволить змінити розмір інтерфейсу
|
||||
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Графіка
|
||||
|
||||
@@ -1549,6 +1572,8 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Товщина
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :Показувати назву NewGRF у вікні придбання транспорту: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :Додати рядок у вікні придбання транспорту, який показуватиме назву NewGRF обраного транспорту.
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Показати вантажі, які може перевозити транспорт, у віконному списку{STRING}
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :При включенні придатний вантаж для транспортних засобів показано нижче у списку транспорту
|
||||
|
||||
STR_CONFIG_SETTING_LANDSCAPE :Ландшафт: {STRING}
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Ландшафти визначають базові ігрові сценарії з різними вантажами, необхідними для зростання міст. NewGRF'и й ігрові скрипти дозволяють тонший контроль
|
||||
@@ -1633,7 +1658,13 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :зелений
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :темнозелений
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :фіолетовий
|
||||
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS :Схема кольорів вантажопотоків: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_HELPTEXT :Встановіть схему кольорів для показу вантажних потоків.
|
||||
###length 4
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_RED :Віж зеленого до червоного (оригінальна)
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_BLUE :Від зеленого до синього
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREY_TO_RED :Від сірого до червоного
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREYSCALE :Відтінки сірого
|
||||
|
||||
STR_CONFIG_SETTING_SCROLLMODE :Переміщення вікна обзору: {STRING}
|
||||
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Спосіб пересування ігрового поля
|
||||
@@ -2178,6 +2209,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Табл
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Налаштування
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Налаштування NewGRF
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Додатковий контент
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}Налаштування ШІ
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Налаштування сценарію гри
|
||||
STR_INTRO_QUIT :{BLACK}Вихід
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Почати нову гру. Ctrl+клац мишою пропускає конфігурацію карти
|
||||
@@ -2197,6 +2230,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Пока
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Налаштування відображення
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Показати налаштування NewGRF
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Перевірити доступний для завантаження додатковий контент
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Показати налаштування ШІ
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Показати налаштування сценарію гри
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Вийти з OpenTTD
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}В обраному наборі базової графіки немає {NUM} спрайт{P а ів ів}. Будь ласка, оновіть набір графіки.
|
||||
@@ -2587,13 +2622,13 @@ STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH :зачекай
|
||||
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEAVING :виходжу...
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} приєднався до гри
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :{G=m}*** {STRING} приєднався до гри (Клієнт #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} приєднався до компанії №{2:NUM}
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :{G=m}*** {0:STRING} приєднався до гри (Клієнт #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {0:STRING} приєднався до компанії №{2:NUM}
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} став спостерігачем
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} заснував нову компанію (№{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} покинув гру ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {0:STRING} заснував нову компанію (№{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {0:STRING} покинув гру ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} змінив(-ла) ім'я на {STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** Від {STRING} передано {1:STRING} {2:CURRENCY_LONG}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** Від {0:STRING} до {1:STRING} передано {2:CURRENCY_LONG}
|
||||
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Сервер закрив сеанс
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Перезавантаження сервера...{}Зачекайте...
|
||||
STR_NETWORK_MESSAGE_KICKED :*** {STRING} відключено. Причина: ({STRING})
|
||||
@@ -2711,6 +2746,9 @@ STR_LINKGRAPH_LEGEND_OVERLOADED.d :{TINY_FONT}{BLA
|
||||
STR_LINKGRAPH_LEGEND_OVERLOADED.z :{TINY_FONT}{BLACK}перевантажений
|
||||
|
||||
# Linkgraph tooltip
|
||||
STR_LINKGRAPH_STATS_TOOLTIP :{BLACK}{CARGO_LONG} треба перевезти за місяць зі {STATION} до {STATION} (місткість: {COMMA}%){STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_RETURN_EXTENSION :{}{CARGO_LONG} треба повернути до (місткість: {COMMA}%)
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION :{}Середній час поїздки (днів): {NUM}{NBSP}
|
||||
|
||||
# Base for station construction window(s)
|
||||
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Підсвічення зони покриття
|
||||
@@ -2720,6 +2758,7 @@ STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Не п
|
||||
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Підсвічувати зону покриття станції
|
||||
STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Приймає: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Постачає: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_INFRASTRUCTURE_COST :{BLACK}Витрати на утримання: {GOLD}{CURRENCY_SHORT}/рік
|
||||
|
||||
# Join station window
|
||||
STR_JOIN_STATION_CAPTION :{WHITE}Об'єднати станцію
|
||||
@@ -2907,11 +2946,11 @@ STR_LANDSCAPING_TOOLBAR :{WHITE}Ланд
|
||||
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Опустити край ділянки землі. Протягування мишою опускає вибраний край і вирівнює вибрану ділянку до його нової висоти. Утримуйте Ctrl для виділення клітинок по діагоналі, або Shift - для показу очікуваних витрат
|
||||
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Підняти край ділянки землі. Протягування мишою піднімає вибраний край і вирівнює вибрану ділянку до його нової висоти. Утримуйте Ctrl для виділення клітинок по діагоналі, або Shift - для показу очікуваних витрат
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Вирівняти ділянку землі до висоти першого обраного краю. Утримуйте Ctrl для виділення клітинок по діагоналі, або Shift - для показу очікуваних витрат
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Купити ділянку для використання у майбутньому. Утримуйте Shift для показу вартості ділянки
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Купити ділянку для використання у майбутньому. Утримуйте Ctrl для виділення діагональної ділянки. Утримуйте Shift для показу вартості ділянки
|
||||
|
||||
# Object construction window
|
||||
STR_OBJECT_BUILD_CAPTION :{WHITE}Вибір об'єкта
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Виберіть об'єкт для побудови. Утримуйте Shift для показу витрат на будівництво
