Codechange: use std::unique_ptr for the Packets created to send via TCP

This commit is contained in:
Rubidium
2024-02-03 19:55:51 +01:00
committed by rubidium42
parent 36e1b32ccf
commit 031a9d4e26
10 changed files with 164 additions and 169 deletions

View File

@@ -92,12 +92,12 @@ std::unique_ptr<ClientNetworkStunSocketHandler> ClientNetworkStunSocketHandler::
stun_handler->Connect(token, family);
Packet *p = new Packet(PACKET_STUN_SERCLI_STUN);
auto p = std::make_unique<Packet>(PACKET_STUN_SERCLI_STUN);
p->Send_uint8(NETWORK_COORDINATOR_VERSION);
p->Send_string(token);
p->Send_uint8(family);
stun_handler->SendPacket(p);
stun_handler->SendPacket(std::move(p));
return stun_handler;
}