Zoning: Remove unimplemented modes, fix some whitespace and style issues,

add missing licence headers, move/rename some declarations, fix sprite
ID allocation, update to build on trunk.
This commit is contained in:
Jonathan G Rennison
2015-08-02 12:29:04 +01:00
parent 6de087786c
commit 03373c7ef4
6 changed files with 293 additions and 279 deletions

View File

@@ -193,7 +193,7 @@ static void LoadSpriteTables()
);
}
LoadGrfFile("innerhighlight.grf", SPR_INNER_HIGHLIGHT_BASE, i++);
LoadGrfFile("innerhighlight.grf", SPR_ZONING_INNER_HIGHLIGHT_BASE, i++);
/* Initialize the unicode to sprite mapping table */
InitializeUnicodeGlyphMap();