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Виберіть об'єкт для побудови. Утримуйте Ctrl для вибору діагональної ділянки. Утримуйте Shift для показу витрат на будівництво
|
||||
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Вибрати тип об'єкту для будівництва
|
||||
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Попередній перегляд об'єкта
|
||||
STR_OBJECT_BUILD_SIZE :{BLACK}Розмір: {GOLD}{NUM} x {NUM} клітинок
|
||||
@@ -2955,6 +2994,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Випа
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Заснувати місто у випадковому місці
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Багато різних міст
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Випадково розташувати міста по карті
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Розширити всі міста
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Усі міста зростають помалу
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Назва міста:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Введіть назву міста
|
||||
@@ -3258,6 +3299,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Ріки
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Гладкість:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Розподіл різноманітності:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Генерувати
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}Налаштування NewGRF
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}Показати налаштування NewGRF
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}Налаштування ШІ
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}Показати усі налаштування
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Налаштування сценарію гри
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Показати налаштування сценарію гри
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Англійські (оригінальні)
|
||||
@@ -3340,7 +3387,7 @@ STR_NEWGRF_SETTINGS_INFO_TITLE :{WHITE}Дета
|
||||
STR_NEWGRF_SETTINGS_ACTIVE_LIST :{WHITE}Активні файли NewGRF
|
||||
STR_NEWGRF_SETTINGS_INACTIVE_LIST :{WHITE}Неактивні файли NewGRF
|
||||
STR_NEWGRF_SETTINGS_SELECT_PRESET :{ORANGE}Обрати набір:
|
||||
STR_NEWGRF_FILTER_TITLE :{ORANGE}Фільтр за строкою:
|
||||
STR_NEWGRF_FILTER_TITLE :{ORANGE}Фільтр:
|
||||
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Завантажити обрані налаштування
|
||||
STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Записати налаштування
|
||||
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Записати поточний список як профіль налаштування
|
||||
@@ -3429,7 +3476,10 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Відо
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Рухайте спрайт навколо, змінюючи його зміщення за X та Y. Ctrl+клік зміщує спрайт на 8 клітинок
|
||||
|
||||
###length 2
|
||||
STR_SPRITE_ALIGNER_CENTRE_OFFSET :{BLACK}Віжцентрувати зсув
|
||||
STR_SPRITE_ALIGNER_CENTRE_SPRITE :{BLACK}Спрайт по центру
|
||||
|
||||
STR_SPRITE_ALIGNER_CROSSHAIR :{BLACK}Прицільна сітка
|
||||
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Відновити відносні
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Відновити поточні зсуви (відносні)
|
||||
@@ -3448,15 +3498,15 @@ STR_NEWGRF_ERROR_MSG_FATAL :{RED}Збій:
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Фатальна помилка NewGRF:{}{STRING}
|
||||
STR_NEWGRF_ERROR_POPUP :{WHITE}Помилка NewGRF:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} не буде працювати з версією TTDPatch, вказаною OpenTTD
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} для {STRING}-версії TTD
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} розроблено для {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :Помилковий параметр для {1:STRING}: параметр {STRING} ({NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} має бути завантажений до {STRING}
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} має бути завантажений після {STRING}
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} потребує версію OpenTTD не нижче {STRING}
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} для {2:STRING}-версії TTD
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} розроблено для використання з {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :Помилковий параметр для {1:STRING}: параметр {2:STRING} ({3:NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} має бути завантажений до {2:STRING}
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} треба завантажити після {2:STRING}
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} потребує версію OpenTTD не нижче {2:STRING}
|
||||
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF-файл, для якого це призначалось перекласти
|
||||
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Завантажено забагато NewGRF-файлів
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Завантаження {1:STRING} як статичного NewGRF з {STRING} може викликати десинхронізацію
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Завантаження {1:STRING} як статичного NewGRF з {2:STRING} може викликати десинхронізацію
|
||||
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Неочікуваний спрайт (спрайт {3:NUM})
|
||||
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Невідомий Action 0 параметр {4:HEX} (спрайт {3:NUM})
|
||||
STR_NEWGRF_ERROR_INVALID_ID :Спроба використання некоректного ID (спрайт {3:NUM})
|
||||
@@ -3588,14 +3638,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Купити є
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Підкупити місцеву владу
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Провести малу локальну рекламну кампанію, щоб залучити більше пасажирів і вантажу до послуг вашої компанії.{}Тимчасово збільшить рейтинг станції у малому радіусі від міського центру.{}Вартість: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Провести середню локальну рекламну кампанію, щоб залучити більше пасажирів і вантажу до послуг вашої компанії.{}Тимчасово збільшить рейтинг станції у середньому радіусі від міського центру.{}Вартість: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Провести велику локальну рекламну кампанію, щоб залучити більше пасажирів і вантажу до послуг вашої компанії.{}Тимчасово збільшить рейтинг станції у великому радіусі від міського центру.{}Вартість: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Фінансувати реконструкцію міських доріг.{}Призведе до значного погіршення руху на 6 місяців.{}Вартість: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Збудувати монумент на честь вашої компанії.{}Збільшує рейтинг станції у місті.{}Вартість: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Фінансувати будівництво нових офісів у місті.{}Тимчасово прискорить зростання міста.{}Вартість: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Купити ексклюзивне транспортне право у місті на 1 рік.{}Міська влада не дозволить використовувати станції інших компаній.{}Вартість: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Підкупити місцеву владу для збільшення вашого рейтингу, при викритті загрожує суворим покаранням.{}Вартість: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Провести малу локальну рекламну кампанію, щоб залучити більше пасажирів і вантажу до послуг вашої компанії.{}Тимчасово збільшить рейтинг станції у малому радіусі від міського центру.{}{POP_COLOUR}Вартість: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}Провести середню локальну рекламну кампанію, щоб залучити більше пасажирів і вантажу до послуг вашої компанії.{}Тимчасово збільшить рейтинг станції у середньому радіусі від міського центру.