(svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
This commit is contained in:
		
							
								
								
									
										11
									
								
								landscape.c
									
									
									
									
									
								
							
							
						
						
									
										11
									
								
								landscape.c
									
									
									
									
									
								
							@@ -214,6 +214,17 @@ void DrawFoundation(TileInfo *ti, uint f)
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		OffsetGroundSprite(31, 1);
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	} else {
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		// inclined foundation
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		if (IsSteepSlope(ti->tileh)) {
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			uint32 lower_base;
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			// Lower part of foundation
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			lower_base = sprite_base;
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			if (lower_base == SPR_SLOPES_BASE - 15) lower_base = SPR_FOUNDATION_BASE;
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			AddSortableSpriteToDraw(
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				lower_base + (ti->tileh & ~SLOPE_STEEP), ti->x, ti->y, 16, 16, 7, ti->z
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			);
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			ti->z += TILE_HEIGHT;
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		}
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		AddSortableSpriteToDraw(sprite_base + f, ti->x, ti->y, 16, 16, 1, ti->z);
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		ti->tileh = _inclined_tileh[f - 15];
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		OffsetGroundSprite(31, 9);
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		||||
							
								
								
									
										34
									
								
								rail_cmd.c
									
									
									
									
									
								
							
							
						
						
									
										34
									
								
								rail_cmd.c
									
									
									
									
									
								
							@@ -154,8 +154,10 @@ uint GetRailFoundation(Slope tileh, TrackBits bits)
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{
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	uint i;
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	if ((~_valid_tileh_slopes[0][tileh] & bits) == 0) return 0;
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	if ((~_valid_tileh_slopes[1][tileh] & bits) == 0) return tileh;
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	if (!IsSteepSlope(tileh)) {
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		if ((~_valid_tileh_slopes[0][tileh] & bits) == 0) return 0;
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		if ((~_valid_tileh_slopes[1][tileh] & bits) == 0) return tileh;
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	}
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	switch (bits) {
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		case TRACK_BIT_X: i = 0; break;
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@@ -163,11 +165,15 @@ uint GetRailFoundation(Slope tileh, TrackBits bits)
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		default:          return 0;
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	}
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	switch (tileh) {
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		case SLOPE_W: i += 0; break;
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		case SLOPE_S: i += 2; break;
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		case SLOPE_E: i += 4; break;
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		case SLOPE_N: i += 6; break;
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		default:      return 0;
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		case SLOPE_W:
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		case SLOPE_STEEP_W: i += 0; break;
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		case SLOPE_S:
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		case SLOPE_STEEP_S: i += 2; break;
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		case SLOPE_E:
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		case SLOPE_STEEP_E: i += 4; break;
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		case SLOPE_N:
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		case SLOPE_STEEP_N: i += 6; break;
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		default: return 0;
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	}
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	return i + 15;
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}
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@@ -175,8 +181,12 @@ uint GetRailFoundation(Slope tileh, TrackBits bits)
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static uint32 CheckRailSlope(Slope tileh, TrackBits rail_bits, TrackBits existing, TileIndex tile)
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{
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	// never allow building on top of steep tiles
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	if (!IsSteepSlope(tileh)) {
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	if (IsSteepSlope(tileh)) {
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		if (existing == 0 &&
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				(rail_bits == TRACK_BIT_X || rail_bits == TRACK_BIT_Y)) {
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			return _price.terraform;
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		}
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	} else {
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		rail_bits |= existing;
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		// don't allow building on the lower side of a coast
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@@ -1702,7 +1712,11 @@ static uint GetSlopeZ_Track(TileIndex tile, uint x, uint y)
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		uint f = GetRailFoundation(tileh, GetTrackBits(tile));
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		if (f != 0) {
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			if (f < 15) return z + TILE_HEIGHT; // leveled foundation
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			if (IsSteepSlope(tileh)) {
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				z += TILE_HEIGHT;
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			} else if (f < 15) {
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				return z + TILE_HEIGHT; // leveled foundation
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			}
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			tileh = _inclined_tileh[f - 15]; // inclined foundation
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		}
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		return z + GetPartialZ(x & 0xF, y & 0xF, tileh);
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										40
									
								
								road_cmd.c
									
									
									
