(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
-Codechange: use IsValidXXX where ever possible Note: both changes to prepare for new pool system, which needs those changes. For every pool there are 2 ugly lines, which will be removed when done implementing new pool system. Based on FS#13 by blathijs, partly implemented.
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19
depot.h
19
depot.h
@@ -40,7 +40,15 @@ static inline bool IsDepotIndex(uint index)
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return index < GetDepotPoolSize();
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}
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#define FOR_ALL_DEPOTS_FROM(d, start) for (d = GetDepot(start); d != NULL; d = (d->index + 1 < GetDepotPoolSize()) ? GetDepot(d->index + 1) : NULL)
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/**
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* Check if a depot really exists.
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*/
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static inline bool IsValidDepot(const Depot* depot)
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{
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return depot->xy != 0;
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}
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#define FOR_ALL_DEPOTS_FROM(d, start) for (d = GetDepot(start); d != NULL; d = (d->index + 1 < GetDepotPoolSize()) ? GetDepot(d->index + 1) : NULL) if (IsValidDepot(d))
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#define FOR_ALL_DEPOTS(d) FOR_ALL_DEPOTS_FROM(d, 0)
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#define MIN_SERVINT_PERCENT 5
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@@ -58,15 +66,6 @@ static inline Date GetServiceIntervalClamped(uint index)
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return (_patches.servint_ispercent) ? clamp(index, MIN_SERVINT_PERCENT, MAX_SERVINT_PERCENT) : clamp(index, MIN_SERVINT_DAYS, MAX_SERVINT_DAYS);
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}
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/**
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* Check if a depot really exists.
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*/
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static inline bool IsValidDepot(const Depot* depot)
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{
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return depot->xy != 0; /* XXX: Replace by INVALID_TILE someday */
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}
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/**
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* Check if a tile is a depot of the given type.
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*/
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