(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
-Codechange: use IsValidXXX where ever possible Note: both changes to prepare for new pool system, which needs those changes. For every pool there are 2 ugly lines, which will be removed when done implementing new pool system. Based on FS#13 by blathijs, partly implemented.
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18
signs.h
18
signs.h
@@ -19,14 +19,6 @@ typedef struct SignStruct {
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extern MemoryPool _sign_pool;
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/**
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* Check if a Sign really exists.
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*/
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static inline bool IsValidSign(const SignStruct* ss)
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{
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return ss->str != 0;
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}
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/**
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* Get the pointer to the sign with index 'index'
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*/
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@@ -48,7 +40,15 @@ static inline bool IsSignIndex(uint index)
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return index < GetSignPoolSize();
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}
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#define FOR_ALL_SIGNS_FROM(ss, start) for (ss = GetSign(start); ss != NULL; ss = (ss->index + 1 < GetSignPoolSize()) ? GetSign(ss->index + 1) : NULL)
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/**
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* Check if a Sign really exists.
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*/
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static inline bool IsValidSign(const SignStruct* ss)
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{
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return ss->str != STR_NULL;
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}
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#define FOR_ALL_SIGNS_FROM(ss, start) for (ss = GetSign(start); ss != NULL; ss = (ss->index + 1 < GetSignPoolSize()) ? GetSign(ss->index + 1) : NULL) if (IsValidSign(ss))
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#define FOR_ALL_SIGNS(ss) FOR_ALL_SIGNS_FROM(ss, 0)
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VARDEF bool _sign_sort_dirty;
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