{}{POP_COLOUR}Вартість: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Провести велику локальну рекламну кампанію, щоб залучити більше пасажирів і вантажу до послуг вашої компанії.{}Тимчасово збільшить рейтинг станції у великому радіусі від міського центру.{}{POP_COLOUR}Вартість: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Фінансувати реконструкцію міських доріг.{}Призведе до значного погіршення руху на 6 місяців.{}{POP_COLOUR}Вартість: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Збудувати монумент на честь вашої компанії.{}Постійно збільшує рейтинг станцій у місті.{}{POP_COLOUR}Вартість: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Фінансувати будівництво нових офісів у місті.{}Тимчасово прискорить зростання міста.{}{POP_COLOUR}Вартість: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Купити ексклюзивне транспортне право у місті на 1 рік.{}Міська влада не дозволить використовувати станції інших компаній.{}{POP_COLOUR}Вартість: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Підкупити місцеву владу для збільшення вашого рейтингу, при викритті загрожує суворим покаранням.{}{POP_COLOUR}Вартість: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}Цілі {COMPANY}
|
||||
@@ -3748,24 +3798,38 @@ STR_FINANCES_CAPTION :{WHITE}Фіна
|
||||
STR_FINANCES_YEAR :{WHITE}{NUM}
|
||||
|
||||
###length 3
|
||||
STR_FINANCES_REVENUE_TITLE :{WHITE}Дохід
|
||||
STR_FINANCES_OPERATING_EXPENSES_TITLE :{WHITE}Операційні видатки
|
||||
STR_FINANCES_CAPITAL_EXPENSES_TITLE :{WHITE}Витрати коштів
|
||||
|
||||
|
||||
###length 13
|
||||
STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}Будівництво
|
||||
STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}Нова техніка
|
||||
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Витрати, поїзди
|
||||
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Витрати, автомобілі
|
||||
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Витрати, літаки
|
||||
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Витрати, кораблі
|
||||
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Потяги
|
||||
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Дорожній транспорт
|
||||
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Повітряний транспорт
|
||||
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Судна
|
||||
STR_FINANCES_SECTION_INFRASTRUCTURE :{GOLD}Інфраструктура
|
||||
STR_FINANCES_SECTION_TRAIN_REVENUE :{GOLD}Потяги
|
||||
STR_FINANCES_SECTION_ROAD_VEHICLE_REVENUE :{GOLD}Дорожній транспорт
|
||||
STR_FINANCES_SECTION_AIRCRAFT_REVENUE :{GOLD}Повітряний транспорт
|
||||
STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Судна
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Відсотки за позикою
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Інше
|
||||
|
||||
STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Усього
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_PROFIT :{WHITE}Прибуток
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Рахунок
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Власні кошти
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Позика
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Відсотки за позикою: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Макс. позика: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Позичити {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Збільшити розмір позики. Ctrl+клац мишою позичає якнайбільше
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Повернути {CURRENCY_LONG}
|
||||
@@ -3866,7 +3930,7 @@ STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Виро
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Потребує:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{0:STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} очікує{STRING}
|
||||
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Змінити виробництво (кратне 8, до 2040)
|
||||
@@ -3896,6 +3960,8 @@ STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Дати
|
||||
STR_VEHICLE_LIST_REPLACE_VEHICLES :Оновлення
|
||||
STR_VEHICLE_LIST_SEND_FOR_SERVICING :Відправити на техогляд
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Прибуток цього року: {CURRENCY_LONG} (торік: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_CARGO :{TINY_FONT}{BLACK}[{CARGO_LIST}]
|
||||
STR_VEHICLE_LIST_NAME_AND_CARGO :{TINY_FONT}{BLACK}{STRING} {STRING}
|
||||
|
||||
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Відправити до депо
|
||||
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Відправити в гараж
|
||||
@@ -3989,6 +4055,9 @@ STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Даль
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Тип літака: {GOLD}{STRING}
|
||||
|
||||
###length 3
|
||||
STR_CARGO_TYPE_FILTER_ALL :Всі типи вантажів
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :Вантаж
|
||||
STR_CARGO_TYPE_FILTER_NONE :нема
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Список поїздів. Клацніть на поїзд для інформації. Ctrl+клац мишою вимикає показ типу транспорту
|
||||
@@ -4158,7 +4227,7 @@ STR_ENGINE_PREVIEW_AIRCRAFT :літак
|
||||
STR_ENGINE_PREVIEW_SHIP :корабель
|
||||
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Ціна: {CURRENCY_LONG} Вага: {WEIGHT_SHORT}{}Швидкість: {VELOCITY}{}Потужність: {POWER}{}Вартість експлуатації: {CURRENCY_LONG}/рік{}Місткість: {CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Вартість: {CURRENCY_LONG} Вага: {WEIGHT_SHORT}{}Швидкість: {VELOCITY} Потужність: {POWER} Макс. тяга: {6:FORCE}{}Вартість експлуатації: {4:CURRENCY_LONG}/рік{}Місткість: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Вартість: {CURRENCY_LONG} Вага: {1:WEIGHT_SHORT}{}Швидкість: {2:VELOCITY} Потужність: {3:POWER} Макс. тяга: {6:FORCE}{}Вартість експлуатації: {4:CURRENCY_LONG}/рік{}Місткість: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Місткість: {CARGO_LONG}{}Вартість експлуатації: {CURRENCY_LONG}/рік
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Тип: {STRING}{}Місткість: {CARGO_LONG}, {CARGO_LONG}{}Вартість експлуатації: {CURRENCY_LONG}/рік
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Тип: {STRING}{}Місткість: {CARGO_LONG}{}Експлуатація: {CURRENCY_LONG}/рік
|
||||
@@ -4317,12 +4386,13 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Вага
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Вага: {LTBLUE}{WEIGHT_SHORT} {BLACK}Потужність: {LTBLUE}{POWER}{BLACK} Макс. швидкість: {LTBLUE}{VELOCITY} {BLACK}Макс. тяга: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Дохід цього року: {LTBLUE}{CURRENCY_LONG} (торік: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Дохід цього року: {LTBLUE}{CURRENCY_LONG} (минулого року: {CURRENCY_LONG}) {BLACK}Найгірше: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Надійність: {LTBLUE}{COMMA}% {BLACK}Аварії після останнього техогляду: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Побудований: {LTBLUE}{NUM}{BLACK} Вартість: {LTBLUE}{CURRENCY_LONG}
|
||||
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Місткість: {LTBLUE}нема{STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}Місткість: {LTBLUE}{CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Місткість: {LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}Місткість: {LTBLUE}{0:CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Місткість: {LTBLUE}{0:CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Місткість: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}
|
||||
|
||||