									
									
								
							
							
						
						
									
										40
									
								
								road_cmd.c
									
									
									
									
									
								
							@@ -243,7 +243,15 @@ static uint32 CheckRoadSlope(Slope tileh, RoadBits* pieces, RoadBits existing)
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{
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	RoadBits road_bits;
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	if (IsSteepSlope(tileh)) return CMD_ERROR;
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	if (IsSteepSlope(tileh)) {
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		if (existing == 0) {
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			// force full pieces.
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			*pieces |= (*pieces & 0xC) >> 2;
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			*pieces |= (*pieces & 0x3) << 2;
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			if (*pieces == ROAD_X || *pieces == ROAD_Y) return _price.terraform;
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		}
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		return CMD_ERROR;
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	}
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	road_bits = *pieces | existing;
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	// no special foundation
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@@ -354,11 +362,6 @@ int32 CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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		}
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		case MP_TUNNELBRIDGE:
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			/* check for flat land */
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			if (IsSteepSlope(tileh)) {
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				return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
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			}
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			if (!IsBridge(tile) || !IsBridgeMiddle(tile)) goto do_clear;
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			/* only allow roads pertendicular to bridge */
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@@ -659,7 +662,10 @@ uint GetRoadFoundation(Slope tileh, RoadBits bits)
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	uint i;
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	// normal level sloped building
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	if ((~_valid_tileh_slopes_road[1][tileh] & bits) == 0) return tileh;
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	if (!IsSteepSlope(tileh) &&
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			(~_valid_tileh_slopes_road[1][tileh] & bits) == 0) {
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		return tileh;
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	}
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	// inclined sloped building
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	switch (bits) {
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@@ -668,11 +674,15 @@ uint GetRoadFoundation(Slope tileh, RoadBits bits)
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		default:     return 0;
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	}
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	switch (tileh) {
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		case SLOPE_W: i += 0; break;
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		case SLOPE_S: i += 2; break;
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		case SLOPE_E: i += 4; break;
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		case SLOPE_N: i += 6; break;
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		default:      return 0;
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		case SLOPE_W:
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		case SLOPE_STEEP_W: i += 0; break;
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		case SLOPE_S:
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		case SLOPE_STEEP_S: i += 2; break;
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		case SLOPE_E:
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		case SLOPE_STEEP_E: i += 4; break;
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		case SLOPE_N:
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		case SLOPE_STEEP_N: i += 6; break;
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		default: return 0;
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	}
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	return i + 15;
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}
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@@ -839,7 +849,11 @@ static uint GetSlopeZ_Road(TileIndex tile, uint x, uint y)
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		uint f = GetRoadFoundation(tileh, GetRoadBits(tile));
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		if (f != 0) {
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			if (f < 15) return z + TILE_HEIGHT; // leveled foundation
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			if (IsSteepSlope(tileh)) {
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				z += TILE_HEIGHT;
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			} else if (f < 15) {
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				return z + TILE_HEIGHT; // leveled foundation
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			}
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			tileh = _inclined_tileh[f - 15]; // inclined foundation
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		}
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		return z + GetPartialZ(x & 0xF, y & 0xF, tileh);
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@@ -38,14 +38,14 @@ static const int _AutorailTilehSprite[][6] = {
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	{       0,       1,       2,       3,       4,       5 }, // invalid (20)
