Merge branch 'master' into jgrpp

# Conflicts:
#	src/console_cmds.cpp
#	src/landscape.cpp
#	src/linkgraph/linkgraphschedule.cpp
#	src/openttd.cpp
#	src/roadveh_cmd.cpp
#	src/toolbar_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle.cpp
#	src/viewport.cpp
#	src/window_type.h
This commit is contained in:
Jonathan G Rennison
2018-07-24 18:30:42 +01:00
108 changed files with 2185 additions and 161 deletions

View File

@@ -54,6 +54,7 @@
#include "tracerestrict.h"
#include "linkgraph/linkgraph.h"
#include "linkgraph/refresh.h"
#include "framerate_type.h"
#include "blitter/factory.hpp"
#include "tbtr_template_vehicle_func.h"
#include "string_func.h"
@@ -1130,10 +1131,15 @@ void CallVehicleTicks()
if (_tick_skip_counter == 0) RunVehicleDayProc();
{
PerformanceMeasurer framerate(PFE_GL_ECONOMY);
Station *st = nullptr;
SCOPE_INFO_FMT([&st], "CallVehicleTicks: LoadUnloadStation: %s", scope_dumper().StationInfo(st));
FOR_ALL_STATIONS(st) LoadUnloadStation(st);
}
PerformanceAccumulator::Reset(PFE_GL_TRAINS);
PerformanceAccumulator::Reset(PFE_GL_ROADVEHS);
PerformanceAccumulator::Reset(PFE_GL_SHIPS);
PerformanceAccumulator::Reset(PFE_GL_AIRCRAFT);
Vehicle *v = NULL;
SCOPE_INFO_FMT([&v], "CallVehicleTicks: %s", scope_dumper().VehicleInfo(v));