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Плата за трансфер: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4348,8 +4418,8 @@ STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE
|
||||
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Ціна: {LTBLUE}{CURRENCY_LONG}
|
||||
|
||||
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Повна місткість цього поїзду:
|
||||
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT})
|
||||
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) (x{NUM})
|
||||
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}{CARGO_LONG} ({CARGO_SHORT})
|
||||
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}{CARGO_LONG} ({CARGO_SHORT}) (x{NUM})
|
||||
|
||||
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}порожній
|
||||
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO_LONG} з {STATION}
|
||||
@@ -4588,25 +4658,25 @@ STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}Цей
|
||||
STR_TIMETABLE_STATUS_START_AT :{BLACK}Цей розклад почнеться о {STRING}
|
||||
|
||||
STR_TIMETABLE_STARTING_DATE :{BLACK}Дата початку
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Оберіть дату як точку відліку даного розкладу. Ctrl+клац мишою встановлює точку відліку даного розкладу і рівномірно розподіляє весь транспорт, що виконує це завдання згідно його відносного порядку розміщення, якщо порядок повністю розписаний у розкладі
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Оберіть дату як точку відліку даного розкладу. Ctrl+клац мишою рівномірно розподіляє весь транспорт, що має ці спільні завдання, згідно його відносного порядку розміщення, якщо порядок повністю розписаний у розкладі
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}Змінити час
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Змінити час, впродовж якого має виконуватись наказ
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Змінити час, впродовж якого має виконуватись наказ. Ctrl+клац змінить час в усіх завданнях
|
||||
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}Скасувати час
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Скасувати час виконання виділеного наказу
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Скасувати час виконання виділеного наказу. Ctrl+клац видалить час в усіх завданнях
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Змінити обмеж. швидкості
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Змінити обмеження швидкості для виділеного пункту
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Змінити обмеження швидкості для виділеного пункту. Ctrl+клац змінить швидкість в усіх завданнях
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Скасувати обмеж. швидкості
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Скасувати обмеження швидкості для виділеного пункту
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Скасувати обмеження швидкості для виділеного пункту. Ctrl+клац видалить швидкість в усіх завданнях
|
||||
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}Скасувати відхилення
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Скасувати лічильник відхилення від графіка, щоб транспорт встигнув
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}Авторозрахунок
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Автоматично розрахувати розклад впродовж наступної поїздки (Ctrl+click - спробувати зберегти час очікування)
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Автоматично розрахувати розклад впродовж наступної поїздки. Ctrl+клац, щоб спробувати зберегти час очікування
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}Очікується
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}Призначено
|
||||
@@ -4650,6 +4720,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Один
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Вікно налагодження АІ / Ігрового Скрипта доступне тільки серверу
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}Налаштування ШІ
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Налаштування ігрового скрипта
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Ігровий Скрипт, який буде завантажено в наступній грі
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}АІ, які будуть завантажені в наступній грі
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Гравець-людина
|
||||
@@ -4663,10 +4735,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Пере
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Перемістити обраний AI вниз по списку
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Ігровий Скрипт
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Параметри
|
||||
STR_AI_CONFIG_AI :{SILVER}АІ
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :AI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Ігровий Скрипт
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}Обрати ШІ
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Обрати ігровий скрипт
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Завантажити інший скрипт
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Настроїти
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Настроїти параметри скрипту
|
||||
@@ -4695,7 +4768,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Знят
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Зняток мінімапи
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :АІ
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}Параметри ШІ
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Закрити
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Скидання
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -4859,6 +4932,7 @@ STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... за
|
||||
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Неможливо створити виробництво...
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Неможливо будувати {STRING.z} тут...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Неможливо будувати тут...
|
||||
STR_ERROR_CAN_T_PROSPECT_INDUSTRY :{WHITE}Неможливо виконати геологічну розвідку...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... дуже близько до іншої промисловості
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... спочатку збудуйте місто
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... у місті може бути тільки один
|
||||
@@ -4873,6 +4947,8 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... са
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... можна будувати тільки вище рівня снігу
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... можна будувати тільки нижче рівня снігу
|
||||
|
||||
STR_ERROR_PROSPECTING_WAS_UNLUCKY :{WHITE}Не вдалося виконати геологічну розвідку; спробуйте знову
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_PROSPECTING :{WHITE}Відсутні місця, придатні для геологічної розвідки цього виробництва
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Відсутні місця, придатні для '{STRING}' виробництва
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Змініть параметри генерування карти, щоб отримати кращу карту
|
||||
|
||||
@@ -5040,6 +5116,7 @@ STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Об'є
|
||||
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... на шляху Головний офіс
|
||||
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Неможливо купити цю ділянку ...
|
||||
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... це вже ваша власність!
|
||||
STR_ERROR_BUILD_OBJECT_LIMIT_REACHED :{WHITE}... досягнуто обмеження будівництва споруд
|
||||
|
||||
# Group related errors
|
||||
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Не можна створити групу...