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	{       0,       1,       2,       3,       4,       5 }, // invalid (21)
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	{       0,       1,       2,       3,       4,       5 }, // invalid (22)
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	{  RED(6), RED(11), RED(17), RED(27), RED(39), RED(47) }, // tileh = 23
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	{       6,      11, RED(17), RED(27), RED(39), RED(47) }, // tileh = 23
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	{       0,       1,       2,       3,       4,       5 }, // invalid (24)
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	{       0,       1,       2,       3,       4,       5 }, // invalid (25)
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	{       0,       1,       2,       3,       4,       5 }, // invalid (26)
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	{  RED(7), RED(15), RED(24), RED(33), RED(36), RED(44) }, // tileh = 27
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	{       7,      15, RED(24), RED(33), RED(36), RED(44) }, // tileh = 27
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	{       0,       1,       2,       3,       4,       5 }, // invalid (28)
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	{  RED(3), RED(14), RED(18), RED(26), RED(41), RED(49) }, // tileh = 29
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	{  RED(4), RED(12), RED(21), RED(30), RED(37), RED(45) }, // tileh = 30
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	{       3,      14, RED(18), RED(26), RED(41), RED(49) }, // tileh = 29
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	{       4,      12, RED(21), RED(30), RED(37), RED(45) }  // tileh = 30
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};
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#undef RED
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@@ -118,8 +118,8 @@ static int32 CheckBridgeSlopeNorth(Axis axis, Slope tileh)
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	if (HASBIT(valid, tileh)) return 0;
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	valid =
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		BRIDGE_FULL_LEVELED_FOUNDATION | M(SLOPE_N) |
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		(axis == AXIS_X ? M(SLOPE_E) : M(SLOPE_W));
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		BRIDGE_FULL_LEVELED_FOUNDATION | M(SLOPE_N) | M(SLOPE_STEEP_N) |
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		(axis == AXIS_X ? M(SLOPE_E) | M(SLOPE_STEEP_E) : M(SLOPE_W) | M(SLOPE_STEEP_W));
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	if (HASBIT(valid, tileh)) return _price.terraform;
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	return CMD_ERROR;
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@@ -133,8 +133,8 @@ static int32 CheckBridgeSlopeSouth(Axis axis, Slope tileh)
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	if (HASBIT(valid, tileh)) return 0;
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	valid =
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		BRIDGE_FULL_LEVELED_FOUNDATION | M(SLOPE_S) |
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		(axis == AXIS_X ? M(SLOPE_W) : M(SLOPE_E));
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		BRIDGE_FULL_LEVELED_FOUNDATION | M(SLOPE_S) | M(SLOPE_STEEP_S) |
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		(axis == AXIS_X ? M(SLOPE_W) | M(SLOPE_STEEP_W) : M(SLOPE_E) | M(SLOPE_STEEP_E));
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	if (HASBIT(valid, tileh)) return _price.terraform;
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	return CMD_ERROR;
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@@ -245,11 +245,13 @@ int32 CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
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	tileh_start = GetTileSlope(tile_start, &z_start);
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	tileh_end = GetTileSlope(tile_end, &z_end);
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	if (IsSteepSlope(tileh_start)) z_start += TILE_HEIGHT;
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	if (HASBIT(BRIDGE_FULL_LEVELED_FOUNDATION, tileh_start)) {
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		z_start += TILE_HEIGHT;
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		tileh_start = SLOPE_FLAT;
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	}
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	if (IsSteepSlope(tileh_end)) z_end += TILE_HEIGHT;
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	if (HASBIT(BRIDGE_FULL_LEVELED_FOUNDATION, tileh_end)) {
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		z_end += TILE_HEIGHT;
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		tileh_end = SLOPE_FLAT;
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@@ -596,7 +598,10 @@ static uint GetBridgeHeightRamp(TileIndex t)
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	uint f = GetBridgeFoundation(tileh, DiagDirToAxis(GetBridgeRampDirection(t)));
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	// one height level extra if the ramp is on a flat foundation
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	return h + TILE_HEIGHT + (IS_INT_INSIDE(f, 1, 15) ? TILE_HEIGHT : 0);
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	return
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		h + TILE_HEIGHT +
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		(IS_INT_INSIDE(f, 1, 15) ? TILE_HEIGHT : 0) +
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		(IsSteepSlope(tileh) ? TILE_HEIGHT : 0);
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}
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@@ -832,10 +837,10 @@ uint GetBridgeHeight(TileIndex t)
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	return GetBridgeHeightRamp(GetSouthernBridgeEnd(t));
