Codechange: use std::unique_ptr for the Packets created to send via TCP
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@@ -92,12 +92,12 @@ std::unique_ptr<ClientNetworkStunSocketHandler> ClientNetworkStunSocketHandler::
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stun_handler->Connect(token, family);
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Packet *p = new Packet(PACKET_STUN_SERCLI_STUN);
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auto p = std::make_unique<Packet>(PACKET_STUN_SERCLI_STUN);
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p->Send_uint8(NETWORK_COORDINATOR_VERSION);
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p->Send_string(token);
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p->Send_uint8(family);
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stun_handler->SendPacket(p);
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stun_handler->SendPacket(std::move(p));
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return stun_handler;
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}
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