|
||||
@@ -5112,6 +5189,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Не м
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... транспорт знищено
|
||||
|
||||
STR_ERROR_CAN_T_CLONE_VEHICLE_LIST :{WHITE}... не увесь транспорт однаковий
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Недоступний жоден транспортний засіб
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Змінити налаштування встановленого NewGRF
|
||||
@@ -5139,6 +5217,8 @@ STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Не м
|
||||
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... транспорт не може йти на всі станції
|
||||
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... транспорт не може йти на цю станцію
|
||||
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... транспорт, що має спільний з цим розклад, не може йти на цю станцію
|
||||
STR_ERROR_CAN_T_COPY_ORDER_VEHICLE_LIST :{WHITE}... не увесь транспорт має спільні завдання
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_VEHICLE_LIST :WHITE}... не увесь транспорт має спільні завдання
|
||||
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Неможливо розділити список завдань...
|
||||
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Неможливо відмінити спільні накази...
|
||||
|
@@ -2865,6 +2865,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Tạo đ
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Tìm đô thị vị trí ngẫu nhiên
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Nhiều đô thị ngẫu nhiên
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Phủ bản đồ bằng cách tạo đô thị ngẫu nhiên
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Mở xuống tất cả đô thị
|
||||
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Làm cho mọi đô thị tăng trưởng một chút
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Tên thị trấn:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Nhập tên thị trấn
|
||||
@@ -3345,7 +3347,10 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Theo nh
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Di chuyển sprite xung quanh, thay đổi X và Y offsets. Ctrl+Click để di chuyển sprite tám đơn vị một lúc
|
||||
|
||||
###length 2
|
||||
STR_SPRITE_ALIGNER_CENTRE_OFFSET :{BLACK}Toạ độ về trung tâm
|
||||
STR_SPRITE_ALIGNER_CENTRE_SPRITE :{BLACK}Sprite về trung tâm
|
||||
|
||||
STR_SPRITE_ALIGNER_CROSSHAIR :{BLACK}Chữ thập
|
||||
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Đặt lại tương đối
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Đặt lại các dịch chuyển tương đối hiện tại
|
||||
@@ -4527,22 +4532,22 @@ STR_TIMETABLE_STARTING_DATE :{BLACK}Ngày b
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Lựa chọn ngày bắt đầu trong bảng lịch trình này. Ctrl+Click phân bổ cho tất cả các phương tiện chia sẻ lộ trình này bắt đầu từ ngày được chọn một cách đồng đều theo thứ tự tương đối giữa chúng, nếu như lộ trình đã lên lịch đầy đủ.
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}Đổi thời gian
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Thay đổi thời lượng của điểm lộ trình được phép sử dụng
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Thay đổi thời lượng của điểm lộ trình được phép sử dụng. Ctrl+Click đặt thời gian cho mọi lộ trình
|
||||
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}Xoá thời gian
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Xóa thời lượng áp dụng cho điểm lộ trình
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Xóa thời lượng áp dụng cho điểm lộ trình. Ctrl+Click xoá tất cả thời gian cho mọi lộ trình
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Thay Đổi Giới Hạn Tốc Độ
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Thay đổi tốc độ tối đa của lộ trình được chọn
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Thay đổi tốc độ tối đa của lộ trình được chọn. Ctrl+Click đặt tốc độ cho mọi lộ trình
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Xóa Giới Hạn Tốc Độ
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Xóa tốc độ đối đa đối với lộ trình được chọn
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Xóa tốc độ đối đa đối với lộ trình được chọn. Ctrl+Click xoá tốc độ cho mọi lộ trình
|
||||
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}Lập lại bộ đếm trễ
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Thiết lập lại bộ đếm trễ giờ, để việc di chuyển phương tiện được tính lại đúng đắn
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}Tự điền
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Tự điền bảng lịch trình qua việc đo thời gian hành trình kế tiếp (Ctrl+Click để cố giữ thời gian chờ không đổi)
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Tự điền bảng lịch trình qua việc đo thời gian hành trình kế tiếp. Ctrl+Click để cố giữ thời gian chờ không đổi
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}Mong muốn
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}Chốt lịch
|
||||
@@ -4798,6 +4803,7 @@ STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... quá
|
||||
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Không thể tạo nhà máy...
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Không thể xây {STRING} ở đây...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Không thể xây loại nhà máy này ở đây...