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}
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static const byte _bridge_foundations[2][16] = {
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// 0 1  2  3  4 5 6 7  8 9 10 11 12 13 14 15
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	{0,16,18,3,20,5,0,7,22,0,10,11,12,13,14},
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	{0,15,17,0,19,5,6,7,21,9,10,11, 0,13,14},
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static const byte _bridge_foundations[][31] = {
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//  0  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15                      _S          _W    _N _E
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	{ 0,16,18, 3,20, 5, 0, 7,22, 0,10,11,12,13,14, 0, 0, 0, 0, 0, 0, 0, 0,18, 0, 0, 0,16, 0,22,20 },
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	{ 0,15,17, 0,19, 5, 6, 7,21, 9,10,11, 0,13,14, 0, 0, 0, 0, 0, 0, 0, 0,17, 0, 0, 0,15, 0,21,19 }
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};
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extern const byte _road_sloped_sprites[14];
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@@ -890,11 +895,15 @@ uint GetBridgeFoundation(Slope tileh, Axis axis)
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	// inclined sloped building
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	switch (tileh) {
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		case SLOPE_W: i = 0; break;
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		case SLOPE_S: i = 2; break;
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		case SLOPE_E: i = 4; break;
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		case SLOPE_N: i = 6; break;
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		default:      return 0;
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		case SLOPE_W:
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		case SLOPE_STEEP_W: i = 0; break;
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		case SLOPE_S:
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		case SLOPE_STEEP_S: i = 2; break;
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		case SLOPE_E:
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		case SLOPE_STEEP_E: i = 4; break;
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		case SLOPE_N:
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		case SLOPE_STEEP_N: i = 6; break;
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		default: return 0;
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	}
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	if (axis != AXIS_X) ++i;
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	return i + 15;
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@@ -1103,6 +1112,7 @@ static uint GetSlopeZ_TunnelBridge(TileIndex tile, uint x, uint y)
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			if (5 <= pos && pos <= 10) {
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				uint delta;
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				if (IsSteepSlope(tileh)) return z + TILE_HEIGHT * 2;
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				if (HASBIT(BRIDGE_HORZ_RAMP, tileh)) return z + TILE_HEIGHT;
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				if (HASBIT(BRIDGE_FULL_LEVELED_FOUNDATION, tileh)) z += TILE_HEIGHT;
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@@ -1118,19 +1128,32 @@ static uint GetSlopeZ_TunnelBridge(TileIndex tile, uint x, uint y)
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				uint f = GetBridgeFoundation(tileh, DiagDirToAxis(dir));
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				if (f != 0) {
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					if (f < 15) return z + TILE_HEIGHT;
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					if (IsSteepSlope(tileh)) {
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						z += TILE_HEIGHT;
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					} else if (f < 15) {
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						return z + TILE_HEIGHT;
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					}
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					tileh = _inclined_tileh[f - 15];
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				}
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			}
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		} else {
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			uint ground_z;
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			// HACK on the bridge?
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			if (_get_z_hint >= z + TILE_HEIGHT + (tileh == SLOPE_FLAT ? 0 : TILE_HEIGHT)) return _get_z_hint;
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			ground_z = z + TILE_HEIGHT;
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			if (tileh != SLOPE_FLAT) ground_z += TILE_HEIGHT;
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			if (IsSteepSlope(tileh)) ground_z += TILE_HEIGHT;
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			if (_get_z_hint >= ground_z) return _get_z_hint;
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			if (IsTransportUnderBridge(tile)) {
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				uint f = _bridge_foundations[GetBridgeAxis(tile)][tileh];
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				if (f != 0) {
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					if (f < 15) return z + TILE_HEIGHT;
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					if (IsSteepSlope(tileh)) {
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						z += TILE_HEIGHT;
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		||||
					} else if (f < 15) {
 | 
			
		||||
						return z + TILE_HEIGHT;
 | 
			
		||||
					}
 | 
			
		||||
					tileh = _inclined_tileh[f - 15];
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user