Merge branch 'master' into jgrpp

# Conflicts:
#	src/console_cmds.cpp
#	src/landscape.cpp
#	src/linkgraph/linkgraphschedule.cpp
#	src/openttd.cpp
#	src/roadveh_cmd.cpp
#	src/toolbar_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle.cpp
#	src/viewport.cpp
#	src/window_type.h
This commit is contained in:
Jonathan G Rennison
2018-07-24 18:30:42 +01:00
108 changed files with 2185 additions and 161 deletions

View File

@@ -33,8 +33,11 @@
#include "tunnelbridge_map.h"
#include "pathfinder/npf/aystar.h"
#include "saveload/saveload.h"
#include "framerate_type.h"
#include "3rdparty/cpp-btree/btree_set.h"
#include "scope_info.h"
#include <list>
#include <set>
#include <deque>
#include "table/strings.h"
@@ -726,6 +729,8 @@ TileIndex _cur_tileloop_tile;
*/
void RunTileLoop()
{
PerformanceAccumulator framerate(PFE_GL_LANDSCAPE);
/* The pseudorandom sequence of tiles is generated using a Galois linear feedback
* shift register (LFSR). This allows a deterministic pseudorandom ordering, but
* still with minimal state and fast iteration. */
@@ -1312,10 +1317,14 @@ void OnTick_LinkGraph();
void CallLandscapeTick()
{
OnTick_Town();
OnTick_Trees();
OnTick_Station();
OnTick_Industry();
{
PerformanceAccumulator framerate(PFE_GL_LANDSCAPE);
OnTick_Town();
OnTick_Trees();
OnTick_Station();
OnTick_Industry();
}
OnTick_Companies();
OnTick_LinkGraph();