|
||||
STR_ERROR_CAN_T_PROSPECT_INDUSTRY :{WHITE}Không thể dò tìm nhà máy...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... quá gần nhà máy khác
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... phải có ở thị trấn cái đã
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... mỗi đô thị chỉ được có một cái
|
||||
@@ -4812,6 +4818,8 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... rừ
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... chỉ có thể xây phía trên núi cao có tuyết
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... chỉ có thể xây phía dưới núi cao có tuyết
|
||||
|
||||
STR_ERROR_PROSPECTING_WAS_UNLUCKY :{WHITE}Không may là việc góp vốn cho tìm kiếm nhà máy thất bại; hãy thử lại
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_PROSPECTING :{WHITE}Không có một nơi phù hợp nào để dò tìm nhà máy này
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Không có vùng đất nào phù hợp với nhà máy '{STRING}'
|
||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Thay đổi thông số khởi tạo bản đồ để có được bản đồ tốt hơn
|
||||
|
||||
|
@@ -3226,23 +3226,21 @@ bool UpdateOrderDest(Vehicle *v, const Order *order, int conditional_depth, bool
|
||||
|
||||
if (v->current_order.GetDepotActionType() & ODATFB_NEAREST_DEPOT) {
|
||||
/* We need to search for the nearest depot (hangar). */
|
||||
TileIndex location;
|
||||
DestinationID destination;
|
||||
bool reverse;
|
||||
ClosestDepot closestDepot = v->FindClosestDepot();
|
||||
|
||||
if (v->FindClosestDepot(&location, &destination, &reverse)) {
|
||||
if (closestDepot.found) {
|
||||
/* PBS reservations cannot reverse */
|
||||
if (pbs_look_ahead && reverse) return false;
|
||||
if (pbs_look_ahead && closestDepot.reverse) return false;
|
||||
|
||||
v->SetDestTile(location);
|
||||
v->current_order.SetDestination(destination);
|
||||
v->SetDestTile(closestDepot.location);
|
||||
v->current_order.SetDestination(closestDepot.destination);
|
||||
|
||||
/* If there is no depot in front, reverse automatically (trains only) */
|
||||
if (v->type == VEH_TRAIN && reverse) DoCommand(v->tile, v->index, 0, DC_EXEC, CMD_REVERSE_TRAIN_DIRECTION);
|
||||
if (v->type == VEH_TRAIN && closestDepot.reverse) DoCommand(v->tile, v->index, 0, DC_EXEC, CMD_REVERSE_TRAIN_DIRECTION);
|
||||
|
||||
if (v->type == VEH_AIRCRAFT) {
|
||||
Aircraft *a = Aircraft::From(v);
|
||||
if (a->state == FLYING && a->targetairport != destination) {
|
||||
if (a->state == FLYING && a->targetairport != closestDepot.destination) {
|
||||
/* The aircraft is now heading for a different hangar than the next in the orders */
|
||||
extern void AircraftNextAirportPos_and_Order(Aircraft *a);
|
||||
AircraftNextAirportPos_and_Order(a);
|
||||
|
@@ -1,36 +0,0 @@
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file G5_detector.cpp Detection for G5 machines (PowerPC). */
|
||||
|
||||
#include <mach/mach.h>
|
||||
#include <mach/mach_host.h>
|
||||
#include <mach/host_info.h>
|
||||
#include <mach/machine.h>
|
||||
#include <stdio.h>
|
||||
|
||||
|
||||
#ifndef CPU_SUBTYPE_POWERPC_970
|
||||
#define CPU_SUBTYPE_POWERPC_970 ((cpu_subtype_t) 100)
|
||||
#endif
|
||||
|
||||
/* this function is a lightly modified version of some code from Apple's developer homepage to detect G5 CPUs at runtime */
|
||||
int main()
|
||||
{
|
||||
host_basic_info_data_t hostInfo;
|
||||
mach_msg_type_number_t infoCount;
|
||||
boolean_t is_G5;
|
||||
|
||||
infoCount = HOST_BASIC_INFO_COUNT;
|
||||
host_info(mach_host_self(), HOST_BASIC_INFO,
|
||||
(host_info_t)&hostInfo, &infoCount);
|
||||
|
||||
is_G5 = ((hostInfo.cpu_type == CPU_TYPE_POWERPC) &&
|
||||
(hostInfo.cpu_subtype == CPU_SUBTYPE_POWERPC_970));
|
||||
if (is_G5)
|
||||
printf("1");
|
||||
}
|
@@ -143,7 +143,7 @@ struct RoadVehicle FINAL : public GroundVehicle<RoadVehicle, VEH_ROAD> {
|
||||
uint Crash(bool flooded = false) override;
|
||||
Trackdir GetVehicleTrackdir() const override;
|
||||
TileIndex GetOrderStationLocation(StationID station) override;
|
||||
bool FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse) override;
|
||||
ClosestDepot FindClosestDepot() override;
|
||||
|
||||
bool IsBus() const;
|
||||
|
||||
|
@@ -363,15 +363,12 @@ static FindDepotData FindClosestRoadDepot(const RoadVehicle *v, int max_distance
|
||||
}
|
||||
}
|
||||
|
||||
bool RoadVehicle::FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse)
|
||||
ClosestDepot RoadVehicle::FindClosestDepot()
|
||||
{
|
||||
FindDepotData rfdd = FindClosestRoadDepot(this, 0);
|
||||
if (rfdd.best_length == UINT_MAX) return false;
|
||||
if (rfdd.best_length == UINT_MAX) return ClosestDepot();
|
||||
|
||||
if (location != nullptr) *location = rfdd.tile;
|
||||
if (destination != nullptr) *destination = GetDepotIndex(rfdd.tile);
|
||||
|
||||
return true;
|
||||
return ClosestDepot(rfdd.tile, GetDepotIndex(rfdd.tile));
|
||||
}
|
||||
|
||||
inline bool IsOneWayRoadTile(TileIndex tile)
|
||||
|
36
src/ship.h
36
src/ship.h
@@ -39,28 +39,28 @@ struct Ship FINAL : public SpecializedVehicle<Ship, VEH_SHIP> {
|
||||
/** We want to 'destruct' the right class. */
|
||||
virtual ~Ship() { this->PreDestructor(); }
|
||||
|
||||
void MarkDirty();
|
||||
void UpdateDeltaXY();
|
||||
ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_SHIP_REVENUE : EXPENSES_SHIP_RUN; }
|
||||
void PlayLeaveStationSound(bool force = false) const;
|
||||
bool IsPrimaryVehicle() const { return true; }
|
||||
void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const;
|
||||
void MarkDirty() override;
|
||||
void UpdateDeltaXY() override;
|
||||
ExpensesType GetExpenseType(bool income) const override { return income ? EXPENSES_SHIP_REVENUE : EXPENSES_SHIP_RUN; }
|
||||
void PlayLeaveStationSound(bool force = false) const override;
|
||||
bool IsPrimaryVehicle() const override { return true; }
|
||||
void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const override;
|
||||
Direction GetMapImageDirection() const { return this->rotation; }
|
||||
int GetDisplaySpeed() const { return this->cur_speed / 2; }
|
||||
int GetDisplayMaxSpeed() const { return this->vcache.cached_max_speed / 2; }
|
||||
int GetDisplaySpeed() const override{ return this->cur_speed / 2; }
|
||||
int GetDisplayMaxSpeed() const override{ return this->vcache.cached_max_speed / 2; }
|
||||
int GetEffectiveMaxSpeed() const;
|
||||
int GetDisplayEffectiveMaxSpeed() const { return this->GetEffectiveMaxSpeed() / 2; }
|
||||
int GetCurrentMaxSpeed() const { return std::min<int>(this->GetEffectiveMaxSpeed(), this->current_order.GetMaxSpeed() * 2); }
|
||||
Money GetRunningCost() const;
|
||||
bool IsInDepot() const { return this->state == TRACK_BIT_DEPOT; }
|
||||
bool Tick();
|
||||
void OnNewDay();
|
||||
void OnPeriodic();
|
||||
Trackdir GetVehicleTrackdir() const;
|
||||
TileIndex GetOrderStationLocation(StationID station);
|
||||
bool FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse);
|
||||
int GetCurrentMaxSpeed() const override { return std::min<int>(this->GetEffectiveMaxSpeed(), this->current_order.GetMaxSpeed() * 2); }
|
||||
Money GetRunningCost() const override;
|
||||
bool IsInDepot() const override { return this->state == TRACK_BIT_DEPOT; }
|
||||
bool Tick() override;
|
||||
void OnNewDay() override;
|
||||
void OnPeriodic() override;
|
||||
Trackdir GetVehicleTrackdir() const override;
|
||||
TileIndex GetOrderStationLocation(StationID station) override;
|
||||
ClosestDepot FindClosestDepot() override;
|
||||
void UpdateCache();
|
||||
void SetDestTile(TileIndex tile);
|
||||
void SetDestTile(TileIndex tile) override;
|
||||
};
|
||||
|
||||
bool IsShipDestinationTile(TileIndex tile, StationID station);
|
||||
|
@@ -1164,14 +1164,10 @@ CommandCost CmdBuildShip(TileIndex tile, DoCommandFlag flags, const Engine *e, u
|
||||
return CommandCost();
|
||||
}
|
||||
|
||||
bool Ship::FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse)
|
||||
ClosestDepot Ship::FindClosestDepot()
|
||||
{
|
||||
const Depot *depot = FindClosestShipDepot(this, 0);
|
||||
if (depot == nullptr) return ClosestDepot();
|
||||
|
||||
if (depot == nullptr) return false;
|
||||
|
||||
if (location != nullptr) *location = depot->xy;
|
||||
if (destination != nullptr) *destination = depot->index;
|
||||
|
||||
return true;
|
||||
return ClosestDepot(depot->xy, depot->index);
|
||||
}
|
||||
|
@@ -59,6 +59,15 @@ static bool WarnCorruptSprite(const SpriteFile &file, size_t file_pos, int line)
|
||||
*/
|
||||
bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, int64 num, byte type, ZoomLevel zoom_lvl, byte colour_fmt, byte container_format)
|
||||
{
|
||||
/*
|
||||
* Original sprite height was max 255 pixels, with 4x extra zoom => 1020 pixels.
|
||||
* Original maximum width for sprites was 640 pixels, with 4x extra zoom => 2560 pixels.
|
||||
* Now up to 5 bytes per pixel => 1020 * 2560 * 5 => ~ 12.5 MiB.
|
||||
*
|
||||
* So, any sprite data more than 64 MiB is way larger that we would even expect; prevent allocating more memory!
|
||||
*/
|
||||
if (num < 0 || num > 64 * 1024 * 1024) return WarnCorruptSprite(file, file_pos, __LINE__);
|
||||
|
||||
std::unique_ptr<byte[]> dest_orig(new byte[num]);
|
||||
byte *dest = dest_orig.get();
|
||||
const int64 dest_size = num;
|
||||
|
@@ -179,7 +179,7 @@ struct Train FINAL : public GroundVehicle<Train, VEH_TRAIN> {
|
||||
Money CalculateCurrentOverallValue() const;
|
||||
Trackdir GetVehicleTrackdir() const override;
|
||||
TileIndex GetOrderStationLocation(StationID station) override;
|
||||
bool FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse) override;
|
||||
ClosestDepot FindClosestDepot() override;
|
||||
|
||||
void ReserveTrackUnderConsist() const;
|
||||
|
||||
|
@@ -3205,23 +3205,12 @@ static FindDepotData FindClosestTrainDepot(Train *v, int max_distance)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Locate the closest depot for this consist, and return the information to the caller.
|
||||
* @param[out] location If not \c nullptr and a depot is found, store its location in the given address.
|
||||
* @param[out] destination If not \c nullptr and a depot is found, store its index in the given address.
|
||||
* @param[out] reverse If not \c nullptr and a depot is found, store reversal information in the given address.
|
||||
* @return A depot has been found.
|
||||
*/
|
||||
bool Train::FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse)
|
||||
ClosestDepot Train::FindClosestDepot()
|
||||
{
|
||||
FindDepotData tfdd = FindClosestTrainDepot(this, 0);
|
||||
if (tfdd.best_length == UINT_MAX) return false;
|
||||
if (tfdd.best_length == UINT_MAX) return ClosestDepot();
|
||||
|
||||
if (location != nullptr) *location = tfdd.tile;
|
||||
if (destination != nullptr) *destination = GetDepotIndex(tfdd.tile);
|
||||
if (reverse != nullptr) *reverse = tfdd.reverse;
|
||||
|
||||
return true;
|
||||
return ClosestDepot(tfdd.tile, GetDepotIndex(tfdd.tile), tfdd.reverse);
|
||||
}
|
||||
|
||||
/** Play a sound for a train leaving the station. */
|
||||
|
@@ -3710,9 +3710,7 @@ CommandCost Vehicle::SendToDepot(DoCommandFlag flags, DepotCommand command, Tile
|
||||
return CommandCost();
|
||||
}
|
||||
|
||||
TileIndex location;
|
||||
DestinationID destination;
|
||||
bool reverse;
|
||||
ClosestDepot closestDepot;
|
||||
static const StringID no_depot[] = {STR_ERROR_UNABLE_TO_FIND_ROUTE_TO, STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT, STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT, STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR};
|
||||
if (command & DEPOT_SPECIFIC) {
|
||||
if (!(IsDepotTile(specific_depot) && GetDepotVehicleType(specific_depot) == this->type &&
|
||||
@@ -3723,11 +3721,12 @@ CommandCost Vehicle::SendToDepot(DoCommandFlag flags, DepotCommand command, Tile
|
||||
(this->type == VEH_TRAIN && !HasBit(Train::From(this)->compatible_railtypes, GetRailType(tile)))) {
|
||||
return_cmd_error(no_depot[this->type]);
|
||||
}
|
||||
location = specific_depot;
|
||||
destination = (this->type == VEH_AIRCRAFT) ? GetStationIndex(specific_depot) : GetDepotIndex(specific_depot);
|
||||
reverse = false;
|
||||
closestDepot.location = specific_depot;
|
||||
closestDepot.destination = (this->type == VEH_AIRCRAFT) ? GetStationIndex(specific_depot) : GetDepotIndex(specific_depot);
|
||||
closestDepot.reverse = false;
|
||||
} else {
|
||||
if (!this->FindClosestDepot(&location, &destination, &reverse)) return_cmd_error(no_depot[this->type]);
|
||||
closestDepot = this->FindClosestDepot();
|
||||
if (!closestDepot.found) return_cmd_error(no_depot[this->type]);
|
||||
}
|
||||
|
||||
if (flags & DC_EXEC) {
|
||||
@@ -3745,8 +3744,8 @@ CommandCost Vehicle::SendToDepot(DoCommandFlag flags, DepotCommand command, Tile
|
||||
SetBit(gv_flags, GVF_SUPPRESS_IMPLICIT_ORDERS);
|
||||
}
|
||||
|
||||
this->SetDestTile(location);
|
||||
this->current_order.MakeGoToDepot(destination, ODTF_MANUAL);
|
||||
this->SetDestTile(closestDepot.location);
|
||||
this->current_order.MakeGoToDepot(closestDepot.destination, ODTF_MANUAL);
|
||||
if (command & DEPOT_SELL) {
|
||||
this->current_order.SetDepotActionType(ODATFB_HALT | ODATFB_SELL);
|
||||
} else if (!(command & DEPOT_SERVICE)) {
|
||||
@@ -3758,13 +3757,13 @@ CommandCost Vehicle::SendToDepot(DoCommandFlag flags, DepotCommand command, Tile
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, this->index, WID_VV_START_STOP);
|
||||
|
||||
/* If there is no depot in front and the train is not already reversing, reverse automatically (trains only) */
|
||||
if (this->type == VEH_TRAIN && (reverse ^ HasBit(Train::From(this)->flags, VRF_REVERSING))) {
|
||||
if (this->type == VEH_TRAIN && (closestDepot.reverse ^ HasBit(Train::From(this)->flags, VRF_REVERSING))) {
|
||||
DoCommand(this->tile, this->index, 0, DC_EXEC, CMD_REVERSE_TRAIN_DIRECTION);
|
||||
}
|
||||
|
||||
if (this->type == VEH_AIRCRAFT) {
|
||||
Aircraft *a = Aircraft::From(this);
|
||||
if (a->state == FLYING && a->targetairport != destination) {
|
||||
if (a->state == FLYING && a->targetairport != closestDepot.destination) {
|
||||
/* The aircraft is now heading for a different hangar than the next in the orders */
|
||||
extern void AircraftNextAirportPos_and_Order(Aircraft *a);
|
||||
AircraftNextAirportPos_and_Order(a);
|
||||
|
@@ -244,6 +244,23 @@ namespace upstream_sl {
|
||||
class SlVehicleDisaster;
|
||||
}
|
||||
|
||||
/**
|
||||
* Structure to return information about the closest depot location,
|
||||
* and whether it could be found.
|
||||
*/
|
||||
struct ClosestDepot {
|
||||
TileIndex location;
|
||||
DestinationID destination; ///< The DestinationID as used for orders.
|
||||
bool reverse;
|
||||
bool found;
|
||||
|
||||
ClosestDepot() :
|
||||
location(INVALID_TILE), destination(0), reverse(false), found(false) {}
|
||||
|
||||
ClosestDepot(TileIndex location, DestinationID destination, bool reverse = false) :
|
||||
location(location), destination(destination), reverse(reverse), found(true) {}
|
||||
};
|
||||
|
||||
/** %Vehicle data structure. */
|
||||
struct Vehicle : VehiclePool::PoolItem<&_vehicle_pool>, BaseVehicle, BaseConsist {
|
||||
private:
|
||||
@@ -883,12 +900,9 @@ public:
|
||||
/**
|
||||
* Find the closest depot for this vehicle and tell us the location,
|
||||
* DestinationID and whether we should reverse.
|
||||
* @param location where do we go to?
|
||||
* @param destination what hangar do we go to?
|
||||
* @param reverse should the vehicle be reversed?
|
||||
* @return true if a depot could be found.
|
||||
* @return A structure with information about the closest depot, if found.
|
||||
*/
|
||||
virtual bool FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse) { return false; }
|
||||
virtual ClosestDepot FindClosestDepot() { return {}; }
|
||||
|
||||
virtual void SetDestTile(TileIndex tile) { this->dest_tile = tile; }
|
||||
|
||||
|
Reference in New Issue
Block a user